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Diffstat (limited to 'engines/gnap/scenes/scene26.cpp')
-rw-r--r-- | engines/gnap/scenes/scene26.cpp | 255 |
1 files changed, 0 insertions, 255 deletions
diff --git a/engines/gnap/scenes/scene26.cpp b/engines/gnap/scenes/scene26.cpp deleted file mode 100644 index a8075963da..0000000000 --- a/engines/gnap/scenes/scene26.cpp +++ /dev/null @@ -1,255 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "gnap/gnap.h" -#include "gnap/gamesys.h" -#include "gnap/resource.h" -#include "gnap/scenes/scene26.h" - -namespace Gnap { - -enum { - kHSPlatypus = 0, - kHSExitOutsideCircusWorld = 1, - kHSExitOutsideClown = 2, - kHSExitArcade = 3, - kHSExitElephant = 4, - kHSExitBeerStand = 5, - kHSDevice = 6, - kHSWalkArea1 = 7, - kHSWalkArea2 = 8 -}; - -enum { - kASLeaveScene = 0 -}; - -Scene26::Scene26(GnapEngine *vm) : Scene(vm) { - _s26_currKidSequenceId = -1; - _s26_nextKidSequenceId = -1; -} - -int Scene26::init() { - return _vm->isFlag(kGFUnk23) ? 0x61 : 0x60; -} - -void Scene26::updateHotspots() { - _vm->setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); - _vm->setHotspot(kHSExitOutsideCircusWorld, 0, 590, 300, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 1, 10); - _vm->setHotspot(kHSExitOutsideClown, 200, 265, 265, 350, SF_EXIT_U_CURSOR, 3, 8); - _vm->setHotspot(kHSExitArcade, 0, 295, 150, 400, SF_EXIT_NW_CURSOR, 2, 8); - _vm->setHotspot(kHSExitElephant, 270, 290, 485, 375, SF_EXIT_U_CURSOR, 5, 8); - _vm->setHotspot(kHSExitBeerStand, 530, 290, 620, 350, SF_EXIT_NE_CURSOR, 5, 8); - _vm->setHotspot(kHSWalkArea1, 0, 0, 800, 500); - _vm->setHotspot(kHSWalkArea2, 281, 0, 800, 600); - _vm->setDeviceHotspot(kHSDevice, -1, -1, -1, -1); - _vm->_hotspotsCount = 9; -} - -void Scene26::run() { - _vm->startSoundTimerB(7); - _vm->playSound(0x1093B, true); - - _s26_currKidSequenceId = 0x5B; - _s26_nextKidSequenceId = -1; - _vm->_gameSys->setAnimation(0x5B, 160, 3); - _vm->_gameSys->insertSequence(_s26_currKidSequenceId, 160, 0, 0, kSeqNone, 0, 0, 0); - - _vm->_timers[5] = _vm->getRandom(20) + 50; - _vm->_timers[4] = _vm->getRandom(20) + 50; - _vm->_timers[6] = _vm->getRandom(50) + 100; - - _vm->queueInsertDeviceIcon(); - - _vm->_gameSys->insertSequence(0x58, 40, 0, 0, kSeqLoop, 0, 0, 0); - _vm->_gameSys->insertSequence(0x5C, 40, 0, 0, kSeqLoop, 0, 0, 0); - _vm->_gameSys->insertSequence(0x5D, 40, 0, 0, kSeqLoop, 0, 0, 0); - _vm->_gameSys->insertSequence(0x5E, 40, 0, 0, kSeqLoop, 0, 0, 0); - - if (_vm->_prevSceneNum == 25) { - _vm->initGnapPos(-1, 8, kDirBottomRight); - _vm->initPlatypusPos(-2, 8, kDirNone); - _vm->endSceneInit(); - _vm->gnapWalkTo(2, 8, -1, 0x107B9, 1); - _vm->platypusWalkTo(1, 8, -1, 0x107C2, 1); - } else { - _vm->initGnapPos(2, 8, kDirBottomRight); - _vm->initPlatypusPos(3, 8, kDirNone); - _vm->endSceneInit(); - } - - while (!_vm->_sceneDone) { - _vm->updateMouseCursor(); - _vm->updateCursorByHotspot(); - - _vm->_sceneClickedHotspot = _vm->getClickedHotspotId(); - _vm->updateGrabCursorSprite(0, 0); - - switch (_vm->_sceneClickedHotspot) { - case kHSDevice: - if (_vm->_gnapActionStatus < 0) { - _vm->runMenu(); - updateHotspots(); - } - break; - - case kHSPlatypus: - if (_vm->_gnapActionStatus < 0) { - if (_vm->_grabCursorSpriteIndex == kItemJoint) { - _vm->gnapUseJointOnPlatypus(); - } else if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapImpossible(0, 0); - } else { - switch (_vm->_verbCursor) { - case