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-rw-r--r--engines/gob/sound.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/gob/sound.cpp b/engines/gob/sound.cpp
index 9759ea087e..b390510768 100644
--- a/engines/gob/sound.cpp
+++ b/engines/gob/sound.cpp
@@ -235,7 +235,7 @@ void Snd::stopSound(int16 fadeLength, SoundDesc *sndDesc) {
_fade = true;
_fadeVol = 65536;
_fadeSamples = (int) (fadeLength * (((double) _rate) / 10.0));
- _fadeVolStep = MAX(1U, 65536 / _fadeSamples);
+ _fadeVolStep = MAX(1UL, 65536 / _fadeSamples);
_curFadeSamples = 0;
}
@@ -341,7 +341,7 @@ void Snd::setSample(SoundDesc &sndDesc, int16 repCount, int16 frequency,
_fade = true;
_fadeVol = 0;
_fadeSamples = (int) (fadeLength * (((double) _rate) / 10.0));
- _fadeVolStep = - MAX(1U, 65536 / _fadeSamples);
+ _fadeVolStep = - (int32)MAX(1UL, 65536 / _fadeSamples);
}
}
@@ -404,8 +404,8 @@ int Snd::readBuffer(int16 *buffer, const int numSamples) {
// Linear interpolation. See sound/rate.cpp
- val = _last + (((_cur - _last) * _offsetFrac +
- (1UL << (FRAC_BITS - 1))) >> FRAC_BITS) << 8;
+ val = _last + ((((_cur - _last) * _offsetFrac +
+ (1UL << (FRAC_BITS - 1))) >> FRAC_BITS) << 8);
*buffer++ = (((int32) val) * _fadeVol) >> 16;
oldOffset = _offset;