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Diffstat (limited to 'engines/gnap/scenes/scene27.cpp')
-rw-r--r-- | engines/gnap/scenes/scene27.cpp | 423 |
1 files changed, 423 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene27.cpp b/engines/gnap/scenes/scene27.cpp new file mode 100644 index 0000000000..000a94203c --- /dev/null +++ b/engines/gnap/scenes/scene27.cpp @@ -0,0 +1,423 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "gnap/gnap.h" +#include "gnap/gamesys.h" +#include "gnap/resource.h" + +namespace Gnap { + +enum { + kHSPlatypus = 0, + kHSJanitor = 1, + kHSDevice = 2, + kHSBucket = 3, + kHSExitCircus = 4, + kHSExitArcade = 5, + kHSExitBeerStand = 6, + kHSExitClown = 7, + kHSWalkArea1 = 8 +}; + +enum { + kASTalkJanitor = 0, + kASGrabBucket = 1, + kASGrabBucketDone = 2, + kASShowPictureToJanitor = 3, + kASTryEnterClownTent = 4, + kASTryEnterClownTentDone = 5, + kASEnterClownTent = 6, + kASLeaveScene = 7 +}; + +int GnapEngine::scene27_init() { + return 0xD5; +} + +void GnapEngine::scene27_updateHotspots() { + setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); + setHotspot(kHSJanitor, 488, 204, 664, 450, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 8, 8); + setHotspot(kHSBucket, 129, 406, 186, 453, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 6); + setHotspot(kHSExitCircus, 200, 585, 700, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9); + setHotspot(kHSExitArcade, 0, 0, 15, 600, SF_EXIT_L_CURSOR, 0, 6); + setHotspot(kHSExitBeerStand, 785, 0, 800, 600, SF_EXIT_R_CURSOR, 11, 7); + setHotspot(kHSExitClown, 340, 240, 460, 420, SF_EXIT_U_CURSOR, 6, 8); + setHotspot(kHSWalkArea1, 0, 0, 800, 507); + setDeviceHotspot(kHSDevice, -1, -1, -1, -1); + if (isFlag(13)) + _hotspots[kHSBucket].flags = SF_DISABLED; + _hotspotsCount = 9; +} + +void GnapEngine::scene27_run() { + + playSound(0x1093B, 1); + startSoundTimerB(4); + _timers[7] = getRandom(100) + 300; + queueInsertDeviceIcon(); + + if (!isFlag(13)) + _gameSys->insertSequence(0xD3, 39, 0, 0, kSeqNone, 0, 0, 0); + + if (_debugLevel == 4) + startIdleTimer(6); + + _gameSys->insertSequence(0xCB, 39, 0, 0, kSeqNone, 0, 0, 0); + + _s27_currJanitorSequenceId = 0xCB; + _s27_nextJanitorSequenceId = -1; + + _gameSys->setAnimation(0xCB, 39, 3); + + _timers[5] = getRandom(20) + 60; + + switch (_prevSceneNum) { + case 26: + initGnapPos(7, 12, 1); + initBeaverPos(6, 12, 0); + endSceneInit(); + gnapWalkTo(7, 8, -1, 0x107B9, 1); + platypusWalkTo(6, 8, -1, 0x107C2, 1); + break; + case 29: + initGnapPos(-1, 8, 1); + initBeaverPos(-1, 9, 0); + endSceneInit(); + gnapWalkTo(3, 8, -1, 0x107B9, 1); + platypusWalkTo(3, 9, -1, 0x107C2, 1); + break; + case 31: + initGnapPos(12, 8, 3); + initBeaverPos(12, 9, 4); + endSceneInit(); + gnapWalkTo(8, 8, -1, 0x107BA, 1); + platypusWalkTo(8, 9, -1, 0x107C2, 1); + break; + default: + initGnapPos(6, 8, 1); + initBeaverPos(5, 9, 0); + endSceneInit(); + break; + } + + while (!_sceneDone) { + + updateMouseCursor(); + updateCursorByHotspot(); + _sceneClickedHotspot = -1; + if (_gnapActionStatus < 0) + _sceneClickedHotspot = getClickedHotspotId(); + updateGrabCursorSprite(0, 0); + + switch (_sceneClickedHotspot) { + + case kHSDevice: + if (_gnapActionStatus < 0) { + runMenu(); + scene27_updateHotspots(); + } + break; + + case kHSPlatypus: + if (_gnapActionStatus < 0) { + if (_grabCursorSpriteIndex == kItemJoint) { + gnapUseJointOnPlatypus(); + } else if (_grabCursorSpriteIndex >= 0) { + playGnapImpossible(0, 0); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapMoan1(_platX, _platY); + break; + case GRAB_CURSOR: + gnapKissPlatypus(0); + break; + case TALK_CURSOR: + playGnapBrainPulsating(_platX, _platY); + playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000); + break; + case