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-rw-r--r--engines/gnap/scenes/scene27.cpp421
1 files changed, 0 insertions, 421 deletions
diff --git a/engines/gnap/scenes/scene27.cpp b/engines/gnap/scenes/scene27.cpp
deleted file mode 100644
index c2c32983b4..0000000000
--- a/engines/gnap/scenes/scene27.cpp
+++ /dev/null
@@ -1,421 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "gnap/gnap.h"
-#include "gnap/gamesys.h"
-#include "gnap/resource.h"
-#include "gnap/scenes/scene27.h"
-
-namespace Gnap {
-
-enum {
- kHSPlatypus = 0,
- kHSJanitor = 1,
- kHSDevice = 2,
- kHSBucket = 3,
- kHSExitCircus = 4,
- kHSExitArcade = 5,
- kHSExitBeerStand = 6,
- kHSExitClown = 7,
- kHSWalkArea1 = 8
-};
-
-enum {
- kASTalkJanitor = 0,
- kASGrabBucket = 1,
- kASGrabBucketDone = 2,
- kASShowPictureToJanitor = 3,
- kASTryEnterClownTent = 4,
- kASTryEnterClownTentDone = 5,
- kASEnterClownTent = 6,
- kASLeaveScene = 7
-};
-
-Scene27::Scene27(GnapEngine *vm) : Scene(vm) {
- _s27_nextJanitorSequenceId = -1;
- _s27_currJanitorSequenceId = -1;
-}
-
-int Scene27::init() {
- return 0xD5;
-}
-
-void Scene27::updateHotspots() {
- _vm->setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
- _vm->setHotspot(kHSJanitor, 488, 204, 664, 450, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 8, 8);
- _vm->setHotspot(kHSBucket, 129, 406, 186, 453, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 6);
- _vm->setHotspot(kHSExitCircus, 200, 585, 700, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
- _vm->setHotspot(kHSExitArcade, 0, 0, 15, 600, SF_EXIT_L_CURSOR, 0, 6);
- _vm->setHotspot(kHSExitBeerStand, 785, 0, 800, 600, SF_EXIT_R_CURSOR, 11, 7);
- _vm->setHotspot(kHSExitClown, 340, 240, 460, 420, SF_EXIT_U_CURSOR, 6, 8);
- _vm->setHotspot(kHSWalkArea1, 0, 0, 800, 507);
- _vm->setDeviceHotspot(kHSDevice, -1, -1, -1, -1);
- if (_vm->isFlag(kGFUnk13))
- _vm->_hotspots[kHSBucket]._flags = SF_DISABLED;
- _vm->_hotspotsCount = 9;
-}
-
-void Scene27::run() {
- _vm->playSound(0x1093B, true);
- _vm->startSoundTimerB(4);
- _vm->_timers[7] = _vm->getRandom(100) + 300;
- _vm->queueInsertDeviceIcon();
-
- if (!_vm->isFlag(kGFUnk13))
- _vm->_gameSys->insertSequence(0xD3, 39, 0, 0, kSeqNone, 0, 0, 0);
-
- if (_vm->_debugLevel == 4)
- _vm->startIdleTimer(6);
-
- _vm->_gameSys->insertSequence(0xCB, 39, 0, 0, kSeqNone, 0, 0, 0);
-
- _s27_currJanitorSequenceId = 0xCB;
- _s27_nextJanitorSequenceId = -1;
-
- _vm->_gameSys->setAnimation(0xCB, 39, 3);
- _vm->_timers[5] = _vm->getRandom(20) + 60;
-
- switch (_vm->_prevSceneNum) {
- case 26:
- _vm->initGnapPos(7, 12, kDirBottomRight);
- _vm->initPlatypusPos(6, 12, kDirNone);
- _vm->endSceneInit();
- _vm->gnapWalkTo(7, 8, -1, 0x107B9, 1);
- _vm->platypusWalkTo(6, 8, -1, 0x107C2, 1);
- break;
- case 29:
- _vm->initGnapPos(-1, 8, kDirBottomRight);
- _vm->initPlatypusPos(-1, 9, kDirNone);
- _vm->endSceneInit();
- _vm->gnapWalkTo(3, 8, -1, 0x107B9, 1);
- _vm->platypusWalkTo(3, 9, -1, 0x107C2, 1);
- break;
- case 31:
- _vm->initGnapPos(12, 8, kDirBottomLeft);
- _vm->initPlatypusPos(12, 9, kDirUnk4);
- _vm->endSceneInit();
- _vm->gnapWalkTo(8, 8, -1, 0x107BA, 1);
- _vm->platypusWalkTo(8, 9, -1, 0x107C2, 1);
