diff options
Diffstat (limited to 'engines/gnap/scenes/scene43.cpp')
-rw-r--r-- | engines/gnap/scenes/scene43.cpp | 484 |
1 files changed, 484 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene43.cpp b/engines/gnap/scenes/scene43.cpp new file mode 100644 index 0000000000..3510cb4d99 --- /dev/null +++ b/engines/gnap/scenes/scene43.cpp @@ -0,0 +1,484 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "gnap/gnap.h" +#include "gnap/gamesys.h" +#include "gnap/resource.h" + +namespace Gnap { + +enum { + kHSPlatypus = 0, + kHSDevice = 1, + kHSExitUfoParty = 2, + kHSExitBBQ = 3, + kHSExitKissinBooth = 4, + kHSTwoHeadedGuy = 5, + kHSKey = 6, + kHSUfo = 7, + kHSWalkArea1 = 8, + kHSWalkArea2 = 9 +}; + +enum { + kHSUfoExitLeft = 1, + kHSUfoExitRight = 2, + kHSUfoKey = 3, + kHSUfoBucket = 4, + kHSUfoDevice = 5 +}; + +int GnapEngine::scene43_init() { + _gameSys->setAnimation(0, 0, 0); + _gameSys->setAnimation(0, 0, 1); + _gameSys->setAnimation(0, 0, 2); + return 0x13F; +} + +void GnapEngine::scene43_updateHotspots() { + if (isFlag(12)) { + setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_DISABLED); + setHotspot(kHSUfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR); + setHotspot(kHSUfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR); + setHotspot(kHSUfoKey, 140, 170, 185, 260, SF_GRAB_CURSOR); + setHotspot(kHSUfoBucket, 475, 290, 545, 365, SF_DISABLED); + setDeviceHotspot(kHSUfoDevice, -1, 534, -1, 599); + if (isFlag(19)) + _hotspots[kHSUfoBucket].flags = SF_GRAB_CURSOR; + // NOTE Bug in the original. Key hotspot wasn't disabled. + if (isFlag(14)) + _hotspots[kHSUfoKey].flags = SF_DISABLED; + _hotspotsCount = 6; + } else { + setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); + setHotspot(kHSExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9); + setHotspot(kHSExitBBQ, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8); + setHotspot(kHSExitKissinBooth, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8); + setHotspot(kHSTwoHeadedGuy, 470, 240, 700, 470, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); + setHotspot(kHSKey, 140, 170, 185, 260, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); + setHotspot(kHSUfo, 110, 0, 690, 350, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); + setHotspot(kHSWalkArea1, 0, 0, 800, 445); + setHotspot(kHSWalkArea2, 465, 0, 800, 493); + setDeviceHotspot(kHSDevice, -1, -1, -1, -1); + if (isFlag(14)) + _hotspots[kHSKey].flags = SF_DISABLED; + _hotspotsCount = 10; + } +} + +void GnapEngine::scene43_run() { + + queueInsertDeviceIcon(); + + if (!isFlag(14)) + _gameSys->insertSequence(0x1086F, 1, 0, 0, kSeqNone, 0, 0, 0); + + _s43_dword_47F2B0 = 0x13C; + _s43_dword_47F2B4 = -1; + + _gameSys->setAnimation(0x13C, 1, 2); + _gameSys->insertSequence(_s43_dword_47F2B0, 1, 0, 0, kSeqNone, 0, 0, 0); + + if (isFlag(12)) { + _toyUfoId = 0; + _toyUfoActionStatus = -1; + _toyUfoSequenceId = toyUfoGetSequenceId(); + _toyUfoNextSequenceId = _toyUfoSequenceId; + if (_prevSceneNum == 42) + _toyUfoX = 30; + else + _toyUfoX = 770; + _gameSys->setAnimation(_toyUfoSequenceId | 0x10000, _toyUfoId, 3); + _gameSys->insertSequence(_toyUfoSequenceId | 0x10000, _toyUfoId, 0, 0, kSeqNone, 0, _toyUfoX - 274, _toyUfoY - 128); + endSceneInit(); + } else { + switch (_prevSceneNum) { + case 42: + initGnapPos(-1, 8, 7); + initBeaverPos(-1, 9, 5); + endSceneInit(); + gnapWalkTo(2, 8, -1, 0x107B9, 1); + platypusWalkTo(1, 8, -1, 0x107C2, 1); + break; + case 44: + initGnapPos(11, 8, 7); + initBeaverPos(11, 9, 5); + endSceneInit(); + gnapWalkTo(8, 8, -1, 0x107BA, 1); + platypusWalkTo(9, 8, -1, 0x107D2, 1); + break; + case 54: + initGnapPos(4, 7, 3); + initBeaverPos(11, 8, 5); + endSceneInit(); + platypusWalkTo(9, 8, -1, 0x107D2, 1); + break; + default: + initGnapPos(5, 11, 7); + initBeaverPos(6, 11, 5); + endSceneInit(); + gnapWalkTo(5, 8, -1, 0x107BA, 1); + platypusWalkTo(6, 8, -1, 0x107C2, 1); + break; + } + } + + while (!_sceneDone) { + + if (!isSoundPlaying(0x1094B)) + playSound(0x1094B, 1); + + updateMouseCursor(); + updateCursorByHotspot(); + + testWalk(0, 0, -1, -1, -1, -1); + + _sceneClickedHotspot = getClickedHotspotId(); + updateGrabCursorSprite(0, 0); + + if (isFlag(12)) { + + switch (_sceneClickedHotspot) { + + case kHSUfoDevice: + runMenu(); + scene43_updateHotspots(); + _timers[4] = getRandom(100) + 100; + break; + + case kHSUfoExitLeft: + if (_toyUfoActionStatus < 0) { + _isLeavingScene = 1; + _toyUfoActionStatus = 4; + _newSceneNum = 42; + toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3); + } + break; + + case kHSUfoExitRight: + if (_toyUfoActionStatus < 0) { + _isLeavingScene = 1; + _toyUfoActionStatus = 4; + _newSceneNum = 44; + toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3); + } + break; + + case kHSUfoKey: + if (isFlag(17)) { + _toyUfoActionStatus = 6; + toyUfoFlyTo(163, 145, 0, 799, 0, 300, 3); + } else { + _toyUfoActionStatus = 5; + toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3); + } + break; + + case kHSUfoBucket: + _toyUfoActionStatus = 7; + toyUfoFlyTo(497, 143, 0, 799, 0, 300, 3); + _timers[9] = 600; + break; + } + + } else { + + switch (_sceneClickedHotspot) { + + case kHSDevice: + runMenu(); + scene43_updateHotspots(); + _timers[4] = getRandom(100) + 100; + break; + + case kHSPlatypus: + if (_gnapActionStatus < 0) { + if (_grabCursorSpriteIndex >= 0) { + playGnapImpossible(_platX, _platY); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapMoan1(_platX, _platY); + break; + case GRAB_CURSOR: + gnapKissPlatypus(0); + break; + case TALK_CURSOR: + playGnapBrainPulsating(_platX, _platY); + playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000); + break; + case PLAT_CURSOR: + playGnapImpossible(_platX, _platY); + break; + } + } + } + break; + + case kHSExitUfoParty: + _isLeavingScene = 1; + gnapWalkTo(_hotspotsWalkPos[kHSExitUfoParty].x, _hotspotsWalkPos[kHSExitUfoParty].y, 0, 0x107AE, 1); + _gnapActionStatus = 0; + platypusWalkTo(_hotspotsWalkPos[kHSExitUfoParty].x, _hotspotsWalkPos[kHSExitUfoParty].y, -1, 