diff options
Diffstat (limited to 'engines/gob/game.h')
-rw-r--r-- | engines/gob/game.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/gob/game.h b/engines/gob/game.h index efb07e7335..4f4a94d205 100644 --- a/engines/gob/game.h +++ b/engines/gob/game.h @@ -221,7 +221,7 @@ public: virtual void playTot(int16 skipPlay) = 0; virtual void clearCollisions(void) = 0; - virtual void addNewCollision(int16 id, int16 left, int16 top, int16 right, + virtual int16 addNewCollision(int16 id, int16 left, int16 top, int16 right, int16 bottom, int16 flags, int16 key, int16 funcEnter, int16 funcLeave) = 0; virtual void collisionsBlock(void) = 0; virtual int16 multiEdit(int16 time, int16 index, int16 *pCurPos, @@ -285,7 +285,7 @@ class Game_v1 : public Game { public: virtual void playTot(int16 skipPlay); virtual void clearCollisions(void); - virtual void addNewCollision(int16 id, int16 left, int16 top, int16 right, + virtual int16 addNewCollision(int16 id, int16 left, int16 top, int16 right, int16 bottom, int16 flags, int16 key, int16 funcEnter, int16 funcLeave); virtual void collisionsBlock(void); virtual int16 multiEdit(int16 time, int16 index, int16 *pCurPos, @@ -309,7 +309,7 @@ class Game_v2 : public Game_v1 { public: virtual void playTot(int16 skipPlay); virtual void clearCollisions(void); - virtual void addNewCollision(int16 id, int16 left, int16 top, int16 right, + virtual int16 addNewCollision(int16 id, int16 left, int16 top, int16 right, int16 bottom, int16 flags, int16 key, int16 funcEnter, int16 funcLeave); virtual void collisionsBlock(void); virtual int16 multiEdit(int16 time, int16 index, int16 *pCurPos, |