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Diffstat (limited to 'engines/gnap/scenes/scene24.cpp')
-rw-r--r-- | engines/gnap/scenes/scene24.cpp | 261 |
1 files changed, 261 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene24.cpp b/engines/gnap/scenes/scene24.cpp new file mode 100644 index 0000000000..236ee7d30a --- /dev/null +++ b/engines/gnap/scenes/scene24.cpp @@ -0,0 +1,261 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "gnap/gnap.h" +#include "gnap/gamesys.h" +#include "gnap/resource.h" + +namespace Gnap { + +enum { + kHSPlatypus = 0, + kHSExitCircusWorld = 1, + kHSExitOutsideGrubCity = 2, + kHSDevice = 3, + kHSWalkArea1 = 4, + kHSWalkArea2 = 5, + kHSWalkArea3 = 6 +}; + +enum { + kASLeaveScene = 0 +}; + +int GnapEngine::scene24_init() { + return 0x3B; +} + +void GnapEngine::scene24_updateHotspots() { + setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); + setHotspot(kHSExitCircusWorld, 785, 128, 800, 600, SF_EXIT_R_CURSOR, 8, 7); + setHotspot(kHSExitOutsideGrubCity, 0, 213, 91, 600, SF_EXIT_NW_CURSOR, 1, 8); + setHotspot(kHSWalkArea1, 0, 0, 0, 0); + setHotspot(kHSWalkArea2, 530, 0, 800, 600); + setHotspot(kHSWalkArea3, 0, 0, 800, 517); + setDeviceHotspot(kHSDevice, -1, -1, -1, -1); + _hotspotsCount = 7; +} + +void GnapEngine::scene24_run() { + int counter = 0; + + playSound(0x10940, 1); + + startSoundTimerA(9); + + _timers[7] = getRandom(100) + 100; + + _gameSys->insertSequence(0x2F, 256, 0, 0, kSeqNone, 0, 0, 0); + + _timers[4] = getRandom(20) + 50; + _timers[5] = getRandom(20) + 40; + _timers[6] = getRandom(50) + 30; + + _gameSys->insertSequence(0x36, 20, 0, 0, kSeqNone, 0, 0, 0); + _gameSys->insertSequence(0x30, 20, 0, 0, kSeqNone, 0, 0, 0); + _gameSys->insertSequence(0x35, 20, 0, 0, kSeqNone, 0, 0, 0); + + _s24_currWomanSequenceId = 0x35; + _s24_girlSequenceId = 0x36; + _s24_boySequenceId = 0x30; + + if (_debugLevel == 4) + startIdleTimer(8); + + queueInsertDeviceIcon(); + + if (_prevSceneNum == 20) { + initGnapPos(1, 8, 1); + initBeaverPos(2, 8, 0); + endSceneInit(); + gnapWalkTo(1, 9, -1, 0x107B9, 1); + platypusWalkTo(2, 9, -1, 0x107C2, 1); + } else { + initGnapPos(8, 8, 3); + initBeaverPos(8, 8, 4); + endSceneInit(); + gnapWalkTo(2, 8, -1, 0x107BA, 1); + platypusWalkTo(3, 8, -1, 0x107C2, 1); + } + + while (!_sceneDone) { + + updateMouseCursor(); + updateCursorByHotspot(); + + testWalk(0, 0, -1, -1, -1, -1); + + _sceneClickedHotspot = getClickedHotspotId(); + updateGrabCursorSprite(0, 0); + + switch (_sceneClickedHotspot) { + + case kHSDevice: + if (_gnapActionStatus < 0) { + runMenu(); + scene24_updateHotspots(); + } + break; + + case kHSPlatypus: + if (_gnapActionStatus < 0) { + if (_grabCursorSpriteIndex == kItemJoint) { + gnapUseJointOnPlatypus(); + } else if (_grabCursorSpriteIndex >= 0) { + playGnapImpossible(0, 0); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapScratchingHead(_platX, _platY); + break; + case GRAB_CURSOR: + gnapKissPlatypus(0); + break; + case TALK_CURSOR: + playGnapBrainPulsating(_platX, _platY); + playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000); + break; + case