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-rw-r--r--engines/gnap/scenes/scene41.cpp577
1 files changed, 577 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene41.cpp b/engines/gnap/scenes/scene41.cpp
new file mode 100644
index 0000000000..60c5979ae7
--- /dev/null
+++ b/engines/gnap/scenes/scene41.cpp
@@ -0,0 +1,577 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gnap/gnap.h"
+#include "gnap/gamesys.h"
+#include "gnap/resource.h"
+
+namespace Gnap {
+
+enum {
+ kHSPlatypus = 0,
+ kHSExitCave = 1,
+ kHSExit = 2,
+ kHSExitBBQ = 3,
+ kHSToyVendor = 4,
+ kHSKid = 5,
+ kHSToyUfo = 6,
+ kHSDevice = 7,
+ kHSWalkArea1 = 8
+};
+
+enum {
+ kHSUfoExitLeft = 1,
+ kHSUfoExitRight = 2,
+ kHSUfoDevice = 3,
+ kHSUfoWalkArea1 = 4
+};
+
+int GnapEngine::scene41_init() {
+ _gameSys->setAnimation(0, 0, 0);
+ _gameSys->setAnimation(0, 0, 1);
+ _gameSys->setAnimation(0, 0, 2);
+ return 0x129;
+}
+
+void GnapEngine::scene41_updateHotspots() {
+ if (isFlag(12)) {
+ setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_DISABLED);
+ setHotspot(kHSUfoExitLeft, 0, 0, 10, 500, SF_EXIT_L_CURSOR | SF_DISABLED);
+ setHotspot(kHSUfoExitRight, 790, 0, 799, 500, SF_EXIT_R_CURSOR);
+ setHotspot(kHSUfoWalkArea1, 0, 0, 800, 470, SF_DISABLED);
+ setDeviceHotspot(kHSUfoDevice, -1, -1, -1, -1);
+ _hotspotsCount = 5;
+ } else {
+ setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ setHotspot(kHSExitCave, 150, 590, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
+ setHotspot(kHSExit, 0, 100, 10, 599, SF_EXIT_L_CURSOR | SF_DISABLED, 0, 8);
+ setHotspot(kHSExitBBQ, 790, 100, 799, 599, SF_EXIT_R_CURSOR | SF_WALKABLE, 10, 8);
+ setHotspot(kHSToyVendor, 320, 150, 430, 310, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ setHotspot(kHSKid, 615, 340, 710, 460, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ setHotspot(kHSToyUfo, 0, 0, 0, 0, SF_GRAB_CURSOR);
+ setHotspot(kHSWalkArea1, 0, 0, 800, 470);
+ setDeviceHotspot(kHSDevice, -1, -1, -1, -1);
+ _hotspotsCount = 9;
+ }
+}
+
+void GnapEngine::scene41_run() {
+
+ queueInsertDeviceIcon();
+
+ if (isFlag(12)) {
+ _toyUfoX = 770;
+ if (_toyUfoY < 0 || _toyUfoY > 300)
+ _toyUfoY = 150;
+ if (!_timers[9])
+ _gnapActionStatus = 6;
+ } else {
+ if (!isFlag(16) && !isFlag(17) && !isFlag(18) && !isFlag(19))
+ toyUfoSetStatus(16);
+ _toyUfoX = 600;
+ _toyUfoY = 200;
+ }
+
+ _toyUfoId = 0;
+ _toyUfoActionStatus = -1;
+ _toyUfoSequenceId = toyUfoGetSequenceId();
+ _toyUfoNextSequenceId = _toyUfoSequenceId;
+
+ _gameSys->setAnimation(_toyUfoSequenceId | 0x10000, _toyUfoId, 2);
+ _gameSys->insertSequence(_toyUfoSequenceId | 0x10000, _toyUfoId, 0, 0, kSeqNone, 0, _toyUfoX - 274, _toyUfoY - 128);
+ _gameSys->insertSequence(0x128, 0, 0, 0, kSeqLoop, 0, 0, 0);
+
+ if (isFlag(12))
+ _s41_dword_47F2C4 = 0x11B;
+ else
+ _s41_dword_47F2C4 = 0x11D;
+
+ _s41_dword_47F2C0 = -1;
+
+ _gameSys->setAnimation(_s41_dword_47F2C4, 1, 4);
+ _gameSys->insertSequence(_s41_dword_47F2C4, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ _s41_dword_47F2CC = 0x118;
+ _s41_dword_47F2C8 = -1;
+
+ _gameSys->setAnimation(0x118, 1, 3);
