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Diffstat (limited to 'engines/gob/goblin_v4.cpp')
-rw-r--r--engines/gob/goblin_v4.cpp24
1 files changed, 18 insertions, 6 deletions
diff --git a/engines/gob/goblin_v4.cpp b/engines/gob/goblin_v4.cpp
index 7758170332..f4b0ecdd20 100644
--- a/engines/gob/goblin_v4.cpp
+++ b/engines/gob/goblin_v4.cpp
@@ -77,8 +77,12 @@ void Goblin_v4::movePathFind(Mult::Mult_Object *obj, Gob_Object *gobDesc, int16
if ((gobX == destX) && (gobY == destY)) {
if (obj->nearestWayPoint > obj->nearestDest) {
_vm->_map->optimizePoints(obj, gobX, gobY);
- destX = _vm->_map->_wayPoints[obj->nearestWayPoint].x;
- destY = _vm->_map->_wayPoints[obj->nearestWayPoint].y;
+
+ const WayPoint &wayPoint = _vm->_map->getWayPoint(obj->nearestWayPoint);
+
+ destX = wayPoint.x;
+ destY = wayPoint.y;
+
if (_vm->_map->checkDirectPath(obj, gobX, gobY, destX, destY) == 3) {
WRITE_VAR(56, 1);
animData->pathExistence = 0;
@@ -87,8 +91,12 @@ void Goblin_v4::movePathFind(Mult::Mult_Object *obj, Gob_Object *gobDesc, int16
obj->nearestWayPoint--;
} else if (obj->nearestWayPoint < obj->nearestDest) {
_vm->_map->optimizePoints(obj, gobX, gobY);
- destX = _vm->_map->_wayPoints[obj->nearestWayPoint].x;
- destY = _vm->_map->_wayPoints[obj->nearestWayPoint].y;
+
+ const WayPoint &wayPoint = _vm->_map->getWayPoint(obj->nearestWayPoint);
+
+ destX = wayPoint.x;
+ destY = wayPoint.y;
+
if (_vm->_map->checkDirectPath(obj, gobX, gobY, destX, destY) == 3) {
WRITE_VAR(56, 1);
animData->pathExistence = 0;
@@ -98,8 +106,12 @@ void Goblin_v4::movePathFind(Mult::Mult_Object *obj, Gob_Object *gobDesc, int16
} else {
if ((_vm->_map->checkDirectPath(obj, gobX, gobY, gobDestX, gobDestY) == 3) &&
(_vm->_map->getPass(gobDestX, gobDestY) != 0)) {
- destX = _vm->_map->_wayPoints[obj->nearestWayPoint].x;
- destY = _vm->_map->_wayPoints[obj->nearestWayPoint].y;
+
+ const WayPoint &wayPoint = _vm->_map->getWayPoint(obj->nearestWayPoint);
+
+ destX = wayPoint.x;
+ destY = wayPoint.y;
+
WRITE_VAR(56, 1);
} else {
animData->pathExistence = 1;