diff options
Diffstat (limited to 'engines/gnap/scenes/scene25.cpp')
-rw-r--r-- | engines/gnap/scenes/scene25.cpp | 397 |
1 files changed, 0 insertions, 397 deletions
diff --git a/engines/gnap/scenes/scene25.cpp b/engines/gnap/scenes/scene25.cpp deleted file mode 100644 index 4731f72dab..0000000000 --- a/engines/gnap/scenes/scene25.cpp +++ /dev/null @@ -1,397 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "gnap/gnap.h" -#include "gnap/gamesys.h" -#include "gnap/resource.h" -#include "gnap/scenes/scene25.h" - -namespace Gnap { - -enum { - kHSPlatypus = 0, - kHSTicketVendor = 1, - kHSExitOutsideCircusWorld = 2, - kHSExitInsideCircusWorld = 3, - kHSDevice = 4, - kHSPosters1 = 5, - kHSPosters2 = 6, - kHSPosters3 = 7, - kHSPosters4 = 8, - kHSWalkArea1 = 9, - kHSWalkArea2 = 10 -}; - -enum { - kASTalkTicketVendor = 0, - kASEnterCircusWihoutTicket = 1, - kASShowTicketToVendor = 2, - kASShowTicketToVendorDone = 3, - kASEnterCircusWihoutTicketDone = 4, - kASLeaveScene = 5 -}; - -Scene25::Scene25(GnapEngine *vm) : Scene(vm) { - _s25_currTicketVendorSequenceId = -1; - _s25_nextTicketVendorSequenceId = -1; -} - -int Scene25::init() { - return 0x62; -} - -void Scene25::updateHotspots() { - _vm->setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); - _vm->setHotspot(kHSTicketVendor, 416, 94, 574, 324, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 5, 5); - _vm->setHotspot(kHSExitOutsideCircusWorld, 0, 519, 205, 600, SF_EXIT_SW_CURSOR, 5, 10); - _vm->setHotspot(kHSExitInsideCircusWorld, 321, 70, 388, 350, SF_EXIT_NE_CURSOR, 3, 6); - _vm->setHotspot(kHSPosters1, 0, 170, 106, 326, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 1, 7); - _vm->setHotspot(kHSPosters2, 146, 192, 254, 306, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 7); - _vm->setHotspot(kHSPosters3, 606, 162, 654, 368, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 7); - _vm->setHotspot(kHSPosters4, 708, 114, 754, 490, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 8); - _vm->setHotspot(kHSWalkArea1, 0, 0, 800, 439); - _vm->setHotspot(kHSWalkArea2, 585, 0, 800, 600); - _vm->setDeviceHotspot(kHSDevice, -1, -1, -1, -1); - _vm->_hotspotsCount = 11; -} - -void Scene25::playAnims(int index) { - if (index > 4) - return; - - _vm->hideCursor(); - _vm->setGrabCursorSprite(-1); - switch (index) { - case 1: - _vm->_largeSprite = _vm->_gameSys->createSurface(0x25); - break; - case 2: - _vm->_largeSprite = _vm->_gameSys->createSurface(0x26); - break; - case 3: - _vm->_largeSprite = _vm->_gameSys->createSurface(0x27); - break; - case 4: - _vm->_largeSprite = _vm->_gameSys->createSurface(0x28); - break; - } - _vm->_gameSys->insertSpriteDrawItem(_vm->_largeSprite, 0, 0, 300); - _vm->delayTicksCursor(5); - while (!_vm->_mouseClickState._left && !_vm->isKeyStatus1(Common::KEYCODE_ESCAPE) && !_vm->isKeyStatus1(Common::KEYCODE_SPACE) && - !