+ _gameSys->insertSequence(_s41_dword_47F2CC, 1, 0, 0, kSeqNone, 0, 0, 0);
+ _gameSys->insertSequence(0x127, 2, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (isFlag(12)) {
+ _gnapSequenceId = 0x120;
+ _gnapSequenceDatNum = 0;
+ _gnapIdleFacing = 7;
+ _gnapX = 7;
+ _gnapY = 7;
+ _gnapId = 140;
+ _gameSys->insertSequence(0x120, 140, 0, 0, kSeqNone, 0, 0, 0);
+ _gameSys->setAnimation(makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, 0);
+ initBeaverPos(8, 10, 3);
+ endSceneInit();
+ } else if (_prevSceneNum == 45) {
+ initGnapPos(-1, 8, 7);
+ initBeaverPos(-2, 8, 5);
+ endSceneInit();
+ platypusWalkTo(1, 8, -1, 0x107C2, 1);
+ gnapWalkTo(2, 8, -1, 0x107B9, 1);
+ } else if (_prevSceneNum == 42) {
+ initGnapPos(11, 8, 7);
+ initBeaverPos(11, 9, 5);
+ endSceneInit();
+ gnapWalkTo(8, 8, -1, 0x107BA, 1);
+ platypusWalkTo(9, 8, -1, 0x107D2, 1);
+ } else {
+ initGnapPos(5, 8, 1);
+ initBeaverPos(6, 8, 3);
+ endSceneInit();
+ }
+
+ _timers[4] = getRandom(100) + 100;
+ _timers[5] = getRandom(30) + 20;
+
+ while (!_sceneDone) {
+
+ if (!isSoundPlaying(0x1094B))
+ playSound(0x1094B, 1);
+
+ if (!isFlag(12)) {
+ _hotspots[kHSToyUfo].x1 = _toyUfoX - 25;
+ _hotspots[kHSToyUfo].y1 = _toyUfoY - 20;
+ _hotspots[kHSToyUfo].x2 = _toyUfoX + 25;
+ _hotspots[kHSToyUfo].y2 = _toyUfoY + 20;
+ }
+
+ updateMouseCursor();
+ updateCursorByHotspot();
+
+ testWalk(0, 0, -1, -1, -1, -1);
+
+ _sceneClickedHotspot = getClickedHotspotId();
+ updateGrabCursorSprite(0, 0);
+
+ if (isFlag(12)) {
+
+ switch (_sceneClickedHotspot) {
+
+ case kHSUfoExitLeft:
+ if (_toyUfoActionStatus < 0) {
+ _isLeavingScene = 1;
+ _toyUfoActionStatus = 7;
+ _newSceneNum = 45;
+ toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 2);
+ }
+ break;
+
+ case kHSUfoExitRight:
+ if (_toyUfoActionStatus < 0) {
+ _isLeavingScene = 1;
+ _toyUfoActionStatus = 7;
+ _newSceneNum = 42;
+ toyUfoFlyTo(835, -1, 0, 835, 0, 300, 2);
+ }
+ break;
+
+ case kHSUfoDevice:
+ runMenu();
+ scene41_updateHotspots();
+ _timers[4] = getRandom(100) + 100;
+ _timers[5] = getRandom(30) + 20;
+ break;
+
+ }
+
+ } else {
+
+ switch (_sceneClickedHotspot) {
+
+ case kHSDevice:
+ runMenu();
+ scene41_updateHotspots();
+ _timers[4] = getRandom(100) + 100;
+ _timers[5] = getRandom(30) + 20;
+ break;
+
+ case kHSPlatypus:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex >= 0) {
+ playGnapImpossible(_platX, _platY);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapMoan1(_platX, _platY);
+ break;
+ case GRAB_CURSOR:
+ gnapKissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ playGnapBrainPulsating(_platX, _platY);
+ playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000);
+ break;
+ case PLAT_CURSOR:
+ playGnapImpossible(_platX, _platY);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSExitCave:
+ _isLeavingScene = 1;
+ gnapWalkTo(_hotspotsWalkPos[kHSExitCave].x, _hotspotsWalkPos[kHSExitCave].y, 0, 0x107AE, 1);
+ _gnapActionStatus = 0;
+ _newSceneNum = 40;
+ break;
+
+ case kHSExit:
+ _isLeavingScene = 1;
+ gnapWalkTo(_hotspotsWalkPos[kHSExit].x, -1, 0, 0x107AF, 1);
+ _gnapActionStatus = 0;
+ platypusWalkTo(_hotspotsWalkPos[kHSExit].x, -1, -1, 0x107CF, 1);