- break;
- default:
- _vm->initGnapPos(6, 8, kDirBottomRight);
- _vm->initPlatypusPos(5, 9, kDirNone);
- _vm->endSceneInit();
- break;
- }
-
- while (!_vm->_sceneDone) {
- _vm->updateMouseCursor();
- _vm->updateCursorByHotspot();
- _vm->_sceneClickedHotspot = -1;
- if (_vm->_gnapActionStatus < 0)
- _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
- _vm->updateGrabCursorSprite(0, 0);
-
- switch (_vm->_sceneClickedHotspot) {
- case kHSDevice:
- if (_vm->_gnapActionStatus < 0) {
- _vm->runMenu();
- updateHotspots();
- }
- break;
-
- case kHSPlatypus:
- if (_vm->_gnapActionStatus < 0) {
- if (_vm->_grabCursorSpriteIndex == kItemJoint) {
- _vm->gnapUseJointOnPlatypus();
- } else if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapImpossible(0, 0);
- } else {
- switch (_vm->_verbCursor) {
- case LOOK_CURSOR:
- _vm->playGnapMoan1(_vm->_platX, _vm->_platY);
- break;
- case GRAB_CURSOR:
- _vm->gnapKissPlatypus(0);
- break;
- case TALK_CURSOR:
- _vm->playGnapBrainPulsating(_vm->_platX, _vm->_platY);
- _vm->playPlatypusSequence(_vm->getPlatypusSequenceId());
- break;
- case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
- break;
- }
- }
- }
- break;
-
- case kHSJanitor:
- if (_vm->_gnapActionStatus < 0) {
- if (_vm->_grabCursorSpriteIndex == kItemPicture) {
- _vm->_gnapIdleFacing = kDirUpLeft;
- if (_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSJanitor].x, _vm->_hotspotsWalkPos[kHSJanitor].y, 0, 0x107BC, 1))
- _vm->_gnapActionStatus = kASShowPictureToJanitor;
- } else if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHSJanitor].x, _vm->_hotspotsWalkPos[kHSJanitor].y, 7, 3);
- } else {
- switch (_vm->_verbCursor) {
- case LOOK_CURSOR:
- _vm->playGnapScratchingHead(6, 3);
- break;
- case TALK_CURSOR:
- _vm->_gnapIdleFacing = kDirUpLeft;
- _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSJanitor].x, _vm->_hotspotsWalkPos[kHSJanitor].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
- _vm->_gnapActionStatus = kASTalkJanitor;
- break;
- case GRAB_CURSOR:
- case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
- break;
- }
- }
- }
- break;
-
- case kHSBucket:
- if (_vm->_gnapActionStatus < 0) {
- if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapShowItem(_vm->_grabCursorSpriteIndex, 3, 3);
- } else {
- switch (_vm->_verbCursor) {
- case LOOK_CURSOR:
- _vm->playGnapScratchingHead(3, 3);
- break;
- case GRAB_CURSOR:
- _vm->_gnapIdleFacing = kDirUpLeft;
- _vm->gnapWalkTo(_vm->_gnapX, _vm->_gnapY, 0, _vm->getGnapSequenceId(gskIdle, _vm->_hotspotsWalkPos[kHSBucket].x, _vm->_hotspotsWalkPos[kHSBucket].y) | 0x10000, 1);
- _vm->_gnapActionStatus = kASGrabBucket;
- break;
- case TALK_CURSOR:
- case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
- break;
- }
- }
- }
- break;
-
- case kHSExitCircus:
- if (_vm->_gnapActionStatus < 0) {
- _vm->_isLeavingScene = true;
- _vm->_newSceneNum = 26;
- _vm->gnapWalkTo(-1, _vm->_hotspotsWalkPos[kHSExitCircus].y, 0, 0x107AE, 1);
- _vm->_gnapActionStatus = kASLeaveScene;
- _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitCircus].x + 1, _vm->_hotspotsWalkPos[kHSExitCircus].y, -1, 0x107C7, 1);
- }
