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Diffstat (limited to 'engines/gob/game.h')
-rw-r--r--engines/gob/game.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/gob/game.h b/engines/gob/game.h
index efb07e7335..4f4a94d205 100644
--- a/engines/gob/game.h
+++ b/engines/gob/game.h
@@ -221,7 +221,7 @@ public:
virtual void playTot(int16 skipPlay) = 0;
virtual void clearCollisions(void) = 0;
- virtual void addNewCollision(int16 id, int16 left, int16 top, int16 right,
+ virtual int16 addNewCollision(int16 id, int16 left, int16 top, int16 right,
int16 bottom, int16 flags, int16 key, int16 funcEnter, int16 funcLeave) = 0;
virtual void collisionsBlock(void) = 0;
virtual int16 multiEdit(int16 time, int16 index, int16 *pCurPos,
@@ -285,7 +285,7 @@ class Game_v1 : public Game {
public:
virtual void playTot(int16 skipPlay);
virtual void clearCollisions(void);
- virtual void addNewCollision(int16 id, int16 left, int16 top, int16 right,
+ virtual int16 addNewCollision(int16 id, int16 left, int16 top, int16 right,
int16 bottom, int16 flags, int16 key, int16 funcEnter, int16 funcLeave);
virtual void collisionsBlock(void);
virtual int16 multiEdit(int16 time, int16 index, int16 *pCurPos,
@@ -309,7 +309,7 @@ class Game_v2 : public Game_v1 {
public:
virtual void playTot(int16 skipPlay);
virtual void clearCollisions(void);
- virtual void addNewCollision(int16 id, int16 left, int16 top, int16 right,
+ virtual int16 addNewCollision(int16 id, int16 left, int16 top, int16 right,
int16 bottom, int16 flags, int16 key, int16 funcEnter, int16 funcLeave);
virtual void collisionsBlock(void);
virtual int16 multiEdit(int16 time, int16 index, int16 *pCurPos,