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-rw-r--r--engines/gnap/scenes/scene43.cpp484
1 files changed, 484 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene43.cpp b/engines/gnap/scenes/scene43.cpp
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+++ b/engines/gnap/scenes/scene43.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "gnap/gnap.h"
+#include "gnap/gamesys.h"
+#include "gnap/resource.h"
+
+namespace Gnap {
+
+enum {
+ kHSPlatypus = 0,
+ kHSDevice = 1,
+ kHSExitUfoParty = 2,
+ kHSExitBBQ = 3,
+ kHSExitKissinBooth = 4,
+ kHSTwoHeadedGuy = 5,
+ kHSKey = 6,
+ kHSUfo = 7,
+ kHSWalkArea1 = 8,
+ kHSWalkArea2 = 9
+};
+
+enum {
+ kHSUfoExitLeft = 1,
+ kHSUfoExitRight = 2,
+ kHSUfoKey = 3,
+ kHSUfoBucket = 4,
+ kHSUfoDevice = 5
+};
+
+int GnapEngine::scene43_init() {
+ _gameSys->setAnimation(0, 0, 0);
+ _gameSys->setAnimation(0, 0, 1);
+ _gameSys->setAnimation(0, 0, 2);
+ return 0x13F;
+}
+
+void GnapEngine::scene43_updateHotspots() {
+ if (isFlag(12)) {
+ setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_DISABLED);
+ setHotspot(kHSUfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
+ setHotspot(kHSUfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR);
+ setHotspot(kHSUfoKey, 140, 170, 185, 260, SF_GRAB_CURSOR);
+ setHotspot(kHSUfoBucket, 475, 290, 545, 365, SF_DISABLED);
+ setDeviceHotspot(kHSUfoDevice, -1, 534, -1, 599);
+ if (isFlag(19))
+ _hotspots[kHSUfoBucket].flags = SF_GRAB_CURSOR;
+ // NOTE Bug in the original. Key hotspot wasn't disabled.
+ if (isFlag(14))
+ _hotspots[kHSUfoKey].flags = SF_DISABLED;
+ _hotspotsCount = 6;
+ } else {
+ setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ setHotspot(kHSExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
+ setHotspot(kHSExitBBQ, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
+ setHotspot(kHSExitKissinBooth, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8);
+ setHotspot(kHSTwoHeadedGuy, 470, 240, 700, 470, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ setHotspot(kHSKey, 140, 170, 185, 260, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ setHotspot(kHSUfo, 110, 0, 690, 350, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
+ setHotspot(kHSWalkArea1, 0, 0, 800, 445);
+ setHotspot(kHSWalkArea2, 465, 0, 800, 493);
+ setDeviceHotspot(kHSDevice, -1, -1, -1, -1);
+ if (isFlag(14))
+ _hotspots[kHSKey].flags = SF_DISABLED;
+ _hotspotsCount = 10;
+ }
+}
+
+void GnapEngine::scene43_run() {
+
+ queueInsertDeviceIcon();
+
+ if (!isFlag(14))
+ _gameSys->insertSequence(0x1086F, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ _s43_dword_47F2B0 = 0x13C;
+ _s43_dword_47F2B4 = -1;
+
+ _gameSys->setAnimation(0x13C, 1, 2);
+ _gameSys->insertSequence(_s43_dword_47F2B0, 1, 0, 0, kSeqNone, 0, 0, 0);
+
+ if (isFlag(12)) {
+ _toyUfoId = 0;
+ _toyUfoActionStatus = -1;
+ _toyUfoSequenceId = toyUfoGetSequenceId();
+ _toyUfoNextSequenceId = _toyUfoSequenceId;
+ if (_prevSceneNum == 42)
+ _toyUfoX = 30;
+ else
