diff options
Diffstat (limited to 'engines/gnap/scenes/scene31.cpp')
-rw-r--r-- | engines/gnap/scenes/scene31.cpp | 398 |
1 files changed, 398 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene31.cpp b/engines/gnap/scenes/scene31.cpp new file mode 100644 index 0000000000..864dbf90bc --- /dev/null +++ b/engines/gnap/scenes/scene31.cpp @@ -0,0 +1,398 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "gnap/gnap.h" +#include "gnap/gamesys.h" +#include "gnap/resource.h" + +namespace Gnap { + +enum { + kHSPlatypus = 0, + kHSMeasuringClown = 1, + kHSBeerBarrel = 2, + kHSDevice = 3, + kHSExitCircus = 4, + kHSExitOutsideClown = 5, + kHSWalkArea1 = 6 +}; + +int GnapEngine::scene31_init() { + return 0x105; +} + +void GnapEngine::scene31_updateHotspots() { + setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); + setHotspot(kHSMeasuringClown, 34, 150, 256, 436, SF_WALKABLE | SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 0, 6); + setHotspot(kHSBeerBarrel, 452, 182, 560, 306, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 6, 7); + setHotspot(kHSExitCircus, 150, 585, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9); + setHotspot(kHSExitOutsideClown, 0, 0, 15, 600, SF_EXIT_L_CURSOR | SF_WALKABLE, 0, 8); + setHotspot(kHSWalkArea1, 0, 0, 800, 480); + setDeviceHotspot(kHSDevice, -1, -1, -1, -1); + _hotspotsCount = 7; +} + +void GnapEngine::scene31_run() { + + playSound(0x1093B, 1); + startSoundTimerB(6); + + queueInsertDeviceIcon(); + + _s31_beerGuyDistracted = false; + _gameSys->insertSequence(0xFB, 39, 0, 0, kSeqNone, 0, 0, 0); + + _s31_dword_47EAA8 = 0xFB; + _s31_dword_47EAAC = -1; + + _gameSys->setAnimation(0xFB, 39, 3); + + _timers[4] = getRandom(20) + 60; + _timers[5] = getRandom(50) + 180; + + if (_prevSceneNum == 27) { + initGnapPos(-1, 8, 3); + initBeaverPos(-1, 9, 4); + endSceneInit(); + gnapWalkTo(3, 8, -1, 0x107BA, 1); + platypusWalkTo(3, 9, -1, 0x107D2, 1); + } else { + initGnapPos(7, 12, 1); + initBeaverPos(6, 12, 0); + endSceneInit(); + gnapWalkTo(7, 8, -1, 0x107BA, 1); + platypusWalkTo(6, 8, -1, 0x107D2, 1); + } + + while (!_sceneDone) { + + updateMouseCursor(); + updateCursorByHotspot(); + + _sceneClickedHotspot = getClickedHotspotId(); + updateGrabCursorSprite(0, 0); + + switch (_sceneClickedHotspot) { + + case kHSDevice: + if (_gnapActionStatus < 0 || _gnapActionStatus == 4) { + runMenu(); + scene31_updateHotspots(); + } + break; + + case kHSPlatypus: + if (_gnapActionStatus < 0) { + if (_grabCursorSpriteIndex == kItemJoint) { + gnapUseJointOnPlatypus(); + } else if (_grabCursorSpriteIndex >= 0) { + playGnapImpossible(0, 0); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapMoan1(_platX, _platY); + break; + case GRAB_CURSOR: + gnapKissPlatypus(0); + break; + case TALK_CURSOR: + playGnapBrainPulsating(_platX, _platY); + playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000); + break; + case PLAT_CURSOR: + playGnapImpossible(0, 0); + break; + } + } + } + break; + + case kHSMeasuringClown: + if (_gnapActionStatus < 0 || _gnapActionStatus == 4) { + if (_gnapActionStatus == 4) { + if (_verbCursor == LOOK_CURSOR) + playGnapScratchingHead(2, 2); + else + playGnapImpossible(0, 0); + } else if (_grabCursorSpriteIndex >= 0) { + playGnapShowCurrItem(_hotspotsWalkPos[kHSMeasuringClown].x, _hotspotsWalkPos[kHSMeasuringClown].y + 1, 2, 2); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapScratchingHead(2, 2); + break; + case GRAB_CURSOR: + gnapWalkTo(_hotspotsWalkPos[kHSMeasuringClown].x, _hotspotsWalkPos[kHSMeasuringClown].y + 1, -1, -1, 1); + _hotspots[kHSWalkArea1].flags |= SF_WALKABLE; + gnapWalkTo(_hotspotsWalkPos[kHSMeasuringClown].x, _hotspotsWalkPos[kHSMeasuringClown].y, 0, 0x107B9, 1); + _hotspots[kHSWalkArea1].flags &= ~SF_WALKABLE; + _gnapActionStatus = 5; + _timers[4] = 300; + break; + case TALK_CURSOR: + playGnapImpossible(0, 0); + break; + case PLAT_CURSOR: + if (!invHas(kItemBucketWithBeer)) { + gnapUseDeviceOnBeaver(); + platypusWalkTo(_hotspotsWalkPos[kHSMeasuringClown].x, _hotspotsWalkPos[kHSMeasuringClown].y + 1, 1, 0x107C2, 1); + _hotspots[kHSWalkArea1].flags |= SF_WALKABLE; + platypusWalkTo(_hotspotsWalkPos[kHSMeasuringClown].x, _hotspotsWalkPos[kHSMeasuringClown].y, 1, 0x107C2, 1); + _hotspots[kHSWalkArea1].flags &= ~SF_WALKABLE; + _beaverActionStatus = 4; + _gnapActionStatus = 4; + _timers[4] = 300; + } else + playGnapImpossible(0, 0); + break; + } + } + } + break; + + case kHSBeerBarrel: + if (_gnapActionStatus < 0 || _gnapActionStatus == 4) { + if (_grabCursorSpriteIndex == kItemEmptyBucket && _s31_beerGuyDistracted) { + setGrabCursorSprite(-1); + gnapWalkTo(_gnapX, _gnapY, -1, getGnapSequenceId(gskIdle, _hotspotsWalkPos[kHSBeerBarrel].x, _hotspotsWalkPos[kHSBeerBarrel].y) | 0x10000, 1); + _s31_dword_474940 += 5; + _gameSys->insertSequence(0xF8, 59, 0, 0, kSeqNone, 0, 0, 0); + playGnapPullOutDevice(6, 8); + playGnapUseDevice(0, 0); + gnapWalkTo(_hotspotsWalkPos[kHSBeerBarrel].x, _hotspotsWalkPos[kHSBeerBarrel].y, 0, 0x107BC, 1); + _gnapActionStatus = 2; + _timers[4] = 300; + } else if (_grabCursorSpriteIndex >= 0) { + playGnapShowCurrItem(_hotspotsWalkPos[kHSBeerBarrel].x, _hotspotsWalkPos[kHSBeerBarrel].y, 6, 2); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapScratchingHead(6, 2); + break; + case GRAB_CURSOR: + if (_s31_beerGuyDistracted) { + playGnapScratchingHead(6, 2); + } else { + gnapWalkTo(_hotspotsWalkPos[kHSBeerBarrel].x, _hotspotsWalkPos[kHSBeerBarrel].y, 0, 0x107BC, 1); + _gnapActionStatus = 1; + _gnapIdleFacing = 5; + } + break; + case TALK_CURSOR: + case PLAT_CURSOR: + playGnapImpossible(0, 0); + break; + } + } + } + break; + + case kHSExitCircus: + if (_gnapActionStatus < 0) { + _isLeavingScene = 1; + _newSceneNum = 26; + gnapWalkTo(-1, _hotspotsWalkPos[kHSExitCircus].y, 0, 0x107AE, 1); + _gnapActionStatus = 6; + platypusWalkTo(_hotspotsWalkPos[kHSExitCircus].x + 1, _hotspotsWalkPos[kHSExitCircus].y, -1, -1, 1); + } + break; + + case kHSExitOutsideClown: + if (_gnapActionStatus < 0) { + _isLeavingScene = 1; + _newSceneNum = 27; + gnapWalkTo(-1, _hotspotsWalkPos[kHSExitOutsideClown].y, 0, 0x107AF, 1); + _gnapActionStatus = 6; + platypusWalkTo(_hotspotsWalkPos[kHSExitOutsideClown].x, _hotspotsWalkPos[kHSExitOutsideClown].y + 1, -1, 0x107CF, 1); + } + break; + + case kHSWalkArea1: + if (_gnapActionStatus < 0) + gnapWalkTo(-1, -1, -1, -1, 1); + break; + + default: + if (_mouseClickState.left) { + gnapWalkTo(-1, -1, -1, -1, 1); + _mouseClickState.left = false; + } + break; + } + + scene31_updateAnimations(); + + if (!isSoundPlaying(0x1093B)) + playSound(0x1093B, 1); + + if (!_isLeavingScene) { + if (_beaverActionStatus < 0) + updateBeaverIdleSequence(); + if (_gnapActionStatus < 0) + updateGnapIdleSequence(); + if (!_timers[4]) { + _timers[4] = getRandom(20) + 60; + if (_gnapActionStatus < 0 && _s31_dword_47EAAC == -1) { + switch (getRandom(6)){ + case 0: + _s31_dword_47EAAC = 0xFF; + break; + case 1: + _s31_dword_47EAAC = 0x100; + break; + case 2: + _s31_dword_47EAAC = 0x101; + break; + default: + _s31_dword_47EAAC = 0xFB; + break; + } + } + } + if (!