diff options
Diffstat (limited to 'engines/gob/game_v2.cpp')
-rw-r--r-- | engines/gob/game_v2.cpp | 132 |
1 files changed, 0 insertions, 132 deletions
diff --git a/engines/gob/game_v2.cpp b/engines/gob/game_v2.cpp index 725a66e4d6..3cad49a0f9 100644 --- a/engines/gob/game_v2.cpp +++ b/engines/gob/game_v2.cpp @@ -38,7 +38,6 @@ #include "gob/goblin.h" #include "gob/inter.h" #include "gob/mult.h" -#include "gob/scenery.h" #include "gob/video.h" #include "gob/videoplayer.h" #include "gob/sound/sound.h" @@ -48,135 +47,4 @@ namespace Gob { Game_v2::Game_v2(GobEngine *vm) : Game_v1(vm) { } -void Game_v2::playTot(int16 skipPlay) { - char savedTotName[20]; - int16 *oldCaptureCounter; - int16 *oldBreakFrom; - int16 *oldNestLevel; - int16 _captureCounter; - int16 breakFrom; - int16 nestLevel; - - oldNestLevel = _vm->_inter->_nestLevel; - oldBreakFrom = _vm->_inter->_breakFromLevel; - oldCaptureCounter = _vm->_scenery->_pCaptureCounter; - - _script->push(); - - _vm->_inter->_nestLevel = &nestLevel; - _vm->_inter->_breakFromLevel = &breakFrom; - _vm->_scenery->_pCaptureCounter = &_captureCounter; - strcpy(savedTotName, _curTotFile); - - if (skipPlay <= 0) { - while (!_vm->shouldQuit()) { - if (_vm->_inter->_variables) - _vm->_draw->animateCursor(4); - - if (skipPlay != -1) { - _vm->_inter->initControlVars(1); - - for (int i = 0; i < 4; i++) { - _vm->_draw->_fontToSprite[i].sprite = -1; - _vm->_draw->_fontToSprite[i].base = -1; - _vm->_draw->_fontToSprite[i].width = -1; - _vm->_draw->_fontToSprite[i].height = -1; - } - - _vm->_mult->initAll(); - _vm->_mult->zeroMultData(); - - _vm->_draw->_spritesArray[20] = _vm->_draw->_frontSurface; - _vm->_draw->_spritesArray[21] = _vm->_draw->_backSurface; - _vm->_draw->_cursorSpritesBack = _vm->_draw->_cursorSprites; - } else - _vm->_inter->initControlVars(0); - - _vm->_draw->_cursorHotspotXVar = -1; - _totToLoad[0] = 0; - - if ((_curTotFile[0] == 0) && (!_script->isLoaded())) - break; - - if (skipPlay == -2) { - _vm->_vidPlayer->primaryClose(); - skipPlay = 0; - } - - if (!_script->load(_curTotFile)) { - _vm->_draw->blitCursor(); - _vm->_inter->_terminate = 2; - break; - } - - _resources->load(_curTotFile); - - _vm->_global->_inter_animDataSize = _script->getAnimDataSize(); - if (!_vm->_inter->_variables) - _vm->_inter->allocateVars(_script->getVariablesCount() & 0xFFFF); - - _script->seek(_script->getFunctionOffset(TOTFile::kFunctionStart)); - - _vm->_inter->renewTimeInVars(); - - WRITE_VAR(13, _vm->_global->_useMouse); - WRITE_VAR(14, _vm->_global->_soundFlags); - WRITE_VAR(15, _vm->_global->_fakeVideoMode); - WRITE_VAR(16, _vm->_global->_language); - - _vm->_inter->callSub(2); - - if (_totToLoad[0] != 0) - _vm->_inter->_terminate = 0; - - _vm->_draw->blitInvalidated(); - - _script->unload(); - - _resources->unload(); - - for (int i = 0; i < *_vm->_scenery->_pCaptureCounter; i++) - capturePop(0); - - if (skipPlay != -1) { - _vm->_goblin->freeObjects(); - - _vm->_sound->blasterStop(0); - - for (int i = 0; i < Sound::kSoundsCount; i++) { - SoundDesc *sound = _vm->_sound->sampleGetBySlot(i); - - if (sound && - ((sound->getType() == SOUND_SND) || (sound->getType() == SOUND_WAV))) - _vm->_sound->sampleFree(sound); - } - } - - if (_totToLoad[0] == 0) - break; - - strcpy(_curTotFile, _totToLoad); - } - } else { - _vm->_inter->initControlVars(0); - _vm->_scenery->_pCaptureCounter = oldCaptureCounter; - _script->seek(_script->getFunctionOffset(skipPlay + 1)); - - _menuLevel++; - _vm->_inter->callSub(2); - _menuLevel--; - - if (_vm->_inter->_terminate != 0) - _vm->_inter->_terminate = 2; - } - - strcpy(_curTotFile, savedTotName); - - _vm->_inter->_nestLevel = oldNestLevel; - _vm->_inter->_breakFromLevel = oldBreakFrom; - _vm->_scenery->_pCaptureCounter = oldCaptureCounter; - - _script->pop(); -} - } // End of namespace Gob |