+ _toyUfoX = 770;
+ _gameSys->setAnimation(_toyUfoSequenceId | 0x10000, _toyUfoId, 3);
+ _gameSys->insertSequence(_toyUfoSequenceId | 0x10000, _toyUfoId, 0, 0, kSeqNone, 0, _toyUfoX - 274, _toyUfoY - 128);
+ endSceneInit();
+ } else {
+ switch (_prevSceneNum) {
+ case 42:
+ initGnapPos(-1, 8, 7);
+ initBeaverPos(-1, 9, 5);
+ endSceneInit();
+ gnapWalkTo(2, 8, -1, 0x107B9, 1);
+ platypusWalkTo(1, 8, -1, 0x107C2, 1);
+ break;
+ case 44:
+ initGnapPos(11, 8, 7);
+ initBeaverPos(11, 9, 5);
+ endSceneInit();
+ gnapWalkTo(8, 8, -1, 0x107BA, 1);
+ platypusWalkTo(9, 8, -1, 0x107D2, 1);
+ break;
+ case 54:
+ initGnapPos(4, 7, 3);
+ initBeaverPos(11, 8, 5);
+ endSceneInit();
+ platypusWalkTo(9, 8, -1, 0x107D2, 1);
+ break;
+ default:
+ initGnapPos(5, 11, 7);
+ initBeaverPos(6, 11, 5);
+ endSceneInit();
+ gnapWalkTo(5, 8, -1, 0x107BA, 1);
+ platypusWalkTo(6, 8, -1, 0x107C2, 1);
+ break;
+ }
+ }
+
+ while (!_sceneDone) {
+
+ if (!isSoundPlaying(0x1094B))
+ playSound(0x1094B, 1);
+
+ updateMouseCursor();
+ updateCursorByHotspot();
+
+ testWalk(0, 0, -1, -1, -1, -1);
+
+ _sceneClickedHotspot = getClickedHotspotId();
+ updateGrabCursorSprite(0, 0);
+
+ if (isFlag(12)) {
+
+ switch (_sceneClickedHotspot) {
+
+ case kHSUfoDevice:
+ runMenu();
+ scene43_updateHotspots();
+ _timers[4] = getRandom(100) + 100;
+ break;
+
+ case kHSUfoExitLeft:
+ if (_toyUfoActionStatus < 0) {
+ _isLeavingScene = 1;
+ _toyUfoActionStatus = 4;
+ _newSceneNum = 42;
+ toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3);
+ }
+ break;
+
+ case kHSUfoExitRight:
+ if (_toyUfoActionStatus < 0) {
+ _isLeavingScene = 1;
+ _toyUfoActionStatus = 4;
+ _newSceneNum = 44;
+ toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3);
+ }
+ break;
+
+ case kHSUfoKey:
+ if (isFlag(17)) {
+ _toyUfoActionStatus = 6;
+ toyUfoFlyTo(163, 145, 0, 799, 0, 300, 3);
+ } else {
+ _toyUfoActionStatus = 5;
+ toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
+ }
+ break;
+
+ case kHSUfoBucket:
+ _toyUfoActionStatus = 7;
+ toyUfoFlyTo(497, 143, 0, 799, 0, 300, 3);
+ _timers[9] = 600;
+ break;
+ }
+
+ } else {
+
+ switch (_sceneClickedHotspot) {
+
+ case kHSDevice:
+ runMenu();
+ scene43_updateHotspots();
+ _timers[4] = getRandom(100) + 100;
+ break;
+
+ case kHSPlatypus:
+ if (_gnapActionStatus < 0) {
+ if (_grabCursorSpriteIndex >= 0) {
+ playGnapImpossible(_platX, _platY);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapMoan1(_platX, _platY);
+ break;
+ case GRAB_CURSOR:
+ gnapKissPlatypus(0);
+ break;
+ case TALK_CURSOR:
+ playGnapBrainPulsating(_platX, _platY);
+ playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000);
+ break;
+ case PLAT_CURSOR:
+ playGnapImpossible(_platX, _platY);
+ break;
+ }
+ }
+ }
+ break;
+
+ case kHSExitUfoParty:
+ _isLeavingScene = 1;
+ gnapWalkTo(_hotspotsWalkPos[kHSExitUfoParty].x, _hotspotsWalkPos[kHSExitUfoParty].y, 0, 0x107AE, 1);
+ _gnapActionStatus = 0;
+ platypusWalkTo(_hotspotsWalkPos[kHSExitUfoParty].x, _hotspotsWalkPos[kHSExitUfoParty].y, -1, 0x107C7, 1);
