aboutsummaryrefslogtreecommitdiff
path: root/engines/gnap/scenes/scene21.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/gnap/scenes/scene21.cpp')
-rw-r--r--engines/gnap/scenes/scene21.cpp344
1 files changed, 0 insertions, 344 deletions
diff --git a/engines/gnap/scenes/scene21.cpp b/engines/gnap/scenes/scene21.cpp
deleted file mode 100644
index 0e88537014..0000000000
--- a/engines/gnap/scenes/scene21.cpp
+++ /dev/null
@@ -1,344 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "gnap/gnap.h"
-#include "gnap/gamesys.h"
-#include "gnap/resource.h"
-#include "gnap/scenes/scene21.h"
-
-namespace Gnap {
-
-enum {
- kHSPlatypus = 0,
- kHSBanana = 1,
- kHSOldLady = 2,
- kHSDevice = 3,
- kHSExitOutsideGrubCity = 4,
- kHSWalkArea1 = 5,
- kHSWalkArea2 = 6
-};
-
-enum {
- kASTalkOldLady = 0,
- kASGrabBanana = 1,
- kASGrabBananaDone = 2,
- kASGrabOldLady = 3,
- kASUseHatWithOldLady = 4,
- kASUseHatWithOldLadyDone = 5,
- kASLeaveScene = 6
-};
-
-Scene21::Scene21(GnapEngine *vm) : Scene(vm) {
- _s21_currOldLadySequenceId = -1;
- _s21_nextOldLadySequenceId = -1;
-}
-
-int Scene21::init() {
- _vm->_gameSys->setAnimation(0, 0, 3);
- return _vm->isFlag(kGFTwigTaken) ? 0x94 : 0x93;
-}
-
-void Scene21::updateHotspots() {
- _vm->setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
- _vm->setHotspot(kHSBanana, 94, 394, 146, 430, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 2, 6);
- _vm->setHotspot(kHSOldLady, 402, 220, 528, 430, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 4, 7);
- _vm->setHotspot(kHSExitOutsideGrubCity, 522, 498, 800, 600, SF_EXIT_SE_CURSOR | SF_WALKABLE, 5, 10);
- _vm->setHotspot(kHSWalkArea1, 0, 0, 800, 440);
- _vm->setHotspot(kHSWalkArea2, 698, 0, 800, 600);
- _vm->setDeviceHotspot(kHSDevice, -1, -1, -1, -1);
- if (_vm->isFlag(kGFUnk04) || !_vm->isFlag(kGFTwigTaken))
- _vm->_hotspots[kHSBanana]._flags = SF_WALKABLE | SF_DISABLED;
- if (_vm->isFlag(kGFTwigTaken))
- _vm->_hotspots[kHSOldLady]._flags = SF_DISABLED;
- _vm->_hotspotsCount = 7;
-}
-
-void Scene21::run() {
- _vm->playSound(0x10940, true);
- _vm->startSoundTimerA(6);
-
- _vm->_timers[5] = _vm->getRandom(100) + 100;
-
- _vm->queueInsertDeviceIcon();
-
- if (_vm->isFlag(kGFTwigTaken)) {
- if (_vm->isFlag(kGFKeysTaken)) {
- _vm->initGnapPos(5, 8, kDirBottomRight);
- _vm->initPlatypusPos(6, 8, kDirNone);
- _vm->_gameSys->insertSequence(0x8E, 2, 0, 0, kSeqNone, 0, 0, 0);
- if (!_vm->isFlag(kGFUnk04))
- _vm->_gameSys->insertSequence(0x8D, 59, 0, 0, kSeqNone, 0, 0, 0);
- _vm->endSceneInit();
- _vm->clearFlag(kGFKeysTaken);
- } else {
- _vm->initGnapPos(5, 11, kDirBottomRight);
- _vm->initPlatypusPos(6, 11, kDirNone);
- if (!_vm->isFlag(kGFUnk04))
- _vm->_gameSys->insertSequence(0x8D, 59, 0, 0, kSeqNone, 0, 0, 0);
- _vm->endSceneInit();
- _vm->gnapWalkTo(5, 8, -1, 0x107B9, 1);
- _vm->platypusWalkTo(6, 8, -1, 0x107C2, 1);
- }
- } else {
- _vm->initGnapPos(5, 11, kDirBottomRight);
- _vm->initPlatypusPos(6, 11, kDirNone);
- _s21_currOldLadySequenceId = 0x89;
- _vm->_gameSys->setAnimation(0x89, 79, 3);
- _vm->_gameSys->insertSequence(_s21_currOldLadySequenceId, 79, 0, 0, kSeqNone, 0, 0, 0);
- _s21_nextOldLadySequenceId = -1;
- _vm->_timers[4] = _vm->getRandom(30) + 50;
- _vm->endSceneInit();
- _vm->gnapWalkTo(5, 8, -1, 0x107B9, 1);
- _vm->platypusWalkTo(6, 8, -1, 0x107C2, 1);
- }
-
- while (!_vm->_sceneDone) {
- _vm->updateMouseCursor();
- _vm->updateCursorByHotspot();
-
