aboutsummaryrefslogtreecommitdiff
path: root/engines/gob/mult_v1.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/gob/mult_v1.cpp')
-rw-r--r--engines/gob/mult_v1.cpp142
1 files changed, 56 insertions, 86 deletions
diff --git a/engines/gob/mult_v1.cpp b/engines/gob/mult_v1.cpp
index d891f6a2c7..c1f4f68994 100644
--- a/engines/gob/mult_v1.cpp
+++ b/engines/gob/mult_v1.cpp
@@ -23,6 +23,7 @@
#include "common/stdafx.h"
#include "common/endian.h"
+#include "common/stream.h"
#include "gob/gob.h"
#include "gob/mult.h"
@@ -40,23 +41,18 @@ Mult_v1::Mult_v1(GobEngine *vm) : Mult(vm) {
}
void Mult_v1::loadMult(int16 resId) {
- char animCount;
- char staticCount;
int16 palIndex;
int16 i, j;
_sndSlotsCount = 0;
_frameStart = 0;
_multData = _vm->_game->loadExtData(resId, 0, 0);
- _dataPtr = _multData;
+ Common::MemoryReadStream data((byte *) _multData, 4294967295U);
- staticCount = _dataPtr[0];
- animCount = _dataPtr[1];
- _dataPtr += 2;
- staticCount++;
- animCount++;
+ _staticCount = data.readSByte() + 1;
+ _animCount = data.readSByte() + 1;
- for (i = 0; i < staticCount; i++, _dataPtr += 14) {
+ for (i = 0; i < _staticCount; i++, data.seek(14, SEEK_CUR)) {
_staticIndices[i] = _vm->_scenery->loadStatic(1);
if (_staticIndices[i] >= 100) {
@@ -67,7 +63,7 @@ void Mult_v1::loadMult(int16 resId) {
}
}
- for (i = 0; i < animCount; i++, _dataPtr += 14) {
+ for (i = 0; i < _animCount; i++, data.seek(14, SEEK_CUR)) {
_animIndices[i] = _vm->_scenery->loadAnim(1);
if (_animIndices[i] >= 100) {
@@ -78,98 +74,80 @@ void Mult_v1::loadMult(int16 resId) {
}
}
- _frameRate = READ_LE_UINT16(_dataPtr);
- _dataPtr += 2;
-
- _staticKeysCount = READ_LE_UINT16(_dataPtr);
- _dataPtr += 2;
-
+ _frameRate = data.readSint16LE();
+ _staticKeysCount = data.readSint16LE();
_staticKeys = new Mult_StaticKey[_staticKeysCount];
- for (i = 0; i < _staticKeysCount; i++, _dataPtr += 4) {
- _staticKeys[i].frame = (int16)READ_LE_UINT16(_dataPtr);
- _staticKeys[i].layer = (int16)READ_LE_UINT16(_dataPtr + 2);
+ for (i = 0; i < _staticKeysCount; i++) {
+ _staticKeys[i].frame = data.readSint16LE();
+ _staticKeys[i].layer = data.readSint16LE();
}
for (j = 0; j < 4; j++) {
- _animKeysCount[j] = READ_LE_UINT16(_dataPtr);
- _dataPtr += 2;
-
+ _animKeysCount[j] = data.readSint16LE();
_animKeys[j] = new Mult_AnimKey[_animKeysCount[j]];
- for (i = 0; i < _animKeysCount[j]; i++, _dataPtr += 10) {
- _animKeys[j][i].frame = (int16)READ_LE_UINT16(_dataPtr);
- _animKeys[j][i].layer = (int16)READ_LE_UINT16(_dataPtr + 2);
- _animKeys[j][i].posX = (int16)READ_LE_UINT16(_dataPtr + 4);
- _animKeys[j][i].posY = (int16)READ_LE_UINT16(_dataPtr + 6);
- _animKeys[j][i].order = (int16)READ_LE_UINT16(_dataPtr + 8);
+ for (i = 0; i < _animKeysCount[j]; i++) {
+ _animKeys[j][i].frame = data.readSint16LE();
+ _animKeys[j][i].layer = data.readSint16LE();
+ _animKeys[j][i].posX = data.readSint16LE();
+ _animKeys[j][i].posY = data.readSint16LE();
+ _animKeys[j][i].order = data.readSint16LE();
}
}
for (palIndex = 0; palIndex < 5; palIndex++) {
for (i = 0; i < 16; i++) {
- _fadePal[palIndex][i].red = _dataPtr[0];
- _fadePal[palIndex][i].green = _dataPtr[1];
- _fadePal[palIndex][i].blue = _dataPtr[2];
- _dataPtr += 3;
+ _fadePal[palIndex][i].red = data.readByte();
+ _fadePal[palIndex][i].green = data.readByte();
+ _fadePal[palIndex][i].blue = data.readByte();
}
}
- _palFadeKeysCount = READ_LE_UINT16(_dataPtr);
- _dataPtr += 2;
+ _palFadeKeysCount = data.readSint16LE();
_palFadeKeys = new Mult_PalFadeKey[_palFadeKeysCount];
-
- for (i = 0; i < _palFadeKeysCount; i++, _dataPtr += 7) {
- _palFadeKeys[i].frame = (int16)READ_LE_UINT16(_dataPtr);
- _palFadeKeys[i].fade = (int16)READ_LE_UINT16(_dataPtr + 2);
- _palFadeKeys[i].palIndex = (int16)READ_LE_UINT16(_dataPtr + 4);
- _palFadeKeys[i].flag = *(_dataPtr + 6);
+ for (i = 0; i < _palFadeKeysCount; i++) {
+ _palFadeKeys[i].frame = data.readSint16LE();
