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-rw-r--r--engines/gnap/scenes/scene23.cpp297
1 files changed, 297 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene23.cpp b/engines/gnap/scenes/scene23.cpp
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+++ b/engines/gnap/scenes/scene23.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gnap/gnap.h"
+#include "gnap/gamesys.h"
+#include "gnap/resource.h"
+
+namespace Gnap {
+
+enum {
+ kHSPlatypus = 0,
+ kHSExitFrontGrubCity = 1,
+ kHSDevice = 2,
+ kHSCereals = 3,
+ kHSWalkArea1 = 4,
+ kHSWalkArea2 = 5
+};
+
+enum {
+ kASLookCereals = 0,
+ kASGrabCereals = 1,
+ kASGrabCerealsDone = 2,
+ kASLeaveScene = 3
+};
+
+int GnapEngine::scene23_init() {
+ return 0xC0;
+}
+
+void GnapEngine::scene23_updateHotspots() {
+ setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ setHotspot(kHSExitFrontGrubCity, 0, 250, 15, 550, SF_EXIT_L_CURSOR | SF_WALKABLE, 0, 7);
+ setHotspot(kHSCereals, 366, 332, 414, 408, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 4, 7);
+ setHotspot(kHSWalkArea1, 0, 0, 340, 460);
+ setHotspot(kHSWalkArea2, 340, 0, 800, 501);
+ setDeviceHotspot(kHSDevice, -1, -1, -1, -1);
+ _hotspotsCount = 6;
+}
+
+void GnapEngine::scene23_run() {
+
+ _timers[4] = getRandom(100) + 200;
+ _timers[5] = getRandom(100) + 200;
+
+ _s23_currStoreClerkSequenceId = 0xB4;
+ _s23_nextStoreClerkSequenceId = -1;
+
+ _gameSys->setAnimation(0xB4, 1, 4);
+ _gameSys->insertSequence(_s23_currStoreClerkSequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ queueInsertDeviceIcon();
+
+ initGnapPos(-1, 7, 1);
+ initBeaverPos(-2, 7, 0);
+ _gameSys->insertSequence(0xBD, 255, 0, 0, kSeqNone, 0, 0, 0);
+ _gameSys->insertSequence(0xBF, 2, 0, 0, kSeqNone, 0, 0, 0);
+ endSceneInit();
+
+ platypusWalkTo(1, 7, -1, 0x107C2, 1);
+
+ if (isFlag(24)) {
+ gnapWalkTo(2, 7, -1, 0x107B9, 1);
+ } else {
+ gnapWalkTo(2, 7, 0, 0x107B9, 1);
+ while (_gameSys->getAnimationStatus(0) != 2)
+ gameUpdateTick();
+ playSequences(0x48, 0xBA, 0xBB, 0xBC);
+ setFlag(24);
+ }
+
+ while (!_sceneDone) {
+
+ updateMouseCursor();
+ updateCursorByHotspot();
+
+ testWalk(0, 3, -1, -1, -1, -1);
+
+ _sceneClickedHotspot = getClickedHotspotId();
+ updateGrabCursorSprite(0, 0);
+
+ switch (_sceneClickedHotspot) {
+
+ case kHSDevice:
+ if (_gnapActionStatus < 0) {
+ runMenu();
+ scene23_updateHotspots();
+ }
+ break;
+
+ case kHSPlatypus:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex == kItemJoint) {
+ gnapUseJointOnPlatypus();
+ } else if (_grabCursorSpriteIndex >= 0) {
+ playGnapImpossible(0, 0);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapScratchingHead(_platX, _platY);
+ break;
+ case GRAB_CURSOR:
+ gnapKissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ playGnapBrainPulsating(_platX, _platY);
+ playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000);
+ break;
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSCereals:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(_hotspotsWalkPos[kHSCereals].x, _hotspotsWalkPos[kHSCereals].y, 5, 4);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ if (isFlag(11))
+ playGnapMoan2(0, 0);
+ else {
+ gnapWalkTo(_hotspotsWalkPos[kHSCereals].x, _hotspotsWalkPos[kHSCereals].y,
+ 0, getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1);
