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Diffstat (limited to 'engines/gnap/scenes/scene21.cpp')
-rw-r--r-- | engines/gnap/scenes/scene21.cpp | 344 |
1 files changed, 0 insertions, 344 deletions
diff --git a/engines/gnap/scenes/scene21.cpp b/engines/gnap/scenes/scene21.cpp deleted file mode 100644 index 0e88537014..0000000000 --- a/engines/gnap/scenes/scene21.cpp +++ /dev/null @@ -1,344 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "gnap/gnap.h" -#include "gnap/gamesys.h" -#include "gnap/resource.h" -#include "gnap/scenes/scene21.h" - -namespace Gnap { - -enum { - kHSPlatypus = 0, - kHSBanana = 1, - kHSOldLady = 2, - kHSDevice = 3, - kHSExitOutsideGrubCity = 4, - kHSWalkArea1 = 5, - kHSWalkArea2 = 6 -}; - -enum { - kASTalkOldLady = 0, - kASGrabBanana = 1, - kASGrabBananaDone = 2, - kASGrabOldLady = 3, - kASUseHatWithOldLady = 4, - kASUseHatWithOldLadyDone = 5, - kASLeaveScene = 6 -}; - -Scene21::Scene21(GnapEngine *vm) : Scene(vm) { - _s21_currOldLadySequenceId = -1; - _s21_nextOldLadySequenceId = -1; -} - -int Scene21::init() { - _vm->_gameSys->setAnimation(0, 0, 3); - return _vm->isFlag(kGFTwigTaken) ? 0x94 : 0x93; -} - -void Scene21::updateHotspots() { - _vm->setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); - _vm->setHotspot(kHSBanana, 94, 394, 146, 430, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 2, 6); - _vm->setHotspot(kHSOldLady, 402, 220, 528, 430, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 4, 7); - _vm->setHotspot(kHSExitOutsideGrubCity, 522, 498, 800, 600, SF_EXIT_SE_CURSOR | SF_WALKABLE, 5, 10); - _vm->setHotspot(kHSWalkArea1, 0, 0, 800, 440); - _vm->setHotspot(kHSWalkArea2, 698, 0, 800, 600); - _vm->setDeviceHotspot(kHSDevice, -1, -1, -1, -1); - if (_vm->isFlag(kGFUnk04) || !_vm->isFlag(kGFTwigTaken)) - _vm->_hotspots[kHSBanana]._flags = SF_WALKABLE | SF_DISABLED; - if (_vm->isFlag(kGFTwigTaken)) - _vm->_hotspots[kHSOldLady]._flags = SF_DISABLED; - _vm->_hotspotsCount = 7; -} - -void Scene21::run() { - _vm->playSound(0x10940, true); - _vm->startSoundTimerA(6); - - _vm->_timers[5] = _vm->getRandom(100) + 100; - - _vm->queueInsertDeviceIcon(); - - if (_vm->isFlag(kGFTwigTaken)) { - if (_vm->isFlag(kGFKeysTaken)) { - _vm->initGnapPos(5, 8, kDirBottomRight); - _vm->initPlatypusPos(6, 8, kDirNone); - _vm->_gameSys->insertSequence(0x8E, 2, 0, 0, kSeqNone, 0, 0, 0); - if (!_vm->isFlag(kGFUnk04)) - _vm->_gameSys->insertSequence(0x8D, 59, 0, 0, kSeqNone, 0, 0, 0); - _vm->endSceneInit(); - _vm->clearFlag(kGFKeysTaken); - } else { - _vm->initGnapPos(5, 11, kDirBottomRight); - _vm->initPlatypusPos(6, 11, kDirNone); - if (!_vm->isFlag(kGFUnk04)) - _vm->_gameSys->insertSequence(0x8D, 59, 0, 0, kSeqNone, 0, 0, 0); - _vm->endSceneInit(); - _vm->gnapWalkTo(5, 8, -1, 0x107B9, 1); - _vm->platypusWalkTo(6, 8, -1, 0x107C2, 1); - } - } else { - _vm->initGnapPos(5, 11, kDirBottomRight); - _vm->initPlatypusPos(6, 11, kDirNone); - _s21_currOldLadySequenceId = 0x89; - _vm->_gameSys->setAnimation(0x89, 79, 3); - _vm->_gameSys->insertSequence(_s21_currOldLadySequenceId, 79, 0, 0, kSeqNone, 0, 0, 0); - _s21_nextOldLadySequenceId = -1; - _vm->_timers[4] = _vm->getRandom(30) + 50; - _vm->endSceneInit(); - _vm->gnapWalkTo(5, 8, -1, 0x107B9, 1); - _vm->platypusWalkTo(6, 8, -1, 0x107C2, 1); - } - - while (!