_timers[5]) { + _timers[5] = getRandom(50) + 180; + if (_gnapActionStatus < 0) { + if (getRandom(2) != 0) + _s31_dword_47EAB4 = 0x104; + else + _s31_dword_47EAB4 = 0x103; + _gameSys->insertSequence(_s31_dword_47EAB4, 20, 0, 0, kSeqNone, 0, 0, 0); + } + } + playSoundB(); + } + + checkGameKeys(); + + if (isKeyStatus1(8)) { + clearKeyStatus1(8); + runMenu(); + scene31_updateHotspots(); + } + + gameUpdateTick(); + + } + +} + +void GnapEngine::scene31_updateAnimations() { + + if (_gameSys->getAnimationStatus(0) == 2) { + _gameSys->setAnimation(0, 0, 0); + switch (_gnapActionStatus) { + case 1: + _s31_dword_47EAAC = 0xFE; + break; + case 2: + _gameSys->setAnimation(0x102, 59, 0); + _gameSys->insertSequence(0x102, 59, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0); + _gnapX = 5; + _gnapY = 7; + _gnapSequenceDatNum = 0; + _gnapSequenceId = 0x102; + _gnapId = 59; + _gnapActionStatus = 3; + break; + case 3: + _gnapIdleFacing = 3; + playGnapPullOutDevice(0, 0); + playGnapUseDevice(0, 0); + _gameSys->insertSequence(0xF9, 59, 0xF8, 59, kSeqSyncWait, 0, 0, 0); + _gnapActionStatus = -1; + invAdd(kItemBucketWithBeer); + invRemove(kItemEmptyBucket); + setGrabCursorSprite(kItemBucketWithBeer); + break; + case 5: + _s31_dword_47EAAC = 0xFA; + _s31_dword_474940 = 1; + break; + case 6: + _sceneDone = true; + _gnapActionStatus = -1; + break; + } + } + + if (_gameSys->getAnimationStatus(1) == 2) { + _gameSys->setAnimation(0, 0, 1); + if (_beaverActionStatus == 4) { + _sceneWaiting = 1; + _s31_beerGuyDistracted = true; + _s31_dword_47EAAC = 0xFA; + } + } + + if (_gameSys->getAnimationStatus(3) == 2) { + switch (_s31_dword_47EAAC) { + case 0xFA: + _gameSys->insertSequence(_s31_dword_47EAAC, 39, _s31_dword_47EAA8, 39, kSeqSyncWait, 0, 0, 0); + _gameSys->insertSequence(0xFC, 39, _s31_dword_47EAAC, 39, kSeqSyncWait, 0, 0, 0); + _gameSys->setAnimation(0xFC, 39, 3); + _s31_dword_47EAA8 = 0xFC; + _s31_dword_47EAAC = 0xFC; + _s31_dword_47EAB0 = 0; + break; + case 0xFC: + ++_s31_dword_47EAB0; + if (_s31_dword_47EAB0 >= _s31_dword_474940) { + if (_gnapActionStatus != 5) + _beaverActionStatus = -1; + _timers[0] = 40; + _gameSys->insertSequence(0xFD, 39, _s31_dword_47EAA8, 39, kSeqSyncWait, 0, 0, 0); + _s31_dword_47EAA8 = 0xFD; + _s31_dword_47EAAC = -1; + if (_gnapActionStatus != 3 && _gnapActionStatus != 2) + _gnapActionStatus = -1; + _s31_beerGuyDistracted = false; + _s31_dword_474940 = 3; + _gameSys->setAnimation(0xFD, 39, 3); + _sceneWaiting = 0; + } else { + _gameSys->insertSequence(_s31_dword_47EAAC, 39, _s31_dword_47EAA8, 39, kSeqSyncWait, 0, 0, 0); + _s31_dword_47EAA8 = _s31_dword_47EAAC; + _s31_dword_47EAAC = 0xFC; + _gameSys->setAnimation(0xFC, 39, 3); + } + break; + case 0xFE: + _gameSys->insertSequence(_s31_dword_47EAAC, 39, _s31_dword_47EAA8, 39, kSeqSyncWait, 0, 0, 0); + _gameSys->setAnimation(_s31_dword_47EAAC, 39, 3); + _s31_dword_47EAA8 = _s31_dword_47EAAC; + _s31_dword_47EAAC = -1; + _gnapActionStatus = -1; + break; + default: + if (_s31_dword_47EAAC != -1) { + _gameSys->insertSequence(_s31_dword_47EAAC, 39, _s31_dword_47EAA8, 39, kSeqSyncWait, 0, 0, 0); + _gameSys->setAnimation(_s31_dword_47EAAC, 39, 3); + _s31_dword_47EAA8 = _s31_dword_47EAAC; + _s31_dword_47EAAC = -1; + } + break; + } + } + +} + +} // End of namespace Gnap |