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-rw-r--r--engines/gnap/scenes/scene42.cpp494
1 files changed, 494 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene42.cpp b/engines/gnap/scenes/scene42.cpp
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+++ b/engines/gnap/scenes/scene42.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gnap/gnap.h"
+#include "gnap/gamesys.h"
+#include "gnap/resource.h"
+
+namespace Gnap {
+
+enum {
+ kHSPlatypus = 0,
+ kHSExitUfoParty = 1,
+ kHSExitToyStand = 2,
+ kHSExitUfo = 3,
+ kHSBBQVendor = 4,
+ kHSChickenLeg = 5,
+ kHSDevice = 6,
+ kHSWalkArea1 = 7,
+ kHSWalkArea2 = 8
+};
+
+enum {
+ kHSUfoExitLeft = 1,
+ kHSUfoExitRight = 2,
+ kHSUfoHotSauce = 3,
+ kHSUfoDevice = 4
+};
+
+int GnapEngine::scene42_init() {
+ _gameSys->setAnimation(0, 0, 0);
+ _gameSys->setAnimation(0, 0, 1);
+ _gameSys->setAnimation(0, 0, 2);
+ if (isFlag(20) || (isFlag(18) && isFlag(23)))
+ return 0x153;
+ return 0x152;
+}
+
+void GnapEngine::scene42_updateHotspots() {
+ if (isFlag(12)) {
+ setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_DISABLED);
+ setHotspot(kHSUfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
+ setHotspot(kHSUfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR);
+ setHotspot(kHSUfoHotSauce, 335, 110, 440, 175, SF_DISABLED);
+ setDeviceHotspot(kHSUfoDevice, -1, 534, -1, 599);
+ if ((isFlag(20) || isFlag(18)) && isFlag(23) && !isFlag(24))
+ _hotspots[kHSUfoHotSauce].flags = SF_GRAB_CURSOR;
+ _hotspotsCount = 5;
+ } else {
+ setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ setHotspot(kHSExitUfoParty, 150, 585, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
+ setHotspot(kHSExitToyStand, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
+ setHotspot(kHSExitUfo, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8);
+ setHotspot(kHSBBQVendor, 410, 200, 520, 365, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 4, 8);
+ setHotspot(kHSChickenLeg, 530, 340, 620, 430, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 8, 7);
+ setHotspot(kHSWalkArea1, 0, 0, 800, 445);
+ setHotspot(kHSWalkArea2, 240, 0, 550, 495);
+ setDeviceHotspot(kHSDevice, -1, -1, -1, -1);
+ _hotspotsCount = 9;
+ }
+}
+
+void GnapEngine::scene42_run() {
+
+ queueInsertDeviceIcon();
+
+ _s42_dword_47F2B8 = 0x14A;
+ _s42_dword_47F2BC = -1;
+
+ _gameSys->setAnimation(0x14A, 1, 2);
+ _gameSys->insertSequence(_s42_dword_47F2B8, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (isFlag(12)) {
+ _toyUfoId = 0;
+ _toyUfoActionStatus = -1;
+ if (_prevSceneNum == 43 && isFlag(18)) {
+ _toyUfoSequenceId = 0x872;
+ _toyUfoNextSequenceId = toyUfoGetSequenceId();
+ _gameSys->insertSequence(_toyUfoSequenceId | 0x10000, _toyUfoId, 0, 0, kSeqNone, 0, 0, 0);
+ _toyUfoX = 317;
+ _toyUfoY = 61;
+ toyUfoSetStatus(17);
+ setFlag(20);
+ _timers[9] = 600;
+ } else {
+ _toyUfoSequenceId = toyUfoGetSequenceId();
+ _toyUfoNextSequenceId = _toyUfoSequenceId;
+ if (_prevSceneNum == 41)
+ _toyUfoX = 30;
+ else
+ _toyUfoX = 770;
+ _gameSys->insertSequence(_toyUfoSequenceId | 0x10000, _toyUfoId, 0, 0, kSeqNone, 0, _toyUfoX - 274, _toyUfoY - 128);
+ }
+ _gameSys->setAnimation(_toyUfoSequenceId | 0x10000, _toyUfoId, 3);
