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-rw-r--r--engines/gob/inter_v3.cpp884
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diff --git a/engines/gob/inter_v3.cpp b/engines/gob/inter_v3.cpp
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2004 Ivan Dubrov
+ * Copyright (C) 2004-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+#include "common/endian.h"
+
+#include "gob/gob.h"
+#include "gob/inter.h"
+#include "gob/global.h"
+#include "gob/game.h"
+#include "gob/parse.h"
+
+namespace Gob {
+
+#define OPCODE(x) _OPCODE(Inter_v3, x)
+
+const int Inter_v3::_goblinFuncLookUp[][2] = {
+ {0, 0},
+ {2, 1},
+ {3, 2},
+ {4, 3},
+ {5, 4},
+ {6, 5},
+ {7, 6},
+ {8, 7},
+ {9, 8},
+ {10, 9},
+ {12, 10},
+ {13, 11},
+ {14, 12},
+ {15, 13},
+ {16, 14},
+ {21, 15},
+ {22, 16},
+ {23, 17},
+ {24, 18},
+ {25, 19},
+ {26, 20},
+ {27, 21},
+ {28, 22},
+ {29, 23},
+ {30, 24},
+ {32, 25},
+ {33, 26},
+ {34, 27},
+ {35, 28},
+ {36, 29},
+ {37, 30},
+ {40, 31},
+ {41, 32},
+ {42, 33},
+ {43, 34},
+ {44, 35},
+ {50, 36},
+ {52, 37},
+ {53, 38},
+ {100, 39},
+ {152, 40},
+ {200, 41},
+ {201, 42},
+ {202, 43},
+ {203, 44},
+ {204, 45},
+ {250, 46},
+ {251, 47},
+ {252, 48},
+ {500, 49},
+ {502, 50},
+ {503, 51},
+ {600, 52},
+ {601, 53},
+ {602, 54},
+ {603, 55},
+ {604, 56},
+ {605, 57},
+ {1000, 58},
+ {1001, 59},
+ {1002, 60},
+ {1003, 61},
+ {1004, 62},
+ {1005, 63},
+ {1006, 64},
+ {1008, 65},
+ {1009, 66},
+ {1010, 67},
+ {1011, 68},
+ {1015, 69},
+ {2005, 70}
+};
+
+Inter_v3::Inter_v3(GobEngine *vm) : Inter_v2(vm) {
+ setupOpcodes();
+}
+
+void Inter_v3::setupOpcodes() {
+ static const OpcodeDrawEntryV3 opcodesDraw[256] = {
+ /* 00 */
+ OPCODE(o1_loadMult),
+ OPCODE(o2_playMult),
+ OPCODE(o1_freeMultKeys),
+ {NULL, ""},
+ /* 04 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ OPCODE(o1_initCursor),
+ /* 08 */
+ OPCODE(o1_initCursorAnim),
+ OPCODE(o1_clearCursorAnim),
+ OPCODE(o2_setRenderFlags),
+ {NULL, ""},
+ /* 0C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 10 */
+ OPCODE(o1_loadAnim),
+ OPCODE(o1_freeAnim),
+ OPCODE(o1_updateAnim),
+ OPCODE(o2_multSub),
+ /* 14 */
+ OPCODE(o2_initMult),
+ OPCODE(o1_freeMult),
+ OPCODE(o1_animate),
+ OPCODE(o2_loadMultObject),
+ /* 18 */
+ OPCODE(o1_getAnimLayerInfo),
+ OPCODE(o1_getObjAnimSize),
+ OPCODE(o1_loadStatic),
+ OPCODE(o1_freeStatic),
+ /* 1C */
+ OPCODE(o2_renderStatic),
+ OPCODE(o2_loadCurLayer),
+ {NULL, ""},
+ {NULL, ""},
+ /* 20 */
+ OPCODE(o2_playCDTrack),
+ OPCODE(o2_waitCDTrackEnd),
+ OPCODE(o2_stopCD),
+ OPCODE(o2_readLIC),
+ /* 24 */
+ OPCODE(o2_freeLIC),
+ OPCODE(o2_getCDTrackPos),
+ {NULL, ""},
+ {NULL, ""},
+ /* 28 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 2C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 30 */
+ OPCODE(o2_loadFontToSprite),
+ OPCODE(o1_freeFontToSprite),
+ {NULL, ""},
+ {NULL, ""},
+ /* 34 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 38 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 3C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 40 */
+ OPCODE(o2_totSub),
+ OPCODE(o2_switchTotSub),
+ OPCODE(o2_copyVars),
+ OPCODE(o2_pasteVars),
+ /* 44 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 48 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 4C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 50 */
+ OPCODE(o2_loadMapObjects),
+ OPCODE(o2_freeGoblins),
+ OPCODE(o2_moveGoblin),
+ OPCODE(o2_writeGoblinPos),
+ /* 54 */
+ OPCODE(o2_stopGoblin),
+ OPCODE(o2_setGoblinState),
+ OPCODE(o2_placeGoblin),
