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-rw-r--r--engines/gnap/scenes/scene46.cpp376
1 files changed, 0 insertions, 376 deletions
diff --git a/engines/gnap/scenes/scene46.cpp b/engines/gnap/scenes/scene46.cpp
deleted file mode 100644
index 5de3d4911d..0000000000
--- a/engines/gnap/scenes/scene46.cpp
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@@ -1,376 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "gnap/gnap.h"
-#include "gnap/gamesys.h"
-#include "gnap/resource.h"
-#include "gnap/scenes/scene46.h"
-
-namespace Gnap {
-
-enum {
- kHSPlatypus = 0,
- kHSExitUfoParty = 1,
- kHSExitKissinBooth = 2,
- kHSExitDisco = 3,
- kHSSackGuy = 4,
- kHSItchyGuy = 5,
- kHSDevice = 6,
- kHSWalkArea1 = 7
-};
-
-enum {
- kHSUfoExitLeft = 1,
- kHSUfoExitRight = 2,
- kHSUfoDevice = 3
-};
-
-Scene46::Scene46(GnapEngine *vm) : Scene(vm) {
- _currSackGuySequenceId = -1;
- _nextItchyGuySequenceId = -1;
- _nextSackGuySequenceId = -1;
- _currItchyGuySequenceId = -1;
-}
-
-int Scene46::init() {
- GameSys gameSys = *_vm->_gameSys;
-
- gameSys.setAnimation(0, 0, 0);
- gameSys.setAnimation(0, 0, 1);
- gameSys.setAnimation(0, 0, 2);
- gameSys.setAnimation(0, 0, 3);
- gameSys.setAnimation(0, 0, 4);
- return 0x4E;
-}
-
-void Scene46::updateHotspots() {
- if (_vm->isFlag(kGFGnapControlsToyUFO)) {
- _vm->setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_DISABLED);
- _vm->setHotspot(kHSUfoExitLeft, 0, 0, 10, 599, SF_EXIT_L_CURSOR);
- _vm->setHotspot(kHSUfoExitRight, 790, 0, 799, 599, SF_EXIT_R_CURSOR);
- _vm->setDeviceHotspot(kHSUfoDevice, -1, 534, -1, 599);
- _vm->_hotspotsCount = 4;
- } else {
- _vm->setHotspot(kHSPlatypus, 0, 0, 0, 0, SF_WALKABLE | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR);
- _vm->setHotspot(kHSExitUfoParty, 150, 580, 650, 600, SF_EXIT_D_CURSOR | SF_WALKABLE, 5, 9);
- _vm->setHotspot(kHSExitKissinBooth, 0, 100, 10, 599, SF_EXIT_L_CURSOR, 0, 8);
- _vm->setHotspot(kHSExitDisco, 790, 100, 799, 599, SF_EXIT_R_CURSOR, 10, 8);
- _vm->setHotspot(kHSSackGuy, 180, 370, 235, 490, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 3, 8);
- _vm->setHotspot(kHSItchyGuy, 535, 210, 650, 480, SF_PLAT_CURSOR | SF_TALK_CURSOR | SF_GRAB_CURSOR | SF_LOOK_CURSOR, 6, 8);
- _vm->setHotspot(kHSWalkArea1, 0, 0, 800, 485);
- _vm->setDeviceHotspot(kHSDevice, -1, -1, -1, -1);
- _vm->_hotspotsCount = 8;
- }
-}
-
-void Scene46::run() {
- GameSys gameSys = *_vm->_gameSys;
-
- _vm->queueInsertDeviceIcon();
- gameSys.insertSequence(0x4D, 0, 0, 0, kSeqLoop, 0, 0, 0);
-
- _currSackGuySequenceId = 0x4B;
- _nextSackGuySequenceId = -1;
- gameSys.setAnimation(0x4B, 1, 3);
- gameSys.insertSequence(_currSackGuySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
-
- _currItchyGuySequenceId = 0x47;
- _nextItchyGuySequenceId = -1;
