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Diffstat (limited to 'engines/gob/gob.cpp')
-rw-r--r--engines/gob/gob.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp
index 5da3c1a143..dc6cd2cfef 100644
--- a/engines/gob/gob.cpp
+++ b/engines/gob/gob.cpp
@@ -192,15 +192,15 @@ GobEngine::GobEngine(OSystem * syst, uint32 features, Common::Language lang,
memset(_saveIndex, 0, 600);
memset(_saveIndexSizes, 0, 600);
- Common::addSpecialDebugLevel(DEBUG_FUNCOP, "FuncOpcodes", "Script FuncOpcodes debug level");
- Common::addSpecialDebugLevel(DEBUG_DRAWOP, "DrawOpcodes", "Script DrawOpcodes debug level");
- Common::addSpecialDebugLevel(DEBUG_GOBOP, "GoblinOpcodes", "Script GoblinOpcodes debug level");
- Common::addSpecialDebugLevel(DEBUG_MUSIC, "Music", "CD and adlib music debug level");
- Common::addSpecialDebugLevel(DEBUG_PARSER, "Parser", "Parser debug level");
- Common::addSpecialDebugLevel(DEBUG_GAMEFLOW, "Gameflow", "Gameflow debug level");
- Common::addSpecialDebugLevel(DEBUG_FILEIO, "FileIO", "File Input/Output debug level");
- Common::addSpecialDebugLevel(DEBUG_GRAPHICS, "Graphics", "Graphics debug level");
- Common::addSpecialDebugLevel(DEBUG_COLLISIONS, "Collisions", "Collisions debug level");
+ Common::addSpecialDebugLevel(kDebugFuncOp, "FuncOpcodes", "Script FuncOpcodes debug level");
+ Common::addSpecialDebugLevel(kDebugDrawOp, "DrawOpcodes", "Script DrawOpcodes debug level");
+ Common::addSpecialDebugLevel(kDebugGobOp, "GoblinOpcodes", "Script GoblinOpcodes debug level");
+ Common::addSpecialDebugLevel(kDebugMusic, "Music", "CD and adlib music debug level");
+ Common::addSpecialDebugLevel(kDebugParser, "Parser", "Parser debug level");
+ Common::addSpecialDebugLevel(kDebugGameFlow, "Gameflow", "Gameflow debug level");
+ Common::addSpecialDebugLevel(kDebugFileIO, "FileIO", "File Input/Output debug level");
+ Common::addSpecialDebugLevel(kDebugGraphics, "Graphics", "Graphics debug level");
+ Common::addSpecialDebugLevel(kDebugCollisions, "Collisions", "Collisions debug level");
}
GobEngine::~GobEngine() {
@@ -276,7 +276,7 @@ int32 GobEngine::getSaveSize(enum SaveFiles sFile) {
delete in;
break;
}
- debugC(1, DEBUG_FILEIO, "Requested save games size: %d", size);
+ debugC(1, kDebugFileIO, "Requested save games size: %d", size);
return size;
}
#endif // GOB_ORIGSAVES
@@ -286,7 +286,7 @@ int32 GobEngine::getSaveSize(enum SaveFiles sFile) {
delete in;
}
- debugC(1, DEBUG_FILEIO, "Requested size of file \"%s\": %d", _saveFiles[(int) sFile], size);
+ debugC(1, kDebugFileIO, "Requested size of file \"%s\": %d", _saveFiles[(int) sFile], size);
return size;
}
@@ -406,7 +406,7 @@ void GobEngine::saveGameData(enum SaveFiles sFile, int16 dataVar, int32 size, in
if (out->ioFailed())
warning("Can't write file \"%s\"", sName);
else {
- debugC(1, DEBUG_FILEIO, "Saved file \"%s\" (%d, %d bytes at %d)",
+ debugC(1, kDebugFileIO, "Saved file \"%s\" (%d, %d bytes at %d)",
sName, dataVar, size, offset);
WRITE_VAR(1, 0);
}
@@ -440,7 +440,7 @@ bool GobEngine::saveGame(int saveSlot, int16 dataVar, int32 size, int32 offset)
warning("Can't save to slot %d", saveSlot);
return false;
}
- debugC(1, DEBUG_FILEIO, "Saved to slot %d", saveSlot);
+ debugC(1, kDebugFileIO, "Saved to slot %d", saveSlot);
delete out;
return true;
} else {
@@ -551,7 +551,7 @@ void GobEngine::loadGameData(enum SaveFiles sFile, int16 dataVar, int32 size, in
return;
}
- debugC(1, DEBUG_FILEIO, "Loading file \"%s\" (%d, %d bytes at %d)",
+ debugC(1, kDebugFileIO, "Loading file \"%s\" (%d, %d bytes at %d)",
sName, dataVar, size, offset);
sSize = getSaveSize(*in);
@@ -624,7 +624,7 @@ bool GobEngine::loadGame(int saveSlot, int16 dataVar, int32 size, int32 offset)
in->seek(80);
readDataEndian(*in, varBuf, sizeBuf, size);
delete in;
- debugC(1, DEBUG_FILEIO, "Loading from slot %d", saveSlot);
+ debugC(1, kDebugFileIO, "Loading from slot %d", saveSlot);
return true;
} else {
warning("Invalid loading procedure");