- break;
-
- case kHSExitArcade:
- if (_vm->_gnapActionStatus < 0) {
- _vm->_isLeavingScene = true;
- _vm->_newSceneNum = 29;
- _vm->gnapWalkTo(-1, _vm->_hotspotsWalkPos[kHSExitArcade].y, 0, 0x107AF, 1);
- _vm->_gnapActionStatus = kASLeaveScene;
- _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitArcade].x, _vm->_hotspotsWalkPos[kHSExitArcade].y + 1, -1, 0x107CF, 1);
- }
- break;
-
- case kHSExitBeerStand:
- if (_vm->_gnapActionStatus < 0) {
- _vm->_isLeavingScene = true;
- _vm->_newSceneNum = 31;
- _vm->gnapWalkTo(-1, _vm->_hotspotsWalkPos[kHSExitBeerStand].y, 0, 0x107AB, 1);
- _vm->_gnapActionStatus = kASLeaveScene;
- _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitBeerStand].x, _vm->_hotspotsWalkPos[kHSExitBeerStand].y + 1, -1, 0x107CD, 1);
- }
- break;
-
- case kHSExitClown:
- if (_vm->_gnapActionStatus < 0) {
- if (_vm->isFlag(kGFPlatypus)) {
- _vm->_isLeavingScene = true;
- _vm->_newSceneNum = 28;
- _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitClown].x, _vm->_hotspotsWalkPos[kHSExitClown].y, 0, 0x107AD, 1);
- _vm->_gnapActionStatus = kASLeaveScene;
- _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitClown].x + 1, _vm->_hotspotsWalkPos[kHSExitClown].y, -1, 0x107C4, 1);
- } else {
- _vm->_hotspots[kHSWalkArea1]._flags |= SF_WALKABLE;
- _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitClown].x, 7, 0, 0x107BC, 1);
- _vm->_hotspots[kHSWalkArea1]._flags &= SF_WALKABLE;
- _vm->_gnapActionStatus = kASTryEnterClownTent;
- }
- }
- break;
-
- case kHSWalkArea1:
- if (_vm->_gnapActionStatus < 0)
- _vm->gnapWalkTo(-1, -1, -1, -1, 1);
- break;
-
- default:
- if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0) {
- _vm->gnapWalkTo(-1, -1, -1, -1, 1);
- _vm->_mouseClickState._left = false;
- }
- break;
-
- }
-
- updateAnimations();
-
- if (!_vm->isSoundPlaying(0x1093B))
- _vm->playSound(0x1093B, true);
-
- if (!_vm->_isLeavingScene) {
- _vm->updatePlatypusIdleSequence();
- if (_vm->_gnapActionStatus < 0)
- _vm->updateGnapIdleSequence();
- if (_vm->_debugLevel == 4)
- _vm->updateIdleTimer();
- if (!_vm->_timers[5]) {
- _vm->_timers[5] = _vm->getRandom(20) + 60;
- if (_vm->_gnapActionStatus < 0) {
- if (_vm->getRandom(3) != 0)
- _s27_nextJanitorSequenceId = 0xCB;
- else
- _s27_nextJanitorSequenceId = 0xCF;
- }
- }
- if (!_vm->_timers[7]) {
- _vm->_timers[7] = _vm->getRandom(100) + 300;
- if (_vm->_gnapActionStatus < 0)
- _vm->_gameSys->insertSequence(0xD4, 120, 0, 0, kSeqNone, 0, 0, 0);
- }
- _vm->playSoundB();
- }
-
- _vm->checkGameKeys();
-
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
- _vm->runMenu();
- updateHotspots();
- }
-
- _vm->gameUpdateTick();
- }
-}
-
-void Scene27::updateAnimations() {
- if (_vm->_gameSys->getAnimationStatus(0) == 2) {
- _vm->_gameSys->setAnimation(0, 0, 0);
- switch (_vm->_gnapActionStatus) {
- case kASTalkJanitor:
- switch (_vm->getRandom(3)) {
- case 0:
- _s27_nextJanitorSequenceId = 0xCC;
- break;
- case 1:
- _s27_nextJanitorSequenceId = 0xCD;
- break;
- case 2:
- _s27_nextJanitorSequenceId = 0xCE;
- break;
- }
- break;
- case kASGrabBucket:
- _vm->playGnapPullOutDevice(0, 0);
- _vm->playGnapUseDevice(0, 0);