LOOK_CURSOR: - _vm->playGnapMoan1(_vm->_platX, _vm->_platY); - break; - case GRAB_CURSOR: - _vm->gnapKissPlatypus(0); - break; - case TALK_CURSOR: - _vm->playGnapBrainPulsating(_vm->_platX, _vm->_platY); - _vm->playPlatypusSequence(_vm->getPlatypusSequenceId()); - break; - case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); - break; - } - } - } - break; - - case kHSExitOutsideCircusWorld: - if (_vm->_gnapActionStatus < 0) { - _vm->_isLeavingScene = true; - _vm->_newSceneNum = 25; - _vm->gnapWalkTo(-1, _vm->_hotspotsWalkPos[kHSExitOutsideCircusWorld].y, 0, 0x107AE, 1); - _vm->_gnapActionStatus = kASLeaveScene; - } - break; - - case kHSExitOutsideClown: - if (_vm->_gnapActionStatus < 0) { - _vm->_isLeavingScene = true; - _vm->_newSceneNum = 27; - _vm->gnapWalkTo(-1, _vm->_hotspotsWalkPos[kHSExitOutsideClown].y, 0, 0x107BC, 1); - _vm->_gnapActionStatus = kASLeaveScene; - } - break; - - case kHSExitArcade: - if (_vm->_gnapActionStatus < 0) { - _vm->_isLeavingScene = true; - _vm->_newSceneNum = 29; - _vm->gnapWalkTo(-1, _vm->_hotspotsWalkPos[kHSExitArcade].y, 0, 0x107BC, 1); - _vm->_gnapActionStatus = kASLeaveScene; - } - break; - - case kHSExitElephant: - if (_vm->_gnapActionStatus < 0) { - _vm->_isLeavingScene = true; - _vm->_newSceneNum = 30; - _vm->gnapWalkTo(-1, _vm->_hotspotsWalkPos[4].y, 0, 0x107BC, 1); - _vm->_gnapActionStatus = kASLeaveScene; - } - break; - - case kHSExitBeerStand: - if (_vm->_gnapActionStatus < 0) { - _vm->_isLeavingScene = true; - _vm->_newSceneNum = 31; - _vm->gnapWalkTo(-1, _vm->_hotspotsWalkPos[kHSExitBeerStand].y, 0, 0x107BB, 1); - _vm->_gnapActionStatus = kASLeaveScene; - } - break; - - case kHSWalkArea1: - case kHSWalkArea2: - if (_vm->_gnapActionStatus < 0) - _vm->gnapWalkTo(-1, -1, -1, -1, 1); - break; - - default: - if (_vm->_mouseClickState._left) { - _vm->gnapWalkTo(-1, -1, -1, -1, 1); - _vm->_mouseClickState._left = false; - } - break; - } - - updateAnimations(); - - if (!_vm->isSoundPlaying(0x1093B)) - _vm->playSound(0x1093B, true); - - if (!_vm->_isLeavingScene) { - _vm->updatePlatypusIdleSequence(); - _vm->updateGnapIdleSequence(); - if (!_vm->_timers[5] && _s26_nextKidSequenceId == -1) { - _vm->_timers[5] = _vm->getRandom(20) + 50; - if (_vm->getRandom(5) != 0) - _s26_nextKidSequenceId = 0x5B; - else - _s26_nextKidSequenceId = 0x5A; - } - if (!_vm->_timers[4]) { - _vm->_timers[4] = _vm->getRandom(20) + 130; - _vm->_gameSys->insertSequence(0x59, 40, 0, 0, kSeqNone, 0, 0, 0); - } - if (!_vm->_timers[6]) { - _vm->_timers[6] = _vm->getRandom(50) + 100; - _vm->_gameSys->insertSequence(0x5F, 40, 0, 0, kSeqNone, 0, 0, 0); - } - _vm->playSoundB(); - } - - _vm->checkGameKeys(); - - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); - _vm->runMenu(); - updateHotspots(); - } - - _vm->gameUpdateTick(); - } -} - -void Scene26::updateAnimations() { - if (_vm->_gameSys->getAnimationStatus(0) == 2) { - _vm->_gameSys->setAnimation(0, 0, 0); - if (_vm->_gnapActionStatus == kASLeaveScene) - _vm->_sceneDone = true; - _vm->_gnapActionStatus = -1; - } - - if (_vm->_gameSys->getAnimationStatus(3) == 2 && _s26_nextKidSequenceId != -1) { - _vm->_gameSys->insertSequence(_s26_nextKidSequenceId, 160, _s26_currKidSequenceId, 160, kSeqSyncWait, 0, 0, 0); - _vm->_gameSys->setAnimation(_s26_nextKidSequenceId, 160, 3); - _s26_currKidSequenceId = _s26_nextKidSequenceId; - _s26_nextKidSequenceId = -1; - } - -} - -} // End of namespace Gnap |