0x107C7, 1); + _newSceneNum = 40; + break; + + case kHSExitBBQ: + _isLeavingScene = 1; + gnapWalkTo(_hotspotsWalkPos[kHSExitBBQ].x, _gnapY, 0, 0x107AF, 1); + _gnapActionStatus = 0; + platypusWalkTo(_hotspotsWalkPos[kHSExitBBQ].x, _hotspotsWalkPos[kHSExitBBQ].y, -1, 0x107CF, 1); + _newSceneNum = 42; + break; + + case kHSExitKissinBooth: + _isLeavingScene = 1; + gnapWalkTo(_hotspotsWalkPos[kHSExitKissinBooth].x, _gnapY, 0, 0x107AB, 1); + _gnapActionStatus = 0; + platypusWalkTo(_hotspotsWalkPos[kHSExitKissinBooth].x, _hotspotsWalkPos[kHSExitKissinBooth].y, -1, 0x107CD, 1); + _newSceneNum = 44; + break; + + case kHSTwoHeadedGuy: + if (_grabCursorSpriteIndex >= 0) { + playGnapShowCurrItem(6, 8, 7, 0); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapScratchingHead(7, 0); + break; + case TALK_CURSOR: + _gnapIdleFacing = 7; + gnapWalkTo(5, 8, 0, getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1); + _gnapActionStatus = 2; + break; + case GRAB_CURSOR: + case PLAT_CURSOR: + playGnapImpossible(0, 0); + break; + } + } + break; + + case kHSKey: + case kHSUfo: + if (_grabCursorSpriteIndex >= 0) { + playGnapShowCurrItem(3, 7, 2, 0); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapScratchingHead(0, 0); + break; + case GRAB_CURSOR: + _gnapIdleFacing = 7; + gnapWalkTo(3, 7, 0, 67515, 1); + _gnapActionStatus = 1; + break; + case TALK_CURSOR: + case PLAT_CURSOR: + playGnapImpossible(0, 0); + break; + } + } + break; + + case kHSWalkArea1: + case kHSWalkArea2: + if (_gnapActionStatus < 0) + gnapWalkTo(-1, -1, -1, -1, 1); + break; + + } + + } + + if (_mouseClickState.left && _gnapActionStatus < 0) { + _mouseClickState.left = false; + if (isFlag(12) && (_toyUfoActionStatus == 5 || _toyUfoActionStatus == -1)) { + _toyUfoActionStatus = 5; + toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3); + } else { + gnapWalkTo(-1, -1, -1, -1, 1); + } + } + + scene43_updateAnimations(); + + toyUfoCheckTimer(); + + if (!_isLeavingScene) { + if (_beaverActionStatus < 0 && !isFlag(12)) + updateBeaverIdleSequence(); + if (_gnapActionStatus < 0 && !isFlag(12)) + updateGnapIdleSequence(); + if (!_timers[4] && (!isFlag(12) || !isFlag(19))) { + _timers[4] = getRandom(100) + 100; + if (_gnapActionStatus < 0 && _beaverActionStatus < 0 && _s43_dword_47F2B4 == -1) { + _gnapRandomValue = getRandom(5); + switch (_gnapRandomValue) { + case 0: + _s43_dword_47F2B4 = 0x13C; + break; + case 1: + _s43_dword_47F2B4 = 0x134; + break; + case 2: + _s43_dword_47F2B4 = 0x135; + break; + case 3: + _s43_dword_47F2B4 = 0x136; + break; + case 4: + _s43_dword_47F2B4 = 0x13A; + break; + } + if (_s43_dword_47F2B4 == _s43_dword_47F2B0) + _s43_dword_47F2B4 = -1; + } + } + } + + checkGameKeys(); + + if (isKeyStatus1(8)) { + clearKeyStatus1(8); + runMenu(); + scene43_updateHotspots(); + _timers[4] = getRandom(100) + 100; + } + + gameUpdateTick(); + + } + + if (_newSceneNum == 54) + clearFlag(12); + +} + +void GnapEngine::scene43_updateAnimations() { + + if (_gameSys->getAnimationStatus(0) == 2) { + switch (_gnapActionStatus) { + case 0: + _gameSys->setAnimation(0, 0, 0); + _sceneDone = true; + break; + case 1: + if (_gameSys->getAnimationStatus(2) == 2) { + _timers[2] = getRandom(30) + 20; + _timers[3] = getRandom(50) + 200; + _gameSys->insertSequence(0x13D, _gnapId, makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, kSeqSyncWait, 0, 0, 0); + _gnapSequenceId = 0x13D; + _gnapSequenceDatNum = 0; + _gameSys->setAnimation(0x13D, _gnapId, 0); + _s43_dword_47F2B4 = 0x13B; + _gameSys->insertSequence(0x13B, 1, _s43_dword_47F2B0, 1, kSeqSyncWait, 0, 0, 0); + _gameSys->setAnimation(_s43_dword_47F2B4, 1, 2); + _s43_dword_47F2B0 = _s43_dword_47F2B4; + _s43_dword_47F2B4 = -1; + _timers[4] = getRandom(100) + 100; + _gnapActionStatus = -1; + } + break; + default: + _gameSys->setAnimation(0, 0, 0); + _gnapActionStatus = -1; + break; + } + } + + if (_gameSys->getAnimationStatus(2) == 2) { + if (_s43_dword_47F2B0 == 0x13A) { + if (isFlag(19)) { + _s43_dword_47F2B4 = 0x13E; + stopSound(0x108F6); + } else if (getRandom(2) != 0) { + _s43_dword_47F2B4 = 0x137; + } else { + _s43_dword_47F2B4 = 0x138; + } + } else if (_s43_dword_47F2B0 == 0x13E) { + _sceneDone = true; + _newSceneNum = 54; + } + if (_s43_dword_47F2B4 != -1) { + _gameSys->insertSequence(_s43_dword_47F2B4, 1, _s43_dword_47F2B0, 1, kSeqSyncWait, 0, 0, 0); + _gameSys->setAnimation(_s43_dword_47F2B4, 1, 2); + _s43_dword_47F2B0 = _s43_dword_47F2B4; + _s43_dword_47F2B4 = -1; + _timers[4] = getRandom(100) + 100; + } + } + + if (_gameSys->getAnimationStatus(3) == 2) { + switch (_toyUfoActionStatus) { + case 4: + _sceneDone = true; + _toyUfoActionStatus = -1; + break; + case 6: + _gameSys->insertSequence(0x10871, _toyUfoId, _toyUfoSequenceId | 0x10000, _toyUfoId, kSeqSyncWait, 0, 0, 0); + _gameSys->removeSequence(0x1086F, 1, 1); + setFlag(14); + scene43_updateHotspots(); + toyUfoSetStatus(18); + _toyUfoSequenceId = 0x871; + _gameSys->setAnimation(0x10871, _toyUfoId, 3); + _toyUfoActionStatus = -1; + _toyUfoX = 96; + _toyUfoY = 131; + break; + case 7: + _gameSys->insertSequence(0x10874, _toyUfoId, _toyUfoSequenceId | 0x10000, _toyUfoId, kSeqSyncWait, 0, 0, 0); + _toyUfoSequenceId = 0x874; + _gameSys->setAnimation(0x10874, _toyUfoId, 3); + _toyUfoActionStatus = 8; + setFlag(17); + _gnapActionStatus = 3; + break; + case 8: + _s43_dword_47F2B4 = 0x13A; + _toyUfoX = 514; + _toyUfoY = 125; + toyUfoFlyTo(835, 125, 0, 835, 0, 300, 3); + _toyUfoActionStatus = 9; + break; + case 9: + // Nothing + break; + default: + _toyUfoNextSequenceId = toyUfoGetSequenceId(); + _gameSys->insertSequence(_toyUfoNextSequenceId | 0x10000, _toyUfoId + 1, + _toyUfoSequenceId | 0x10000, _toyUfoId, + kSeqSyncWait, 0, _toyUfoX - 274, _toyUfoY - 128); + _toyUfoSequenceId = _toyUfoNextSequenceId; + ++_toyUfoId; + _gameSys->setAnimation(_toyUfoNextSequenceId | 0x10000, _toyUfoId, 3); + _toyUfoActionStatus = -1; + break; + } + } + +} + +} // End of namespace Gnap |