aboutsummaryrefslogtreecommitdiff
path: root/engines/gnap/scenes/scene26.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/gnap/scenes/scene26.cpp')
-rw-r--r--engines/gnap/scenes/scene26.cpp256
1 files changed, 256 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene26.cpp b/engines/gnap/scenes/scene26.cpp
new file mode 100644
index 0000000000..644db6b3fd
--- /dev/null
+++ b/engines/gnap/scenes/scene26.cpp
@@ -0,0 +1,256 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gnap/gnap.h"
+#include "gnap/gamesys.h"
+#include "gnap/resource.h"
+
+namespace Gnap {
+
+enum {
+ kHSPlatypus = 0,
+ kHSExitOutsideCircusWorld = 1,
+ kHSExitOutsideClown = 2,
+ kHSExitArcade = 3,
+ kHSExitElephant = 4,
+ kHSExitBeerStand = 5,
+ kHSDevice = 6,
+ kHSWalkArea1 = 7,
+ kHSWalkArea2 = 8
+};
+
+enum {
+ kASLeaveScene = 0
+};
+
+int GnapEngine::scene26_init() {
+ return isFlag(23) ? 0x61 : 0x60;
+}
+
+void GnapEngine::scene26_updateHotspots() {
+ setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ setHotspot(kHSExitOutsideCircusWorld, 0, 590, 300, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 1, 10);
+ setHotspot(kHSExitOutsideClown, 200, 265, 265, 350, SF_EXIT_U_CURSOR, 3, 8);
+ setHotspot(kHSExitArcade, 0, 295, 150, 400, SF_EXIT_NW_CURSOR, 2, 8);
+ setHotspot(kHSExitElephant, 270, 290, 485, 375, SF_EXIT_U_CURSOR, 5, 8);
+ setHotspot(kHSExitBeerStand, 530, 290, 620, 350, SF_EXIT_NE_CURSOR, 5, 8);
+ setHotspot(kHSWalkArea1, 0, 0, 800, 500);
+ setHotspot(kHSWalkArea2, 281, 0, 800, 600);
+ setDeviceHotspot(kHSDevice, -1, -1, -1, -1);
+ _hotspotsCount = 9;
+}
+
+void GnapEngine::scene26_run() {
+
+ startSoundTimerB(7);
+ playSound(0x1093B, 1);
+
+ _s26_currKidSequenceId = 0x5B;
+ _s26_nextKidSequenceId = -1;
+ _gameSys->setAnimation(0x5B, 160, 3);
+ _gameSys->insertSequence(_s26_currKidSequenceId, 160, 0, 0, kSeqNone, 0, 0, 0);
+
+ _timers[5] = getRandom(20) + 50;
+ _timers[4] = getRandom(20) + 50;
+ _timers[6] = getRandom(50) + 100;
+
+ queueInsertDeviceIcon();
+
+ _gameSys->insertSequence(0x58, 40, 0, 0, kSeqLoop, 0, 0, 0);
+ _gameSys->insertSequence(0x5C, 40, 0, 0, kSeqLoop, 0, 0, 0);
+ _gameSys->insertSequence(0x5D, 40, 0, 0, kSeqLoop, 0, 0, 0);
+ _gameSys->insertSequence(0x5E, 40, 0, 0, kSeqLoop, 0, 0, 0);
+
+ if (_prevSceneNum == 25) {
+ initGnapPos(-1, 8, 1);
+ initBeaverPos(-2, 8, 0);
+ endSceneInit();
+ gnapWalkTo(2, 8, -1, 0x107B9, 1);
+ platypusWalkTo(1, 8, -1, 0x107C2, 1);
+ } else {
+ initGnapPos(2, 8, 1);
+ initBeaverPos(3, 8, 0);
+ endSceneInit();
+ }
+
+ while (!_sceneDone) {
+
+ updateMouseCursor();
+ updateCursorByHotspot();
+
+ _sceneClickedHotspot = getClickedHotspotId();
+ updateGrabCursorSprite(0, 0);
+
+ switch (_sceneClickedHotspot) {
+
+ case kHSDevice:
+ if (_gnapActionStatus < 0) {
+ runMenu();
+ scene26_updateHotspots();
+ }
+ break;
+
+ case kHSPlatypus:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex == kItemJoint) {
+ gnapUseJointOnPlatypus();
+ } else if (_grabCursorSpriteIndex >= 0) {
+ playGnapImpossible(0, 0);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapMoan1(_platX, _platY);