+ _gnapActionStatus = kASLookCereals;
+ }
+ break;
+ case GRAB_CURSOR:
+ if (isFlag(11))
+ playGnapImpossible(0, 0);
+ else {
+ _gnapIdleFacing = 1;
+ gnapWalkTo(_hotspotsWalkPos[kHSCereals].x, _hotspotsWalkPos[kHSCereals].y,
+ 0, getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1);
+ setFlag(11);
+ _gnapActionStatus = kASGrabCereals;
+ invAdd(kItemCereals);
+ }
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSExitFrontGrubCity:
+ if (_gnapActionStatus < 0) {
+ _isLeavingScene = true;
+ _newSceneNum = 22;
+ gnapWalkTo(_hotspotsWalkPos[kHSExitFrontGrubCity].x, _hotspotsWalkPos[kHSExitFrontGrubCity].y, 0, 0x107AF, 1);
+ _gnapActionStatus = kASLeaveScene;
+ platypusWalkTo(_hotspotsWalkPos[kHSExitFrontGrubCity].x, _hotspotsWalkPos[kHSExitFrontGrubCity].y - 1, -1, 0x107C2, 1);
+ }
+ break;
+
+ case kHSWalkArea1:
+ case kHSWalkArea2:
+ if (_gnapActionStatus < 0)
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ break;
+
+ default:
+ if (_mouseClickState.left) {
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ _mouseClickState.left = false;
+ }
+ break;
+
+ }
+
+ scene23_updateAnimations();
+
+ if (!_isLeavingScene) {
+ updateBeaverIdleSequence();
+ updateGnapIdleSequence();
+ if (!_timers[4] && _gnapActionStatus == -1) {
+ _timers[4] = getRandom(100) + 200;
+ switch (getRandom(4)) {
+ case 0:
+ _gameSys->insertSequence(0xB7, 256, 0, 0, kSeqNone, 0, 0, 0);
+ break;
+ case 1:
+ _gameSys->insertSequence(0xB8, 256, 0, 0, kSeqNone, 0, 0, 0);
+ break;
+ case 2:
+ case 3:
+ _gameSys->insertSequence(0xB9, 256, 0, 0, kSeqNone, 0, 0, 0);
+ break;
+ }
+ }
+ if (!_timers[5]) {
+ _timers[5] = getRandom(100) + 200;
+ switch (getRandom(3)) {
+ case 0:
+ playSound(0xCE, 0);
+ break;
+ case 1:
+ playSound(0xD0, 0);
+ break;
+ case 2:
+ playSound(0xCF, 0);
+ break;
+ }
+ }
+ }
+
+ checkGameKeys();
+
+ if (isKeyStatus1(8)) {
+ clearKeyStatus1(8);
+ runMenu();
+ scene23_updateHotspots();
+ }
+
+ gameUpdateTick();
+
+ }
+
+}
+
+void GnapEngine::scene23_updateAnimations() {
+
+ if (_gameSys->getAnimationStatus(0) == 2) {
+ _gameSys->setAnimation(0, 0, 0);
+ switch (_gnapActionStatus) {
+ case kASLookCereals:
+ showFullScreenSprite(0x48);
+ _gnapActionStatus = -1;
+ break;
+ case kASGrabCereals:
+ _gameSys->setAnimation(0xBE, _gnapId, 0);
+ _gameSys->insertSequence(0xBE, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
+ _gameSys->requestRemoveSequence(0xBF, 2);
+ _gnapSequenceDatNum = 0;
+ _gnapSequenceId = 0xBE;
+ _gnapActionStatus = kASGrabCerealsDone;
+ break;
+ case kASGrabCerealsDone:
+ setGrabCursorSprite(kItemCereals);
+ _gnapActionStatus = -1;
+ break;
+ case kASLeaveScene:
+ _sceneDone = true;
+ break;
+ }
+ }
+
+ if (_gameSys->getAnimationStatus(4) == 2 && _s23_nextStoreClerkSequenceId == -1) {
+ switch (getRandom(8)) {
+ case 0:
+ case 1:
+ case 2:
+ _s23_nextStoreClerkSequenceId = 0xB4;
+ break;
+ case 3:
+ case 4:
+ case 5:
+ _s23_nextStoreClerkSequenceId = 0xB5;
+ break;
+ default:
+ _s23_nextStoreClerkSequenceId = 0xB6;
+ break;
+ }
+ _gameSys->setAnimation(_s23_nextStoreClerkSequenceId, 1, 4);
+ _gameSys->insertSequence(_s23_nextStoreClerkSequenceId, 1, _s23_currStoreClerkSequenceId, 1, kSeqSyncWait, 0, 0, 0);
+ _s23_currStoreClerkSequenceId = _s23_nextStoreClerkSequenceId;
+ _s23_nextStoreClerkSequenceId = -1;
+ }
+
+}
+
+} // End of namespace Gnap