+ {NULL, ""},
+ /* 58 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 5C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 60 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 64 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 68 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 6C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 70 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 74 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 78 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 7C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 80 */
+ OPCODE(o2_initScreen),
+ OPCODE(o2_scroll),
+ OPCODE(o2_setScrollOffset),
+ OPCODE(o2_playImd),
+ /* 84 */
+ OPCODE(o2_getImdInfo),
+ OPCODE(o2_openItk),
+ OPCODE(o2_closeItk),
+ OPCODE(o2_setImdFrontSurf),
+ /* 88 */
+ OPCODE(o2_resetImdFrontSurf),
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 8C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 90 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 94 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 98 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 9C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* A0 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* A4 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* A8 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* AC */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* B0 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* B4 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* B8 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* BC */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* C0 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* C4 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* C8 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* CC */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* D0 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* D4 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* D8 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* DC */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* E0 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* E4 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* E8 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* EC */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* F0 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* F4 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* F8 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* FC */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""}
+ };
+
+ static const OpcodeFuncEntryV3 opcodesFunc[80] = {
+ /* 00 */
+ OPCODE(o1_callSub),
+ OPCODE(o1_callSub),
+ OPCODE(o1_printTotText),
+ OPCODE(o1_loadCursor),
+ /* 04 */
+ {NULL, ""},
+ OPCODE(o1_switch),
+ OPCODE(o1_repeatUntil),
+ OPCODE(o1_whileDo),
+ /* 08 */
+ OPCODE(o1_if),
+ OPCODE(o2_evaluateStore),
+ OPCODE(o1_loadSpriteToPos),
+ {NULL, ""},
+ /* 0C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 10 */
+ {NULL, ""},
+ OPCODE(o2_printText),
+ OPCODE(o1_loadTot),
+ OPCODE(o1_palLoad),
+ /* 14 */
+ OPCODE(o1_keyFunc),
+ OPCODE(o1_capturePush),
+ OPCODE(o1_capturePop),
+ OPCODE(o2_animPalInit),
+ /* 18 */
+ {NULL, ""},
+ {NULL, ""},
+ OPCODE(o3_getTotTextItemPart),
+ {NULL, ""},
+ /* 1C */
+ {NULL, ""},
+ {NULL, ""},
+ OPCODE(o1_drawOperations),
+ OPCODE(o1_setcmdCount),
+ /* 20 */
+ OPCODE(o1_return),
+ OPCODE(o1_renewTimeInVars),
+ OPCODE(o1_speakerOn),
+ OPCODE(o1_speakerOff),
+ /* 24 */