_vm->isKeyStatus1(29)) { - _vm->gameUpdateTick(); - } - _vm->_mouseClickState._left = false; - _vm->clearKeyStatus1(Common::KEYCODE_ESCAPE); - _vm->clearKeyStatus1(29); - _vm->clearKeyStatus1(Common::KEYCODE_SPACE); - _vm->_gameSys->removeSpriteDrawItem(_vm->_largeSprite, 300); - _vm->delayTicksCursor(5); - _vm->deleteSurface(&_vm->_largeSprite); - _vm->showCursor(); -} - -void Scene25::run() { - _vm->playSound(0x10940, true); - _vm->startSoundTimerA(5); - - _s25_currTicketVendorSequenceId = 0x52; - _vm->_gameSys->setAnimation(0x52, 39, 3); - _vm->_gameSys->insertSequence(_s25_currTicketVendorSequenceId, 39, 0, 0, kSeqNone, 0, 0, 0); - - _s25_nextTicketVendorSequenceId = -1; - _vm->_timers[4] = _vm->getRandom(20) + 20; - - _vm->queueInsertDeviceIcon(); - - if (_vm->_prevSceneNum == 24) { - _vm->initGnapPos(5, 11, kDirUpLeft); - _vm->initPlatypusPos(6, 11, kDirUnk4); - _vm->endSceneInit(); - _vm->gnapWalkTo(5, 7, -1, 0x107BA, 1); - _vm->platypusWalkTo(6, 7, -1, 0x107C2, 1); - } else { - _vm->initGnapPos(5, 6, kDirBottomRight); - _vm->initPlatypusPos(6, 6, kDirNone); - _vm->endSceneInit(); - _vm->gnapWalkTo(5, 8, -1, 0x107B9, 1); - _vm->platypusWalkTo(6, 8, -1, 0x107C2, 1); - } - - while (!_vm->_sceneDone) { - _vm->updateMouseCursor(); - _vm->updateCursorByHotspot(); - - _vm->_sceneClickedHotspot = _vm->getClickedHotspotId(); - _vm->updateGrabCursorSprite(0, 0); - - switch (_vm->_sceneClickedHotspot) { - case kHSDevice: - if (_vm->_gnapActionStatus < 0) { - _vm->runMenu(); - updateHotspots(); - } - break; - - case kHSPlatypus: - if (_vm->_gnapActionStatus < 0) { - if (_vm->_grabCursorSpriteIndex == kItemJoint) { - _vm->gnapUseJointOnPlatypus(); - } else if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapImpossible(0, 0); - } else { - switch (_vm->_verbCursor) { - case LOOK_CURSOR: - _vm->playGnapScratchingHead(_vm->_platX, _vm->_platY); - break; - case GRAB_CURSOR: - _vm->gnapKissPlatypus(0); - break; - case TALK_CURSOR: - _vm->playGnapBrainPulsating(_vm->_platX, _vm->_platY); - _vm->playPlatypusSequence(_vm->getPlatypusSequenceId()); - break; - case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); - break; - } - } - } - break; - - case kHSTicketVendor: - if (_vm->_gnapActionStatus < 0) { - if (_vm->_grabCursorSpriteIndex == kItemTickets) { - _vm->_gnapActionStatus = kASShowTicketToVendor; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSTicketVendor].x, _vm->_hotspotsWalkPos[kHSTicketVendor].y, - 0, _vm->getGnapSequenceId(gskIdle, 9, 4) | 0x10000, 1); - _vm->playGnapPullOutDevice(0, 0); - _vm->playGnapUseDevice(0, 0); - } else if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHSTicketVendor].x, _vm->_hotspotsWalkPos[kHSTicketVendor].y, 6, 1); - _s25_nextTicketVendorSequenceId = 0x5B; - } else { - switch (_vm->_verbCursor) { - case LOOK_CURSOR: - _vm->playGnapScratchingHead(6, 1); - _s25_nextTicketVendorSequenceId = (_vm->getRandom(2) == 1) ? 0x59 : 0x56; - break; - case TALK_CURSOR: - _vm->_gnapIdleFacing = kDirUpRight; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSTicketVendor].x, _vm->_hotspotsWalkPos[kHSTicketVendor].