diff options
Diffstat (limited to 'engines/gob/mult_v2.cpp')
-rw-r--r-- | engines/gob/mult_v2.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/gob/mult_v2.cpp b/engines/gob/mult_v2.cpp index 2aae610932..c582957e12 100644 --- a/engines/gob/mult_v2.cpp +++ b/engines/gob/mult_v2.cpp @@ -105,7 +105,7 @@ void Mult_v2::loadMult(int16 resId) { hbstaticCount = (staticCount & 0x80) != 0; staticCount &= 0x7F; - debugC(7, DEBUG_GRAPHICS, "statics: %u, anims: %u, hb: %u", staticCount, animCount, hbstaticCount); + debugC(7, kDebugGraphics, "statics: %u, anims: %u, hb: %u", staticCount, animCount, hbstaticCount); for (i = 0; i < staticCount; i++, data.seek(14, SEEK_CUR)) { _multData2->staticIndices[i] = _vm->_scenery->loadStatic(1); @@ -278,7 +278,7 @@ void Mult_v2::setMultData(uint16 multindex) { if (multindex > 7) error("Multindex out of range"); - debugC(4, DEBUG_GAMEFLOW, "Switching to mult %d", multindex); + debugC(4, kDebugGameFlow, "Switching to mult %d", multindex); _multData2 = _multDatas[multindex]; _frameStart = _multData2->frameStart; // Temporarily to sync _frameStart and _multData2->frameStart } @@ -297,7 +297,7 @@ void Mult_v2::multSub(uint16 multindex) { if (multindex > 7) error("Multindex out of range"); - debugC(4, DEBUG_GAMEFLOW, "Sub mult %d", multindex); + debugC(4, kDebugGameFlow, "Sub mult %d", multindex); _multData2 = _multDatas[multindex]; _frameStart = _multData2->frameStart; // Temporarily to sync _frameStart and _multData2->frameStart |