diff options
Diffstat (limited to 'engines/gnap/scenes/scene42.cpp')
-rw-r--r-- | engines/gnap/scenes/scene42.cpp | 494 |
1 files changed, 494 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene42.cpp b/engines/gnap/scenes/scene42.cpp new file mode 100644 index 0000000000..2f98a820a2 --- /dev/null +++ b/engines/gnap/scenes/scene42.cpp @@ -0,0 +1,494 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "gnap/gnap.h" +#include "gnap/gamesys.h" +#include "gnap/resource.h" + +namespace Gnap { + +enum { + kHSPlatypus = 0, + kHSExitUfoParty = 1, + kHSExitToyStand = 2, + kHSExitUfo = 3, + kHSBBQVendor = 4, + kHSChickenLeg = 5, + kHSDevice = 6, + kHSWalkArea1 = 7, + kHSWalkArea2 = 8 +}; + +enum { + kHSUfoExitLeft = 1, + kHSUfoExitRight = 2, + kHSUfoHotSauce = 3, + kHSUfoDevice = 4 +}; + +int GnapEngine::scene42_init() { + _gameSys->setAnimation(0, 0, 0); + _gameSys->setAnimation(0, 0, 1); + _gameSys->setAnimation(0, 0, 2); + if (isFlag(20) || (isFlag(18) && isFlag(23))) + return 0x153; + return 0x152; +} + +void GnapEngine::scene42_updateHotspots() { + if (isFlag(12)) { + setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_DISABLED); + setHotspot(kHSUfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR); + setHotspot(kHSUfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR); + setHotspot(kHSUfoHotSauce, 335, 110, 440, 175, SF_DISABLED); + setDeviceHotspot(kHSUfoDevice, -1, 534, -1, 599); + if ((isFlag(20) || isFlag(18)) && isFlag(23) && !isFlag(24)) + _hotspots[kHSUfoHotSauce].flags = SF_GRAB_CURSOR; + _hotspotsCount = 5; + } else { + setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); + setHotspot(kHSExitUfoParty, 150, 585, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9); + setHotspot(kHSExitToyStand, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8); + setHotspot(kHSExitUfo, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8); + setHotspot(kHSBBQVendor, 410, 200, 520, 365, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 4, 8); + setHotspot(kHSChickenLeg, 530, 340, 620, 430, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 8, 7); + setHotspot(kHSWalkArea1, 0, 0, 800, 445); + setHotspot(kHSWalkArea2, 240, 0, 550, 495); + setDeviceHotspot(kHSDevice, -1, -1, -1, -1); + _hotspotsCount = 9; + } +} + +void GnapEngine::scene42_run() { + + queueInsertDeviceIcon(); + + _s42_dword_47F2B8 = 0x14A; + _s42_dword_47F2BC = -1; + + _gameSys->setAnimation(0x14A, 1, 2); + _gameSys->insertSequence(_s42_dword_47F2B8, 1, 0, 0, kSeqNone, 0, 0, 0); + + if (isFlag(12)) { + _toyUfoId = 0; + _toyUfoActionStatus = -1; + if (_prevSceneNum == 43 && isFlag(18)) { + _toyUfoSequenceId = 0x872; + _toyUfoNextSequenceId = toyUfoGetSequenceId(); + _gameSys->insertSequence(_toyUfoSequenceId | 0x10000, _toyUfoId, 0, 0, kSeqNone, 0, 0, 0); + _toyUfoX = 317; + _toyUfoY = 61; + toyUfoSetStatus(17); + setFlag(20); + _timers[9] = 600; + } else { + _toyUfoSequenceId = toyUfoGetSequenceId(); + _toyUfoNextSequenceId = _toyUfoSequenceId; + if (_prevSceneNum == 41) + _toyUfoX = 30; + else + _toyUfoX = 770; + _gameSys->insertSequence(_toyUfoSequenceId | 0x10000, _toyUfoId, 0, 0, kSeqNone, 0, _toyUfoX - 274, _toyUfoY - 128); + } + _gameSys->setAnimation(_toyUfoSequenceId | 0x10000, _toyUfoId, 3); + endSceneInit(); + if (_toyUfoSequenceId == 0x872) + setGrabCursorSprite(-1); + } else if (_prevSceneNum == 41) { + initGnapPos(-1, 8, 7); + initBeaverPos(-1, 9, 5); + endSceneInit(); + gnapWalkTo(2, 8, -1, 0x107B9, 1); + platypusWalkTo(1, 8, -1, 0x107C2, 1); + } else if (_prevSceneNum == 43) { + initGnapPos(11, 8, 7); + initBeaverPos(11, 9, 5); + endSceneInit(); + gnapWalkTo(8, 8, -1, 0x107BA, 1); + platypusWalkTo(9, 8, -1, 0x107D2, 1); + } else { + initGnapPos(5, 11, 7); + initBeaverPos(6, 11, 5); + endSceneInit(); + gnapWalkTo(5, 8, -1, 0x107BA, 1); + platypusWalkTo(6, 8, -1, 0x107C2, 1); + } + + while (!_sceneDone) { + + if (!isSoundPlaying(0x1094B)) + playSound(0x1094B, 1); + + updateMouseCursor(); + updateCursorByHotspot(); + + testWalk(0, 0, -1, -1, -1, -1); + + _sceneClickedHotspot = getClickedHotspotId(); + updateGrabCursorSprite(0, 0); + + if (isFlag(12)) { + + switch (_sceneClickedHotspot) { + + case kHSUfoExitLeft: + if (_toyUfoActionStatus < 0) { + _isLeavingScene = true; + _toyUfoActionStatus = 5; + _newSceneNum = 41; + toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3); + } + break; + + case kHSUfoExitRight: + if (_toyUfoActionStatus < 0) { + _isLeavingScene = true; + _toyUfoActionStatus = 5; + _newSceneNum = 43; + toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3); + } + break; + + case kHSUfoHotSauce: + if (isFlag(17)) { + _toyUfoActionStatus = 7; + toyUfoFlyTo(384, 77, 0, 799, 0, 300, 3); + _timers[9] = 600; + } else { + _toyUfoActionStatus = 6; + toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3); + } + break; + + case kHSUfoDevice: + runMenu(); + scene42_updateHotspots(); + break; + + } + + } else { + + switch (_sceneClickedHotspot) { + + case kHSDevice: + runMenu(); + scene42_updateHotspots(); + _timers[4] = getRandom(20) + 30; + break; + + case kHSPlatypus: + if (_gnapActionStatus < 0) { + if (_grabCursorSpriteIndex >= 0) { + playGnapImpossible(_platX, _platY); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapMoan1(_platX, _platY); + break; + case GRAB_CURSOR: + gnapKissPlatypus(0); + break; + case TALK_CURSOR: + playGnapBrainPulsating(_platX, _platY); + playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000); + break; + case PLAT_CURSOR: + playGnapImpossible(_platX, _platY); + break; + } + } + } + break; + + case kHSExitUfoParty: + _isLeavingScene = true; + gnapWalkTo(_gnapX, _hotspotsWalkPos[kHSExitUfoParty].y, 0, 0x107AE, 1); + _gnapActionStatus = 0; + platypusWalkTo(_platX, _hotspotsWalkPos[kHSExitUfoParty].y, -1, 0x107C7, 1); + _newSceneNum = 40; + break; + + case kHSExitToyStand: + _isLeavingScene = true; + gnapWalkTo(_hotspotsWalkPos[kHSExitToyStand].x, _gnapY, 0, 0x107AF, 1); + _gnapActionStatus = 0; + platypusWalkTo(_hotspotsWalkPos[kHSExitToyStand].x, _hotspotsWalkPos[kHSExitToyStand].y, -1, 0x107CF, 1); + _newSceneNum = 41; + break; + + case kHSExitUfo: + _isLeavingScene = true; + gnapWalkTo(_hotspotsWalkPos[kHSExitUfo].x, _gnapY, 0, 0x107AB, 1); + _gnapActionStatus = 0; + platypusWalkTo(_hotspotsWalkPos[kHSExitUfo].x, _hotspotsWalkPos[kHSExitUfo].y, -1, 0x107CD, 1); + _newSceneNum = 43; + break; + + case kHSBBQVendor: + if (_grabCursorSpriteIndex == kItemDiceQuarterHole) { + gnapWalkTo(_hotspotsWalkPos[kHSBBQVendor].x, _hotspotsWalkPos[kHSBBQVendor].y, 0, 0x107BB, 1); + _gnapActionStatus = 2; + if (_platY < 9) + platypusWalkTo(_platX, 9, -1, -1, 1); + } else if (_grabCursorSpriteIndex >= 0) { + playGnapShowCurrItem(_hotspotsWalkPos[kHSBBQVendor].x, _hotspotsWalkPos[kHSBBQVendor].y, _hotspotsWalkPos[kHSBBQVendor].x + 1, 0); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapScratchingHead(_hotspotsWalkPos[kHSBBQVendor].x - 1, 0); + break; + case TALK_CURSOR: + _gnapIdleFacing = 7; + gnapWalkTo(_hotspotsWalkPos[kHSBBQVendor].x, _hotspotsWalkPos[kHSBBQVendor].y, 0, getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1); + _gnapActionStatus = 1; + break; + case GRAB_CURSOR: + case PLAT_CURSOR: + playGnapImpossible(0, 0); + break; + } + } + break; + + case kHSChickenLeg: + if (_grabCursorSpriteIndex >= 0) { + playGnapShowCurrItem(_hotspotsWalkPos[kHSChickenLeg].x, _hotspotsWalkPos[kHSChickenLeg].y, _hotspotsWalkPos[kHSChickenLeg].x - 1, 0); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapScratchingHead(_hotspotsWalkPos[kHSChickenLeg].x - 1, 0); + break; + case GRAB_CURSOR: + gnapWalkTo(_hotspotsWalkPos[kHSChickenLeg].x, _hotspotsWalkPos[kHSChickenLeg].y, 0, 0x107BC, 1); + _gnapActionStatus = 4; + break; + case TALK_CURSOR: + case PLAT_CURSOR: + playGnapImpossible(0, 0); + break; + } + } + break; + + case kHSWalkArea1: + case kHSWalkArea2: + if (_gnapActionStatus < 0) + gnapWalkTo(-1, -1, -1, -1, 1); + break; + + } + + } + + if (_mouseClickState.left && _gnapActionStatus < 0) { + _mouseClickState.left = false; + if (isFlag(12)) { + _toyUfoActionStatus = 6; + toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3); + } else { + gnapWalkTo(-1, -1, -1, -1, 1); + } + } + + scene42_updateAnimations(); + + toyUfoCheckTimer(); + + if (!_isLeavingScene) { + if (_beaverActionStatus < 0 && !isFlag(12)) + updateBeaverIdleSequence(); + if (_gnapActionStatus < 0 && !isFlag(12)) + updateGnapIdleSequence(); + if (!_timers[4]) { + _timers[4] = getRandom(20) + 30; + if (_gnapActionStatus < 0 && _beaverActionStatus < 0 && _s42_dword_47F2BC == -1) { + _gnapRandomValue = getRandom(8); + switch (_gnapRandomValue) { + case 0: + _s42_dword_47F2BC = 0x14C; + break; + case 1: + case 2: + _s42_dword_47F2BC = 0x149; + break; + case 3: + case 4: + case 5: + case 6: + _s42_dword_47F2BC = 0x14D; + break; + case 7: + _s42_dword_47F2BC = 0x14A; + break; + } + if (_s42_dword_47F2BC == _s42_dword_47F2B8 && _s42_dword_47F2BC != 0x14D) + _s42_dword_47F2BC = -1; + } + } + } + + checkGameKeys(); + + if (isKeyStatus1(8)) { + clearKeyStatus1(8); + runMenu(); + scene42_updateHotspots(); + _timers[4] = getRandom(20) + 30; + } + + gameUpdateTick(); + + } + +} + +void GnapEngine::scene42_updateAnimations() { + int sequenceId; + + if (_gameSys->getAnimationStatus(0) == 2) { + switch (_gnapActionStatus) { + case 0: + _gameSys->setAnimation(0, 0, 0); + _gnapActionStatus = -1; + _sceneDone = true; + break; + case 1: + _gameSys->setAnimation(0, 0, 0); + _gnapActionStatus = -1; + _s42_dword_47F2BC = 0x14B; + break; + case 3: + _gameSys->setAnimation(0, 0, 0); + setGrabCursorSprite(kItemChickenBucket); + _gnapActionStatus = -1; + break; + case 2: + case 4: + if (_gameSys->getAnimationStatus(2) == 2) { + if (_gnapActionStatus == 2) { + invRemove(kItemDiceQuarterHole); + invAdd(kItemChickenBucket); + setGrabCursorSprite(-1); + sequenceId = 0x150; + _s42_dword_47F2BC = 0x148; + } else if (isFlag(27)) { + if (isFlag(28)) { + sequenceId = 0x7B7; + _s42_dword_47F2BC = 0x145; + } else { + setFlag(28); + sequenceId = 0x14F; + _s42_dword_47F2BC = 0x147; + } + } else { + setFlag(27); + sequenceId = 0x14E; + _s42_dword_47F2BC = 0x146; + } + if (sequenceId == 0x7B7) { + _gameSys->insertSequence(0x107B7, _gnapId, + makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, + kSeqSyncWait, getSequenceTotalDuration(_s42_dword_47F2BC), + 75 * _gnapX - _gnapGridX, 48 * _gnapY - _gnapGridY); + _gnapSequenceDatNum = 1; + } else { + _gameSys->insertSequence(sequenceId, _gnapId, + makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, + kSeqSyncWait, 0, 0, 0); + _gnapSequenceDatNum = 0; + } + _gnapSequenceId = sequenceId; + _gameSys->setAnimation(sequenceId | (_gnapSequenceDatNum << 16), _gnapId, 0); + if (_gnapActionStatus == 2) + _gnapActionStatus = 3; + else + _gnapActionStatus = -1; + _gameSys->insertSequence(_s42_dword_47F2BC, 1, _s42_dword_47F2B8, 1, kSeqSyncWait, 0, 0, 0); + _gameSys->setAnimation(_s42_dword_47F2BC, 1, 2); + _s42_dword_47F2B8 = _s42_dword_47F2BC; + if (_s42_dword_47F2BC == 0x145) + _s42_dword_47F2BC = 0x14A; + else + _s42_dword_47F2BC = -1; + _timers[4] = getRandom(20) + 30; + _timers[2] = getRandom(30) + 20; + _timers[3] = getRandom(50) + 200; + } + break; + default: + _gameSys->setAnimation(0, 0, 0); + _gnapActionStatus = -1; + break; + } + } + + if (_gameSys->getAnimationStatus(2) == 2 && _s42_dword_47F2BC != -1) { + _gameSys->insertSequence(_s42_dword_47F2BC, 1, _s42_dword_47F2B8, 1, kSeqSyncWait, 0, 0, 0); + _gameSys->setAnimation(_s42_dword_47F2BC, 1, 2); + _s42_dword_47F2B8 = _s42_dword_47F2BC; + _s42_dword_47F2BC = -1; + _timers[4] = getRandom(20) + 30; + } + + if (_gameSys->getAnimationStatus(3) == 2) { + switch (_toyUfoActionStatus) { + case 5: + _sceneDone = true; + break; + case 7: + _gameSys->insertSequence(0x10870, _toyUfoId, _toyUfoSequenceId | 0x10000, _toyUfoId, kSeqSyncWait, 0, 0, 0); + setFlag(24); + scene42_updateHotspots(); + toyUfoSetStatus(19); + _toyUfoSequenceId = 0x870; + _gameSys->setAnimation(0x10870, _toyUfoId, 3); + _toyUfoActionStatus = -1; + _toyUfoX = 0x181; + _toyUfoY = 53; + break; + default: + if (_toyUfoSequenceId == 0x872) { + hideCursor(); + addFullScreenSprite(0x13E, 255); + _gameSys->setAnimation(0x151, 256, 0); + _gameSys->insertSequence(0x151, 256, 0, 0, kSeqNone, 0, 0, 0); + while (_gameSys->getAnimationStatus(0) != 2) + gameUpdateTick(); + removeFullScreenSprite(); + showCursor(); + } + _toyUfoNextSequenceId = toyUfoGetSequenceId(); + _gameSys->setAnimation(_toyUfoNextSequenceId | 0x10000, (_toyUfoId + 1) % 10, 3); + _gameSys->insertSequence(_toyUfoNextSequenceId | 0x10000, (_toyUfoId + 1) % 10, + _toyUfoSequenceId | 0x10000, _toyUfoId, + kSeqSyncWait, 0, _toyUfoX - 274, _toyUfoY - 128); + _toyUfoSequenceId = _toyUfoNextSequenceId; + _toyUfoId = (_toyUfoId + 1) % 10; + break; + } + _toyUfoActionStatus = -1; + } + +} + +} // End of namespace Gnap |