diff options
Diffstat (limited to 'engines/gnap/scenes/scene27.cpp')
-rw-r--r-- | engines/gnap/scenes/scene27.cpp | 421 |
1 files changed, 0 insertions, 421 deletions
diff --git a/engines/gnap/scenes/scene27.cpp b/engines/gnap/scenes/scene27.cpp deleted file mode 100644 index c2c32983b4..0000000000 --- a/engines/gnap/scenes/scene27.cpp +++ /dev/null @@ -1,421 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "gnap/gnap.h" -#include "gnap/gamesys.h" -#include "gnap/resource.h" -#include "gnap/scenes/scene27.h" - -namespace Gnap { - -enum { - kHSPlatypus = 0, - kHSJanitor = 1, - kHSDevice = 2, - kHSBucket = 3, - kHSExitCircus = 4, - kHSExitArcade = 5, - kHSExitBeerStand = 6, - kHSExitClown = 7, - kHSWalkArea1 = 8 -}; - -enum { - kASTalkJanitor = 0, - kASGrabBucket = 1, - kASGrabBucketDone = 2, - kASShowPictureToJanitor = 3, - kASTryEnterClownTent = 4, - kASTryEnterClownTentDone = 5, - kASEnterClownTent = 6, - kASLeaveScene = 7 -}; - -Scene27::Scene27(GnapEngine *vm) : Scene(vm) { - _s27_nextJanitorSequenceId = -1; - _s27_currJanitorSequenceId = -1; -} - -int Scene27::init() { - return 0xD5; -} - -void Scene27::updateHotspots() { - _vm->setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); - _vm->setHotspot(kHSJanitor, 488, 204, 664, 450, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 8, 8); - _vm->setHotspot(kHSBucket, 129, 406, 186, 453, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 6); - _vm->setHotspot(kHSExitCircus, 200, 585, 700, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9); - _vm->setHotspot(kHSExitArcade, 0, 0, 15, 600, SF_EXIT_L_CURSOR, 0, 6); - _vm->setHotspot(kHSExitBeerStand, 785, 0, 800, 600, SF_EXIT_R_CURSOR, 11, 7); - _vm->setHotspot(kHSExitClown, 340, 240, 460, 420, SF_EXIT_U_CURSOR, 6, 8); - _vm->setHotspot(kHSWalkArea1, 0, 0, 800, 507); - _vm->setDeviceHotspot(kHSDevice, -1, -1, -1, -1); - if (_vm->isFlag(kGFUnk13)) - _vm->_hotspots[kHSBucket]._flags = SF_DISABLED; - _vm->_hotspotsCount = 9; -} - -void Scene27::run() { - _vm->playSound(0x1093B, true); - _vm->startSoundTimerB(4); - _vm->_timers[7] = _vm->getRandom(100) + 300; - _vm->queueInsertDeviceIcon(); - - if (!_vm->isFlag(kGFUnk13)) - _vm->_gameSys->insertSequence(0xD3, 39, 0, 0, kSeqNone, 0, 0, 0); - - if (_vm->_debugLevel == 4) - _vm->startIdleTimer(6); - - _vm->_gameSys->insertSequence(0xCB, 39, 0, 0, kSeqNone, 0, 0, 0); - - _s27_currJanitorSequenceId = 0xCB; - _s27_nextJanitorSequenceId = -1; - - _vm->_gameSys->setAnimation(0xCB, 39, 3); - _vm->_timers[5] = _vm->getRandom(20) + 60; - - switch (_vm->_prevSceneNum) { - case 26: - _vm->initGnapPos(7, 12, kDirBottomRight); - _vm->initPlatypusPos(6, 12, kDirNone); - _vm->endSceneInit(); - _vm->gnapWalkTo(7, 8, -1, 0x107B9, 1); - _vm->platypusWalkTo(6, 8, -1, 0x107C2, 1); - break; - case 29: - _vm->initGnapPos(-1, 8, kDirBottomRight); - _vm->initPlatypusPos(-1, 9, kDirNone); - _vm->endSceneInit(); - _vm->gnapWalkTo(3, 8, -1, 0x107B9, 1); - _vm->platypusWalkTo(3, 9, -1, 0x107C2, 1); - break; - case 31: - _vm->initGnapPos(12, 8, kDirBottomLeft); - _vm->initPlatypusPos(12, 9, kDirUnk4); - _vm->endSceneInit(); - _vm->gnapWalkTo(8, 8, -1, 0x107BA, 1); - _vm->platypusWalkTo(8, 9, -1, 0x107C2, 1); - break; - default: - _vm->initGnapPos(6, 8, kDirBottomRight); - _vm->initPlatypusPos(5, 9, kDirNone); - _vm->endSceneInit(); - break; - } - - while (!