+ OPCODE(o1_putPixel),
+ OPCODE(o2_goblinFunc),
+ OPCODE(o2_createSprite),
+ OPCODE(o1_freeSprite),
+ /* 28 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 2C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 30 */
+ OPCODE(o1_returnTo),
+ OPCODE(o1_loadSpriteContent),
+ OPCODE(o1_copySprite),
+ OPCODE(o1_fillRect),
+ /* 34 */
+ OPCODE(o1_drawLine),
+ OPCODE(o1_strToLong),
+ OPCODE(o1_invalidate),
+ OPCODE(o1_setBackDelta),
+ /* 38 */
+ OPCODE(o1_playSound),
+ OPCODE(o2_stopSound),
+ OPCODE(o2_loadSound),
+ OPCODE(o1_freeSoundSlot),
+ /* 3C */
+ OPCODE(o1_waitEndPlay),
+ OPCODE(o1_playComposition),
+ OPCODE(o2_getFreeMem),
+ OPCODE(o2_checkData),
+ /* 40 */
+ {NULL, ""},
+ OPCODE(o1_prepareStr),
+ OPCODE(o1_insertStr),
+ OPCODE(o1_cutStr),
+ /* 44 */
+ OPCODE(o1_strstr),
+ OPCODE(o1_istrlen),
+ OPCODE(o1_setMousePos),
+ OPCODE(o1_setFrameRate),
+ /* 48 */
+ OPCODE(o1_animatePalette),
+ OPCODE(o1_animateCursor),
+ OPCODE(o1_blitCursor),
+ OPCODE(o1_loadFont),
+ /* 4C */
+ OPCODE(o1_freeFont),
+ OPCODE(o2_readData),
+ OPCODE(o2_writeData),
+ OPCODE(o1_manageDataFile),
+ };
+
+ static const OpcodeGoblinEntryV3 opcodesGoblin[71] = {
+ /* 00 */
+ OPCODE(o2_loadInfogramesIns),
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 04 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 08 */
+ {NULL, ""},
+ OPCODE(o2_playInfogrames),
+ {NULL, ""},
+ {NULL, ""},
+ /* 0C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 10 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 14 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 18 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 1C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 20 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 24 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ OPCODE(o2_handleGoblins),
+ /* 28 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 2C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 30 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 34 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 38 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 3C */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 40 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ /* 44 */
+ {NULL, ""},
+ {NULL, ""},
+ {NULL, ""},
+ };
+
+ _opcodesDrawV3 = opcodesDraw;
+ _opcodesFuncV3 = opcodesFunc;
+ _opcodesGoblinV3 = opcodesGoblin;
+}
+
+void Inter_v3::executeDrawOpcode(byte i) {
+ debugC(1, kDebugDrawOp, "opcodeDraw %d [0x%X] (%s)",
+ i, i, getOpcodeDrawDesc(i));
+
+ OpcodeDrawProcV3 op = _opcodesDrawV3[i].proc;
+
+ if (op == NULL)
+ warning("unimplemented opcodeDraw: %d", i);
+ else
+ (this->*op) ();
+}
+
+bool Inter_v3::executeFuncOpcode(byte i, byte j, OpFuncParams &params) {
+ debugC(1, kDebugFuncOp, "opcodeFunc %d.%d [0x%X.0x%X] (%s)",
+ i, j, i, j, getOpcodeFuncDesc(i, j));
+
+ if ((i > 4) || (j > 15)) {
+ warning("unimplemented opcodeFunc: %d.%d", i, j);
+ return false;
+ }
+
+ OpcodeFuncProcV3 op = _opcodesFuncV3[i*16 + j].proc;
+
+ if (op == NULL)
+ warning("unimplemented opcodeFunc: %d.%d", i, j);
+ else
+ return (this->*op) (params);
+
+ return false;
+}
+
+void Inter_v3::executeGoblinOpcode(int i, OpGobParams &params) {
+ debugC(1, kDebugGobOp, "opcodeGoblin %d [0x%X] (%s)",
+ i, i, getOpcodeGoblinDesc(i));
+
+ OpcodeGoblinProcV3 op = NULL;
+
+ for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
+ if (_goblinFuncLookUp[j][0] == i) {
+ op = _opcodesGoblinV3[_goblinFuncLookUp[j][1]].proc;
+ break;
+ }
+
+ if (op == NULL) {
