diff options
Diffstat (limited to 'engines/gnap/scenes/scene44.cpp')
-rw-r--r-- | engines/gnap/scenes/scene44.cpp | 529 |
1 files changed, 529 insertions, 0 deletions
diff --git a/engines/gnap/scenes/scene44.cpp b/engines/gnap/scenes/scene44.cpp new file mode 100644 index 0000000000..b2c711898c --- /dev/null +++ b/engines/gnap/scenes/scene44.cpp @@ -0,0 +1,529 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "gnap/gnap.h" +#include "gnap/gamesys.h" +#include "gnap/resource.h" + +namespace Gnap { + +enum { + kHSPlatypus = 0, + kHSExitUfoParty = 1, + kHSExitUfo = 2, + kHSExitShow = 3, + kHSKissingLady = 4, + kHSSpring = 5, + kHSSpringGuy = 6, + kHSDevice = 7, + kHSWalkArea1 = 8, + kHSWalkArea2 = 9 +}; + +enum { + kHSUfoExitLeft = 1, + kHSUfoExitRight = 2, + kHSUfoDevice = 3 +}; + +int GnapEngine::scene44_init() { + _gameSys->setAnimation(0, 0, 0); + _gameSys->setAnimation(0, 0, 1); + _gameSys->setAnimation(0, 0, 2); + _gameSys->setAnimation(0, 0, 3); + return 0xFF; +} + +void GnapEngine::scene44_updateHotspots() { + if (isFlag(12)) { + setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_DISABLED); + setHotspot(kHSUfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR); + setHotspot(kHSUfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR); + setDeviceHotspot(kHSUfoDevice, -1, 534, -1, 599); + _hotspotsCount = 4; + } else { + setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR); + setHotspot(kHSExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9); + setHotspot(kHSExitUfo, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8); + setHotspot(kHSExitShow, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8); + setHotspot(kHSKissingLady, 300, 160, 400, 315, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 5, 7); + setHotspot(kHSSpring, 580, 310, 635, 375, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 8); + setHotspot(kHSSpringGuy, 610, 375, 690, 515, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 7, 8); + setHotspot(kHSWalkArea1, 0, 0, 800, 445); + setHotspot(kHSWalkArea2, 617, 0, 800, 600); + setDeviceHotspot(kHSDevice, -1, -1, -1, -1); + if (isFlag(13)) + _hotspots[kHSKissingLady].flags = SF_DISABLED; + if (isFlag(15)) + _hotspots[kHSSpring].flags = SF_DISABLED; + _hotspotsCount = 10; + } +} + +void GnapEngine::scene44_run() { + + queueInsertDeviceIcon(); + + _gameSys->insertSequence(0xF7, 0, 0, 0, kSeqLoop, 0, 0, 0); + _gameSys->insertSequence(0xFC, 256, 0, 0, kSeqNone, 0, 0, 0); + + if (isFlag(15)) + _s44_dword_47EB0C = 0xF8; + else + _s44_dword_47EB0C = 0xF9; + + _s44_dword_47EB04 = -1; + _gameSys->setAnimation(_s44_dword_47EB0C, 1, 4); + _gameSys->insertSequence(_s44_dword_47EB0C, 1, 0, 0, kSeqNone, 0, 0, 0); + + if (isFlag(13)) { + if (_prevSceneNum != 50 || _sceneSavegameLoaded) { + _s44_dword_47EB10 = 0xF6; + _s44_dword_47EB08 = -1; + } else { + setGrabCursorSprite(kItemGum); + _s44_dword_47EB10 = 0xF5; + _s44_dword_47EB08 = 0xF6; + _gameSys->setAnimation(0xF5, 1, 2); + } + } else { + _s44_dword_47EB10 = 0xEC; + _s44_dword_47EB08 = -1; + _gameSys->setAnimation(0xEC, 1, 2); + } + + _gameSys->insertSequence(_s44_dword_47EB10, 1, 0, 0, kSeqNone, 0, 0, 0); + + if (isFlag(12)) { + _toyUfoId = 0; + _toyUfoActionStatus = -1; + _toyUfoSequenceId = toyUfoGetSequenceId(); + _toyUfoNextSequenceId = _toyUfoSequenceId; + if (_prevSceneNum == 43) + _toyUfoX = 30; + else + _toyUfoX = 770; + _gameSys->setAnimation(_toyUfoSequenceId | 0x10000, _toyUfoId, 3); + _gameSys->insertSequence(_toyUfoSequenceId | 0x10000, _toyUfoId, 0, 0, kSeqNone, 0, _toyUfoX - 274, _toyUfoY - 128); + endSceneInit(); + } else { + switch (_prevSceneNum) { + case 43: + initGnapPos(-1, 8, 7); + initBeaverPos(-1, 7, 5); + endSceneInit(); + gnapWalkTo(2, 8, -1, 0x107B9, 1); + platypusWalkTo(1, 8, -1, 0x107C2, 1); + break; + case 46: + initGnapPos(11, 8, 7); + initBeaverPos(11, 8, 5); + endSceneInit(); + gnapWalkTo(6, 8, -1, 0x107BA, 1); + platypusWalkTo(7, 8, -1, 0x107D2, 1); + break; + case 50: + initGnapPos(4, 8, 1); + if (_sceneSavegameLoaded) { + initBeaverPos(_hotspotsWalkPos[4].x, _hotspotsWalkPos[4].y, 4); + } else if (!isFlag(13)) { + _timers[0] = 50; + _timers[1] = 20; + _platX = 5; + _platY = 8; + _beaverSequenceId = 0xFD; + _beaverFacing = 0; + _beaverId = 160; + _beaverSequenceDatNum = 0; + _gameSys->insertSequence(0xFD, 160, 0, 0, kSeqNone, 0, 0, 0); + } + endSceneInit(); + break; + default: + initGnapPos(5, 11, 7); + initBeaverPos(6, 11, 5); + endSceneInit(); + platypusWalkTo(6, 8, -1, 0x107C2, 1); + gnapWalkTo(5, 8, -1, 0x107BA, 1); + break; + } + } + + while (!_sceneDone) { + + if (!isSoundPlaying(0x1094B)) + playSound(0x1094B, 1); + + updateMouseCursor(); + updateCursorByHotspot(); + + testWalk(0, 0, -1, -1, -1, -1); + + _sceneClickedHotspot = getClickedHotspotId(); + updateGrabCursorSprite(0, 0); + + if (isFlag(12)) { + + switch (_sceneClickedHotspot) { + + case kHSUfoExitLeft: + if (_toyUfoActionStatus < 0) { + _isLeavingScene = 1; + _toyUfoActionStatus = 6; + _newSceneNum = 43; + toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 3); + } + break; + + case kHSUfoExitRight: + if (_toyUfoActionStatus < 0) { + _isLeavingScene = 1; + _toyUfoActionStatus = 6; + _newSceneNum = 46; + toyUfoFlyTo(835, -1, 0, 835, 0, 300, 3); + } + break; + + case kHSUfoDevice: + runMenu(); + scene44_updateHotspots(); + _timers[4] = getRandom(20) + 20; + break; + + } + + } else if (_sceneClickedHotspot <= 9) { + + switch (_sceneClickedHotspot) { + + case kHSDevice: + runMenu(); + scene44_updateHotspots(); + _timers[4] = getRandom(20) + 20; + break; + + case kHSPlatypus: + if (_gnapActionStatus < 0) { + if (_grabCursorSpriteIndex >= 0) { + playGnapImpossible(_platX, _platY); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapMoan1(_platX, _platY); + break; + case GRAB_CURSOR: + gnapKissPlatypus(0); + break; + case TALK_CURSOR: + playGnapBrainPulsating(_platX, _platY); + playBeaverSequence(getBeaverSequenceId(0, 0, 0) | 0x10000); + break; + case PLAT_CURSOR: + playGnapImpossible(_platX, _platY); + break; + } + } + } + break; + + case kHSExitUfoParty: + _isLeavingScene = 1; + gnapWalkTo(_hotspotsWalkPos[kHSExitUfoParty].x, _hotspotsWalkPos[kHSExitUfoParty].y, 0, 0x107AE, 1); + _gnapActionStatus = 0; + _newSceneNum = 40; + break; + + case kHSExitUfo: + _isLeavingScene = 1; + gnapWalkTo(_hotspotsWalkPos[kHSExitUfo].x, _gnapY, 0, 0x107AF, 1); + _gnapActionStatus = 0; + platypusWalkTo(_hotspotsWalkPos[kHSExitUfo].x, _platY, -1, 0x107CF, 1); + _newSceneNum = 43; + break; + + case kHSExitShow: + _isLeavingScene = 1; + gnapWalkTo(_hotspotsWalkPos[kHSExitShow].x, _hotspotsWalkPos[kHSExitShow].y, 0, 0x107AB, 1); + _gnapActionStatus = 0; + _newSceneNum = 46; + break; + + case kHSKissingLady: + if (_grabCursorSpriteIndex >= 0) { + _gnapActionStatus = 2; + gnapWalkTo(_hotspotsWalkPos[kHSKissingLady].x, _hotspotsWalkPos[kHSKissingLady].y, 0, -1, 9); + playGnapShowItem(_grabCursorSpriteIndex, _hotspotsWalkPos[kHSKissingLady].x - 1, _hotspotsWalkPos[kHSKissingLady].y); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapScratchingHead(4, 3); + break; + case GRAB_CURSOR: + playGnapImpossible(0, 0); + break; + case TALK_CURSOR: + _gnapIdleFacing = 5; + gnapWalkTo(_hotspotsWalkPos[kHSKissingLady].x, _hotspotsWalkPos[kHSKissingLady].y, 0, getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1); + _gnapActionStatus = 1; + break; + case PLAT_CURSOR: + gnapUseDeviceOnBeaver(); + platypusWalkTo(6, 7, 1, 0x107D2, 1); + if (_gnapX == 7 && _gnapY == 7) + gnapWalkStep(); + playGnapIdle(5, 7); + _beaverActionStatus = 4; + break; + } + } + break; + + case kHSSpring: + if (_grabCursorSpriteIndex >= 0) { + playGnapShowCurrItem(_hotspotsWalkPos[kHSSpring].x, _hotspotsWalkPos[kHSSpring].y, 8, 0); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + playGnapScratchingHead(8, 7); + break; + case GRAB_CURSOR: + playGnapPullOutDevice(8, 0); + playGnapUseDevice(8, 0); + _s44_dword_47EB04 = 0xFB; + invAdd(kItemSpring); + setFlag(15); + scene44_updateHotspots(); + break; + case TALK_CURSOR: + playGnapImpossible(0, 0); + break; + case PLAT_CURSOR: + playGnapImpossible(0, 0); + break; + } + } + break; + + case kHSSpringGuy: + if (_grabCursorSpriteIndex >= 0) { + playGnapShowCurrItem(_hotspotsWalkPos[kHSSpringGuy].x, _hotspotsWalkPos[kHSSpringGuy].y, 8, 0); + } else { + switch (_verbCursor) { + case LOOK_CURSOR: + if (isFlag(15)) + playGnapMoan1(8, 7); + else + playGnapScratchingHead(8, 7); + break; + case TALK_CURSOR: + _gnapIdleFacing = 7; + gnapWalkTo(_hotspotsWalkPos[kHSSpringGuy].x, _hotspotsWalkPos[kHSSpringGuy].y, -1, getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1); + break; + case GRAB_CURSOR: + case PLAT_CURSOR: + playGnapImpossible(0, 0); + break; + } + } + break; + + case kHSWalkArea1: + case kHSWalkArea2: + if (_gnapActionStatus < 0) + gnapWalkTo(-1, -1, -1, -1, 1); + break; + + } + + } + + if (_mouseClickState.left && _gnapActionStatus < 0) { + _mouseClickState.left = false; + if (isFlag(12)) { + _toyUfoActionStatus = 7; + toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 3); + } else { + gnapWalkTo(-1, -1, -1, -1, 1); + } + } + + scene44_updateAnimations(); + + toyUfoCheckTimer(); + + if (!_isLeavingScene) { + if (_beaverActionStatus < 0 && !isFlag(12) && _s44_dword_47EB10 != 0xF5) + updateBeaverIdleSequence(); + if (_gnapActionStatus < 0 && !isFlag(12)) + updateGnapIdleSequence(); + if (!_timers[4]) { + _timers[4] = getRandom(20) + 20; + if (_gnapActionStatus < 0 && _beaverActionStatus < 0 && _s44_dword_47EB08 == -1) { + _gnapRandomValue = getRandom(20); + switch (_gnapRandomValue) { + case 0: + _s44_dword_47EB08 = 0xED; + break; + case 1: + _s44_dword_47EB08 = 0xEE; + break; + case 2: + _s44_dword_47EB08 = 0xF0; + break; + case 3: + _s44_dword_47EB08 = 0xF3; + break; + case 4: + _s44_dword_47EB08 = 0xF4; + break; + default: + _s44_dword_47EB08 = 0xEC; + break; + } + if (_s44_dword_47EB08 != 0xEC && _s44_dword_47EB08 == _s44_dword_47EB10) + _s44_dword_47EB08 = -1; + } + } + if (!