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1); - _vm->_gnapActionStatus = kASTalkTicketVendor; - break; - case GRAB_CURSOR: - case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); - break; - } - } - } - break; - - case kHSExitOutsideCircusWorld: - if (_vm->_gnapActionStatus < 0) { - _vm->_isLeavingScene = true; - _vm->_newSceneNum = 24; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitOutsideCircusWorld].x, _vm->_hotspotsWalkPos[kHSExitOutsideCircusWorld].y, 0, 0x107B4, 1); - _vm->_gnapActionStatus = kASLeaveScene; - _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitOutsideCircusWorld].x + 1, _vm->_hotspotsWalkPos[kHSExitOutsideCircusWorld].y, -1, 0x107C2, 1); - } - break; - - case kHSExitInsideCircusWorld: - if (_vm->_gnapActionStatus < 0) { - if (_vm->isFlag(kGFNeedleTaken)) { - _vm->_isLeavingScene = true; - _vm->_newSceneNum = 26; - _vm->_hotspots[kHSWalkArea1]._flags |= SF_WALKABLE; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitInsideCircusWorld].x, _vm->_hotspotsWalkPos[kHSExitInsideCircusWorld].y, 0, 0x107B1, 1); - _vm->_gnapActionStatus = kASLeaveScene; - _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitInsideCircusWorld].x + 1, _vm->_hotspotsWalkPos[kHSExitInsideCircusWorld].y, -1, 0x107C2, 1); - _vm->_hotspots[kHSWalkArea1]._flags &= ~SF_WALKABLE; - } else { - _vm->_hotspots[kHSWalkArea1]._flags |= SF_WALKABLE; - _vm->gnapWalkTo(4, 5, 0, 0x107BB, 1); - _vm->_gnapActionStatus = kASEnterCircusWihoutTicket; - _vm->_hotspots[kHSWalkArea1]._flags &= ~SF_WALKABLE; - } - } - break; - - case kHSPosters1: - case kHSPosters2: - case kHSPosters3: - case kHSPosters4: - if (_vm->_gnapActionStatus < 0) { - if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapImpossible(0, 0); - } else { - switch (_vm->_verbCursor) { - case LOOK_CURSOR: - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].x, _vm->_hotspotsWalkPos[_vm->_sceneClickedHotspot].y, -1, -1, 1); - if (_vm->_sceneClickedHotspot == 5 || _vm->_sceneClickedHotspot == 6) - _vm->_gnapIdleFacing = kDirUpLeft; - else if (_vm->_sceneClickedHotspot == 8) - _vm->_gnapIdleFacing = kDirBottomRight; - else - _vm->_gnapIdleFacing = kDirUpRight; - _vm->playGnapIdle(0, 0); - playAnims(8 - _vm->_sceneClickedHotspot + 1); - break; - case GRAB_CURSOR: - case TALK_CURSOR: - case PLAT_CURSOR: - _vm->playGnapMoan2(0, 0); - break; - } - } - } - break; - - case kHSWalkArea1: - case kHSWalkArea2: - if (_vm->_gnapActionStatus < 0) - _vm->gnapWalkTo(-1, -1, -1, -1, 1); - break; - - default: - if (_vm->_mouseClickState._left) { - _vm->gnapWalkTo(-1, -1, -1, -1, 1); - _vm->_mouseClickState._left = false; - } - break; - } - - updateAnimations(); - - if (!_vm->_isLeavingScene) { - _vm->updatePlatypusIdleSequence(); - _vm->updateGnapIdleSequence(); - if (!