diff options
Diffstat (limited to 'engines/gnap/scenes/scene23.cpp')
-rw-r--r-- | engines/gnap/scenes/scene23.cpp | 297 |
1 files changed, 297 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene23.cpp b/engines/gnap/scenes/scene23.cpp new file mode 100644 index 0000000000..cafeb71a56 --- /dev/null +++ b/engines/gnap/scenes/scene23.cpp @@ -0,0 +1,297 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "gnap/gnap.h" +#include "gnap/gamesys.h" +#include "gnap/resource.h" + +namespace Gnap { + +enum { + kHSPlatypus = 0, + kHSExitFrontGrubCity = 1, + kHSDevice = 2, + kHSCereals = 3, + kHSWalkArea1 = 4, + kHSWalkArea2 = 5 +}; + +enum { + kASLookCereals = 0, + kASGrabCereals = 1, + kASGrabCerealsDone = 2, + kASLeaveScene = 3 +}; + +int GnapEngine::scene23_init() { + return 0xC0; +} + +void GnapEngine::scene23_updateHotspots() { + setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); + setHotspot(kHSExitFrontGrubCity, 0, 250, 15, 550, SF_EXIT_L_CURSOR | SF_WALKABLE, 0, 7); + setHotspot(kHSCereals, 366, 332, 414, 408, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 4, 7); + setHotspot(kHSWalkArea1, 0, 0, 340, 460); + setHotspot(kHSWalkArea2, 340, 0, 800, 501); + setDeviceHotspot(kHSDevice, -1, -1, -1, -1); + _hotspotsCount = 6; +} + +void GnapEngine::scene23_run() { + + _timers[4] = getRandom(100) + 200; + _timers[5] = getRandom(100) + 200; + + _s23_currStoreClerkSequenceId = 0xB4; + _s23_nextStoreClerkSequenceId = -1; + + _gameSys->setAnimation(0xB4, 1, 4); + _gameSys->insertSequence(_s23_currStoreClerkSequenceId, 1, 0, 0, kSeqNone, 0, 0, 0); + + queueInsertDeviceIcon(); + + initGnapPos(-1, 7, 1); + initBeaverPos(-2, 7, 0); + _gameSys->insertSequence(0xBD, 255, 0, 0, kSeqNone, 0, 0, 0); + _gameSys->insertSequence(0xBF, 2, 0, 0, kSeqNone, 0, 0, 0); + endSceneInit(); + + platypusWalkTo(1, 7, -1, 0x107C2, 1); + + if (isFlag(24)) { + gnapWalkTo(2, 7, -1, 0x107B9, 1); + } else { + gnapWalkTo(2, 7, 0, 0x107B9, 1); + while (_gameSys->getAnimationStatus(0) != 2) + gameUpdateTick(); + playSequences(0x48, 0xBA, 0xBB, 0xBC); + setFlag(24); + } + + while (!_sceneDone) { + + updateMouseCursor(); + updateCursorByHotspot(); + + testWalk(0, 3, -1, -1, -1, -1); + + _sceneClickedHotspot = getClickedHotspotId(); + updateGrabCursorSprite(0, 0); + + switch (_sceneClickedHotspot) { + + case kHSDevice: + if (_gnapActionStatus < 0) { + runMenu(); + scene23_updateHotspots(); + } + break; + + case kHSPlatypus: + if (_gnapActionStatus < 0) { + if (_grabCursorSpriteIndex == kItemJoint) { + gnapUseJointOnPlatypus(); + } else if (_grabCursorSpriteIndex >= 0) { + playGnapImpossible(0, 0); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapScratchingHead(_platX, _platY); + break; + case GRAB_CURSOR: + gnapKissPlatypus(0); + break; + case TALK_CURSOR: + playGnapBrainPulsating(_platX, _platY); + playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000); + break; + case PLAT_CURSOR: + playGnapImpossible(0, 0); + break; + } + } + } + break; + + case kHSCereals: + if (_gnapActionStatus < 0) { + if (_grabCursorSpriteIndex >= 0) { + playGnapShowCurrItem(_hotspotsWalkPos[kHSCereals].x, _hotspotsWalkPos[kHSCereals].y, 5, 4); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + if (isFlag(11)) + playGnapMoan2(0, 0); + else { + gnapWalkTo(_hotspotsWalkPos[kHSCereals].x, _hotspotsWalkPos[kHSCereals].y, + 0, getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1); + _gnapActionStatus = kASLookCereals; + } + break; + case GRAB_CURSOR: + if (isFlag(11)) + playGnapImpossible(0, 0); + else { + _gnapIdleFacing = 1; + gnapWalkTo(_hotspotsWalkPos[kHSCereals].x, _hotspotsWalkPos[kHSCereals].y, + 0, getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1); + setFlag(11); + _gnapActionStatus = kASGrabCereals; + invAdd(kItemCereals); + } + break; + case TALK_CURSOR: + case PLAT_CURSOR: + playGnapImpossible(0, 0); + break; + } + } + } + break; + + case kHSExitFrontGrubCity: + if (_gnapActionStatus < 0) { + _isLeavingScene = true; + _newSceneNum = 22; + gnapWalkTo(_hotspotsWalkPos[kHSExitFrontGrubCity].x, _hotspotsWalkPos[kHSExitFrontGrubCity].y, 0, 0x107AF, 1); + _gnapActionStatus = kASLeaveScene; + platypusWalkTo(_hotspotsWalkPos[kHSExitFrontGrubCity].x, _hotspotsWalkPos[kHSExitFrontGrubCity].y - 1, -1, 0x107C2, 1); + } + break; + + case kHSWalkArea1: + case kHSWalkArea2: + if (_gnapActionStatus < 0) + gnapWalkTo(-1, -1, -1, -1, 1); + break; + + default: + if (_mouseClickState.left) { + gnapWalkTo(-1, -1, -1, -1, 1); + _mouseClickState.left = false; + } + break; + + } + + scene23_updateAnimations(); + + if (!_isLeavingScene) { + updateBeaverIdleSequence(); + updateGnapIdleSequence(); + if (!_timers[4] && _gnapActionStatus == -1) { + _timers[4] = getRandom(100) + 200; + switch (getRandom(4)) { + case 0: + _gameSys->insertSequence(0xB7, 256, 0, 0, kSeqNone, 0, 0, 0); + break; + case 1: + _gameSys->insertSequence(0xB8, 256, 0, 0, kSeqNone, 0, 0, 0); + break; + case 2: + case 3: + _gameSys->insertSequence(0xB9, 256, 0, 0, kSeqNone, 0, 0, 0); + break; + } + } + if (!_timers[5]) { + _timers[5] = getRandom(100) + 200; + switch (getRandom(3)) { + case 0: + playSound(0xCE, 0); + break; + case 1: + playSound(0xD0, 0); + break; + case 2: + playSound(0xCF, 0); + break; + } + } + } + + checkGameKeys(); + + if (isKeyStatus1(8)) { + clearKeyStatus1(8); + runMenu(); + scene23_updateHotspots(); + } + + gameUpdateTick(); + + } + +} + +void GnapEngine::scene23_updateAnimations() { + + if (_gameSys->getAnimationStatus(0) == 2) { + _gameSys->setAnimation(0, 0, 0); + switch (_gnapActionStatus) { + case kASLookCereals: + showFullScreenSprite(0x48); + _gnapActionStatus = -1; + break; + case kASGrabCereals: + _gameSys->setAnimation(0xBE, _gnapId, 0); + _gameSys->insertSequence(0xBE, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0); + _gameSys->requestRemoveSequence(0xBF, 2); + _gnapSequenceDatNum = 0; + _gnapSequenceId = 0xBE; + _gnapActionStatus = kASGrabCerealsDone; + break; + case kASGrabCerealsDone: + setGrabCursorSprite(kItemCereals); + _gnapActionStatus = -1; + break; + case kASLeaveScene: + _sceneDone = true; + break; + } + } + + if (_gameSys->getAnimationStatus(4) == 2 && _s23_nextStoreClerkSequenceId == -1) { + switch (getRandom(8)) { + case 0: + case 1: + case 2: + _s23_nextStoreClerkSequenceId = 0xB4; + break; + case 3: + case 4: + case 5: + _s23_nextStoreClerkSequenceId = 0xB5; + break; + default: + _s23_nextStoreClerkSequenceId = 0xB6; + break; + } + _gameSys->setAnimation(_s23_nextStoreClerkSequenceId, 1, 4); + _gameSys->insertSequence(_s23_nextStoreClerkSequenceId, 1, _s23_currStoreClerkSequenceId, 1, kSeqSyncWait, 0, 0, 0); + _s23_currStoreClerkSequenceId = _s23_nextStoreClerkSequenceId; + _s23_nextStoreClerkSequenceId = -1; + } + +} + +} // End of namespace Gnap |