- _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
- _vm->updateGrabCursorSprite(0, 0);
-
- switch (_vm->_sceneClickedHotspot) {
- case kHSDevice:
- if (_vm->_gnapActionStatus < 0) {
- _vm->runMenu();
- updateHotspots();
- }
- break;
-
- case kHSPlatypus:
- if (_vm->_gnapActionStatus < 0) {
- if (_vm->_grabCursorSpriteIndex == kItemJoint) {
- _vm->gnapUseJointOnPlatypus();
- } else if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapImpossible(0, 0);
- } else {
- switch (_vm->_verbCursor) {
- case LOOK_CURSOR:
- _vm->playGnapScratchingHead(_vm->_platX, _vm->_platY);
- break;
- case GRAB_CURSOR:
- _vm->gnapKissPlatypus(0);
- break;
- case TALK_CURSOR:
- _vm->playGnapBrainPulsating(_vm->_platX, _vm->_platY);
- _vm->playPlatypusSequence(_vm->getPlatypusSequenceId());
- break;
- case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
- break;
- }
- }
- }
- break;
-
- case kHSBanana:
- if (_vm->_gnapActionStatus < 0) {
- if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapShowItem(_vm->_grabCursorSpriteIndex, 2, 5);
- } else {
- switch (_vm->_verbCursor) {
- case LOOK_CURSOR:
- _vm->playGnapScratchingHead(2, 5);
- break;
- case GRAB_CURSOR:
- _vm->gnapWalkTo(_vm->_gnapX, _vm->_gnapY, 0, _vm->getGnapSequenceId(gskIdle, _vm->_hotspotsWalkPos[kHSBanana].x, _vm->_hotspotsWalkPos[kHSBanana].y) | 0x10000, 1);
- _vm->playGnapPullOutDevice(2, 5);
- _vm->playGnapUseDevice(0, 0);
- _vm->_gnapActionStatus = kASGrabBanana;
- break;
- case TALK_CURSOR:
- case PLAT_CURSOR:
- break;
- }
- }
- }
- break;
-
- case kHSOldLady:
- if (_vm->_gnapActionStatus < 0) {
- if (_vm->_grabCursorSpriteIndex == kItemGroceryStoreHat) {
- _vm->_newSceneNum = 47;
- _vm->gnapWalkTo(4, 6, 0, _vm->getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1);
- _vm->_gnapActionStatus = kASUseHatWithOldLady;
- } else if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapShowCurrItem(4, 6, 7, 4);
- } else {
- switch (_vm->_verbCursor) {
- case LOOK_CURSOR:
- _vm->playGnapScratchingHead(7, 4);
- break;
- case GRAB_CURSOR:
- _vm->_gnapIdleFacing = kDirUpLeft;
- _vm->_hotspots[kHSWalkArea1]._flags |= SF_WALKABLE;
- _vm->gnapWalkTo(7, 6, 0, _vm->getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1);
- _vm->_gnapActionStatus = kASGrabOldLady;
- _vm->_hotspots[kHSWalkArea1]._flags &= ~SF_WALKABLE;
- break;
- case TALK_CURSOR:
- _vm->_gnapIdleFacing = kDirUpRight;
- _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSOldLady].x, _vm->_hotspotsWalkPos[kHSOldLady].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
- _vm->_gnapActionStatus = kASTalkOldLady;
- break;
- case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
- break;
- }
- }
- }
- break;
-
- case kHSExitOutsideGrubCity:
- if (_vm->_gnapActionStatus < 0) {
- _vm->_isLeavingScene = true;
- _vm->_newSceneNum = 20;
- _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitOutsideGrubCity].x, _vm->_hotspotsWalkPos[kHSExitOutsideGrubCity].y, 0, 0x107B3, 1);
- _vm->_gnapActionStatus = kASLeaveScene;
- _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitOutsideGrubCity].x + 1, _vm->_hotspotsWalkPos[kHSExitOutsideGrubCity].y, -1, 0x107C2, 1);
- }
- break;
-
- case kHSWalkArea1:
- case kHSWalkArea2:
- _vm->gnapWalkTo(-1, -1, -1, -1, 1);
- break;
-
- default:
- if (_vm->_mouseClickState._left) {
- _vm->gnapWalkTo(-1, -1, -1, -1, 1);
- _vm->_mouseClickState._left = false;
- }
- break;
-
- }
-
- updateAnimations();
-
- if (!_vm->isSoundPlaying(0x10940))