_timers[5]) { + _timers[5] = getRandom(20) + 20; + if (_gnapActionStatus < 0 && _beaverActionStatus < 0 && _s44_dword_47EB04 == -1) { + _gnapRandomValue = getRandom(5); + if (_gnapRandomValue != 0) { + if (!isFlag(15)) + _s44_dword_47EB04 = 0xF9; + } else { + if (isFlag(15)) + _s44_dword_47EB04 = 0xF8; + else + _s44_dword_47EB04 = 0xFA; + } + } + } + } + + checkGameKeys(); + + if (isKeyStatus1(8)) { + clearKeyStatus1(8); + runMenu(); + scene44_updateHotspots(); + _timers[4] = getRandom(20) + 20; + } + + gameUpdateTick(); + + } + +} + +void GnapEngine::scene44_updateAnimations() { + + if (_gameSys->getAnimationStatus(0) == 2) { + _gameSys->setAnimation(0, 0, 0); + switch (_gnapActionStatus) { + case 0: + _sceneDone = true; + break; + case 1: + _s44_dword_47EB08 = 0xEF; + break; + case 2: + _s44_dword_47EB08 = 0xF2; + break; + } + _gnapActionStatus = -1; + } + + if (_gameSys->getAnimationStatus(1) == 2) { + _gameSys->setAnimation(0, 0, 1); + switch (_beaverActionStatus) { + case 4: + if (_gameSys->getAnimationStatus(2) == 2) { + _gameSys->insertSequence(0xFE, _beaverId, _beaverSequenceId | (_beaverSequenceDatNum << 16), _beaverId, kSeqSyncWait, 0, 0, 0); + _beaverSequenceId = 0xFE; + _beaverSequenceDatNum = 0; + _gameSys->setAnimation(0xFE, _beaverId, 1); + _gameSys->removeSequence(_s44_dword_47EB10, 1, 1); + _beaverActionStatus = 5; + } + break; + case 5: + _sceneDone = true; + _newSceneNum = 50; + break; + default: + _beaverActionStatus = -1; + break; + } + } + + if (_gameSys->getAnimationStatus(2) == 2) { + if (_s44_dword_47EB08 == 0xF6) { + _gameSys->insertSequence(_s44_dword_47EB08, 1, _s44_dword_47EB10, 1, kSeqSyncWait, 0, 0, 0); + initBeaverPos(5, 8, 0); + _s44_dword_47EB10 = _s44_dword_47EB08; + _s44_dword_47EB08 = -1; + _gameSys->setAnimation(0, 0, 2); + } else if (_s44_dword_47EB08 != -1) { + _gameSys->insertSequence(_s44_dword_47EB08, 1, _s44_dword_47EB10, 1, kSeqSyncWait, 0, 0, 0); + _gameSys->setAnimation(_s44_dword_47EB08, 1, 2); + _s44_dword_47EB10 = _s44_dword_47EB08; + _s44_dword_47EB08 = -1; + _timers[4] = getRandom(20) + 20; + } + } + + if (_gameSys->getAnimationStatus(4) == 2) { + if (_s44_dword_47EB0C == 0xFB) { + setGrabCursorSprite(kItemSpring); + _s44_dword_47EB04 = 0xF8; + } + if (_s44_dword_47EB04 != -1) { + _gameSys->insertSequence(_s44_dword_47EB04, 1, _s44_dword_47EB0C, 1, kSeqSyncWait, 0, 0, 0); + _gameSys->setAnimation(_s44_dword_47EB04, 1, 4); + _s44_dword_47EB0C = _s44_dword_47EB04; + _s44_dword_47EB04 = -1; + _timers[5] = getRandom(20) + 20; + } + } + + if (_gameSys->getAnimationStatus(3) == 2) { + switch (_toyUfoActionStatus) { + case 6: + _sceneDone = true; + break; + default: + _toyUfoNextSequenceId = toyUfoGetSequenceId(); + _gameSys->insertSequence(_toyUfoNextSequenceId | 0x10000, _toyUfoId + 1, + _toyUfoSequenceId | 0x10000, _toyUfoId, + kSeqSyncWait, 0, _toyUfoX - 274, _toyUfoY - 128); + _toyUfoSequenceId = _toyUfoNextSequenceId; + ++_toyUfoId; + _gameSys->setAnimation(_toyUfoNextSequenceId | 0x10000, _toyUfoId, 3); + break; + } + _toyUfoActionStatus = -1; + } + +} + +} // End of namespace Gnap |