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-rw-r--r--engines/gnap/scenes/scene25.cpp401
1 files changed, 401 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene25.cpp b/engines/gnap/scenes/scene25.cpp
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+++ b/engines/gnap/scenes/scene25.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gnap/gnap.h"
+#include "gnap/gamesys.h"
+#include "gnap/resource.h"
+
+namespace Gnap {
+
+enum {
+ kHSPlatypus = 0,
+ kHSTicketVendor = 1,
+ kHSExitOutsideCircusWorld = 2,
+ kHSExitInsideCircusWorld = 3,
+ kHSDevice = 4,
+ kHSPosters1 = 5,
+ kHSPosters2 = 6,
+ kHSPosters3 = 7,
+ kHSPosters4 = 8,
+ kHSWalkArea1 = 9,
+ kHSWalkArea2 = 10
+};
+
+enum {
+ kASTalkTicketVendor = 0,
+ kASEnterCircusWihoutTicket = 1,
+ kASShowTicketToVendor = 2,
+ kASShowTicketToVendorDone = 3,
+ kASEnterCircusWihoutTicketDone = 4,
+ kASLeaveScene = 5
+};
+
+int GnapEngine::scene25_init() {
+ return 0x62;
+}
+
+void GnapEngine::scene25_updateHotspots() {
+ setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ setHotspot(kHSTicketVendor, 416, 94, 574, 324, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 5, 5);
+ setHotspot(kHSExitOutsideCircusWorld, 0, 519, 205, 600, SF_EXIT_SW_CURSOR, 5, 10);
+ setHotspot(kHSExitInsideCircusWorld, 321, 70, 388, 350, SF_EXIT_NE_CURSOR, 3, 6);
+ setHotspot(kHSPosters1, 0, 170, 106, 326, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 1, 7);
+ setHotspot(kHSPosters2, 146, 192, 254, 306, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 7);
+ setHotspot(kHSPosters3, 606, 162, 654, 368, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 7);
+ setHotspot(kHSPosters4, 708, 114, 754, 490, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 8);
+ setHotspot(kHSWalkArea1, 0, 0, 800, 439);
+ setHotspot(kHSWalkArea2, 585, 0, 800, 600);
+ setDeviceHotspot(kHSDevice, -1, -1, -1, -1);
+ _hotspotsCount = 11;
+}
+
+void GnapEngine::scene25_playAnims(int index) {
+
+ if (index > 4)
+ return;
+
+ hideCursor();
+ setGrabCursorSprite(-1);
+ switch (index) {
+ case 1:
+ _largeSprite = _gameSys->createSurface(0x25);
+ break;
+ case 2:
+ _largeSprite = _gameSys->createSurface(0x26);
+ break;
+ case 3:
+ _largeSprite = _gameSys->createSurface(0x27);
+ break;
+ case 4:
+ _largeSprite = _gameSys->createSurface(0x28);
+ break;
+ }
+ _gameSys->insertSpriteDrawItem(_largeSprite, 0, 0, 300);
+ delayTicksCursor(5);
+ while (!_mouseClickState.left && !isKeyStatus1(Common::KEYCODE_ESCAPE) && !isKeyStatus1(Common::KEYCODE_SPACE) &&
+ !isKeyStatus1(29)) {
+ gameUpdateTick();
+ }
+ _mouseClickState.left = false;
+ clearKeyStatus1(Common::KEYCODE_ESCAPE);
+ clearKeyStatus1(29);
+ clearKeyStatus1(Common::KEYCODE_SPACE);
+ _gameSys->removeSpriteDrawItem(_largeSprite, 300);
+ delayTicksCursor(5);
+ deleteSurface(&_largeSprite);
+ showCursor();
+}
+
+void GnapEngine::scene25_run() {
+
+ playSound(0x10940, 1);
+
+ startSoundTimerA(5);
+
+ _s25_currTicketVendorSequenceId = 0x52;
+ _gameSys->setAnimation(0x52, 39, 3);
+ _gameSys->insertSequence(_s25_currTicketVendorSequenceId, 39, 0, 0, kSeqNone, 0, 0, 0);
+
+ _s25_nextTicketVendorSequenceId = -1;
+ _timers[4] = getRandom(20) + 20;
+
+ queueInsertDeviceIcon();
+
+ if (_prevSceneNum == 24) {
+ initGnapPos(5, 11, 5);
+ initBeaverPos(6, 11, 4);
+ endSceneInit();
+ gnapWalkTo(5, 7, -1, 0x107BA, 1);
+ platypusWalkTo(6, 7, -1, 0x107C2, 1);
+ } else {
+ initGnapPos(5, 6, 1);
+ initBeaverPos(6, 6, 0);
+ endSceneInit();
+ gnapWalkTo(5, 8, -1, 0x107B9, 1);
+ platypusWalkTo(6, 8, -1, 0x107C2, 1);
+ }
+
+ while (!_sceneDone) {
+
+ updateMouseCursor();