- _vm->playSound(0x10940, true);
-
- if (!_vm->_isLeavingScene) {
- _vm->updatePlatypusIdleSequence();
- _vm->updateGnapIdleSequence();
- if (!_vm->isFlag(kGFTwigTaken) && !_vm->_timers[4] && _s21_nextOldLadySequenceId == -1 && _vm->_gnapActionStatus == -1) {
- _vm->_timers[4] = _vm->getRandom(30) + 50;
- switch (_vm->getRandom(5)) {
- case 0:
- _s21_nextOldLadySequenceId = 0x88;
- break;
- case 1:
- _s21_nextOldLadySequenceId = 0x8A;
- break;
- default:
- _s21_nextOldLadySequenceId = 0x89;
- break;
- }
- }
- if (!_vm->_timers[5]) {
- _vm->_timers[5] = _vm->getRandom(100) + 100;
- _vm->_gameSys->insertSequence(0x92, 255, 0, 0, kSeqNone, 0, 0, 0);
- }
- _vm->playSoundA();
- }
-
- _vm->checkGameKeys();
-
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
- _vm->runMenu();
- updateHotspots();
- }
-
- _vm->gameUpdateTick();
- }
-}
-
-void Scene21::updateAnimations() {
- if (_vm->_gameSys->getAnimationStatus(0) == 2) {
- _vm->_gameSys->setAnimation(0, 0, 0);
- switch (_vm->_gnapActionStatus) {
- case kASTalkOldLady:
- _s21_nextOldLadySequenceId = 0x8B;
- _vm->_gnapActionStatus = -1;
- break;
- case kASGrabBanana:
- _vm->_gameSys->setAnimation(0x8C, 59, 0);
- _vm->_gameSys->insertSequence(0x8C, 59, 141, 59, kSeqSyncWait, 0, 0, 0);
- _vm->setFlag(kGFUnk04);
- _vm->invAdd(kItemBanana);
- updateHotspots();
- _vm->_gnapActionStatus = kASGrabBananaDone;
- break;
- case kASGrabBananaDone:
- _vm->setGrabCursorSprite(kItemBanana);
- _vm->_gnapActionStatus = -1;
- break;
- case kASGrabOldLady:
- _vm->_timers[4] = _vm->getRandom(30) + 50;
- _s21_nextOldLadySequenceId = 0x87;
- break;
- case kASUseHatWithOldLady:
- _vm->_gameSys->setAnimation(0x8F, _vm->_gnapId, 0);
- _vm->_gameSys->insertSequence(0x8F, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0);
- _vm->_gnapSequenceDatNum = 0;
- _vm->_gnapSequenceId = 0x8F;
- _vm->_gnapActionStatus = kASUseHatWithOldLadyDone;
- _vm->invAdd(kItemTickets);
- _vm->invRemove(kItemGroceryStoreHat);
- _vm->setGrabCursorSprite(-1);
- break;
- case kASUseHatWithOldLadyDone:
- _s21_nextOldLadySequenceId = 0x91;
- break;
- case kASLeaveScene:
- _vm->_sceneDone = true;
- break;
- }
- }
-
- if (_vm->_gameSys->getAnimationStatus(3) == 2 && _s21_nextOldLadySequenceId != -1) {
- if (_s21_nextOldLadySequenceId == 0x87) {
- _vm->_gameSys->setAnimation(_s21_nextOldLadySequenceId, 79, 3);
- _vm->_gameSys->insertSequence(_s21_nextOldLadySequenceId, 79, _s21_currOldLadySequenceId, 79, kSeqSyncWait, 0, 0, 0);
- _vm->_gameSys->insertSequence(0x86, _vm->_gnapId, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0);
- _vm->_gnapSequenceId = 0x86;
- _vm->_gnapSequenceDatNum = 0;
- _vm->_gnapActionStatus = -1;
- _s21_currOldLadySequenceId = _s21_nextOldLadySequenceId;
- _s21_nextOldLadySequenceId = -1;
- } else if (_s21_nextOldLadySequenceId == 0x91) {
- _vm->_gameSys->setAnimation(0x91, 79, 0);
- _vm->_gameSys->insertSequence(_s21_nextOldLadySequenceId, 79, _s21_currOldLadySequenceId, 79, kSeqSyncWait, 0, 0, 0);
- _vm->_gnapActionStatus = kASLeaveScene;
- _s21_currOldLadySequenceId = _s21_nextOldLadySequenceId;
- _s21_nextOldLadySequenceId = -1;
- } else {
- _vm->_gameSys->setAnimation(_s21_nextOldLadySequenceId, 79, 3);
- _vm->_gameSys->insertSequence(_s21_nextOldLadySequenceId, 79, _s21_currOldLadySequenceId, 79, kSeqSyncWait, 0, 0, 0);
- _s21_currOldLadySequenceId = _s21_nextOldLadySequenceId;
- _s21_nextOldLadySequenceId = -1;
- }
- }
-}
-
-} // End of namespace Gnap