- gameSys.setAnimation(0x47, 1, 4);
- gameSys.insertSequence(_currItchyGuySequenceId, 1, 0, 0, kSeqNone, 0, 0, 0);
-
- if (_vm->isFlag(kGFGnapControlsToyUFO)) {
- _vm->_toyUfoId = 0;
- _vm->_toyUfoActionStatus = -1;
- _vm->_toyUfoSequenceId = _vm->toyUfoGetSequenceId();
- _vm->_toyUfoNextSequenceId = _vm->_toyUfoSequenceId;
- if (_vm->_prevSceneNum == 44)
- _vm->_toyUfoX = 30;
- else
- _vm->_toyUfoX = 770;
- gameSys.setAnimation(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 2);
- gameSys.insertSequence(_vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId, 0, 0, kSeqNone, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
- _vm->endSceneInit();
- } else if (_vm->_prevSceneNum == 44) {
- _vm->initGnapPos(-1, 8, kDirUpRight);
- _vm->initPlatypusPos(-1, 8, kDirUpLeft);
- _vm->endSceneInit();
- _vm->platypusWalkTo(1, 8, -1, 0x107C2, 1);
- _vm->gnapWalkTo(2, 8, -1, 0x107B9, 1);
- } else if (_vm->_prevSceneNum == 45) {
- _vm->initGnapPos(11, 8, kDirUpRight);
- _vm->initPlatypusPos(12, 8, kDirUpLeft);
- _vm->endSceneInit();
- _vm->gnapWalkTo(8, 8, -1, 0x107BA, 1);
- _vm->platypusWalkTo(9, 8, -1, 0x107D2, 1);
- } else {
- _vm->initGnapPos(5, 11, kDirUpRight);
- _vm->initPlatypusPos(6, 11, kDirUpLeft);
- _vm->endSceneInit();
- _vm->platypusWalkTo(5, 8, -1, 0x107C2, 1);
- _vm->gnapWalkTo(6, 8, -1, 0x107BA, 1);
- }
-
- _vm->_timers[4] = _vm->getRandom(50) + 80;
- _vm->_timers[5] = _vm->getRandom(50) + 80;
-
- while (!_vm->_sceneDone) {
- if (!_vm->isSoundPlaying(0x1094B))
- _vm->playSound(0x1094B, true);
-
- _vm->updateMouseCursor();
- _vm->updateCursorByHotspot();
-
- _vm->testWalk(0, 0, -1, -1, -1, -1);
-
- _vm->_sceneClickedHotspot = _vm->getClickedHotspotId();
- _vm->updateGrabCursorSprite(0, 0);
-
- if (_vm->isFlag(kGFGnapControlsToyUFO)) {
- switch (_vm->_sceneClickedHotspot) {
- case kHSUfoExitLeft:
- if (_vm->_toyUfoActionStatus < 0) {
- _vm->_isLeavingScene = true;
- _vm->_toyUfoActionStatus = 3;
- _vm->_newSceneNum = 44;
- _vm->toyUfoFlyTo(-35, -1, -35, 799, 0, 300, 2);
- }
- break;
-
- case kHSUfoExitRight:
- if (_vm->_toyUfoActionStatus < 0) {
- _vm->_isLeavingScene = true;
- _vm->_toyUfoActionStatus = 3;
- _vm->_newSceneNum = 45;
- _vm->toyUfoFlyTo(835, -1, 0, 835, 0, 300, 2);
- }
- break;
-
- case kHSUfoDevice:
- _vm->runMenu();
- updateHotspots();
- break;
- }
- } else {
- switch (_vm->_sceneClickedHotspot) {
- case kHSDevice:
- _vm->runMenu();
- updateHotspots();
- break;
-
- case kHSPlatypus:
- if (_vm->_gnapActionStatus < 0) {
- if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapImpossible(_vm->_platX, _vm->_platY);
- } else {
- switch (_vm->_verbCursor) {
- case LOOK_CURSOR:
- _vm->playGnapMoan1(_vm->_platX, _vm->_platY);
- break;
- case GRAB_CURSOR:
- _vm->gnapKissPlatypus(0);