+ updateCursorByHotspot();
+
+ _sceneClickedHotspot = getClickedHotspotId();
+ updateGrabCursorSprite(0, 0);
+
+ switch (_sceneClickedHotspot) {
+
+ case kHSDevice:
+ if (_gnapActionStatus < 0) {
+ runMenu();
+ scene25_updateHotspots();
+ }
+ break;
+
+ case kHSPlatypus:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex == kItemJoint) {
+ gnapUseJointOnPlatypus();
+ } else if (_grabCursorSpriteIndex >= 0) {
+ playGnapImpossible(0, 0);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapScratchingHead(_platX, _platY);
+ break;
+ case GRAB_CURSOR:
+ gnapKissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ playGnapBrainPulsating(_platX, _platY);
+ playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000);
+ break;
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSTicketVendor:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex == kItemTickets) {
+ _gnapActionStatus = kASShowTicketToVendor;
+ gnapWalkTo(_hotspotsWalkPos[kHSTicketVendor].x, _hotspotsWalkPos[kHSTicketVendor].y,
+ 0, getGnapSequenceId(gskIdle, 9, 4) | 0x10000, 1);
+ playGnapPullOutDevice(0, 0);
+ playGnapUseDevice(0, 0);
+ } else if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(_hotspotsWalkPos[kHSTicketVendor].x, _hotspotsWalkPos[kHSTicketVendor].y, 6, 1);
+ _s25_nextTicketVendorSequenceId = 0x5B;
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapScratchingHead(6, 1);
+ _s25_nextTicketVendorSequenceId = (getRandom(2) == 1) ? 0x59 : 0x56;
+ break;
+ case TALK_CURSOR:
+ _gnapIdleFacing = 7;
+ gnapWalkTo(_hotspotsWalkPos[kHSTicketVendor].x, _hotspotsWalkPos[kHSTicketVendor].y, 0, getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
+ _gnapActionStatus = kASTalkTicketVendor;
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSExitOutsideCircusWorld:
+ if (_gnapActionStatus < 0) {
+ _isLeavingScene = true;
+ _newSceneNum = 24;
+ gnapWalkTo(_hotspotsWalkPos[kHSExitOutsideCircusWorld].x, _hotspotsWalkPos[kHSExitOutsideCircusWorld].y, 0, 0x107B4, 1);
+ _gnapActionStatus = kASLeaveScene;
+ platypusWalkTo(_hotspotsWalkPos[kHSExitOutsideCircusWorld].x + 1, _hotspotsWalkPos[kHSExitOutsideCircusWorld].y, -1, 0x107C2, 1);
+ }
+ break;
+
+ case kHSExitInsideCircusWorld:
+ if (_gnapActionStatus < 0) {
+ if (isFlag(2)) {
+ _isLeavingScene = true;
+ _newSceneNum = 26;
+ _hotspots[kHSWalkArea1].flags |= SF_WALKABLE;
+ gnapWalkTo(_hotspotsWalkPos[kHSExitInsideCircusWorld].x, _hotspotsWalkPos[kHSExitInsideCircusWorld].y, 0, 0x107B1, 1);
+ _gnapActionStatus = kASLeaveScene;
+ platypusWalkTo(_hotspotsWalkPos[kHSExitInsideCircusWorld].x + 1, _hotspotsWalkPos[kHSExitInsideCircusWorld].y, -1, 0x107C2, 1);
+ _hotspots[kHSWalkArea1].flags &= ~SF_WALKABLE;
+ } else {
+ _hotspots[kHSWalkArea1].flags |= SF_WALKABLE;
+ gnapWalkTo(4, 5, 0, 0x107BB, 1);
+ _gnapActionStatus = kASEnterCircusWihoutTicket;
+ _hotspots[kHSWalkArea1].flags &= ~SF_WALKABLE;
+ }
+ }
+ break;
+
+ case kHSPosters1:
+ case kHSPosters2:
+ case kHSPosters3:
+ case kHSPosters4:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex >= 0) {
+ playGnapImpossible(0, 0);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ gnapWalkTo(_hotspotsWalkPos[_sceneClickedHotspot].x, _hotspotsWalkPos[_sceneClickedHotspot].y, -1, -1, 1);
+ if (_sceneClickedHotspot == 5 || _sceneClickedHotspot == 6)
+ _gnapIdleFacing = 5;
+ else if (_sceneClickedHotspot == 8)
+ _gnapIdleFacing = 1;
+ else
+ _gnapIdleFacing = 7;
+ playGnapIdle(0, 0);
+ scene25_playAnims(8 - _sceneClickedHotspot + 1);
+ break;
+ case GRAB_CURSOR:
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ playGnapMoan2(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSWalkArea1:
