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Diffstat (limited to 'engines/gob/minigames/geisha/penetration.h')
-rw-r--r-- | engines/gob/minigames/geisha/penetration.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/engines/gob/minigames/geisha/penetration.h b/engines/gob/minigames/geisha/penetration.h new file mode 100644 index 0000000000..c346a7bf5a --- /dev/null +++ b/engines/gob/minigames/geisha/penetration.h @@ -0,0 +1,61 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef GOB_MINIGAMES_GEISHA_PENETRATION_H +#define GOB_MINIGAMES_GEISHA_PENETRATION_H + +#include "common/system.h" + +namespace Gob { + +class GobEngine; +class Surface; +class ANIFile; + +namespace Geisha { + +/** Geisha's "Penetration" minigame. */ +class Penetration { +public: + Penetration(GobEngine *vm); + ~Penetration(); + + bool play(uint16 var1, uint16 var2, uint16 var3); + +private: + GobEngine *_vm; + + Surface *_background; + ANIFile *_objects; + + + void init(); + void deinit(); + + void initScreen(); +}; + +} // End of namespace Geisha + +} // End of namespace Gob + +#endif // GOB_MINIGAMES_GEISHA_PENETRATION_H |