+ _newSceneNum = 40;
+ break;
+
+ case kHSExitBBQ:
+ _isLeavingScene = 1;
+ gnapWalkTo(_hotspotsWalkPos[kHSExitBBQ].x, _gnapY, 0, 0x107AF, 1);
+ _gnapActionStatus = 0;
+ platypusWalkTo(_hotspotsWalkPos[kHSExitBBQ].x, _hotspotsWalkPos[kHSExitBBQ].y, -1, 0x107CF, 1);
+ _newSceneNum = 42;
+ break;
+
+ case kHSExitKissinBooth:
+ _isLeavingScene = 1;
+ gnapWalkTo(_hotspotsWalkPos[kHSExitKissinBooth].x, _gnapY, 0, 0x107AB, 1);
+ _gnapActionStatus = 0;
+ platypusWalkTo(_hotspotsWalkPos[kHSExitKissinBooth].x, _hotspotsWalkPos[kHSExitKissinBooth].y, -1, 0x107CD, 1);
+ _newSceneNum = 44;
+ break;
+
+ case kHSTwoHeadedGuy:
+ if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(6, 8, 7, 0);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapScratchingHead(7, 0);
+ break;
+ case TALK_CURSOR:
+ _gnapIdleFacing = 7;
+ gnapWalkTo(5, 8, 0, getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
+ _gnapActionStatus = 2;
+ break;
+ case GRAB_CURSOR:
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ break;
+
+ case kHSKey:
+ case kHSUfo:
+ if (_grabCursorSpriteIndex >= 0) {
+ playGnapShowCurrItem(3, 7, 2, 0);
+ } else {
+ switch (_verbCursor) {
+ case LOOK_CURSOR:
+ playGnapScratchingHead(0, 0);
+ break;
+ case GRAB_CURSOR:
+ _gnapIdleFacing = 7;
+ gnapWalkTo(3, 7, 0, 67515, 1);
+ _gnapActionStatus = 1;
+ break;
+ case TALK_CURSOR:
+ case PLAT_CURSOR:
+ playGnapImpossible(0, 0);
+ break;
+ }
+ }
+ break;
+
+ case kHSWalkArea1:
+ case kHSWalkArea2:
+ if (_gnapActionStatus < 0)
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ break;
+
+ }
+
+ }
+
+ if (_mouseClickState.left && _gnapActionStatus < 0) {
+ _mouseClickState.left = false;
+ if (isFlag(12) && (_toyUfoActionStatus == 5 || _toyUfoActionStatus == -1)) {
+ _toyUfoActionStatus = 5;
+ toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3);
+ } else {
+ gnapWalkTo(-1, -1, -1, -1, 1);
+ }
+ }
+
+ scene43_updateAnimations();
+
+ toyUfoCheckTimer();
+
+ if (!_isLeavingScene) {
+ if (_beaverActionStatus < 0 && !isFlag(12))
+ updateBeaverIdleSequence();
+ if (_gnapActionStatus < 0 && !isFlag(12))
+ updateGnapIdleSequence();
+ if (!_timers[4] && (!isFlag(12) || !isFlag(19))) {
+ _timers[4] = getRandom(100) + 100;
+ if (_gnapActionStatus < 0 && _beaverActionStatus < 0 && _s43_dword_47F2B4 == -1) {
+ _gnapRandomValue = getRandom(5);
+ switch (_gnapRandomValue) {
+ case 0:
+ _s43_dword_47F2B4 = 0x13C;
+ break;
+ case 1:
+ _s43_dword_47F2B4 = 0x134;
+ break;
+ case 2:
+ _s43_dword_47F2B4 = 0x135;
+ break;
+ case 3:
+ _s43_dword_47F2B4 = 0x136;
+ break;
+ case 4:
+ _s43_dword_47F2B4 = 0x13A;
+ break;
+ }
+ if (_s43_dword_47F2B4 == _s43_dword_47F2B0)
+ _s43_dword_47F2B4 = -1;
+ }
+ }
+ }
+
+ checkGameKeys();
+
+ if (isKeyStatus1(8)) {
+ clearKeyStatus1(8);
+ runMenu();
+ scene43_updateHotspots();
+ _timers[4] = getRandom(100) + 100;
+ }
+
+ gameUpdateTick();
+
+ }
+
+ if (_newSceneNum == 54)
+ clearFlag(12);
+
+}
+
