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Diffstat (limited to 'engines/gob/hotspots.cpp')
-rw-r--r--engines/gob/hotspots.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/gob/hotspots.cpp b/engines/gob/hotspots.cpp
index 1edb7fc0cb..1563a39394 100644
--- a/engines/gob/hotspots.cpp
+++ b/engines/gob/hotspots.cpp
@@ -1393,9 +1393,9 @@ void Hotspots::evaluateNew(uint16 i, uint16 *ids, InputDesc *inputs,
ids[i] = _vm->_game->_script->readInt16();
flags = _vm->_game->_script->readInt16();
- if (flags > 3)
+ if (flags > 3)
warning("evaluateNew: Warning, use of type 2 or 20. flags = %d, should be %d\n", flags, flags&3);
-
+
funcEnter = 0;
funcLeave = _vm->_game->_script->pos();
@@ -1424,7 +1424,7 @@ void Hotspots::evaluateNew(uint16 i, uint16 *ids, InputDesc *inputs,
}
bool Hotspots::evaluateFind(uint16 key, int16 timeVal, const uint16 *ids,
- uint16 leaveWindowIndex, uint16 hotspotIndex1, uint16 hotspotIndex2,
+ uint16 leaveWindowIndex, uint16 hotspotIndex1, uint16 hotspotIndex2,
uint16 endIndex, int16 &duration, uint16 &id, uint16 &index, bool &finished) {
bool fascinCheck = false;
@@ -1678,7 +1678,7 @@ int16 Hotspots::findCursor(uint16 x, uint16 y) const {
cursor = 0;
for (int i = 0; (i < kHotspotCount) && !_hotspots[i].isEnd(); i++) {
const Hotspot &spot = _hotspots[i];
- // this check is /really/ Fascination specific.
+ // this check is /really/ Fascination specific.
// It's illogical, so if it's to be reused in Adi games... Be careful!
if ((spot.flags & 0xFF00) == curType)
if (spot.isIn(x - deltax, y - deltay)) {