_vm->_sceneDone) { - _vm->updateMouseCursor(); - _vm->updateCursorByHotspot(); - - _vm->_sceneClickedHotspot = _vm->getClickedHotspotId(); - _vm->updateGrabCursorSprite(0, 0); - - switch (_vm->_sceneClickedHotspot) { - case kHSDevice: - if (_vm->_gnapActionStatus < 0) { - _vm->runMenu(); - updateHotspots(); - } - break; - - case kHSPlatypus: - if (_vm->_gnapActionStatus < 0) { - if (_vm->_grabCursorSpriteIndex == kItemJoint) { - _vm->gnapUseJointOnPlatypus(); - } else if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapImpossible(0, 0); - } else { - switch (_vm->_verbCursor) { - case LOOK_CURSOR: - _vm->playGnapScratchingHead(_vm->_platX, _vm->_platY); - break; - case GRAB_CURSOR: - _vm->gnapKissPlatypus(0); - break; - case TALK_CURSOR: - _vm->playGnapBrainPulsating(_vm->_platX, _vm->_platY); - _vm->playPlatypusSequence(_vm->getPlatypusSequenceId()); - break; - case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); - break; - } - } - } - break; - - case kHSBanana: - if (_vm->_gnapActionStatus < 0) { - if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowItem(_vm->_grabCursorSpriteIndex, 2, 5); - } else { - switch (_vm->_verbCursor) { - case LOOK_CURSOR: - _vm->playGnapScratchingHead(2, 5); - break; - case GRAB_CURSOR: - _vm->gnapWalkTo(_vm->_gnapX, _vm->_gnapY, 0, _vm->getGnapSequenceId(gskIdle, _vm->_hotspotsWalkPos[kHSBanana].x, _vm->_hotspotsWalkPos[kHSBanana].y) | 0x10000, 1); - _vm->playGnapPullOutDevice(2, 5); - _vm->playGnapUseDevice(0, 0); - _vm->_gnapActionStatus = kASGrabBanana; - break; - case TALK_CURSOR: - case PLAT_CURSOR: - break; - } - } - } - break; - - case kHSOldLady: - if (_vm->_gnapActionStatus < 0) { - if (_vm->_grabCursorSpriteIndex == kItemGroceryStoreHat) { - _vm->_newSceneNum = 47; - _vm->gnapWalkTo(4, 6, 0, _vm->getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1); - _vm->_gnapActionStatus = kASUseHatWithOldLady; - } else if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowCurrItem(4, 6, 7, 4); - } else { - switch (_vm->_verbCursor) { - case LOOK_CURSOR: - _vm->playGnapScratchingHead(7, 4); - break; - case GRAB_CURSOR: - _vm->_gnapIdleFacing = kDirUpLeft; - _vm->_hotspots[kHSWalkArea1]._flags |= SF_WALKABLE; - _vm->gnapWalkTo(7, 6, 0, _vm->getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1); - _vm->_gnapActionStatus = kASGrabOldLady; - _vm->_hotspots[kHSWalkArea1]._flags &= ~SF_WALKABLE; - break; - case TALK_CURSOR: - _vm->_gnapIdleFacing = kDirUpRight; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSOldLady].x, _vm->_hotspotsWalkPos[kHSOldLady].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1); - _vm->_gnapActionStatus = kASTalkOldLady; - break; - case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); - break; - } - } - } - break; - - case kHSExitOutsideGrubCity: - if (_vm->_gnapActionStatus < 0) { - _vm->_isLeavingScene = true; - _vm->_newSceneNum = 20; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitOutsideGrubCity].x, _vm->_hotspotsWalkPos[kHSExitOutsideGrubCity].y, 0, 0x107B3, 1); - _vm->_gnapActionStatus = kASLeaveScene; - _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitOutsideGrubCity].x + 1, _vm->_hotspotsWalkPos[kHSExitOutsideGrubCity].y, -1, 0x107C2, 1); - } - break; - - case kHSWalkArea1: - case kHSWalkArea2: - _vm->gnapWalkTo(-1, -1, -1, -1, 1); - break; - - default: - if (_vm->_mouseClickState._left) { - _vm->gnapWalkTo(-1, -1, -1, -1, 1); - _vm->_mouseClickState._left = false; - } - break; - - } - - updateAnimations(); - - if (!_vm->isSoundPlaying(0x10940)) - _vm->playSound(0x10940, true); - - if (!