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Diffstat (limited to 'engines/gnap/scenes/scene33.cpp')
-rw-r--r-- | engines/gnap/scenes/scene33.cpp | 328 |
1 files changed, 0 insertions, 328 deletions
diff --git a/engines/gnap/scenes/scene33.cpp b/engines/gnap/scenes/scene33.cpp deleted file mode 100644 index d0dec3f58c..0000000000 --- a/engines/gnap/scenes/scene33.cpp +++ /dev/null @@ -1,328 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "gnap/gnap.h" -#include "gnap/gamesys.h" -#include "gnap/resource.h" -#include "gnap/scenes/scene33.h" - -namespace Gnap { - -enum { - kHSPlatypus = 0, - kHSChicken = 1, - kHSDevice = 2, - kHSExitHouse = 3, - kHSExitBarn = 4, - kHSExitCreek = 5, - kHSExitPigpen = 6, - kHSWalkArea1 = 7, - kHSWalkArea2 = 8 -}; - -enum { - kASLeaveScene = 0, - kASTalkChicken = 1, - kASUseChicken = 2, - kASUseChickenDone = 3 -}; - -Scene33::Scene33(GnapEngine *vm) : Scene(vm) { - _s33_currChickenSequenceId = -1; - _s33_nextChickenSequenceId = -1; -} - -int Scene33::init() { - return _vm->isFlag(kGFPlatypusTalkingToAssistant) ? 0x84 : 0x85; -} - -void Scene33::updateHotspots() { - _vm->setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); - _vm->setHotspot(kHSChicken, 606, 455, 702, 568, SF_WALKABLE | SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 8); - _vm->setHotspot(kHSExitHouse, 480, 120, 556, 240, SF_EXIT_U_CURSOR, 7, 3); - _vm->setHotspot(kHSExitBarn, 610, 75, 800, 164, SF_EXIT_U_CURSOR, 10, 3); - _vm->setHotspot(kHSExitCreek, 780, 336, 800, 556, SF_EXIT_R_CURSOR | SF_WALKABLE, 10, 8); - _vm->setHotspot(kHSExitPigpen, 0, 300, 20, 600, SF_EXIT_L_CURSOR | SF_WALKABLE, 0, 8); - _vm->setHotspot(kHSWalkArea1, 120, 0, 514, 458); - _vm->setHotspot(kHSWalkArea2, 0, 0, 800, 452); - _vm->setDeviceHotspot(kHSDevice, -1, -1, -1, -1); - _vm->_hotspotsCount = 9; -} - -void Scene33::run() { - _vm->playSound(0x1091C, true); - _vm->startSoundTimerC(6); - _vm->queueInsertDeviceIcon(); - - _s33_currChickenSequenceId = 0x7E; - _vm->_gameSys->setAnimation(0x7E, 179, 2); - _vm->_gameSys->insertSequence(_s33_currChickenSequenceId, 179, 0, 0, kSeqNone, 0, 0, 0); - _s33_nextChickenSequenceId = -1; - _vm->_timers[5] = _vm->getRandom(20) + 30; - _vm->_timers[4] = _vm->getRandom(100) + 300; - - switch (_vm->_prevSceneNum) { - case 34: - _vm->initGnapPos(11, 7, kDirBottomLeft); - _vm->initPlatypusPos(12, 7, kDirUnk4); - _vm->endSceneInit(); - _vm->gnapWalkTo(8, 7, -1, 0x107BA, 1); - _vm->platypusWalkTo(9, 7, -1, 0x107D2, 1); - break; - case 37: - _vm->initGnapPos(7, 7, kDirBottomRight); - _vm->initPlatypusPos(8, 7, kDirNone); - _vm->endSceneInit(); - break; - case 32: - _vm->initGnapPos(-1, 6, kDirBottomRight); - _vm->initPlatypusPos(-1, 7, kDirNone); - _vm->endSceneInit(); - _vm->platypusWalkTo(2, 7, -1, 0x107C2, 1); - _vm->gnapWalkTo(2, 8, -1, 0x107B9, 1); - break; - default: - _vm->initGnapPos(3, 7, kDirBottomRight); - _vm->initPlatypusPos(2, 7, kDirNone); - _vm->endSceneInit(); - break; - } - - while (!