+ endSceneInit();
+ if (_toyUfoSequenceId == 0x872)
+ setGrabCursorSprite(-1);
+ } else if (_prevSceneNum == 41) {
+ initGnapPos(-1, 8, 7);
+ initBeaverPos(-1, 9, 5);
+ endSceneInit();
+ gnapWalkTo(2, 8, -1, 0x107B9, 1);
+ platypusWalkTo(1, 8, -1, 0x107C2, 1);
+ } else if (_prevSceneNum == 43) {
+ initGnapPos(11, 8, 7);
+ initBeaverPos(11, 9, 5);
+ endSceneInit();
+ gnapWalkTo(8, 8, -1, 0x107BA, 1);
+ platypusWalkTo(9, 8, -1, 0x107D2, 1);
+ } else {
+ initGnapPos(5, 11, 7);
+ initBeaverPos(6, 11, 5);
+ endSceneInit();
+ gnapWalkTo(5, 8, -1, 0x107BA, 1);
+ platypusWalkTo(6, 8, -1, 0x107C2, 1);
+ }
+
+ while (!_sceneDone) {
+
+ if (!isSoundPlaying(0x1094B))
+ playSound(0x1094B, 1);
+
+ updateMouseCursor();
+ updateCursorByHotspot();
+
+ testWalk(0, 0, -1, -1, -1, -1);
+
+ _sceneClickedHotspot = getClickedHotspotId();
+ updateGrabCursorSprite(0, 0);
+
+ if (isFlag(12)) {
+
+ switch (_sceneClickedHotspot) {
+
+ case kHSUfoExitLeft:
+ if (_toyUfoActionStatus < 0) {
+ _isLeavingScene = true;
+ _toyUfoActionStatus = 5;
+ _newSceneNum = 41;
+ toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3);
+ }
+ break;
+
+ case kHSUfoExitRight:
+ if (_toyUfoActionStatus < 0) {
+ _isLeavingScene = true;
+ _toyUfoActionStatus = 5;
+ _newSceneNum = 43;
+ toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3);
+ }
+ break;
+
+ case kHSUfoHotSauce:
+ if (isFlag(17)) {
+ _toyUfoActionStatus = 7;
+ toyUfoFlyTo(384, 77, 0, 799, 0, 300, 3);
+ _timers[9] = 600;
+ } else {
+ _toyUfoActionStatus = 6;
+ toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
+ }
+ break;
+
+ case kHSUfoDevice:
+ runMenu();
+ scene42_updateHotspots();
+ break;
+
+ }
+
+ } else {
+
+ switch (_sceneClickedHotspot) {
+
+ case kHSDevice:
+ runMenu();
+ scene42_updateHotspots();
+ _timers[4] = getRandom(20) + 30;
+ break;
+
+ case kHSPlatypus:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex >= 0) {
+ playGnapImpossible(_platX, _platY);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapMoan1(_platX, _platY);
+ break;
+ case GRAB_CURSOR:
+ gnapKissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ playGnapBrainPulsating(_platX, _platY);
+ playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000);
+ break;
+ case PLAT_CURSOR:
+ playGnapImpossible(_platX, _platY);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSExitUfoParty:
+ _isLeavingScene = true;
+ gnapWalkTo(_gnapX, _hotspotsWalkPos[kHSExitUfoParty].y, 0, 0x107AE, 1);
+ _gnapActionStatus = 0;
+ platypusWalkTo(_platX, _hotspotsWalkPos[kHSExitUfoParty].y, -1, 0x107C7, 1);
+ _newSceneNum = 40;
+ break;
+
+ case kHSExitToyStand:
+ _isLeavingScene = true;
+ gnapWalkTo(_hotspotsWalkPos[kHSExitToyStand].x, _gnapY, 0, 0x107AF, 1);
+ _gnapActionStatus = 0;
+ platypusWalkTo(_hotspotsWalkPos[kHSExitToyStand].x, _hotspotsWalkPos[kHSExitToyStand].y, -1, 0x107CF, 1);
+ _newSceneNum = 41;
+ break;
+
+ case kHSExitUfo:
+ _isLeavingScene = true;
+ gnapWalkTo(_hotspotsWalkPos[kHSExitUfo].x, _gnapY, 0, 0x107AB, 1);
+ _gnapActionStatus = 0;
+ platypusWalkTo(_hotspotsWalkPos[kHSExitUfo].x, _hotspotsWalkPos[kHSExitUfo].y, -1, 0x107CD, 1);
+ _newSceneNum = 43;
+ break;
+
+ case kHSBBQVendor:
+ if (_grabCursorSpriteIndex == kItemDiceQuarterHole) {