_vm->_isLeavingScene) { - _vm->updatePlatypusIdleSequence(); - _vm->updateGnapIdleSequence(); - if (!_vm->isFlag(kGFTwigTaken) && !_vm->_timers[4] && _s21_nextOldLadySequenceId == -1 && _vm->_gnapActionStatus == -1) { - _vm->_timers[4] = _vm->getRandom(30) + 50; - switch (_vm->getRandom(5)) { - case 0: - _s21_nextOldLadySequenceId = 0x88; - break; - case 1: - _s21_nextOldLadySequenceId = 0x8A; - break; - default: - _s21_nextOldLadySequenceId = 0x89; - break; - } - } - if (!_vm->_timers[5]) { - _vm->_timers[5] = _vm->getRandom(100) + 100; - _vm->_gameSys->insertSequence(0x92, 255, 0, 0, kSeqNone, 0, 0, 0); - } - _vm->playSoundA(); - } - - _vm->checkGameKeys(); - - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); - _vm->runMenu(); - updateHotspots(); - } - - _vm->gameUpdateTick(); - } -} - -void Scene21::updateAnimations() { - if (_vm->_gameSys->getAnimationStatus(0) == 2) { - _vm->_gameSys->setAnimation(0, 0, 0); - switch (_vm->_gnapActionStatus) { - case kASTalkOldLady: - _s21_nextOldLadySequenceId = 0x8B; - _vm->_gnapActionStatus = -1; - break; - case kASGrabBanana: - _vm->_gameSys->setAnimation(0x8C, 59, 0); - _vm->_gameSys->insertSequence(0x8C, 59, 141, 59, kSeqSyncWait, 0, 0, 0); - _vm->setFlag(kGFUnk04); - _vm->invAdd(kItemBanana); - updateHotspots(); - _vm->_gnapActionStatus = kASGrabBananaDone; - break; - case kASGrabBananaDone: - _vm->setGrabCursorSprite(kItemBanana); - _vm->_gnapActionStatus = -1; - break; - case kASGrabOldLady: - _vm->_timers[4] = _vm->getRandom(30) + 50; - _s21_nextOldLadySequenceId = 0x87; - break; - case kASUseHatWithOldLady: - _vm->_gameSys->setAnimation(0x8F, _vm->_gnapId, 0); - _vm->_gameSys->insertSequence(0x8F, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0); - _vm->_gnapSequenceDatNum = 0; - _vm->_gnapSequenceId = 0x8F; - _vm->_gnapActionStatus = kASUseHatWithOldLadyDone; - _vm->invAdd(kItemTickets); - _vm->invRemove(kItemGroceryStoreHat); - _vm->setGrabCursorSprite(-1); - break; - case kASUseHatWithOldLadyDone: - _s21_nextOldLadySequenceId = 0x91; - break; - case kASLeaveScene: - _vm->_sceneDone = true; - break; - } - } - - if (_vm->_gameSys->getAnimationStatus(3) == 2 && _s21_nextOldLadySequenceId != -1) { - if (_s21_nextOldLadySequenceId == 0x87) { - _vm->_gameSys->setAnimation(_s21_nextOldLadySequenceId, 79, 3); - _vm->_gameSys->insertSequence(_s21_nextOldLadySequenceId, 79, _s21_currOldLadySequenceId, 79, kSeqSyncWait, 0, 0, 0); - _vm->_gameSys->insertSequence(0x86, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0); - _vm->_gnapSequenceId = 0x86; - _vm->_gnapSequenceDatNum = 0; - _vm->_gnapActionStatus = -1; - _s21_currOldLadySequenceId = _s21_nextOldLadySequenceId; - _s21_nextOldLadySequenceId = -1; - } else if (_s21_nextOldLadySequenceId == 0x91) { - _vm->_gameSys->setAnimation(0x91, 79, 0); - _vm->_gameSys->insertSequence(_s21_nextOldLadySequenceId, 79, _s21_currOldLadySequenceId, 79, kSeqSyncWait, 0, 0, 0); - _vm->_gnapActionStatus = kASLeaveScene; - _s21_currOldLadySequenceId = _s21_nextOldLadySequenceId; - _s21_nextOldLadySequenceId = -1; - } else { - _vm->_gameSys->setAnimation(_s21_nextOldLadySequenceId, 79, 3); - _vm->_gameSys->insertSequence(_s21_nextOldLadySequenceId, 79, _s21_currOldLadySequenceId, 79, kSeqSyncWait, 0, 0, 0); - _s21_currOldLadySequenceId = _s21_nextOldLadySequenceId; - _s21_nextOldLadySequenceId = -1; - } - } -} - -} // End of namespace Gnap |