+ int16 val;
+
+ _vm->_global->_inter_execPtr -= 2;
+ val = load16();
+ _vm->_global->_inter_execPtr += val << 1;
+ }
+ else
+ (this->*op) (params);
+}
+
+const char *Inter_v3::getOpcodeDrawDesc(byte i) {
+ return _opcodesDrawV3[i].desc;
+}
+
+const char *Inter_v3::getOpcodeFuncDesc(byte i, byte j) {
+ if ((i > 4) || (j > 15))
+ return "";
+
+ return _opcodesFuncV3[i*16 + j].desc;
+}
+
+const char *Inter_v3::getOpcodeGoblinDesc(int i) {
+ for (int j = 0; j < ARRAYSIZE(_goblinFuncLookUp); j++)
+ if (_goblinFuncLookUp[j][0] == i)
+ return _opcodesGoblinV3[_goblinFuncLookUp[j][1]].desc;
+ return "";
+}
+
+bool Inter_v3::o3_getTotTextItemPart(OpFuncParams &params) {
+ byte *totData;
+ int16 totTextItem;
+ int16 part, curPart = 0;
+ int16 offX = 0, offY = 0;
+ int16 collId, collCmd;
+ uint32 stringStartVar, stringVar;
+ bool end;
+
+ totTextItem = load16();
+ stringStartVar = _vm->_parse->parseVarIndex();
+ part = _vm->_parse->parseValExpr();
+
+ stringVar = stringStartVar;
+ WRITE_VARO_UINT8(stringVar, 0);
+
+ if (!_vm->_game->_totTextData)
+ return false;
+
+ totData = _vm->_game->_totTextData->dataPtr +
+ _vm->_game->_totTextData->items[totTextItem].offset;
+
+ // Skip background rectangles
+ while(((int16) READ_LE_UINT16(totData)) != -1)
+ totData += 9;
+ totData += 2;
+
+ while (*totData != 1) {
+ switch(*totData) {
+ case 2:
+ case 5:
+ totData++;
+ offX = READ_LE_UINT16(totData);
+ offY = READ_LE_UINT16(totData + 2);
+ totData += 4;
+ break;
+
+ case 3:
+ case 4:
+ totData += 2;
+ break;
+
+ case 6:
+ totData++;
+
+ collCmd = *totData++;
+ if (collCmd & 0x80) {
+ collId = READ_LE_UINT16(totData);
+ totData += 2;
+ }
+
+ // Skip collision coordinates
+ if (collCmd & 0x40)
+ totData += 8;
+
+ if ((collCmd & 0x8F) && ((-collId - 1) == part)) {
+ int n = 0;
+
+ while (1) {
+ if ((*totData < 1) || (*totData > 7)) {
+ if (*totData >= 32) {
+ WRITE_VARO_UINT8(stringVar++, *totData++);
+ n++;
+ } else
+ totData++;
+ continue;
+ }
+
+ if ((n != 0) || (*totData == 1) ||
+ (*totData == 6) || (*totData == 7)) {
+ WRITE_VARO_UINT8(stringVar, 0);
+ return false;
+ }
+
+ switch(*totData) {
+ case 2:
+ case 5:
+ totData += 5;
+ break;
+
+ case 3:
+ case 4:
+ totData += 2;
+ break;
+ }
+ }
+
+ }
+ break;
+
+ case 7:
+ case 8:
+ case 9:
+ totData++;
+ break;
+
+ case 10:
+ if (curPart == part) {
+ WRITE_VARO_UINT8(stringVar++, 0xFF);
+ WRITE_VARO_UINT16(stringVar, offX);
+ WRITE_VARO_UINT16(stringVar + 2, offY);
+ WRITE_VARO_UINT16(stringVar + 4,
+ totData - _vm->_game->_totTextData->dataPtr);
+ WRITE_VARO_UINT8(stringVar + 6, 0);
+ return false;
+ }
+
+ end = false;
+ while (!end) {
+ switch(*totData) {
+ case 2:
+ case 5:
+ if (ABS(offY - READ_LE_UINT16(totData + 3)) > 1)
+ end = true;
+ else
+ totData += 5;
+ break;
+
+ case 3:
+ totData += 2;
+ break;
+
+ case 10:
+ totData += totData[1] * 2 + 2;
+ break;
+
+ default:
+ if (*totData < 32)
+ end = true;
+ while (*totData >= 32)
+ totData++;
+ break;
+ }
+ }
+
+ if (part >= 0)
+ curPart++;
+ break;
+
+ default:
+ while (1) {
+
+ while (*totData >= 32)
+ WRITE_VARO_UINT8(stringVar++, *totData++);
+ WRITE_VARO_UINT8(stringVar, 0);
+
+ if (((*totData != 2) && (*totData != 5)) ||
+ (ABS(offY - READ_LE_UINT16(totData + 3)) > 1)) {
+
+ if (curPart == part)
+ return false;
+
+ stringVar = stringStartVar;
+ WRITE_VARO_UINT8(stringVar, 0);
+
+ while (*totData >= 32)
+ totData++;
+
+ if (part >= 0)
+ curPart++;
+ break;
+
+ } else
+ totData += 5;
+
+ }
+ break;
+ }
+ }
+
+ return false;
+}
+
+} // End of namespace Gob