_vm->_sceneDone) { - _vm->updateMouseCursor(); - _vm->updateCursorByHotspot(); - _vm->_sceneClickedHotspot = -1; - if (_vm->_gnapActionStatus < 0) - _vm->_sceneClickedHotspot = _vm->getClickedHotspotId(); - _vm->updateGrabCursorSprite(0, 0); - - switch (_vm->_sceneClickedHotspot) { - case kHSDevice: - if (_vm->_gnapActionStatus < 0) { - _vm->runMenu(); - updateHotspots(); - } - break; - - case kHSPlatypus: - if (_vm->_gnapActionStatus < 0) { - if (_vm->_grabCursorSpriteIndex == kItemJoint) { - _vm->gnapUseJointOnPlatypus(); - } else if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapImpossible(0, 0); - } else { - switch (_vm->_verbCursor) { - case LOOK_CURSOR: - _vm->playGnapMoan1(_vm->_platX, _vm->_platY); - break; - case GRAB_CURSOR: - _vm->gnapKissPlatypus(0); - break; - case TALK_CURSOR: - _vm->playGnapBrainPulsating(_vm->_platX, _vm->_platY); - _vm->playPlatypusSequence(_vm->getPlatypusSequenceId()); - break; - case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); - break; - } - } - } - break; - - case kHSJanitor: - if (_vm->_gnapActionStatus < 0) { - if (_vm->_grabCursorSpriteIndex == kItemPicture) { - _vm->_gnapIdleFacing = kDirUpLeft; - if (_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSJanitor].x, _vm->_hotspotsWalkPos[kHSJanitor].y, 0, 0x107BC, 1)) - _vm->_gnapActionStatus = kASShowPictureToJanitor; - } else if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHSJanitor].x, _vm->_hotspotsWalkPos[kHSJanitor].y, 7, 3); - } else { - switch (_vm->_verbCursor) { - case LOOK_CURSOR: - _vm->playGnapScratchingHead(6, 3); - break; - case TALK_CURSOR: - _vm->_gnapIdleFacing = kDirUpLeft; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSJanitor].x, _vm->_hotspotsWalkPos[kHSJanitor].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1); - _vm->_gnapActionStatus = kASTalkJanitor; - break; - case GRAB_CURSOR: - case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); - break; - } - } - } - break; - - case kHSBucket: - if (_vm->_gnapActionStatus < 0) { - if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowItem(_vm->_grabCursorSpriteIndex, 3, 3); - } else { - switch (_vm->_verbCursor) { - case LOOK_CURSOR: - _vm->playGnapScratchingHead(3, 3); - break; - case GRAB_CURSOR: - _vm->_gnapIdleFacing = kDirUpLeft; - _vm->gnapWalkTo(_vm->_gnapX, _vm->_gnapY, 0, _vm->getGnapSequenceId(gskIdle, _vm->_hotspotsWalkPos[kHSBucket].x, _vm->_hotspotsWalkPos[kHSBucket].y) | 0x10000, 1); - _vm->_gnapActionStatus = kASGrabBucket; - break; - case TALK_CURSOR: - case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); - break; - } - } - } - break; - - case kHSExitCircus: - if (_vm->_gnapActionStatus < 0) { - _vm->_isLeavingScene = true; - _vm->_newSceneNum = 26; - _vm->gnapWalkTo(-1, _vm->_hotspotsWalkPos[kHSExitCircus].y, 0, 0x107AE, 1); - _vm->_gnapActionStatus = kASLeaveScene; - _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitCircus].x + 1, _vm->_hotspotsWalkPos[kHSExitCircus].y, -1, 0x107C7, 