diff options
Diffstat (limited to 'engines/gnap/scenes/scene39.cpp')
-rw-r--r-- | engines/gnap/scenes/scene39.cpp | 237 |
1 files changed, 237 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene39.cpp b/engines/gnap/scenes/scene39.cpp new file mode 100644 index 0000000000..7bf04de240 --- /dev/null +++ b/engines/gnap/scenes/scene39.cpp @@ -0,0 +1,237 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "gnap/gnap.h" +#include "gnap/gamesys.h" +#include "gnap/resource.h" + +namespace Gnap { + +enum { + kHSPlatypus = 0, + kHSExitInsideHouse = 1, + kHSExitUfoParty = 2, + kHSSign = 3, + kHSDevice = 4, + kHSWalkArea1 = 5, + kHSWalkArea2 = 6 +}; + +int GnapEngine::scene39_init() { + _gameSys->setAnimation(0, 0, 0); + _gameSys->setAnimation(0, 0, 1); + return 0x35; +} + +void GnapEngine::scene39_updateHotspots() { + setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); + setHotspot(kHSExitInsideHouse, 0, 0, 140, 206, SF_EXIT_U_CURSOR, 4, 8); + setHotspot(kHSExitUfoParty, 360, 204, 480, 430, SF_EXIT_R_CURSOR, 6, 8); + setHotspot(kHSSign, 528, 232, 607, 397, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 3); + setHotspot(kHSWalkArea1, 0, 0, 800, 466); + setHotspot(kHSWalkArea2, 502, 466, 800, 600); + setDeviceHotspot(kHSDevice, -1, -1, -1, -1); + _hotspotsCount = 7; +} + +void GnapEngine::scene39_run() { + + queueInsertDeviceIcon(); + _s39_dword_47EAF8 = 0x33; + + _gameSys->setAnimation(0x33, 21, 3); + _gameSys->insertSequence(_s39_dword_47EAF8, 21, 0, 0, kSeqNone, 0, 0, 0); + _gameSys->insertSequence(0x34, 21, 0, 0, kSeqLoop, 0, 0, 0); + + _s39_dword_47EAFC = -1; + if (_prevSceneNum == 38) { + initGnapPos(3, 7, 7); + initBeaverPos(2, 7, 5); + endSceneInit(); + } else { + initGnapPos(4, 7, 1); + initBeaverPos(5, 7, 0); + endSceneInit(); + } + + while (!_sceneDone) { + + if (!isSoundPlaying(0x1094B)) { + playSound(0x1094B, 1); + setSoundVolume(0x1094B, 60); + } + + updateMouseCursor(); + updateCursorByHotspot(); + + testWalk(0, 0, -1, -1, -1, -1); + + _sceneClickedHotspot = getClickedHotspotId(); + updateGrabCursorSprite(0, 0); + + switch (_sceneClickedHotspot) { + + case kHSDevice: + runMenu(); + scene39_updateHotspots(); + _timers[5] = getRandom(20) + 50; + break; + + case kHSPlatypus: + if (_gnapActionStatus < 0) { + if (_grabCursorSpriteIndex >= 0) { + playGnapImpossible(_platX, _platY); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapMoan1(_platX, _platY); + break; + case GRAB_CURSOR: + gnapKissPlatypus(0); + break; + case TALK_CURSOR: + playGnapBrainPulsating(_platX, _platY); + playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000); + break; + case PLAT_CURSOR: + playGnapImpossible(_platX, _platY); + break; + } + } + } + break; + + case kHSExitUfoParty: + if (_gnapActionStatus < 0) { + _isLeavingScene = 1; + _sceneDone = true; + gnapWalkTo(_gnapX, _gnapY, 0, 0x107AB, 1); + _gnapActionStatus = 0; + _newSceneNum = 40; + } + break; + + case kHSSign: + if (_gnapActionStatus < 0) { + if (_grabCursorSpriteIndex >= 0) { + playGnapImpossible(0, 0); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + gnapWalkTo(_hotspotsWalkPos[kHSSign].x, _hotspotsWalkPos[kHSSign].y, 0, -1, 1); + playGnapIdle(_hotspotsWalkPos[kHSSign].x, _hotspotsWalkPos[kHSSign].y); + showFullScreenSprite(0x1C); + break; + case GRAB_CURSOR: + case TALK_CURSOR: + case PLAT_CURSOR: + playGnapImpossible(0, 0); + break; + } + } + } + break; + + case kHSExitInsideHouse: + if (_gnapActionStatus < 0) { + _sceneDone = true; + _isLeavingScene = 1; + _newSceneNum = 38; + } + break; + + case kHSWalkArea1: + case kHSWalkArea2: + if (_gnapActionStatus < 0) + gnapWalkTo(-1, -1, -1, -1, 1); + break; + + default: + if (_mouseClickState.left && _gnapActionStatus < 0) { + gnapWalkTo(-1, -1, -1, -1, 1); + _mouseClickState.left = false; + } + break; + + } + + scene39_updateAnimations(); + + if (!_isLeavingScene) { + if (_beaverActionStatus < 0) + updateBeaverIdleSequence(); + if (_gnapActionStatus < 0) + updateGnapIdleSequence(); + if (!_timers[5]) { + _timers[5] = getRandom(20) + 50; + switch (getRandom(4)) { + case 0: + _s39_dword_47EAFC = 0x30; + break; + case 1: + _s39_dword_47EAFC = 0x31; + break; + case 2: + _s39_dword_47EAFC = 0x32; + break; + case 3: + _s39_dword_47EAFC = 0x33; + break; + } + } + } + + checkGameKeys(); + + if (isKeyStatus1(8)) { + clearKeyStatus1(8); + runMenu(); + scene39_updateHotspots(); + _timers[5] = getRandom(20) + 50; + } + + gameUpdateTick(); + + } + +} + +void GnapEngine::scene39_updateAnimations() { + + if (_gameSys->getAnimationStatus(0) == 2) { + _gameSys->setAnimation(0, 0, 0); + if (_gnapActionStatus == 0) + _sceneDone = true; + else + _gnapActionStatus = -1; + } + + if (_gameSys->getAnimationStatus(3) == 2 && _s39_dword_47EAFC != -1) { + _gameSys->setAnimation(_s39_dword_47EAFC, 21, 3); + _gameSys->insertSequence(_s39_dword_47EAFC, 21, _s39_dword_47EAF8, 21, kSeqSyncWait, 0, 0, 0); + _s39_dword_47EAF8 = _s39_dword_47EAFC; + _s39_dword_47EAFC = -1; + } + +} + +} // End of namespace Gnap |