- break;
- case TALK_CURSOR:
- _vm->playGnapBrainPulsating(_vm->_platX, _vm->_platY);
- _vm->playPlatypusSequence(_vm->getPlatypusSequenceId());
- break;
- case PLAT_CURSOR:
- _vm->playGnapImpossible(_vm->_platX, _vm->_platY);
- break;
- }
- }
- }
- break;
-
- case kHSSackGuy:
- if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHSSackGuy].x, _vm->_hotspotsWalkPos[kHSSackGuy].y, 2, 0);
- } else {
- switch (_vm->_verbCursor) {
- case LOOK_CURSOR:
- _vm->playGnapMoan1(_vm->_hotspotsWalkPos[kHSSackGuy].x + 1, 0);
- break;
- case TALK_CURSOR:
- _vm->_gnapIdleFacing = kDirUpLeft;
- _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSSackGuy].x, _vm->_hotspotsWalkPos[kHSSackGuy].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
- _vm->_gnapActionStatus = 2;
- break;
- case GRAB_CURSOR:
- case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
- break;
- }
- }
- break;
-
- case kHSItchyGuy:
- if (_vm->_grabCursorSpriteIndex >= 0) {
- _vm->playGnapShowCurrItem(_vm->_hotspotsWalkPos[kHSItchyGuy].x, _vm->_hotspotsWalkPos[kHSItchyGuy].y, 7, 0);
- } else {
- switch (_vm->_verbCursor) {
- case LOOK_CURSOR:
- _vm->playGnapMoan1(_vm->_hotspotsWalkPos[kHSItchyGuy].x - 1, 0);
- break;
- case TALK_CURSOR:
- _vm->_gnapIdleFacing = kDirUpRight;
- _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSItchyGuy].x, _vm->_hotspotsWalkPos[kHSItchyGuy].y, 0, _vm->getGnapSequenceId(gskBrainPulsating, 0, 0) | 0x10000, 1);
- _vm->_gnapActionStatus = 1;
- break;
- case GRAB_CURSOR:
- case PLAT_CURSOR:
- _vm->playGnapImpossible(0, 0);
- break;
- }
- }
- break;
-
- case kHSExitUfoParty:
- _vm->_isLeavingScene = true;
- _vm->gnapWalkTo(_vm->_gnapX, _vm->_hotspotsWalkPos[kHSExitUfoParty].y, 0, 0x107AE, 1);
- _vm->_gnapActionStatus = 0;
- _vm->_newSceneNum = 40;
- break;
-
- case kHSExitKissinBooth:
- _vm->_isLeavingScene = true;
- _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitKissinBooth].x, _vm->_gnapY, 0, 0x107AF, 1);
- _vm->_gnapActionStatus = 0;
- _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitKissinBooth].x, _vm->_platY, -1, 0x107CF, 1);
- _vm->_newSceneNum = 44;
- break;
-
- case kHSExitDisco:
- _vm->_isLeavingScene = true;
- _vm->gnapWalkTo(_vm->_hotspotsWalkPos[kHSExitDisco].x, _vm->_gnapY, 0, 0x107AB, 1);
- _vm->_gnapActionStatus = 0;
- _vm->platypusWalkTo(_vm->_hotspotsWalkPos[kHSExitDisco].x, _vm->_platY, -1, 0x107CD, 1);
- _vm->_newSceneNum = 45;
- break;
-
- case kHSWalkArea1:
- if (_vm->_gnapActionStatus < 0)
- _vm->gnapWalkTo(-1, -1, -1, -1, 1);
- break;
- }
- }
-
- if (_vm->_mouseClickState._left && _vm->_gnapActionStatus < 0) {
- _vm->_mouseClickState._left = false;
- if (_vm->isFlag(kGFGnapControlsToyUFO)) {
- _vm->_toyUfoActionStatus = 4;
- _vm->toyUfoFlyTo(-1, -1, 0, 799, 0, 300, 2);
- } else {