+ gnapWalkTo(_hotspotsWalkPos[kHSBBQVendor].x, _hotspotsWalkPos[kHSBBQVendor].y, 0, 0x107BB, 1);
+ _gnapActionStatus = 2;
+ if (_platY < 9)
+ platypusWalkTo(_platX, 9, -1, -1, 1);
+ } else if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(_hotspotsWalkPos[kHSBBQVendor].x, _hotspotsWalkPos[kHSBBQVendor].y, _hotspotsWalkPos[kHSBBQVendor].x + 1, 0);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapScratchingHead(_hotspotsWalkPos[kHSBBQVendor].x - 1, 0);
+ break;
+ case TALK_CURSOR:
+ _gnapIdleFacing = 7;
+ gnapWalkTo(_hotspotsWalkPos[kHSBBQVendor].x, _hotspotsWalkPos[kHSBBQVendor].y, 0, getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
+ _gnapActionStatus = 1;
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ break;
+
+ case kHSChickenLeg:
+ if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(_hotspotsWalkPos[kHSChickenLeg].x, _hotspotsWalkPos[kHSChickenLeg].y, _hotspotsWalkPos[kHSChickenLeg].x - 1, 0);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapScratchingHead(_hotspotsWalkPos[kHSChickenLeg].x - 1, 0);
+ break;
+ case GRAB_CURSOR:
+ gnapWalkTo(_hotspotsWalkPos[kHSChickenLeg].x, _hotspotsWalkPos[kHSChickenLeg].y, 0, 0x107BC, 1);
+ _gnapActionStatus = 4;
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ break;
+
+ case kHSWalkArea1:
+ case kHSWalkArea2:
+ if (_gnapActionStatus < 0)
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ break;
+
+ }
+
+ }
+
+ if (_mouseClickState.left && _gnapActionStatus < 0) {
+ _mouseClickState.left = false;
+ if (isFlag(12)) {
+ _toyUfoActionStatus = 6;
+ toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
+ } else {
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ }
+ }
+
+ scene42_updateAnimations();
+
+ toyUfoCheckTimer();
+
+ if (!_isLeavingScene) {
+ if (_beaverActionStatus < 0 && !isFlag(12))
+ updateBeaverIdleSequence();
+ if (_gnapActionStatus < 0 && !isFlag(12))
+ updateGnapIdleSequence();
+ if (!_timers[4]) {
+ _timers[4] = getRandom(20) + 30;
+ if (_gnapActionStatus < 0 && _beaverActionStatus < 0 && _s42_dword_47F2BC == -1) {
+ _gnapRandomValue = getRandom(8);
+ switch (_gnapRandomValue) {
+ case 0:
+ _s42_dword_47F2BC = 0x14C;
+ break;
+ case 1:
+ case 2:
+ _s42_dword_47F2BC = 0x149;
+ break;
+ case 3:
+ case 4:
+ case 5:
+ case 6:
+ _s42_dword_47F2BC = 0x14D;
+ break;
+ case 7:
+ _s42_dword_47F2BC = 0x14A;
+ break;
+ }
+ if (_s42_dword_47F2BC == _s42_dword_47F2B8 && _s42_dword_47F2BC != 0x14D)
+ _s42_dword_47F2BC = -1;
+ }
+ }
+ }
+
+ checkGameKeys();
+
+ if (isKeyStatus1(8)) {
+ clearKeyStatus1(8);
+ runMenu();
+ scene42_updateHotspots();
+ _timers[4] = getRandom(20) + 30;
+ }
+
+ gameUpdateTick();
+
+ }
+
+}
+
+void GnapEngine::scene42_updateAnimations() {
+ int sequenceId;
+
+ if (_gameSys->getAnimationStatus(0) == 2) {
+ switch (_gnapActionStatus) {
+ case 0:
+ _gameSys->setAnimation(0, 0, 0);
+ _gnapActionStatus = -1;
+ _sceneDone = true;
+ break;
+ case 1:
+ _gameSys->setAnimation(0, 0, 0);
+ _gnapActionStatus = -1;
+ _s42_dword_47F2BC = 0x14B;
+ break;
+ case 3:
+ _gameSys->setAnimation(0, 0, 0);
+ setGrabCursorSprite(kItemChickenBucket);
+ _gnapActionStatus = -1;
+ break;
+ case 2:
+ case 4:
+ if (_gameSys->getAnimationStatus(2) == 2) {
+ if (_gnapActionStatus == 2) {
+ invRemove(kItemDiceQuarterHole);
+ invAdd(kItemChickenBucket);
+ setGrabCursorSprite(-1);
+ sequenceId = 0x150;
+ _s42_dword_47F2BC = 0x148;
+ } else if (isFlag(27)) {
+ if (isFlag(28)) {
+ sequenceId = 0x7B7;
+ _s42_dword_47F2BC = 0x145;
+ } else {
+ setFlag(28);
+ sequenceId = 0x14F;
+ _s42_dword_47F2BC = 0x147;
+ }
+ } else {
+ setFlag(27);
+ sequenceId = 0x14E;
+ _s42_dword_47F2BC = 0x146;
+ }
+ if (sequenceId == 0x7B7) {
+ _gameSys->insertSequence(0x107B7, _gnapId,
+ makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId,
+ kSeqSyncWait, getSequenceTotalDuration(_s42_dword_47F2BC),
+ 75 * _gnapX - _gnapGridX, 48 * _gnapY - _gnapGridY);
+ _gnapSequenceDatNum = 1;
+ } else {
+ _gameSys->insertSequence(sequenceId, _gnapId,
+ makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId,
+ kSeqSyncWait, 0, 0, 0);
+ _gnapSequenceDatNum = 0;
+ }
+ _gnapSequenceId = sequenceId;
+ _gameSys->setAnimation(sequenceId | (_gnapSequenceDatNum << 16), _gnapId, 0);
+ if (_gnapActionStatus == 2)
+ _gnapActionStatus = 3;
+ else
+ _gnapActionStatus = -1;
+ _gameSys->insertSequence(_s42_dword_47F2BC, 1, _s42_dword_47F2B8, 1, kSeqSyncWait, 0, 0, 0);
+ _gameSys->setAnimation(_s42_dword_47F2BC, 1, 2);
+ _s42_dword_47F2B8 = _s42_dword_47F2BC;
+ if (_s42_dword_47F2BC == 0x145)
+ _s42_dword_47F2BC = 0x14A;
+ else
+ _s42_dword_47F2BC = -1;
+ _timers[4] = getRandom(20) + 30;
+ _timers[2] = getRandom(30) + 20;
+ _timers[3] = getRandom(50) + 200;
+ }
+ break;
+ default:
+ _gameSys->setAnimation(0, 0, 0);
+ _gnapActionStatus = -1;
+ break;
+ }
+ }
+
+ if (_gameSys->getAnimationStatus(2) == 2 && _s42_dword_47F2BC != -1) {
+ _gameSys->insertSequence(_s42_dword_47F2BC, 1, _s42_dword_47F2B8, 1, kSeqSyncWait, 0, 0, 0);
+ _gameSys->setAnimation(_s42_dword_47F2BC, 1, 2);
+ _s42_dword_47F2B8 = _s42_dword_47F2BC;
+ _s42_dword_47F2BC = -1;
+ _timers[4] = getRandom(20) + 30;
+ }
+
+ if (_gameSys->getAnimationStatus(3) == 2) {
+ switch (_toyUfoActionStatus) {
+ case 5:
+ _sceneDone = true;
+ break;
+ case 7:
+ _gameSys->insertSequence(0x10870, _toyUfoId, _toyUfoSequenceId | 0x10000, _toyUfoId, kSeqSyncWait, 0, 0, 0);
+ setFlag(24);
+ scene42_updateHotspots();
+ toyUfoSetStatus(19);
+ _toyUfoSequenceId = 0x870;
+ _gameSys->setAnimation(0x10870, _toyUfoId, 3);
+ _toyUfoActionStatus = -1;
+ _toyUfoX = 0x181;
+ _toyUfoY = 53;
+ break;
+ default:
+ if (_toyUfoSequenceId == 0x872) {
+ hideCursor();
+ addFullScreenSprite(0x13E, 255);
+ _gameSys->setAnimation(0x151, 256, 0);
+ _gameSys->insertSequence(0x151, 256, 0, 0, kSeqNone, 0, 0, 0);
+ while (_gameSys->getAnimationStatus(0) != 2)
+ gameUpdateTick();
+ removeFullScreenSprite();
+ showCursor();
+ }
+ _toyUfoNextSequenceId = toyUfoGetSequenceId();
+ _gameSys->setAnimation(_toyUfoNextSequenceId | 0x10000, (_toyUfoId + 1) % 10, 3);
+ _gameSys->insertSequence(_toyUfoNextSequenceId | 0x10000, (_toyUfoId + 1) % 10,
+ _toyUfoSequenceId | 0x10000, _toyUfoId,
+ kSeqSyncWait, 0, _toyUfoX - 274, _toyUfoY - 128);
+ _toyUfoSequenceId = _toyUfoNextSequenceId;
+ _toyUfoId = (_toyUfoId + 1) % 10;
+ break;
+ }
+ _toyUfoActionStatus = -1;
+ }
+
+}
+
+} // End of namespace Gnap