diff options
Diffstat (limited to 'engines/gnap/scenes/scene40.cpp')
-rw-r--r-- | engines/gnap/scenes/scene40.cpp | 193 |
1 files changed, 193 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene40.cpp b/engines/gnap/scenes/scene40.cpp new file mode 100644 index 0000000000..fe91dbf777 --- /dev/null +++ b/engines/gnap/scenes/scene40.cpp @@ -0,0 +1,193 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "gnap/gnap.h" +#include "gnap/gamesys.h" +#include "gnap/resource.h" + +namespace Gnap { + +enum { + kHSPlatypus = 0, + kHSExitCave = 1, + kHSExitToyStand = 2, + kHSExitBBQ = 3, + kHSExitUfo = 4, + kHSExitKissinBooth = 5, + kHSExitDancefloor = 6, + kHSExitShoe = 7, + kHSDevice = 8 +}; + +int GnapEngine::scene40_init() { + _gameSys->setAnimation(0, 0, 0); + _gameSys->setAnimation(0, 0, 1); + return isFlag(23) ? 0x01 : 0x00; +} + +void GnapEngine::scene40_updateHotspots() { + setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_DISABLED | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); + setHotspot(kHSExitCave, 169, 510, 264, 600, SF_EXIT_D_CURSOR, 0, 8); + setHotspot(kHSExitToyStand, 238, 297, 328, 376, SF_EXIT_L_CURSOR, 0, 8); + setHotspot(kHSExitBBQ, 328, 220, 401, 306, SF_EXIT_L_CURSOR, 0, 8); + setHotspot(kHSExitUfo, 421, 215, 501, 282, SF_EXIT_U_CURSOR, 0, 8); + setHotspot(kHSExitKissinBooth, 476, 284, 556, 345, SF_EXIT_R_CURSOR, 0, 8); + setHotspot(kHSExitDancefloor, 317, 455, 445, 600, SF_EXIT_D_CURSOR, 0, 8); + setHotspot(kHSExitShoe, 455, 346, 549, 417, SF_EXIT_D_CURSOR, 0, 8); + setDeviceHotspot(kHSDevice, -1, -1, -1, -1); + _hotspotsCount = 9; +} + +void GnapEngine::scene40_run() { + + queueInsertDeviceIcon(); + endSceneInit(); + + while (!_sceneDone) { + + if (!isSoundPlaying(0x1094B)) + playSound(0x1094B, 1); + + updateMouseCursor(); + updateCursorByHotspot(); + + testWalk(0, 0, -1, -1, -1, -1); + + _sceneClickedHotspot = getClickedHotspotId(); + updateGrabCursorSprite(0, 0); + + switch (_sceneClickedHotspot) { + + case kHSDevice: + runMenu(); + scene40_updateHotspots(); + break; + + case kHSPlatypus: + if (_gnapActionStatus < 0) { + if (_grabCursorSpriteIndex >= 0) { + playGnapImpossible(_platX, _platY); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapMoan1(_platX, _platY); + break; + case GRAB_CURSOR: + gnapKissPlatypus(0); + break; + case TALK_CURSOR: + playGnapBrainPulsating(_platX, _platY); + playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000); + break; + case PLAT_CURSOR: + playGnapImpossible(_platX, _platY); + break; + } + } + } + break; + + case kHSExitCave: + if (_gnapActionStatus < 0) { + _newSceneNum = 39; + _sceneDone = true; + } + break; + + case kHSExitToyStand: + if (_gnapActionStatus < 0) { + _newSceneNum = 41; + _sceneDone = true; + } + break; + + case kHSExitBBQ: + if (_gnapActionStatus < 0) { + _newSceneNum = 42; + _sceneDone = true; + } + break; + + case kHSExitUfo: + if (_gnapActionStatus < 0) { + _newSceneNum = 43; + _sceneDone = true; + } + break; + + case kHSExitKissinBooth: + if (_gnapActionStatus < 0) { + _newSceneNum = 44; + _sceneDone = true; + } + break; + + case kHSExitDancefloor: + if (_gnapActionStatus < 0) { + _newSceneNum = 45; + _sceneDone = true; + } + break; + + case kHSExitShoe: + if (_gnapActionStatus < 0) { + _newSceneNum = 46; + _sceneDone = true; + } + break; + + default: + if (_mouseClickState.left && _gnapActionStatus < 0) + _mouseClickState.left = false; + break; + + } + + scene40_updateAnimations(); + + checkGameKeys(); + + if (isKeyStatus1(8)) { + clearKeyStatus1(8); + runMenu(); + scene40_updateHotspots(); + } + + gameUpdateTick(); + + } + +} + +void GnapEngine::scene40_updateAnimations() { + + if (_gameSys->getAnimationStatus(0) == 2) { + _gameSys->setAnimation(0, 0, 0); + if (_gnapActionStatus) + _gnapActionStatus = -1; + else + _sceneDone = true; + } + +} + +} // End of namespace Gnap |