1); - } - break; - - case kHSExitArcade: - if (_vm->_gnapActionStatus < 0) { - _vm->_isLeavingScene = true; - _vm->_newSceneNum = 29; - _vm->gnapWalkTo(-1, _vm->_hotspotsWalkPos[kHSExitArcade].y, 0, 0x107AF, 1); - _vm->_gnapActionStatus = kASLeaveScene; - _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitArcade].x, _vm->_hotspotsWalkPos[kHSExitArcade].y + 1, -1, 0x107CF, 1); - } - break; - - case kHSExitBeerStand: - if (_vm->_gnapActionStatus < 0) { - _vm->_isLeavingScene = true; - _vm->_newSceneNum = 31; - _vm->gnapWalkTo(-1, _vm->_hotspotsWalkPos[kHSExitBeerStand].y, 0, 0x107AB, 1); - _vm->_gnapActionStatus = kASLeaveScene; - _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitBeerStand].x, _vm->_hotspotsWalkPos[kHSExitBeerStand].y + 1, -1, 0x107CD, 1); - } - break; - - case kHSExitClown: - if (_vm->_gnapActionStatus < 0) { - if (_vm->isFlag(kGFPlatypus)) { - _vm->_isLeavingScene = true; - _vm->_newSceneNum = 28; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitClown].x, _vm->_hotspotsWalkPos[kHSExitClown].y, 0, 0x107AD, 1); - _vm->_gnapActionStatus = kASLeaveScene; - _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitClown].x + 1, _vm->_hotspotsWalkPos[kHSExitClown].y, -1, 0x107C4, 1); - } else { - _vm->_hotspots[kHSWalkArea1]._flags |= SF_WALKABLE; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitClown].x, 7, 0, 0x107BC, 1); - _vm->_hotspots[kHSWalkArea1]._flags &= SF_WALKABLE; - _vm->_gnapActionStatus = kASTryEnterClownTent; - } - } - break; - - case kHSWalkArea1: - if (_vm->_gnapActionStatus < 0) - _vm->gnapWalkTo(-1, -1, -1, -1, 1); - break; - - default: - if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0) { - _vm->gnapWalkTo(-1, -1, -1, -1, 1); - _vm->_mouseClickState._left = false; - } - break; - - } - - updateAnimations(); - - if (!_vm->isSoundPlaying(0x1093B)) - _vm->playSound(0x1093B, true); - - if (!_vm->_isLeavingScene) { - _vm->updatePlatypusIdleSequence(); - if (_vm->_gnapActionStatus < 0) - _vm->updateGnapIdleSequence(); - if (_vm->_debugLevel == 4) - _vm->updateIdleTimer(); - if (!_vm->_timers[5]) { - _vm->_timers[5] = _vm->getRandom(20) + 60; - if (_vm->_gnapActionStatus < 0) { - if (_vm->getRandom(3) != 0) - _s27_nextJanitorSequenceId = 0xCB; - else - _s27_nextJanitorSequenceId = 0xCF; - } - } - if (!_vm->_timers[7]) { - _vm->_timers[7] = _vm->getRandom(100) + 300; - if (_vm->_gnapActionStatus < 0) - _vm->_gameSys->insertSequence(0xD4, 120, 0, 0, kSeqNone, 0, 0, 0); - } - _vm->playSoundB(); - } - - _vm->checkGameKeys(); - - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); - _vm->runMenu(); - updateHotspots(); - } - - _vm->gameUpdateTick(); - } -} - -void Scene27::updateAnimations() { - if (_vm->_gameSys->getAnimationStatus(0) == 2) { - _vm->_gameSys->setAnimation(0, 0, 0); - switch (_vm->_gnapActionStatus) { - case kASTalkJanitor: - switch (_vm->getRandom(3)) { - case 0: - _s27_nextJanitorSequenceId = 0xCC; - break; - case 1: - _s27_nextJanitorSequenceId = 0xCD; - break; - case 2: - _s27_nextJanitorSequenceId = 0xCE; - break; - } - break; - case kASGrabBucket: - _vm->playGnapPullOutDevice(0, 0); - _vm->playGnapUseDevice(0, 0); - _vm->_hotspots[kHSBucket]._flags = SF_DISABLED; - _vm->invAdd(kItemEmptyBucket); - _vm->setFlag(kGFUnk13); - _vm->_gameSys->setAnimation(0xD2, 39, 0); - _vm->_gameSys->insertSequence(0xD2, 39, 211, 39, kSeqSyncWait, 0, 0, 0); - _vm->_gnapActionStatus = kASGrabBucketDone; - break; - case kASGrabBucketDone: - _vm->setGrabCursorSprite(kItemEmptyBucket); - _vm->_gnapActionStatus = -1; - break; - case kASShowPictureToJanitor: - _s27_nextJanitorSequenceId = 0xD0; - break; - case kASTryEnterClownTent: - _s27_nextJanitorSequenceId = 0xD1; - _vm->_gameSys->insertSequence(0xD1, 39, _s27_currJanitorSequenceId, 39, kSeqSyncExists, 0, 0, 0); - _vm->_gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 3); - _vm->_gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 0); - _s27_currJanitorSequenceId = _s27_nextJanitorSequenceId; - _s27_nextJanitorSequenceId = -1; - _vm->_gnapActionStatus = kASTryEnterClownTentDone; - break; - case kASTryEnterClownTentDone: - _vm->_hotspots[kHSWalkArea1]._flags |= SF_WALKABLE; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[7].x, 9, -1, 0x107BC, 1); - _vm->_hotspots[kHSWalkArea1]._flags &= ~SF_WALKABLE; - _vm->_gnapActionStatus = -1; - break; - case kASEnterClownTent: - _vm->gnapWalkTo(_vm->_gnapX, _vm->_gnapY, 0, 0x107B2, 1); - _vm->_gnapActionStatus = kASLeaveScene; - break; - case kASLeaveScene: - _vm->_sceneDone = true; - break; - } - } - - if (_vm->_gameSys->getAnimationStatus(3) == 2) { - switch (_s27_nextJanitorSequenceId) { - case -1: - _s27_nextJanitorSequenceId = 0xCB; - _vm->_gameSys->insertSequence(0xCB, 39, _s27_currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0); - _vm->_gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 3); - _s27_currJanitorSequenceId = _s27_nextJanitorSequenceId; - _s27_nextJanitorSequenceId = -1; - break; - case 0xCC: - case 0xCD: - case 0xCE: - _vm->_gnapActionStatus = -1; - _vm->_gameSys->insertSequence(_s27_nextJanitorSequenceId, 39, _s27_currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0); - _vm->_gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 3); - _vm->_gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 0); - _s27_currJanitorSequenceId = _s27_nextJanitorSequenceId; - _s27_nextJanitorSequenceId = -1; - break; - case 0xD0: - // Show picture to janitor - _vm->playGnapPullOutDevice(0, 0); - _vm->playGnapUseDevice(0, 0); - _vm->_gameSys->insertSequence(_s27_nextJanitorSequenceId, 39, _s27_currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0); - _vm->_gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 0); - _vm->_gnapActionStatus = kASEnterClownTent; - _s27_currJanitorSequenceId = _s27_nextJanitorSequenceId; - _s27_nextJanitorSequenceId = -1; - _vm->setFlag(kGFPlatypus); - _vm->setGrabCursorSprite(-1); - _vm->invRemove(kItemPicture); - _vm->_newSceneNum = 28; - break; - default: - _vm->_gameSys->insertSequence(_s27_nextJanitorSequenceId, 39, _s27_currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0); - _vm->_gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 3); - _s27_currJanitorSequenceId = _s27_nextJanitorSequenceId; - _s27_nextJanitorSequenceId = -1; - break; - } - } -} - -} // End of namespace Gnap |