_vm->_timers[4] && _s25_nextTicketVendorSequenceId == -1 && _vm->_gnapActionStatus == -1) { - _vm->_timers[4] = _vm->getRandom(20) + 20; - switch (_vm->getRandom(13)) { - case 0: - _s25_nextTicketVendorSequenceId = 0x54; - break; - case 1: - _s25_nextTicketVendorSequenceId = 0x58; - break; - case 2: - _s25_nextTicketVendorSequenceId = 0x55; - break; - case 3: - _s25_nextTicketVendorSequenceId = 0x5A; - break; - case 4: - case 5: - case 6: - case 7: - _s25_nextTicketVendorSequenceId = 0x5B; - break; - case 8: - case 9: - case 10: - case 11: - _s25_nextTicketVendorSequenceId = 0x5C; - break; - case 12: - _s25_nextTicketVendorSequenceId = 0x5D; - break; - default: - _s25_nextTicketVendorSequenceId = 0x52; - break; - } - } - _vm->playSoundA(); - } - - _vm->checkGameKeys(); - - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); - _vm->runMenu(); - updateHotspots(); - } - - _vm->gameUpdateTick(); - } -} - -void Scene25::updateAnimations() { - if (_vm->_gameSys->getAnimationStatus(0) == 2) { - _vm->_gameSys->setAnimation(0, 0, 0); - switch (_vm->_gnapActionStatus) { - case kASTalkTicketVendor: - _s25_nextTicketVendorSequenceId = (_vm->getRandom(2) == 1) ? 0x57 : 0x5F; - _vm->_gnapActionStatus = -1; - break; - case kASEnterCircusWihoutTicket: - _s25_nextTicketVendorSequenceId = 0x5E; - _vm->_gameSys->setAnimation(0x5E, 39, 0); - _vm->_gameSys->setAnimation(_s25_nextTicketVendorSequenceId, 39, 3); - _vm->_gameSys->insertSequence(_s25_nextTicketVendorSequenceId, 39, _s25_currTicketVendorSequenceId, 39, kSeqSyncExists, 0, 0, 0); - _vm->_gameSys->insertSequence(0x60, 2, 0, 0, kSeqNone, 0, 0, 0); - _s25_currTicketVendorSequenceId = _s25_nextTicketVendorSequenceId; - _s25_nextTicketVendorSequenceId = -1; - _vm->_hotspots[kHSWalkArea1]._flags |= SF_WALKABLE; - _vm->playGnapIdle(0, 0); - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[3].x, _vm->_hotspotsWalkPos[3].y, -1, 0x107BB, 1); - _vm->_hotspots[kHSWalkArea1]._flags &= ~SF_WALKABLE; - _vm->_gnapActionStatus = kASEnterCircusWihoutTicketDone; - break; - case kASEnterCircusWihoutTicketDone: - _vm->_gnapActionStatus = -1; - break; - case kASShowTicketToVendor: - _vm->setGrabCursorSprite(-1); - _vm->invRemove(kItemTickets); - _vm->setFlag(kGFNeedleTaken); - _vm->_gameSys->setAnimation(0x61, 40, 0); - _vm->_gameSys->insertSequence(0x61, 40, 0, 0, kSeqNone, 0, 0, 0); - _vm->_gnapActionStatus = kASShowTicketToVendorDone; - break; - case kASShowTicketToVendorDone: - _s25_nextTicketVendorSequenceId = 0x53; - break; - case kASLeaveScene: - _vm->_sceneDone = true; - break; - } - } - - if (_vm->_gameSys->getAnimationStatus(3) == 2) { - if (_s25_nextTicketVendorSequenceId == 0x53) { - _vm->_gameSys->insertSequence(_s25_nextTicketVendorSequenceId, 39, _s25_currTicketVendorSequenceId, 39, kSeqSyncWait, 0, 0, 0); - _s25_currTicketVendorSequenceId = _s25_nextTicketVendorSequenceId; - _s25_nextTicketVendorSequenceId = -1; - _vm->_gnapActionStatus = -1; - } else if (_s25_nextTicketVendorSequenceId != -1) { - _vm->_gameSys->setAnimation(_s25_nextTicketVendorSequenceId, 39, 3); - _vm->_gameSys->insertSequence(_s25_nextTicketVendorSequenceId, 39, _s25_currTicketVendorSequenceId, 39, kSeqSyncWait, 0, 0, 0); - _s25_currTicketVendorSequenceId = _s25_nextTicketVendorSequenceId; - _s25_nextTicketVendorSequenceId = -1; - } - } -} - -} // End of namespace Gnap |