diff options
Diffstat (limited to 'engines/gob/save')
-rw-r--r-- | engines/gob/save/savehandler.cpp | 14 | ||||
-rw-r--r-- | engines/gob/save/savehandler.h | 2 | ||||
-rw-r--r-- | engines/gob/save/saveload_v6.cpp | 2 |
3 files changed, 15 insertions, 3 deletions
diff --git a/engines/gob/save/savehandler.cpp b/engines/gob/save/savehandler.cpp index 848578abce..68f1f22b78 100644 --- a/engines/gob/save/savehandler.cpp +++ b/engines/gob/save/savehandler.cpp @@ -77,10 +77,13 @@ int32 SlotFileIndexed::tallyUpFiles(uint32 slotSize, uint32 indexSize) const { } void SlotFileIndexed::buildIndex(byte *buffer, SavePartInfo &info, - SaveConverter *converter) const { + SaveConverter *converter, bool setLongest) const { uint32 descLength = info.getDescMaxLength(); + uint32 longest = 0; + byte *bufferStart = buffer; + // Iterate over all files for (uint32 i = 0; i < _slotCount; i++, buffer += descLength) { Common::String slotFile = build(i); @@ -100,10 +103,19 @@ void SlotFileIndexed::buildIndex(byte *buffer, SavePartInfo &info, delete[] desc; + longest = MAX<uint32>(longest, strlen((const char *) buffer)); + } else // No valid slot, fill with 0 memset(buffer, 0, descLength); } + + if (setLongest) { + uint32 slot0Len; + for (slot0Len = strlen((const char *) bufferStart); slot0Len < longest; slot0Len++) + buffer[slot0Len] = ' '; + buffer[slot0Len] = '\0'; + } } bool SlotFileIndexed::exists(int slot) const { diff --git a/engines/gob/save/savehandler.h b/engines/gob/save/savehandler.h index 51fbad0b98..a5ae1f5c21 100644 --- a/engines/gob/save/savehandler.h +++ b/engines/gob/save/savehandler.h @@ -78,7 +78,7 @@ public: /** Creates an index in buffer. */ virtual void buildIndex(byte *buffer, SavePartInfo &info, - SaveConverter *converter = 0) const; + SaveConverter *converter = 0, bool setLongest = false) const; virtual bool exists(int slot) const; virtual Common::InSaveFile *openRead(int slot) const; diff --git a/engines/gob/save/saveload_v6.cpp b/engines/gob/save/saveload_v6.cpp index b196881167..a499e34f3f 100644 --- a/engines/gob/save/saveload_v6.cpp +++ b/engines/gob/save/saveload_v6.cpp @@ -547,7 +547,7 @@ void SaveLoad_v6::GameHandler::buildIndex(byte *buffer) const { SavePartInfo info(kSlotNameLength, (uint32) _vm->getGameType(), 0, _vm->getEndianness(), varSize); - _slotFile->buildIndex(buffer, info); + _slotFile->buildIndex(buffer, info, 0, true); } void SaveLoad_v6::GameHandler::refreshProps() { |