+ _newSceneNum = 45;
+ break;
+
+ case kHSExitBBQ:
+ _isLeavingScene = 1;
+ gnapWalkTo(_hotspotsWalkPos[kHSExitBBQ].x, -1, 0, 0x107AB, 1);
+ _gnapActionStatus = 0;
+ platypusWalkTo(_hotspotsWalkPos[kHSExitBBQ].x, -1, -1, 0x107CD, 1);
+ _newSceneNum = 42;
+ break;
+
+ case kHSToyVendor:
+ if (_grabCursorSpriteIndex == kItemDiceQuarterHole) {
+ _gnapActionStatus = 1;
+ gnapWalkTo(4, 7, 0, 0x107BB, 9);
+ playGnapShowItem(_grabCursorSpriteIndex, 5, 0);
+ } else if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(4, 7, 5, 0);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapMoan1(5, 0);
+ break;
+ case GRAB_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ case TALK_CURSOR:
+ _gnapIdleFacing = 7;
+ gnapWalkTo(4, 7, 0, getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
+ _gnapActionStatus = 2;
+ break;
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ break;
+
+ case kHSKid:
+ if (_grabCursorSpriteIndex == kItemChickenBucket) {
+ gnapWalkTo(7, 7, 0, 0x107BB, 1);
+ _gnapIdleFacing = 7;
+ _gnapActionStatus = 4;
+ } else if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(7, 7, 8, 0);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapScratchingHead(9, 0);
+ break;
+ case GRAB_CURSOR:
+ gnapWalkTo(7, 7, 0, 0x107BB, 1);
+ _gnapIdleFacing = 7;
+ _gnapActionStatus = 5;
+ break;
+ case TALK_CURSOR:
+ _gnapIdleFacing = 7;
+ gnapWalkTo(7, 7, 0, getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
+ break;
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ break;
+
+ case kHSToyUfo:
+ if (_grabCursorSpriteIndex == kItemGum) {
+ playGnapPullOutDevice(9, 0);
+ _gameSys->setAnimation(makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, 0);
+ _gnapActionStatus = 3;
+ }
+ break;
+
+ case kHSWalkArea1:
+ if (_gnapActionStatus < 0)
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ break;
+ }
+
+ }
+
+ if (isFlag(12)) {
+ if (!_timers[9] && _gnapActionStatus < 0) {
+ _gnapActionStatus = 6;
+ if (_gnapSequenceId == 0x121 || _gnapSequenceId == 0x122) {
+ _gameSys->insertSequence(0x123, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
+ _gnapSequenceId = 0x123;
+ _gnapSequenceDatNum = 0;
+ _gameSys->setAnimation(0x123, _gnapId, 0);
+ }
+ }
+ }
+
+ if (_mouseClickState.left && _gnapActionStatus < 0) {
+ _mouseClickState.left = false;
+ if (isFlag(12)) {
+ int sequenceId;
+ if (_leftClickMouseX >= 400) {
+ if (_gnapSequenceId == 0x11F || _gnapSequenceId == 0x120 || _gnapSequenceId == 0x123 || _gnapSequenceId == 0x126)
+ sequenceId = 0x120;
+ else if (_leftClickMouseX - _toyUfoX >= 400)
+ sequenceId = 0x126;
+ else
+ sequenceId = 0x123;
+ } else {
+ if (_gnapSequenceId == 0x121 || _gnapSequenceId == 0x125 || _gnapSequenceId == 0x122)
+ sequenceId = 0x122;
+ else if (_toyUfoX - _leftClickMouseX >= 400)
+ sequenceId = 0x125;
+ else
+ sequenceId = 0x121;
+ }
+ _gameSys->insertSequence(sequenceId, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
+ _gnapSequenceId = sequenceId;
+ _gnapSequenceDatNum = 0;
+ _gameSys->setAnimation(sequenceId, _gnapId, 0);
+ _toyUfoActionStatus = 8;
+ toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 2);
