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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef GOB_SOUND_ADLIB_H
+#define GOB_SOUND_ADLIB_H
+
+#include "common/mutex.h"
+#include "sound/audiostream.h"
+#include "sound/mixer.h"
+#include "sound/fmopl.h"
+
+namespace Gob {
+
+class GobEngine;
+
+class AdLib : public Audio::AudioStream {
+public:
+ AdLib(Audio::Mixer &mixer);
+ ~AdLib();
+
+ bool isPlaying() const;
+ int getIndex() const;
+ bool getRepeating() const;
+
+ void setRepeating(int32 repCount);
+
+ void startPlay();
+ void stopPlay();
+
+ bool load(const char *fileName);
+ bool load(byte *data, uint32 size, int index = -1);
+ void unload();
+
+// AudioStream API
+ int readBuffer(int16 *buffer, const int numSamples);
+ bool isStereo() const { return false; }
+ bool endOfData() const { return !_playing; }
+ bool endOfStream() const { return false; }
+ int getRate() const { return _rate; }
+
+protected:
+ static const unsigned char _operators[];
+ static const unsigned char _volRegNums [];
+
+ Audio::Mixer *_mixer;
+ Audio::SoundHandle _handle;
+ FM_OPL *_opl;
+
+ Common::Mutex _mutex;
+
+ uint32 _rate;
+
+ byte *_data;
+ byte *_playPos;
+ uint32 _dataSize;
+
+ short _freqs[25][12];
+ byte _notes[11];
+ byte _notCol[11];
+ byte _notLin[11];
+ bool _notOn[11];
+ byte _pollNotes[16];
+
+ int _samplesTillPoll;
+ int32 _repCount;
+
+ bool _playing;
+ bool _first;
+ bool _ended;
+ bool _needFree;
+
+ int _index;
+
+ void writeOPL(byte reg, byte val);
+ void setFreqs();
+ void reset();
+ void setVoices();
+ void setVoice(byte voice, byte instr, bool set);
+ void setKey(byte voice, byte note, bool on, bool spec);
+ void setVolume(byte voice, byte volume);
+ void pollMusic();
+};
+
+} // End of namespace Gob
+
+#endif // GOB_SOUND_ADLIB_H