- _vm->gnapWalkTo(-1, -1, -1, -1, 1);
- }
- }
-
- updateAnimations();
- _vm->toyUfoCheckTimer();
-
- if (!_vm->_isLeavingScene) {
- if (_vm->_platypusActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
- _vm->updatePlatypusIdleSequence();
- if (_vm->_gnapActionStatus < 0 && !_vm->isFlag(kGFGnapControlsToyUFO))
- _vm->updateGnapIdleSequence();
- if (!_vm->_timers[4]) {
- _vm->_timers[4] = _vm->getRandom(50) + 80;
- if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _nextItchyGuySequenceId == -1) {
- if (_vm->getRandom(2) != 0)
- _nextItchyGuySequenceId = 0x49;
- else
- _nextItchyGuySequenceId = 0x48;
- }
- }
- if (!_vm->_timers[5]) {
- _vm->_timers[5] = _vm->getRandom(50) + 80;
- if (_vm->_gnapActionStatus < 0 && _vm->_platypusActionStatus < 0 && _nextSackGuySequenceId == -1)
- _nextSackGuySequenceId = 0x4C;
- }
- }
-
- _vm->checkGameKeys();
-
- if (_vm->isKeyStatus1(8)) {
- _vm->clearKeyStatus1(8);
- _vm->runMenu();
- updateHotspots();
- }
-
- _vm->gameUpdateTick();
- }
-}
-
-void Scene46::updateAnimations() {
- GameSys gameSys = *_vm->_gameSys;
-
- if (gameSys.getAnimationStatus(0) == 2) {
- gameSys.setAnimation(0, 0, 0);
- switch (_vm->_gnapActionStatus) {
- case 0:
- _vm->_sceneDone = true;
- break;
- case 1:
- _nextItchyGuySequenceId = 0x46;
- break;
- case 2:
- _nextSackGuySequenceId = 0x4A;
- break;
- }
- _vm->_gnapActionStatus = -1;
- }
-
- if (gameSys.getAnimationStatus(3) == 2 && _nextSackGuySequenceId != -1) {
- gameSys.insertSequence(_nextSackGuySequenceId, 1, _currSackGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
- gameSys.setAnimation(_nextSackGuySequenceId, 1, 3);
- _currSackGuySequenceId = _nextSackGuySequenceId;
- _nextSackGuySequenceId = -1;
- _vm->_timers[5] = _vm->getRandom(50) + 80;
- }
-
- if (gameSys.getAnimationStatus(4) == 2 && _nextItchyGuySequenceId != -1) {
- gameSys.insertSequence(_nextItchyGuySequenceId, 1, _currItchyGuySequenceId, 1, kSeqSyncWait, 0, 0, 0);
- gameSys.setAnimation(_nextItchyGuySequenceId, 1, 4);
- _currItchyGuySequenceId = _nextItchyGuySequenceId;
- _nextItchyGuySequenceId = -1;
- _vm->_timers[4] = _vm->getRandom(50) + 80;
- }
-
- if (gameSys.getAnimationStatus(2) == 2) {
- switch (_vm->_toyUfoActionStatus) {
- case 3:
- _vm->_sceneDone = true;
- break;
- default:
- _vm->_toyUfoNextSequenceId = _vm->toyUfoGetSequenceId();
- gameSys.insertSequence(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId + 1,
- _vm->_toyUfoSequenceId | 0x10000, _vm->_toyUfoId,
- kSeqSyncWait, 0, _vm->_toyUfoX - 274, _vm->_toyUfoY - 128);
- _vm->_toyUfoSequenceId = _vm->_toyUfoNextSequenceId;
- ++_vm->_toyUfoId;
- gameSys.setAnimation(_vm->_toyUfoNextSequenceId | 0x10000, _vm->_toyUfoId, 2);
- break;
- }
- _vm->_toyUfoActionStatus = -1;
- }
-}
-
-} // End of namespace Gnap