+ case kHSWalkArea2:
+ if (_gnapActionStatus < 0)
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ break;
+
+ default:
+ if (_mouseClickState.left) {
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ _mouseClickState.left = false;
+ }
+ break;
+
+ }
+
+ scene25_updateAnimations();
+
+ if (!_isLeavingScene) {
+ updateBeaverIdleSequence();
+ updateGnapIdleSequence();
+ if (!_timers[4] && _s25_nextTicketVendorSequenceId == -1 && _gnapActionStatus == -1) {
+ _timers[4] = getRandom(20) + 20;
+ switch (getRandom(13)) {
+ case 0:
+ _s25_nextTicketVendorSequenceId = 0x54;
+ break;
+ case 1:
+ _s25_nextTicketVendorSequenceId = 0x58;
+ break;
+ case 2:
+ _s25_nextTicketVendorSequenceId = 0x55;
+ break;
+ case 3:
+ _s25_nextTicketVendorSequenceId = 0x5A;
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ _s25_nextTicketVendorSequenceId = 0x5B;
+ break;
+ case 8:
+ case 9:
+ case 10:
+ case 11:
+ _s25_nextTicketVendorSequenceId = 0x5C;
+ break;
+ case 12:
+ _s25_nextTicketVendorSequenceId = 0x5D;
+ break;
+ default:
+ _s25_nextTicketVendorSequenceId = 0x52;
+ break;
+ }
+ }
+ playSoundA();
+ }
+
+ checkGameKeys();
+
+ if (isKeyStatus1(8)) {
+ clearKeyStatus1(8);
+ runMenu();
+ scene25_updateHotspots();
+ }
+
+ gameUpdateTick();
+
+ }
+
+}
+
+void GnapEngine::scene25_updateAnimations() {
+
+ if (_gameSys->getAnimationStatus(0) == 2) {
+ _gameSys->setAnimation(0, 0, 0);
+ switch (_gnapActionStatus) {
+ case kASTalkTicketVendor:
+ _s25_nextTicketVendorSequenceId = (getRandom(2) == 1) ? 0x57 : 0x5F;
+ _gnapActionStatus = -1;
+ break;
+ case kASEnterCircusWihoutTicket:
+ _s25_nextTicketVendorSequenceId = 0x5E;
+ _gameSys->setAnimation(0x5E, 39, 0);
+ _gameSys->setAnimation(_s25_nextTicketVendorSequenceId, 39, 3);
+ _gameSys->insertSequence(_s25_nextTicketVendorSequenceId, 39, _s25_currTicketVendorSequenceId, 39, 32, 0, 0, 0);
+ _gameSys->insertSequence(0x60, 2, 0, 0, kSeqNone, 0, 0, 0);
+ _s25_currTicketVendorSequenceId = _s25_nextTicketVendorSequenceId;
+ _s25_nextTicketVendorSequenceId = -1;
+ _hotspots[kHSWalkArea1].flags |= SF_WALKABLE;
+ playGnapIdle(0, 0);
+ gnapWalkTo(_hotspotsWalkPos[3].x, _hotspotsWalkPos[3].y, -1, 0x107BB, 1);
+ _hotspots[kHSWalkArea1].flags &= ~SF_WALKABLE;
+ _gnapActionStatus = kASEnterCircusWihoutTicketDone;
+ break;
+ case kASEnterCircusWihoutTicketDone:
+ _gnapActionStatus = -1;
+ break;
+ case kASShowTicketToVendor:
+ setGrabCursorSprite(-1);
+ invRemove(kItemTickets);
+ setFlag(2);
+ _gameSys->setAnimation(0x61, 40, 0);
+ _gameSys->insertSequence(0x61, 40, 0, 0, kSeqNone, 0, 0, 0);
+ _gnapActionStatus = kASShowTicketToVendorDone;
+ break;
+ case kASShowTicketToVendorDone:
+ _s25_nextTicketVendorSequenceId = 0x53;
+ break;
+ case kASLeaveScene:
+ _sceneDone = true;
+ break;
+ }
+ }
+
+ if (_gameSys->getAnimationStatus(3) == 2) {
+ if (_s25_nextTicketVendorSequenceId == 0x53) {
+ _gameSys->insertSequence(_s25_nextTicketVendorSequenceId, 39, _s25_currTicketVendorSequenceId, 39, kSeqSyncWait, 0, 0, 0);
+ _s25_currTicketVendorSequenceId = _s25_nextTicketVendorSequenceId;
+ _s25_nextTicketVendorSequenceId = -1;
+ _gnapActionStatus = -1;
+ } else if (_s25_nextTicketVendorSequenceId != -1) {
+ _gameSys->setAnimation(_s25_nextTicketVendorSequenceId, 39, 3);
+ _gameSys->insertSequence(_s25_nextTicketVendorSequenceId, 39, _s25_currTicketVendorSequenceId, 39, kSeqSyncWait, 0, 0, 0);
+ _s25_currTicketVendorSequenceId = _s25_nextTicketVendorSequenceId;
+ _s25_nextTicketVendorSequenceId = -1;
+ }
+ }
+
+}
+
+} // End of namespace Gnap