_vm->_sceneDone) { - _vm->updateMouseCursor(); - _vm->updateCursorByHotspot(); - _vm->testWalk(0, 0, 7, 6, 8, 6); - - _vm->_sceneClickedHotspot = _vm->getClickedHotspotId(); - _vm->updateGrabCursorSprite(0, 0); - - switch (_vm->_sceneClickedHotspot) { - case kHSDevice: - if (_vm->_gnapActionStatus < 0) { - _vm->runMenu(); - updateHotspots(); - } - break; - - case kHSPlatypus: - if (_vm->_gnapActionStatus < 0) { - if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapImpossible(_vm->_platX, _vm->_platY); - } else { - switch (_vm->_verbCursor) { - case LOOK_CURSOR: - _vm->playGnapMoan1(_vm->_platX, _vm->_platY); - break; - case GRAB_CURSOR: - _vm->gnapKissPlatypus(0); - break; - case TALK_CURSOR: - _vm->playGnapBrainPulsating(_vm->_platX, _vm->_platY); - _vm->playPlatypusSequence(_vm->getPlatypusSequenceId()); - break; - case PLAT_CURSOR: - _vm->playGnapImpossible(_vm->_platX, _vm->_platY); - break; - } - } - } - break; - - case kHSChicken: - if (_vm->_gnapActionStatus < 0) { - if (_vm->_grabCursorSpriteIndex >= 0) { - _vm->playGnapShowCurrItem(7, 9, 9, 8); - } else { - switch (_vm->_verbCursor) { - case GRAB_CURSOR: - _vm->_gnapIdleFacing = kDirBottomRight; - if (_vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSChicken].x, _vm->_hotspotsWalkPos[kHSChicken].y, 0, _vm->getGnapSequenceId(gskIdle, 0, 0) | 0x10000, 1)) - _vm->_gnapActionStatus = kASUseChicken; - else - _vm->_gnapActionStatus = -1; - break; - case TALK_CURSOR: - _vm->_gnapIdleFacing = kDirBottomRight; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSChicken].x, _vm->_hotspotsWalkPos[kHSChicken].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1); - _vm->_gnapActionStatus = kASTalkChicken; - break; - case LOOK_CURSOR: - case PLAT_CURSOR: - _vm->playGnapImpossible(0, 0); - break; - } - } - } - break; - - case kHSExitHouse: - if (_vm->_gnapActionStatus < 0) { - _vm->_isLeavingScene = true; - _vm->_gnapActionStatus = kASLeaveScene; - _vm->_newSceneNum = 37; - if (_vm->_gnapX > 6) - _vm->gnapWalkTo(_vm->_gnapX, _vm->_gnapY, 0, 0x107AD, 1); - else - _vm->gnapWalkTo(6, 7, 0, 0x107B1, 1); - } - break; - - case kHSExitBarn: - if (_vm->_gnapActionStatus < 0) { - _vm->_isLeavingScene = true; - _vm->_gnapActionStatus = kASLeaveScene; - _vm->_newSceneNum = 35; - if (_vm->_gnapX > 7) - _vm->gnapWalkTo(_vm->_gnapX, _vm->_gnapY, 0, 0x107AD, 1); - else - _vm->gnapWalkTo(7, 7, 0, 0x107B1, 1); - } - break; - - case kHSExitCreek: - if (_vm->_gnapActionStatus < 0) { - _vm->_isLeavingScene = true; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitCreek].x, _vm->_hotspotsWalkPos[kHSExitCreek].y, 0, 0x107AB, 1); - _vm->_gnapActionStatus = kASLeaveScene; - _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitCreek].x, _vm->_hotspotsWalkPos[kHSExitCreek].y, -1, 0x107CD, 1); - _vm->_newSceneNum = 34; - } - break; - - case kHSExitPigpen: - if (_vm->_gnapActionStatus < 0) { - _vm->_isLeavingScene = true; - _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitPigpen].x, _vm->_hotspotsWalkPos[kHSExitPigpen].y, 0, 0x107AF, 1); - _vm->_gnapActionStatus = kASLeaveScene; - _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitPigpen].x, _vm->_hotspotsWalkPos[kHSExitPigpen].y, -1, 0x107CF, 1); - _vm->_newSceneNum = 32; - } - break; - - case kHSWalkArea1: - case kHSWalkArea2: - if (_vm->_gnapActionStatus < 0) - _vm->gnapWalkTo(-1, -1, -1, -1, 1); - break; - - default: - if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0) { - _vm->gnapWalkTo(-1, -1, -1, -1, 1); - _vm->_mouseClickState._left = false; - } - break; - } - - updateAnimations(); - - if (!