diff options
Diffstat (limited to 'engines/gob/inter_v2.cpp')
| -rw-r--r-- | engines/gob/inter_v2.cpp | 97 |
1 files changed, 76 insertions, 21 deletions
diff --git a/engines/gob/inter_v2.cpp b/engines/gob/inter_v2.cpp index 46d40d1553..be510df08a 100644 --- a/engines/gob/inter_v2.cpp +++ b/engines/gob/inter_v2.cpp @@ -880,6 +880,9 @@ void Inter_v2::o2_initMult() { if (_vm->_mult->_objects && (oldObjCount != _vm->_mult->_objCount)) { warning("Initializing new objects without having " "cleaned up the old ones at first"); + + _vm->_mult->clearObjectVideos(); + delete[] _vm->_mult->_objects; delete[] _vm->_mult->_renderObjs; delete[] _vm->_mult->_orderArray; @@ -896,7 +899,7 @@ void Inter_v2::o2_initMult() { if (_terminate) return; - _vm->_mult->_orderArray = new int8[_vm->_mult->_objCount]; + _vm->_mult->_orderArray = new uint8[_vm->_mult->_objCount]; memset(_vm->_mult->_orderArray, 0, _vm->_mult->_objCount * sizeof(int8)); _vm->_mult->_objects = new Mult::Mult_Object[_vm->_mult->_objCount]; memset(_vm->_mult->_objects, 0, @@ -988,12 +991,10 @@ void Inter_v2::o2_loadMultObject() { _vm->_global->_inter_execPtr++; } - if (_vm->_goblin->_gobsCount <= objIndex) - return; - Mult::Mult_Object &obj = _vm->_mult->_objects[objIndex]; Mult::Mult_AnimData &objAnim = *(obj.pAnimData); - if (objAnim.animType == 100) { + + if ((objAnim.animType == 100) && (objIndex < _vm->_goblin->_gobsCount)) { val = *(obj.pPosX) % 256; obj.destX = val; @@ -1029,7 +1030,7 @@ void Inter_v2::o2_loadMultObject() { ((obj.goblinY + 1) / 2); *(obj.pPosX) = obj.goblinX * _vm->_map->_tilesWidth; - } else if (objAnim.animType == 101) { + } else if ((objAnim.animType == 101) && (objIndex < _vm->_goblin->_gobsCount)) { layer = objAnim.layer; animation = obj.goblinStates[layer][0].animation; @@ -1048,6 +1049,21 @@ void Inter_v2::o2_loadMultObject() { } _vm->_scenery->updateAnim(layer, 0, animation, 0, *(obj.pPosX), *(obj.pPosY), 0); + + } else if ((objAnim.animType != 100) && (objAnim.animType != 101)) { + + if ((*(obj.pPosX) == -1234) && (*(obj.pPosY) == -4321)) { + + if (obj.videoSlot > 0) + _vm->_vidPlayer->slotClose(obj.videoSlot - 1); + + obj.videoSlot = 0; + obj.lastLeft = -1; + obj.lastTop = -1; + obj.lastBottom = -1; + obj.lastRight = -1; + } + } } @@ -1375,17 +1391,21 @@ void Inter_v2::o2_initScreen() { width = _vm->_parse->parseValExpr(); height = _vm->_parse->parseValExpr(); + _vm->_video->clearScreen(); + // Lost in Time switches to 640x400x16 when showing the title screen if (_vm->getGameType() == kGameTypeLostInTime) { + if (videoMode == 0x10) { + width = _vm->_width = 640; height = _vm->_height = 400; _vm->_global->_colorCount = 16; - _vm->_system->beginGFXTransaction(); - _vm->_system->initSize(_vm->_width, _vm->_height); - _vm->initCommonGFX(true); - _vm->_system->endGFXTransaction(); + + _vm->_video->setSize(true); + } else if (_vm->_global->_videoMode == 0x10) { + if (width == -1) width = 320; if (height == -1) @@ -1394,10 +1414,9 @@ void Inter_v2::o2_initScreen() { _vm->_width = 320; _vm->_height = 200; _vm->_global->_colorCount = 256; - _vm->_system->beginGFXTransaction(); - _vm->_system->initSize(_vm->_width, _vm->_height); - _vm->initCommonGFX(false); - _vm->_system->endGFXTransaction(); + + _vm->_video->setSize(false); + } } @@ -1415,10 +1434,46 @@ void Inter_v2::o2_initScreen() { if (height > 0) _vm->_video->_surfHeight = height; - _vm->_video->_splitHeight1 = - MIN<int16>(_vm->_height, _vm->_video->_surfHeight - offY); - _vm->_video->_splitHeight2 = offY; - _vm->_video->_splitStart = _vm->_video->_surfHeight - offY; + if (videoMode == 0x18) { + + if (_vm->_video->_surfWidth < _vm->_width) + _vm->_video->_screenDeltaX = (_vm->_width - _vm->_video->_surfWidth) / 2; + else + _vm->_video->_screenDeltaX = 0; + + _vm->_global->_mouseMinX = _vm->_video->_screenDeltaX; + _vm->_global->_mouseMaxX = _vm->_video->_screenDeltaX + _vm->_video->_surfWidth - 1; + + + int16 screenHeight = _vm->_video->_surfHeight; + + _vm->_video->_surfHeight += offY; + + _vm->_video->_splitHeight1 = MIN<int16>(_vm->_height, screenHeight - offY); + _vm->_video->_splitHeight2 = offY; + _vm->_video->_splitStart = screenHeight; + + if ((_vm->_video->_surfHeight + offY) < _vm->_height) + _vm->_video->_screenDeltaY = (_vm->_height - (screenHeight + offY)) / 2; + else + _vm->_video->_screenDeltaY = 0; + + _vm->_global->_mouseMaxY = (screenHeight + _vm->_video->_screenDeltaY) - offY - 1; + _vm->_global->_mouseMinY = _vm->_video->_screenDeltaY; + + } else { + _vm->_video->_splitHeight1 = MIN<int16>(_vm->_height, _vm->_video->_surfHeight - offY); + _vm->_video->_splitHeight2 = offY; + _vm->_video->_splitStart = _vm->_video->_surfHeight - offY; + + _vm->_video->_screenDeltaX = 0; + _vm->_video->_screenDeltaY = 0; + + _vm->_global->_mouseMinX = 0; + _vm->_global->_mouseMinY = 0; + _vm->_global->_mouseMaxX = _vm->_width; + _vm->_global->_mouseMaxY = _vm->_height - _vm->_video->_splitHeight2 - 1; + } _vm->_draw->closeScreen(); _vm->_util->clearPalette(); @@ -1519,7 +1574,7 @@ void Inter_v2::o2_playImd() { palEnd = _vm->_parse->parseValExpr(); palCmd = 1 << (flags & 0x3F); - if ((imd[0] != 0) && !_vm->_vidPlayer->openVideo(imd, x, y, flags)) { + if ((imd[0] != 0) && !_vm->_vidPlayer->primaryOpen(imd, x, y, flags)) { WRITE_VAR(11, -1); return; } @@ -1532,12 +1587,12 @@ void Inter_v2::o2_playImd() { if (startFrame >= 0) { _vm->_game->_preventScroll = true; - _vm->_vidPlayer->play(startFrame, lastFrame, breakKey, palCmd, palStart, palEnd, 0); + _vm->_vidPlayer->primaryPlay(startFrame, lastFrame, breakKey, palCmd, palStart, palEnd, 0); _vm->_game->_preventScroll = false; } if (close) - _vm->_vidPlayer->closeVideo(); + _vm->_vidPlayer->primaryClose(); } void Inter_v2::o2_getImdInfo() { |