+void GnapEngine::scene43_updateAnimations() {
+
+ if (_gameSys->getAnimationStatus(0) == 2) {
+ switch (_gnapActionStatus) {
+ case 0:
+ _gameSys->setAnimation(0, 0, 0);
+ _sceneDone = true;
+ break;
+ case 1:
+ if (_gameSys->getAnimationStatus(2) == 2) {
+ _timers[2] = getRandom(30) + 20;
+ _timers[3] = getRandom(50) + 200;
+ _gameSys->insertSequence(0x13D, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0);
+ _gnapSequenceId = 0x13D;
+ _gnapSequenceDatNum = 0;
+ _gameSys->setAnimation(0x13D, _gnapId, 0);
+ _s43_dword_47F2B4 = 0x13B;
+ _gameSys->insertSequence(0x13B, 1, _s43_dword_47F2B0, 1, kSeqSyncWait, 0, 0, 0);
+ _gameSys->setAnimation(_s43_dword_47F2B4, 1, 2);
+ _s43_dword_47F2B0 = _s43_dword_47F2B4;
+ _s43_dword_47F2B4 = -1;
+ _timers[4] = getRandom(100) + 100;
+ _gnapActionStatus = -1;
+ }
+ break;
+ default:
+ _gameSys->setAnimation(0, 0, 0);
+ _gnapActionStatus = -1;
+ break;
+ }
+ }
+
+ if (_gameSys->getAnimationStatus(2) == 2) {
+ if (_s43_dword_47F2B0 == 0x13A) {
+ if (isFlag(19)) {
+ _s43_dword_47F2B4 = 0x13E;
+ stopSound(0x108F6);
+ } else if (getRandom(2) != 0) {
+ _s43_dword_47F2B4 = 0x137;
+ } else {
+ _s43_dword_47F2B4 = 0x138;
+ }
+ } else if (_s43_dword_47F2B0 == 0x13E) {
+ _sceneDone = true;
+ _newSceneNum = 54;
+ }
+ if (_s43_dword_47F2B4 != -1) {
+ _gameSys->insertSequence(_s43_dword_47F2B4, 1, _s43_dword_47F2B0, 1, kSeqSyncWait, 0, 0, 0);
+ _gameSys->setAnimation(_s43_dword_47F2B4, 1, 2);
+ _s43_dword_47F2B0 = _s43_dword_47F2B4;
+ _s43_dword_47F2B4 = -1;
+ _timers[4] = getRandom(100) + 100;
+ }
+ }
+
+ if (_gameSys->getAnimationStatus(3) == 2) {
+ switch (_toyUfoActionStatus) {
+ case 4:
+ _sceneDone = true;
+ _toyUfoActionStatus = -1;
+ break;
+ case 6:
+ _gameSys->insertSequence(0x10871, _toyUfoId, _toyUfoSequenceId | 0x10000, _toyUfoId, kSeqSyncWait, 0, 0, 0);
+ _gameSys->removeSequence(0x1086F, 1, 1);
+ setFlag(14);
+ scene43_updateHotspots();
+ toyUfoSetStatus(18);
+ _toyUfoSequenceId = 0x871;
+ _gameSys->setAnimation(0x10871, _toyUfoId, 3);
+ _toyUfoActionStatus = -1;
+ _toyUfoX = 96;
+ _toyUfoY = 131;
+ break;
+ case 7:
+ _gameSys->insertSequence(0x10874, _toyUfoId, _toyUfoSequenceId | 0x10000, _toyUfoId, kSeqSyncWait, 0, 0, 0);
+ _toyUfoSequenceId = 0x874;
+ _gameSys->setAnimation(0x10874, _toyUfoId, 3);
+ _toyUfoActionStatus = 8;
+ setFlag(17);
+ _gnapActionStatus = 3;
+ break;
+ case 8:
+ _s43_dword_47F2B4 = 0x13A;
+ _toyUfoX = 514;
+ _toyUfoY = 125;
+ toyUfoFlyTo(835, 125, 0, 835, 0, 300, 3);
+ _toyUfoActionStatus = 9;
+ break;
+ case 9:
+ // Nothing
+ break;
+ default:
+ _toyUfoNextSequenceId = toyUfoGetSequenceId();
+ _gameSys->insertSequence(_toyUfoNextSequenceId | 0x10000, _toyUfoId + 1,
+ _toyUfoSequenceId | 0x10000, _toyUfoId,
+ kSeqSyncWait, 0, _toyUfoX - 274, _toyUfoY - 128);
+ _toyUfoSequenceId = _toyUfoNextSequenceId;
+ ++_toyUfoId;
+ _gameSys->setAnimation(_toyUfoNextSequenceId | 0x10000, _toyUfoId, 3);
+ _toyUfoActionStatus = -1;
+ break;
+ }
+ }
+
+}
+
+} // End of namespace Gnap