+ break;
+ case GRAB_CURSOR:
+ gnapKissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ playGnapBrainPulsating(_platX, _platY);
+ playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000);
+ break;
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSExitOutsideCircusWorld:
+ if (_gnapActionStatus < 0) {
+ _isLeavingScene = true;
+ _newSceneNum = 25;
+ gnapWalkTo(-1, _hotspotsWalkPos[kHSExitOutsideCircusWorld].y, 0, 0x107AE, 1);
+ _gnapActionStatus = kASLeaveScene;
+ }
+ break;
+
+ case kHSExitOutsideClown:
+ if (_gnapActionStatus < 0) {
+ _isLeavingScene = true;
+ _newSceneNum = 27;
+ gnapWalkTo(-1, _hotspotsWalkPos[kHSExitOutsideClown].y, 0, 0x107BC, 1);
+ _gnapActionStatus = kASLeaveScene;
+ }
+ break;
+
+ case kHSExitArcade:
+ if (_gnapActionStatus < 0) {
+ _isLeavingScene = true;
+ _newSceneNum = 29;
+ gnapWalkTo(-1, _hotspotsWalkPos[kHSExitArcade].y, 0, 0x107BC, 1);
+ _gnapActionStatus = kASLeaveScene;
+ }
+ break;
+
+ case kHSExitElephant:
+ if (_gnapActionStatus < 0) {
+ _isLeavingScene = true;
+ _newSceneNum = 30;
+ gnapWalkTo(-1, _hotspotsWalkPos[4].y, 0, 0x107BC, 1);
+ _gnapActionStatus = kASLeaveScene;
+ }
+ break;
+
+ case kHSExitBeerStand:
+ if (_gnapActionStatus < 0) {
+ _isLeavingScene = true;
+ _newSceneNum = 31;
+ gnapWalkTo(-1, _hotspotsWalkPos[kHSExitBeerStand].y, 0, 0x107BB, 1);
+ _gnapActionStatus = kASLeaveScene;
+ }
+ break;
+
+ case kHSWalkArea1:
+ case kHSWalkArea2:
+ if (_gnapActionStatus < 0)
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ break;
+
+ default:
+ if (_mouseClickState.left) {
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ _mouseClickState.left = false;
+ }
+ break;
+
+ }
+
+ scene26_updateAnimations();
+
+ if (!isSoundPlaying(0x1093B))
+ playSound(0x1093B, 1);
+
+ if (!_isLeavingScene) {
+ updateBeaverIdleSequence();
+ updateGnapIdleSequence();
+ if (!_timers[5] && _s26_nextKidSequenceId == -1) {
+ _timers[5] = getRandom(20) + 50;
+ if (getRandom(5) != 0)
+ _s26_nextKidSequenceId = 0x5B;
+ else
+ _s26_nextKidSequenceId = 0x5A;
+ }
+ if (!_timers[4]) {
+ _timers[4] = getRandom(20) + 130;
+ _gameSys->insertSequence(0x59, 40, 0, 0, kSeqNone, 0, 0, 0);
+ }
+ if (!_timers[6]) {
+ _timers[6] = getRandom(50) + 100;
+ _gameSys->insertSequence(0x5F, 40, 0, 0, kSeqNone, 0, 0, 0);
+ }
+ playSoundB();
+ }
+
+ checkGameKeys();
+
+ if (isKeyStatus1(8)) {
+ clearKeyStatus1(8);
+ runMenu();
+ scene26_updateHotspots();
+ }
+
+ gameUpdateTick();
+
+ }
+
+}
+
+void GnapEngine::scene26_updateAnimations() {
+
+ if (_gameSys->getAnimationStatus(0) == 2) {
+ _gameSys->setAnimation(0, 0, 0);
+ if (_gnapActionStatus == kASLeaveScene)
+ _sceneDone = true;
+ _gnapActionStatus = -1;
+ }
+
+ if (_gameSys->getAnimationStatus(3) == 2 && _s26_nextKidSequenceId != -1) {
+ _gameSys->insertSequence(_s26_nextKidSequenceId, 160, _s26_currKidSequenceId, 160, kSeqSyncWait, 0, 0, 0);
+ _gameSys->setAnimation(_s26_nextKidSequenceId, 160, 3);
+ _s26_currKidSequenceId = _s26_nextKidSequenceId;
+ _s26_nextKidSequenceId = -1;
+ }
+
+}
+
+} // End of namespace Gnap