PLAT_CURSOR: + playGnapImpossible(0, 0); + break; + } + } + } + break; + + case kHSJanitor: + if (_gnapActionStatus < 0) { + if (_grabCursorSpriteIndex == kItemPicture) { + _gnapIdleFacing = 5; + if (gnapWalkTo(_hotspotsWalkPos[kHSJanitor].x, _hotspotsWalkPos[kHSJanitor].y, 0, 0x107BC, 1)) + _gnapActionStatus = kASShowPictureToJanitor; + } else if (_grabCursorSpriteIndex >= 0) { + playGnapShowCurrItem(_hotspotsWalkPos[kHSJanitor].x, _hotspotsWalkPos[kHSJanitor].y, 7, 3); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapScratchingHead(6, 3); + break; + case TALK_CURSOR: + _gnapIdleFacing = 5; + gnapWalkTo(_hotspotsWalkPos[kHSJanitor].x, _hotspotsWalkPos[kHSJanitor].y, 0, getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1); + _gnapActionStatus = kASTalkJanitor; + break; + case GRAB_CURSOR: + case PLAT_CURSOR: + playGnapImpossible(0, 0); + break; + } + } + } + break; + + case kHSBucket: + if (_gnapActionStatus < 0) { + if (_grabCursorSpriteIndex >= 0) { + playGnapShowItem(_grabCursorSpriteIndex, 3, 3); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapScratchingHead(3, 3); + break; + case GRAB_CURSOR: + _gnapIdleFacing = 5; + gnapWalkTo(_gnapX, _gnapY, 0, getGnapSequenceId(gskIdle, _hotspotsWalkPos[kHSBucket].x, _hotspotsWalkPos[kHSBucket].y) | 0x10000, 1); + _gnapActionStatus = kASGrabBucket; + break; + case TALK_CURSOR: + case PLAT_CURSOR: + playGnapImpossible(0, 0); + break; + } + } + } + break; + + case kHSExitCircus: + if (_gnapActionStatus < 0) { + _isLeavingScene = true; + _newSceneNum = 26; + gnapWalkTo(-1, _hotspotsWalkPos[kHSExitCircus].y, 0, 0x107AE, 1); + _gnapActionStatus = kASLeaveScene; + platypusWalkTo(_hotspotsWalkPos[kHSExitCircus].x + 1, _hotspotsWalkPos[kHSExitCircus].y, -1, 0x107C7, 1); + } + break; + + case kHSExitArcade: + if (_gnapActionStatus < 0) { + _isLeavingScene = true; + _newSceneNum = 29; + gnapWalkTo(-1, _hotspotsWalkPos[kHSExitArcade].y, 0, 0x107AF, 1); + _gnapActionStatus = kASLeaveScene; + platypusWalkTo(_hotspotsWalkPos[kHSExitArcade].x, _hotspotsWalkPos[kHSExitArcade].y + 1, -1, 0x107CF, 1); + } + break; + + case kHSExitBeerStand: + if (_gnapActionStatus < 0) { + _isLeavingScene = 1; + _newSceneNum = 31; + gnapWalkTo(-1, _hotspotsWalkPos[kHSExitBeerStand].y, 0, 0x107AB, 1); + _gnapActionStatus = kASLeaveScene; + platypusWalkTo(_hotspotsWalkPos[kHSExitBeerStand].x, _hotspotsWalkPos[kHSExitBeerStand].y + 1, -1, 0x107CD, 1); + } + break; + + case kHSExitClown: + if (_gnapActionStatus < 0) { + if (isFlag(0)) { + _isLeavingScene = true; + _newSceneNum = 28; + gnapWalkTo(_hotspotsWalkPos[kHSExitClown].x, _hotspotsWalkPos[kHSExitClown].y, 0, 0x107AD, 1); + _gnapActionStatus = kASLeaveScene; + platypusWalkTo(_hotspotsWalkPos[kHSExitClown].x + 1, _hotspotsWalkPos[kHSExitClown].y, -1, 0x107C4, 1); + } else { + _hotspots[kHSWalkArea1].flags |= SF_WALKABLE; + gnapWalkTo(_hotspotsWalkPos[kHSExitClown].x, 7, 0, 0x107BC, 1); + _hotspots[kHSWalkArea1].flags &= SF_WALKABLE; + _gnapActionStatus = kASTryEnterClownTent; + } + } + break; + + case kHSWalkArea1: + if (_gnapActionStatus < 0) + gnapWalkTo(-1, -1, -1, -1, 1); + break; + + default: + if (_mouseClickState.left && _gnapActionStatus < 0) { + gnapWalkTo(-1, -1, -1, -1, 1); + _mouseClickState.left = false; + } + break; + + } + + scene27_updateAnimations(); + + if (!isSoundPlaying(0x1093B)) + playSound(0x1093B, 1); + + if (!_isLeavingScene) { + updateBeaverIdleSequence(); + if (_gnapActionStatus < 0) + updateGnapIdleSequence(); + if (_debugLevel == 4) + updateIdleTimer(); + if (!_timers[5]) { + _timers[5] = getRandom(20) + 60; + if (_gnapActionStatus < 0) { + if (getRandom(3) != 0) + _s27_nextJanitorSequenceId = 0xCB; + else + _s27_nextJanitorSequenceId = 0xCF; + } + } + if (!