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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GOB_PREGOB_ONCEUPON_TITLE_H
+#define GOB_PREGOB_ONCEUPON_TITLE_H
+
+#include "gob/pregob/seqfile.h"
+
+namespace Gob {
+
+namespace OnceUpon {
+
+/** The Once Upon A Time title animation sequence. */
+class Title : public SEQFile {
+public:
+ Title(GobEngine *vm);
+ ~Title();
+
+ void play();
+
+protected:
+ void handleFrameEvent();
+
+private:
+ void playMusic(); ///< Play the title music.
+ void playMusicDOS(); ///< Play the title music of the DOS version.
+ void playMusicAmiga(); ///< Play the title music of the Amiga version.
+ void playMusicAtariST(); ///< Play the title music of the Atari ST version.
+ void stopMusic(); ///< Stop the title music.
+};
+
+} // End of namespace OnceUpon
+
+} // End of namespace Gob
+
+#endif // GOB_PREGOB_ONCEUPON_TITLE_H