_vm->isSoundPlaying(0x1091C)) - _vm->playSound(0x1091C, true); - - if (!_vm->_isLeavingScene) { - if (_vm->_platypusActionStatus < 0) - _vm->updatePlatypusIdleSequence(); - if (_vm->_gnapActionStatus < 0) - _vm->updateGnapIdleSequence(); - if (!_vm->_timers[4]) { - _vm->_timers[4] = _vm->getRandom(100) + 300; - if (_vm->getRandom(2) != 0) - _vm->_gameSys->insertSequence(0x83, 256, 0, 0, kSeqNone, 0, 0, 0); - else - _vm->_gameSys->insertSequence(0x82, 256, 0, 0, kSeqNone, 0, 0, 0); - } - if (!_vm->_timers[5] && _s33_nextChickenSequenceId == -1 && _vm->_gnapActionStatus != kASTalkChicken && _vm->_gnapActionStatus != kASUseChicken) { - if (_vm->getRandom(6) != 0) { - _s33_nextChickenSequenceId = 0x7E; - _vm->_timers[5] = _vm->getRandom(20) + 30; - } else { - _s33_nextChickenSequenceId = 0x80; - _vm->_timers[5] = _vm->getRandom(20) + 50; - } - } - _vm->playSoundC(); - } - - _vm->checkGameKeys(); - - if (_vm->isKeyStatus1(8)) { - _vm->clearKeyStatus1(8); - _vm->runMenu(); - updateHotspots(); - } - _vm->gameUpdateTick(); - } -} - -void Scene33::updateAnimations() { - if (_vm->_gameSys->getAnimationStatus(0) == 2) { - switch (_vm->_gnapActionStatus) { - case kASLeaveScene: - _vm->_sceneDone = true; - break; - case kASTalkChicken: - _s33_nextChickenSequenceId = 0x7F; - break; - case kASUseChicken: - _s33_nextChickenSequenceId = 0x81; - _vm->_timers[2] = 100; - break; - case kASUseChickenDone: - _vm->_gameSys->insertSequence(0x107B5, _vm->_gnapId, 0x81, 179, kSeqSyncWait, 0, 75 * _vm->_gnapX - _vm->_gnapGridX, 48 * _vm->_gnapY - _vm->_gnapGridY); - _vm->_gnapSequenceId = 0x7B5; - _vm->_gnapSequenceDatNum = 1; - _s33_currChickenSequenceId = 0x7E; - _vm->_gameSys->setAnimation(0x7E, 179, 2); - _vm->_gameSys->insertSequence(_s33_currChickenSequenceId, 179, 0, 0, kSeqNone, 0, 0, 0); - _vm->_gnapActionStatus = -1; - _vm->_timers[5] = 30; - break; - default: - _vm->_gnapActionStatus = -1; - break; - } - } - - if (_vm->_gameSys->getAnimationStatus(2) == 2) { - if (_s33_nextChickenSequenceId == 0x81) { - _vm->_gameSys->setAnimation(_s33_nextChickenSequenceId, 179, 0); - _vm->_gameSys->insertSequence(_s33_nextChickenSequenceId, 179, makeRid(_vm->_gnapSequenceDatNum, _vm->_gnapSequenceId), _vm->_gnapId, kSeqSyncWait, 0, 0, 0); - _vm->_gameSys->removeSequence(_s33_currChickenSequenceId, 179, true); - _s33_nextChickenSequenceId = -1; - _s33_currChickenSequenceId = -1; - _vm->_gnapActionStatus = kASUseChickenDone; - _vm->_timers[5] = 500; - } else if (_s33_nextChickenSequenceId == 0x7F) { - _vm->_gameSys->setAnimation(_s33_nextChickenSequenceId, 179, 2); - _vm->_gameSys->insertSequence(_s33_nextChickenSequenceId, 179, _s33_currChickenSequenceId, 179, kSeqSyncWait, 0, 0, 0); - _s33_currChickenSequenceId = _s33_nextChickenSequenceId; - _s33_nextChickenSequenceId = -1; - _vm->_gnapActionStatus = -1; - } else if (_s33_nextChickenSequenceId != -1) { - _vm->_gameSys->setAnimation(_s33_nextChickenSequenceId, 179, 2); - _vm->_gameSys->insertSequence(_s33_nextChickenSequenceId, 179, _s33_currChickenSequenceId, 179, kSeqSyncWait, 0, 0, 0); - _s33_currChickenSequenceId = _s33_nextChickenSequenceId; - _s33_nextChickenSequenceId = -1; - } - } -} - -} // End of namespace Gnap |