_timers[7]) { + _timers[7] = getRandom(100) + 300; + if (_gnapActionStatus < 0) + _gameSys->insertSequence(0xD4, 120, 0, 0, kSeqNone, 0, 0, 0); + } + playSoundB(); + } + + checkGameKeys(); + + if (isKeyStatus1(8)) { + clearKeyStatus1(8); + runMenu(); + scene27_updateHotspots(); + } + + gameUpdateTick(); + + } + +} + +void GnapEngine::scene27_updateAnimations() { + + if (_gameSys->getAnimationStatus(0) == 2) { + _gameSys->setAnimation(0, 0, 0); + switch (_gnapActionStatus) { + case kASTalkJanitor: + switch (getRandom(3)) { + case 0: + _s27_nextJanitorSequenceId = 0xCC; + break; + case 1: + _s27_nextJanitorSequenceId = 0xCD; + break; + case 2: + _s27_nextJanitorSequenceId = 0xCE; + break; + } + break; + case kASGrabBucket: + playGnapPullOutDevice(0, 0); + playGnapUseDevice(0, 0); + _hotspots[kHSBucket].flags = SF_DISABLED; + invAdd(kItemEmptyBucket); + setFlag(13); + _gameSys->setAnimation(0xD2, 39, 0); + _gameSys->insertSequence(0xD2, 39, 211, 39, kSeqSyncWait, 0, 0, 0); + _gnapActionStatus = kASGrabBucketDone; + break; + case kASGrabBucketDone: + setGrabCursorSprite(kItemEmptyBucket); + _gnapActionStatus = -1; + break; + case kASShowPictureToJanitor: + _s27_nextJanitorSequenceId = 0xD0; + break; + case kASTryEnterClownTent: + _s27_nextJanitorSequenceId = 0xD1; + _gameSys->insertSequence(0xD1, 39, _s27_currJanitorSequenceId, 39, 32, 0, 0, 0); + _gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 3); + _gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 0); + _s27_currJanitorSequenceId = _s27_nextJanitorSequenceId; + _s27_nextJanitorSequenceId = -1; + _gnapActionStatus = kASTryEnterClownTentDone; + break; + case kASTryEnterClownTentDone: + _hotspots[kHSWalkArea1].flags |= SF_WALKABLE; + gnapWalkTo(_hotspotsWalkPos[7].x, 9, -1, 0x107BC, 1); + _hotspots[kHSWalkArea1].flags &= ~SF_WALKABLE; + _gnapActionStatus = -1; + break; + case kASEnterClownTent: + gnapWalkTo(_gnapX, _gnapY, 0, 0x107B2, 1); + _gnapActionStatus = kASLeaveScene; + break; + case kASLeaveScene: + _sceneDone = true; + break; + } + } + + if (_gameSys->getAnimationStatus(3) == 2) { + switch (_s27_nextJanitorSequenceId) { + case -1: + _s27_nextJanitorSequenceId = 0xCB; + _gameSys->insertSequence(0xCB, 39, _s27_currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0); + _gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 3); + _s27_currJanitorSequenceId = _s27_nextJanitorSequenceId; + _s27_nextJanitorSequenceId = -1; + break; + case 0xCC: + case 0xCD: + case 0xCE: + _gnapActionStatus = -1; + _gameSys->insertSequence(_s27_nextJanitorSequenceId, 39, _s27_currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0); + _gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 3); + _gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 0); + _s27_currJanitorSequenceId = _s27_nextJanitorSequenceId; + _s27_nextJanitorSequenceId = -1; + break; + case 0xD0: + // Show picture to janitor + playGnapPullOutDevice(0, 0); + playGnapUseDevice(0, 0); + _gameSys->insertSequence(_s27_nextJanitorSequenceId, 39, _s27_currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0); + _gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 0); + _gnapActionStatus = kASEnterClownTent; + _s27_currJanitorSequenceId = _s27_nextJanitorSequenceId; + _s27_nextJanitorSequenceId = -1; + setFlag(0); + setGrabCursorSprite(-1); + invRemove(kItemPicture); + _newSceneNum = 28; + break; + default: + _gameSys->insertSequence(_s27_nextJanitorSequenceId, 39, _s27_currJanitorSequenceId, 39, kSeqSyncWait, 0, 0, 0); + _gameSys->setAnimation(_s27_nextJanitorSequenceId, 39, 3); + _s27_currJanitorSequenceId = _s27_nextJanitorSequenceId; + _s27_nextJanitorSequenceId = -1; + break; + } + } + +} + +} // End of namespace Gnap |