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Diffstat (limited to 'engines/gob/inter_v7.cpp')
-rw-r--r--engines/gob/inter_v7.cpp55
1 files changed, 49 insertions, 6 deletions
diff --git a/engines/gob/inter_v7.cpp b/engines/gob/inter_v7.cpp
index 9c17e8c43d..74b597cca7 100644
--- a/engines/gob/inter_v7.cpp
+++ b/engines/gob/inter_v7.cpp
@@ -29,6 +29,7 @@
#include "gob/inter.h"
#include "gob/game.h"
#include "gob/script.h"
+#include "gob/expression.h"
namespace Gob {
@@ -50,7 +51,7 @@ void Inter_v7::setupOpcodesDraw() {
OPCODEDRAW(0x57, o7_draw0x57);
OPCODEDRAW(0x89, o7_draw0x89);
OPCODEDRAW(0x8A, o7_draw0x8A);
- OPCODEDRAW(0x8C, o7_draw0x8C);
+ OPCODEDRAW(0x8C, o7_getSystemProperty);
OPCODEDRAW(0x90, o7_draw0x90);
OPCODEDRAW(0x93, o7_draw0x93);
OPCODEDRAW(0xA1, o7_draw0xA1);
@@ -135,13 +136,30 @@ void Inter_v7::o7_draw0x8A() {
warning("Addy Stub Draw 0x8A: \"%s\", %d, %d", str0.c_str(), index0, index1);
}
-void Inter_v7::o7_draw0x8C() {
+void Inter_v7::o7_getSystemProperty() {
_vm->_game->_script->evalExpr(0);
- Common::String str0 = _vm->_game->_script->getResultStr();
-
- int16 index0 = _vm->_game->_script->readVarIndex();
- warning("Addy Stub Draw 0x8C: \"%s\", %d", str0.c_str(), index0);
+ if (!scumm_stricmp(_vm->_game->_script->getResultStr(), "TotalPhys")) {
+ // HACK
+ storeValue(1000000);
+ return;
+ }
+
+ if (!scumm_stricmp(_vm->_game->_script->getResultStr(), "AvailPhys")) {
+ // HACK
+ storeValue(1000000);
+ return;
+ }
+
+ if (!scumm_stricmp(_vm->_game->_script->getResultStr(), "TimeGMT")) {
+ renewTimeInVars();
+ storeValue(0);
+ return;
+ }
+
+ warning("Inter_v7::o7_getSystemProperty(): Unknown property \"%s\"",
+ _vm->_game->_script->getResultStr());
+ storeValue(0);
}
void Inter_v7::o7_draw0x90() {
@@ -239,4 +257,29 @@ void Inter_v7::o7_draw0xC6() {
str0.c_str(), str1.c_str(), str2.c_str(), str3.c_str(), index0);
}
+void Inter_v7::storeValue(uint16 index, uint16 type, uint32 value) {
+ switch (type) {
+ case OP_ARRAY_INT8:
+ case TYPE_VAR_INT8:
+ WRITE_VARO_UINT8(index, value);
+ break;
+
+ case TYPE_VAR_INT16:
+ case TYPE_VAR_INT32_AS_INT16:
+ case TYPE_ARRAY_INT16:
+ WRITE_VARO_UINT16(index, value);
+ break;
+
+ default:
+ WRITE_VARO_UINT32(index, value);
+ }
+}
+
+void Inter_v7::storeValue(uint32 value) {
+ uint16 type;
+ uint16 index = _vm->_game->_script->readVarIndex(0, &type);
+
+ storeValue(index, type, value);
+}
+
} // End of namespace Gob