+ } else {
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ }
+ }
+
+ scene41_updateAnimations();
+
+ if (!_isLeavingScene) {
+ if (_beaverActionStatus < 0)
+ updateBeaverIdleSequence();
+ if (_gnapActionStatus < 0 && !isFlag(12))
+ updateGnapIdleSequence();
+ if (!_timers[4]) {
+ _timers[4] = getRandom(100) + 100;
+ if (_gnapActionStatus < 0 && _beaverActionStatus < 0 && _toyUfoActionStatus == -1 && _s41_dword_47F2C8 == -1) {
+ _gnapRandomValue = getRandom(3);
+ switch (_gnapRandomValue) {
+ case 0:
+ _s41_dword_47F2C8 = 0x113;
+ break;
+ case 1:
+ _s41_dword_47F2C8 = 0x117;
+ break;
+ case 2:
+ _s41_dword_47F2C8 = 0x119;
+ break;
+ }
+ if (_s41_dword_47F2C8 == _s41_dword_47F2CC)
+ _s41_dword_47F2C8 = -1;
+ }
+ }
+ if (!_timers[5]) {
+ _timers[5] = getRandom(30) + 20;
+ if (_gnapActionStatus < 0 && _beaverActionStatus < 0 && _toyUfoActionStatus == -1 && _s41_dword_47F2C0 == -1) {
+ if (isFlag(12))
+ _s41_dword_47F2C0 = 0x11B;
+ else if (getRandom(3) != 0)
+ _s41_dword_47F2C0 = 0x11D;
+ else
+ _s41_dword_47F2C0 = 0x11E;
+ }
+ }
+ }
+
+ checkGameKeys();
+
+ if (isKeyStatus1(8)) {
+ clearKeyStatus1(8);
+ runMenu();
+ scene41_updateHotspots();
+ _timers[4] = getRandom(100) + 100;
+ _timers[5] = getRandom(30) + 20;
+ }
+
+ gameUpdateTick();
+
+ }
+
+}
+
+void GnapEngine::scene41_updateAnimations() {
+
+ if (_gameSys->getAnimationStatus(0) == 2) {
+ switch (_gnapActionStatus) {
+ case 0:
+ _gameSys->setAnimation(0, 0, 0);
+ _sceneDone = true;
+ _gnapActionStatus = -1;
+ break;
+ case 1:
+ _gameSys->setAnimation(0, 0, 0);
+ _s41_dword_47F2C8 = 0x114;
+ _gnapActionStatus = -1;
+ break;
+ case 2:
+ _gameSys->setAnimation(0, 0, 0);
+ _s41_dword_47F2C8 = 0x116;
+ _gnapActionStatus = -1;
+ break;
+ case 3:
+ _gameSys->setAnimation(0, 0, 0);
+ playGnapUseDevice(9, 0);
+ _gnapActionStatus = -1;
+ setGrabCursorSprite(-1);
+ invRemove(kItemGum);
+ _toyUfoActionStatus = 9;
+ break;
+ case 4:
+ if (_gameSys->getAnimationStatus(4) == 2) {
+ _timers[2] = getRandom(30) + 20;
+ _timers[3] = getRandom(50) + 200;
+ setGrabCursorSprite(-1);
+ _gameSys->insertSequence(0x11F, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
+ _gnapSequenceId = 0x11F;
+ _gnapSequenceDatNum = 0;
+ _gameSys->setAnimation(0x11F, _gnapId, 0);
+ _s41_dword_47F2C0 = 0x11A;
+ _gameSys->insertSequence(0x11A, 1, _s41_dword_47F2C4, 1, kSeqSyncWait, 0, 0, 0);
+ _gameSys->setAnimation(_s41_dword_47F2C0, 1, 4);
+ _s41_dword_47F2C4 = _s41_dword_47F2C0;
+ _s41_dword_47F2C0 = 0x11B;
+ _timers[5] = getRandom(30) + 20;
+ _gnapActionStatus = -1;
+ setFlag(12);
+ scene41_updateHotspots();
+ _timers[9] = 600;
+ }
+ break;
+ case 5:
+ if (_gameSys->getAnimationStatus(3) == 2 && _gameSys->getAnimationStatus(4) == 2) {
+ _timers[2] = getRandom(30) + 20;
+ _timers[3] = getRandom(50) + 200;
+ _gameSys->insertSequence(0x110, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
+ _gnapSequenceId = 0x110;
+ _gnapSequenceDatNum = 0;
+ _gameSys->setAnimation(0x110, _gnapId, 0);
+ _s41_dword_47F2C8 = 0x111;
+ _gameSys->insertSequence(0x111, 1, _s41_dword_47F2CC, 1, kSeqSyncWait, 0, 0, 0);
+ _gameSys->setAnimation(_s41_dword_47F2C8, 1, 3);