PLAT_CURSOR: + playGnapImpossible(0, 0); + break; + } + } + } + break; + + case kHSExitCircusWorld: + if (_gnapActionStatus < 0) { + _isLeavingScene = true; + _newSceneNum = 25; + gnapWalkTo(_hotspotsWalkPos[kHSExitCircusWorld].x, _hotspotsWalkPos[kHSExitCircusWorld].y, 0, 0x107AB, 1); + _gnapActionStatus = kASLeaveScene; + platypusWalkTo(_hotspotsWalkPos[kHSExitCircusWorld].x + 1, _hotspotsWalkPos[kHSExitCircusWorld].y, -1, 0x107C2, 1); + } + break; + + case kHSExitOutsideGrubCity: + if (_gnapActionStatus < 0) { + _isLeavingScene = true; + _newSceneNum = 20; + _gnapIdleFacing = 7; + gnapWalkTo(_hotspotsWalkPos[kHSExitOutsideGrubCity].x, _hotspotsWalkPos[kHSExitOutsideGrubCity].y, 0, getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1); + _gnapActionStatus = kASLeaveScene; + platypusWalkTo(_hotspotsWalkPos[kHSExitOutsideGrubCity].x + 1, _hotspotsWalkPos[kHSExitOutsideGrubCity].y, -1, 0x107C2, 1); + } + break; + + case kHSWalkArea1: + case kHSWalkArea2: + case kHSWalkArea3: + if (_gnapActionStatus == -1) + gnapWalkTo(-1, -1, -1, -1, 1); + break; + + default: + if (_mouseClickState.left) { + gnapWalkTo(-1, -1, -1, -1, 1); + _mouseClickState.left = false; + } + break; + + } + + scene24_updateAnimations(); + + if (!isSoundPlaying(0x10940)) + playSound(0x10940, 1); + + if (!_isLeavingScene) { + updateBeaverIdleSequence(); + updateGnapIdleSequence(); + if (!_timers[4]) { + _timers[4] = getRandom(20) + 50; + _gameSys->insertSequence(0x37, 20, _s24_girlSequenceId, 20, kSeqSyncWait, 0, 0, 0); + _s24_girlSequenceId = 0x37; + } + if (!_timers[5]) { + _timers[5] = getRandom(20) + 40; + _gameSys->insertSequence(0x31, 20, _s24_boySequenceId, 20, kSeqSyncWait, 0, 0, 0); + _s24_boySequenceId = 0x31; + } + if (!_timers[6]) { + _timers[6] = getRandom(50) + 30; + counter = (counter + 1) % 3; + switch (counter) { + case 0: + _s24_nextWomanSequenceId = 0x32; + break; + case 1: + _s24_nextWomanSequenceId = 0x33; + break; + case 2: + _s24_nextWomanSequenceId = 0x34; + break; + } + _gameSys->insertSequence(_s24_nextWomanSequenceId, 20, _s24_currWomanSequenceId, 20, kSeqSyncWait, 0, 0, 0); + _s24_currWomanSequenceId = _s24_nextWomanSequenceId; + } + if (!_timers[7]) { + _timers[7] = getRandom(100) + 100; + switch (getRandom(3)) { + case 0: + _gameSys->insertSequence(0x38, 253, 0, 0, kSeqNone, 0, 0, 0); + break; + case 1: + _gameSys->insertSequence(0x39, 253, 0, 0, kSeqNone, 0, 0, 0); + break; + case 2: + _gameSys->insertSequence(0x3A, 253, 0, 0, kSeqNone, 0, 0, 0); + break; + } + } + if (_debugLevel == 4) + updateIdleTimer(); + playSoundA(); + } + + checkGameKeys(); + + if (isKeyStatus1(8)) { + clearKeyStatus1(8); + runMenu(); + scene24_updateHotspots(); + } + + gameUpdateTick(); + + } + +} + +void GnapEngine::scene24_updateAnimations() { + + if (_gameSys->getAnimationStatus(0) == 2) { + _gameSys->setAnimation(0, 0, 0); + if (_gnapActionStatus == kASLeaveScene) + _sceneDone = true; + _gnapActionStatus = -1; + } + +} + +} // End of namespace Gnap |