+ _palFadeKeys[i].fade = data.readSint16LE();
+ _palFadeKeys[i].palIndex = data.readSint16LE();
+ _palFadeKeys[i].flag = data.readSByte();
}
- _palKeysCount = READ_LE_UINT16(_dataPtr);
- _dataPtr += 2;
-
+ _palKeysCount = data.readSint16LE();
_palKeys = new Mult_PalKey[_palKeysCount];
- for (i = 0; i < _palKeysCount; i++, _dataPtr += 80) {
- _palKeys[i].frame = (int16)READ_LE_UINT16(_dataPtr);
- _palKeys[i].cmd = (int16)READ_LE_UINT16(_dataPtr + 2);
- _palKeys[i].rates[0] = (int16)READ_LE_UINT16(_dataPtr + 4);
- _palKeys[i].rates[1] = (int16)READ_LE_UINT16(_dataPtr + 6);
- _palKeys[i].rates[2] = (int16)READ_LE_UINT16(_dataPtr + 8);
- _palKeys[i].rates[3] = (int16)READ_LE_UINT16(_dataPtr + 10);
- _palKeys[i].unknown0 = (int16)READ_LE_UINT16(_dataPtr + 12);
- _palKeys[i].unknown1 = (int16)READ_LE_UINT16(_dataPtr + 14);
- memcpy(_palKeys[i].subst, _dataPtr + 16, 64);
+ for (i = 0; i < _palKeysCount; i++) {
+ _palKeys[i].frame = data.readSint16LE();
+ _palKeys[i].cmd = data.readSint16LE();
+ _palKeys[i].rates[0] = data.readSint16LE();
+ _palKeys[i].rates[1] = data.readSint16LE();
+ _palKeys[i].rates[2] = data.readSint16LE();
+ _palKeys[i].rates[3] = data.readSint16LE();
+ _palKeys[i].unknown0 = data.readSint16LE();
+ _palKeys[i].unknown1 = data.readSint16LE();
+ data.read(_palKeys[i].subst, 64);
}
- _textKeysCount = READ_LE_UINT16(_dataPtr);
- _dataPtr += 2;
+ _textKeysCount = data.readSint16LE();
_textKeys = new Mult_TextKey[_textKeysCount];
-
- for (i = 0; i < _textKeysCount; i++, _dataPtr += 28) {
- _textKeys[i].frame = (int16)READ_LE_UINT16(_dataPtr);
- _textKeys[i].cmd = (int16)READ_LE_UINT16(_dataPtr + 2);
+ for (i = 0; i < _textKeysCount; i++) {
+ _textKeys[i].frame = data.readSint16LE();
+ _textKeys[i].cmd = data.readSint16LE();
for (int k = 0; k < 9; ++k)
- _textKeys[i].unknown0[k] = (int16)READ_LE_UINT16(_dataPtr + 4 + (k * 2));
- _textKeys[i].index = (int16)READ_LE_UINT16(_dataPtr + 22);
- _textKeys[i].unknown1[0] = (int16)READ_LE_UINT16(_dataPtr + 24);
- _textKeys[i].unknown1[1] = (int16)READ_LE_UINT16(_dataPtr + 26);
+ _textKeys[i].unknown0[k] = data.readSint16LE();
+ _textKeys[i].index = data.readSint16LE();
+ _textKeys[i].unknown1[0] = data.readSint16LE();
+ _textKeys[i].unknown1[1] = data.readSint16LE();
}
- _sndKeysCount = READ_LE_UINT16(_dataPtr);
- _dataPtr += 2;
-
+ _sndKeysCount = data.readSint16LE();
_sndKeys = new Mult_SndKey[_sndKeysCount];
for (i = 0; i < _sndKeysCount; i++) {
- _sndKeys[i].frame = (int16)READ_LE_UINT16(_dataPtr);
- _sndKeys[i].cmd = (int16)READ_LE_UINT16(_dataPtr + 2);
- _sndKeys[i].freq = (int16)READ_LE_UINT16(_dataPtr + 4);
- _sndKeys[i].channel = (int16)READ_LE_UINT16(_dataPtr + 6);
- _sndKeys[i].repCount = (int16)READ_LE_UINT16(_dataPtr + 8);
- _sndKeys[i].resId = (int16)READ_LE_UINT16(_dataPtr + 10);
- _sndKeys[i].soundIndex = (int16)READ_LE_UINT16(_dataPtr + 12);
-
+ _sndKeys[i].frame = data.readSint16LE();
+ _sndKeys[i].cmd = data.readSint16LE();
+ _sndKeys[i].freq = data.readSint16LE();
+ _sndKeys[i].channel = data.readSint16LE();
+ _sndKeys[i].repCount = data.readSint16LE();
_sndKeys[i].soundIndex = -1;
_sndKeys[i].resId = -1;
- _dataPtr += 36;
+ data.seek(26, SEEK_CUR);
switch (_sndKeys[i].cmd) {
case 1:
case 4:
@@ -933,24 +911,16 @@ void Mult_v1::playSound(Snd::SoundDesc * soundDesc, int16 repCount, int16 freq,
void Mult_v1::freeMultKeys(void) {
int i;
- char animCount;
- char staticCount;
-
- _dataPtr = _multData;
- staticCount = _dataPtr[0];
- animCount = _dataPtr[1];
- delete[] _dataPtr;
+ delete[] _multData;
- staticCount++;
- animCount++;
- for (i = 0; i < staticCount; i++) {
+ for (i = 0; i < _staticCount; i++) {
if (_staticLoaded[i] != 0)
_vm->_scenery->freeStatic(_staticIndices[i]);
}
- for (i = 0; i < animCount; i++) {
+ for (i = 0; i < _animCount; i++) {
if (_animLoaded[i] != 0)
_vm->_scenery->freeAnim(_animIndices[i]);
}