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path: root/engines/gob/save/saveload_v3.cpp
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Diffstat (limited to 'engines/gob/save/saveload_v3.cpp')
-rw-r--r--engines/gob/save/saveload_v3.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/gob/save/saveload_v3.cpp b/engines/gob/save/saveload_v3.cpp
index 2f89644ee0..58232e6991 100644
--- a/engines/gob/save/saveload_v3.cpp
+++ b/engines/gob/save/saveload_v3.cpp
@@ -302,7 +302,7 @@ bool SaveLoad_v3::GameHandler::createReader(int slot) {
if (!_reader || (_reader->getSlot() != ((uint32) slot))) {
Common::String slotFile = _slotFile->build(slot);
-
+
if (slotFile.empty())
return false;
@@ -319,7 +319,7 @@ bool SaveLoad_v3::GameHandler::createReader(int slot) {
} else
_reader = new SaveReader(_usesScreenshots ? 3 : 2, slot, slotFile);
-
+
if (!_reader->load()) {
delete _reader;
_reader = 0;
@@ -337,7 +337,7 @@ bool SaveLoad_v3::GameHandler::createWriter(int slot) {
if (!_writer || (_writer->getSlot() != ((uint32) slot))) {
Common::String slotFile = _slotFile->build(slot);
-
+
if (slotFile.empty())
return false;
@@ -495,7 +495,7 @@ SaveLoad_v3::SaveLoad_v3(GobEngine *vm, const char *targetName, ScreenshotType s
_gameHandler = new GameHandler(vm, targetName, true);
_screenshotHandler = new ScreenshotHandler(vm, _gameHandler, sShotType);
}
-
+
_tempSpriteHandler = new TempSpriteHandler(vm);
_notesHandler = new NotesHandler(2560, vm, targetName);