+ _s41_dword_47F2CC = _s41_dword_47F2C8;
+ _s41_dword_47F2C8 = -1;
+ _timers[4] = getRandom(100) + 100;
+ _s41_dword_47F2C0 = 0x10F;
+ _gameSys->insertSequence(0x10F, 1, _s41_dword_47F2C4, 1, kSeqSyncWait, 0, 0, 0);
+ _gameSys->setAnimation(_s41_dword_47F2C0, 1, 4);
+ _s41_dword_47F2C4 = _s41_dword_47F2C0;
+ _s41_dword_47F2C0 = -1;
+ _timers[5] = getRandom(30) + 20;
+ _gnapActionStatus = -1;
+ }
+ break;
+ case 6:
+ if (_gameSys->getAnimationStatus(3) == 2 && _gameSys->getAnimationStatus(4) == 2) {
+ _timers[2] = getRandom(30) + 20;
+ _timers[3] = getRandom(50) + 200;
+ _gameSys->insertSequence(0x124, _gnapId,
+ makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId,
+ kSeqSyncWait, 0, 0, 0);
+ _gnapSequenceId = 0x124;
+ _gnapSequenceDatNum = 0;
+ _gameSys->setAnimation(0x124, _gnapId, 0);
+ _s41_dword_47F2C8 = 0x112;
+ _gameSys->insertSequence(0x112, 1, _s41_dword_47F2CC, 1, kSeqSyncWait, 0, 0, 0);
+ _gameSys->setAnimation(_s41_dword_47F2C8, 1, 3);
+ _s41_dword_47F2CC = _s41_dword_47F2C8;
+ _s41_dword_47F2C8 = -1;
+ _timers[4] = getRandom(100) + 100;
+ _s41_dword_47F2C0 = 0x11C;
+ _gameSys->insertSequence(0x11C, 1, _s41_dword_47F2C4, 1, kSeqSyncWait, 0, 0, 0);
+ _gameSys->setAnimation(_s41_dword_47F2C0, 1, 4);
+ _s41_dword_47F2C4 = _s41_dword_47F2C0;
+ _s41_dword_47F2C0 = -1;
+ _timers[5] = getRandom(30) + 20;
+ _gnapActionStatus = -1;
+ clearFlag(12);
+ scene41_updateHotspots();
+ }
+ break;
+ }
+ }
+
+ if (_gameSys->getAnimationStatus(2) == 2) {
+ switch (_toyUfoActionStatus) {
+ case 7:
+ _sceneDone = true;
+ break;
+ case 9:
+ _toyUfoNextSequenceId = 0x873;
+ _gameSys->insertSequence(0x10873, _toyUfoId, _toyUfoSequenceId | 0x10000, _toyUfoId,
+ kSeqSyncWait, 0, _toyUfoX - 365, _toyUfoY - 128);
+ _toyUfoSequenceId = _toyUfoNextSequenceId;
+ _gameSys->setAnimation(_toyUfoNextSequenceId | 0x10000, _toyUfoId, 2);
+ toyUfoSetStatus(17);
+ break;
+ default:
+ _toyUfoNextSequenceId = toyUfoGetSequenceId();
+ _gameSys->insertSequence(_toyUfoNextSequenceId | 0x10000, _toyUfoId + 1, _toyUfoSequenceId | 0x10000, _toyUfoId,
+ kSeqSyncWait, 0, _toyUfoX - 274, _toyUfoY - 128);
+ _toyUfoSequenceId = _toyUfoNextSequenceId;
+ ++_toyUfoId;
+ _gameSys->setAnimation(_toyUfoNextSequenceId | 0x10000, _toyUfoId, 2);
+ break;
+ }
+ _toyUfoActionStatus = -1;
+ }
+
+ if (_gameSys->getAnimationStatus(3) == 2 && _s41_dword_47F2C8 != -1) {
+ _gameSys->insertSequence(_s41_dword_47F2C8, 1, _s41_dword_47F2CC, 1, kSeqSyncWait, 0, 0, 0);
+ _gameSys->setAnimation(_s41_dword_47F2C8, 1, 3);
+ _s41_dword_47F2CC = _s41_dword_47F2C8;
+ _s41_dword_47F2C8 = -1;
+ _timers[4] = getRandom(100) + 100;
+ }
+
+ if (_gameSys->getAnimationStatus(4) == 2 && _s41_dword_47F2C0 != -1) {
+ _gameSys->insertSequence(_s41_dword_47F2C0, 1, _s41_dword_47F2C4, 1, kSeqSyncWait, 0, 0, 0);
+ _gameSys->setAnimation(_s41_dword_47F2C0, 1, 4);
+ _s41_dword_47F2C4 = _s41_dword_47F2C0;
+ _s41_dword_47F2C0 = -1;
+ _timers[5] = getRandom(30) + 20;
+ if (_s41_dword_47F2C4 == 0x11E) {
+ _toyUfoActionStatus = 8;
+ toyUfoFlyTo(getRandom(300) + 500, getRandom(225) + 75, 0, 799, 0, 300, 2);
+ }
+ }
+
+}
+
+} // End of namespace Gnap