- _vm->_hotspots[kHSBucket]._flags = SF_DISABLED;
- _vm->invAdd(kItemEmptyBucket);
- _vm->setFlag(kGFUnk13);
- _vm->_gameSys->setAnimation(0xD2, 39, 0);
- _vm->_gameSys->insertSequence(0xD2, 39, 211, 39, kSeqSyncWait, 0, 0, 0);
- _vm->_gnapActionStatus = kASGrabBucketDone;
- break;
- case kASGrabBucketDone:
- _vm->setGrabCursorSprite(kItemEmptyBucket);
- _vm->_gnapActionStatus = -1;
- break;
- case kASShowPictureToJanitor:
- _s27_nextJanitorSequenceId = 0xD0;
- break;
- case kASTryEnterClownTent:
- _s27_nextJanitorSequenceId = 0xD1;
- _vm->_gameSys->insertSequence(0xD1, 39, _s27_currJanitorSequenceId, 39, kSeqSyncExists, 0, 0, 0);
- _vm->_gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 3);
- _vm->_gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 0);
- _s27_currJanitorSequenceId = _s27_nextJanitorSequenceId;
- _s27_nextJanitorSequenceId = -1;
- _vm->_gnapActionStatus = kASTryEnterClownTentDone;
- break;
- case kASTryEnterClownTentDone:
- _vm->_hotspots[kHSWalkArea1]._flags |= SF_WALKABLE;
- _vm->gnapWalkTo(_vm->_hotspotsWalkPos[7].x, 9, -1, 0x107BC, 1);
- _vm->_hotspots[kHSWalkArea1]._flags &= ~SF_WALKABLE;
- _vm->_gnapActionStatus = -1;
- break;
- case kASEnterClownTent:
- _vm->gnapWalkTo(_vm->_gnapX, _vm->_gnapY, 0, 0x107B2, 1);
- _vm->_gnapActionStatus = kASLeaveScene;
- break;
- case kASLeaveScene:
- _vm->_sceneDone = true;
- break;
- }
- }
-
- if (_vm->_gameSys->getAnimationStatus(3) == 2) {
- switch (_s27_nextJanitorSequenceId) {
- case -1:
- _s27_nextJanitorSequenceId = 0xCB;
- _vm->_gameSys->insertSequence(0xCB, 39, _s27_currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0);
- _vm->_gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 3);
- _s27_currJanitorSequenceId = _s27_nextJanitorSequenceId;
- _s27_nextJanitorSequenceId = -1;
- break;
- case 0xCC:
- case 0xCD:
- case 0xCE:
- _vm->_gnapActionStatus = -1;
- _vm->_gameSys->insertSequence(_s27_nextJanitorSequenceId, 39, _s27_currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0);
- _vm->_gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 3);
- _vm->_gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 0);
- _s27_currJanitorSequenceId = _s27_nextJanitorSequenceId;
- _s27_nextJanitorSequenceId = -1;
- break;
- case 0xD0:
- // Show picture to janitor
- _vm->playGnapPullOutDevice(0, 0);
- _vm->playGnapUseDevice(0, 0);
- _vm->_gameSys->insertSequence(_s27_nextJanitorSequenceId, 39, _s27_currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0);
- _vm->_gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 0);
- _vm->_gnapActionStatus = kASEnterClownTent;
- _s27_currJanitorSequenceId = _s27_nextJanitorSequenceId;
- _s27_nextJanitorSequenceId = -1;
- _vm->setFlag(kGFPlatypus);
- _vm->setGrabCursorSprite(-1);
- _vm->invRemove(kItemPicture);
- _vm->_newSceneNum = 28;
- break;
- default:
- _vm->_gameSys->insertSequence(_s27_nextJanitorSequenceId, 39, _s27_currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0);
- _vm->_gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 3);
- _s27_currJanitorSequenceId = _s27_nextJanitorSequenceId;
- _s27_nextJanitorSequenceId = -1;
- break;
- }
- }
-}
-
-} // End of namespace Gnap