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-rw-r--r--engines/gob/variables.cpp309
1 files changed, 309 insertions, 0 deletions
diff --git a/engines/gob/variables.cpp b/engines/gob/variables.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/endian.h"
+
+#include "gob/gob.h"
+#include "gob/variables.h"
+
+namespace Gob {
+
+Variables::Variables(uint32 size) {
+ _size = size;
+
+ _vars = new byte[_size];
+ _sizes = new byte[_size];
+}
+
+Variables::~Variables() {
+ delete[] _vars;
+ delete[] _sizes;
+}
+
+void Variables::clear() {
+ memset(_vars, 0, _size);
+
+ // All variables are 32 bit wide per default
+ memset(_sizes, 0, _size);
+ for (uint32 i = 0; i < _size; i += 4)
+ _sizes[i] = kSize32;
+}
+
+void Variables::clearSize(uint32 offset) {
+ uint32 inVar = offset % 4;
+ uint32 varOff = (offset >> 2) << 2;
+
+ // Clearing out the old size
+ for (uint32 i = 0; i < 4; i++) {
+ if (_sizes[varOff + i] == kSize32)
+ _sizes[varOff + i] = kSize8;
+ else if ((inVar == (i + 1)) && (_sizes[varOff + i] == kSize16))
+ _sizes[varOff + i] = kSize8;
+ }
+}
+
+void Variables::writeSize(uint32 offset, byte n) {
+ clearSize(offset);
+
+ _sizes[offset] = n;
+ // Setting following bytes of size to 8 bit, for easy clearing out afterwards
+ for (; n > 0; n--)
+ _sizes[offset + n] = kSize8;
+}
+
+void Variables::writeSizeString(uint32 offset, uint32 length) {
+ clearSize(offset);
+
+ memset(_sizes + offset, kSize8, length);
+}
+
+void Variables::writeVar8(uint32 var, uint8 value) {
+ writeOff8(var * 4, value);
+}
+
+void Variables::writeVar16(uint32 var, uint16 value) {
+ writeOff16(var * 4, value);
+}
+
+void Variables::writeVar32(uint32 var, uint32 value) {
+ writeOff32(var * 4, value);
+}
+
+void Variables::writeVarString(uint32 var, const char *value) {
+ writeOffString(var * 4, value);
+}
+
+void Variables::writeOff8(uint32 offset, uint8 value) {
+ write8(_vars + offset, value);
+ writeSize(offset, kSize8);
+}
+
+void Variables::writeOff16(uint32 offset, uint16 value) {
+ write16(_vars + offset, value);
+ writeSize(offset, kSize16);
+}
+
+void Variables::writeOff32(uint32 offset, uint32 value) {
+ write32(_vars + offset, value);
+ writeSize(offset, kSize32);
+}
+
+void Variables::writeOffString(uint32 offset, const char *value) {
+ strcpy((char *) (_vars + offset), value);
+ writeSizeString(offset, strlen(value));
+}
+
+uint8 Variables::readVar8(uint32 var) const {
+ return readOff8(var * 4);
+}
+
+uint16 Variables::readVar16(uint32 var) const {
+ return readOff16(var * 4);
+}
+
+uint32 Variables::readVar32(uint32 var) const {
+ return readOff32(var * 4);
+}
+
+void Variables::readVarString(uint32 var, char *value, uint32 length) {
+ readOffString(var * 4, value, length);
+}
+
+uint8 Variables::readOff8(uint32 offset) const {
+ return read8(_vars + offset);
+}
+
+uint16 Variables::readOff16(uint32 offset) const {
+ return read16(_vars + offset);
+}
+
+uint32 Variables::readOff32(uint32 offset) const {
+ return read32(_vars + offset);
+}
+
+void Variables::readOffString(uint32 offset, char *value, uint32 length) {
+ strncpy0(value, (const char *) (_vars + offset), length - 1);
+}
+
+const uint8 *Variables::getAddressVar8(uint32 var) const {
+ return getAddressOff8(var * 4);
+}
+
+uint8 *Variables::getAddressVar8(uint32 var, uint32 n) {
+ return getAddressOff8(var * 4, n);
+}
+
+const uint16 *Variables::getAddressVar16(uint32 var) const {
+ return getAddressOff16(var * 4);
+}
+
+uint16 *Variables::getAddressVar16(uint32 var, uint32 n) {
+ return getAddressOff16(var * 4, n);
+}
+
+const uint32 *Variables::getAddressVar32(uint32 var) const {
+ return getAddressOff32(var * 4);
+}
+
+uint32 *Variables::getAddressVar32(uint32 var, uint32 n) {
+ return getAddressOff32(var * 4, n);
+}
+
+const char *Variables::getAddressVarString(uint32 var) const {
+ return getAddressOffString(var * 4);
+}
+
+char *Variables::getAddressVarString(uint32 var, uint32 n) {
+ return getAddressOffString(var * 4, n);
+}
+
+const uint8 *Variables::getAddressOff8(uint32 offset) const {
+ return ((const uint8 *) (_vars + offset));
+}
+
+uint8 *Variables::getAddressOff8(uint32 offset, uint32 n) {
+ for (uint32 i = 0; i < n; i++)
+ writeSize(offset + i, kSize8);
+
+ return ((uint8 *) (_vars + offset));
+}
+
+const uint16 *Variables::getAddressOff16(uint32 offset) const {
+ return ((const uint16 *) (_vars + offset));
+}
+
+uint16 *Variables::getAddressOff16(uint32 offset, uint32 n) {
+ for (uint32 i = 0; i < n; i++)
+ writeSize(offset + i * 2, kSize16);
+
+ return ((uint16 *) (_vars + offset));
+}
+
+const uint32 *Variables::getAddressOff32(uint32 offset) const {
+ return ((const uint32 *) (_vars + offset));
+}
+
+uint32 *Variables::getAddressOff32(uint32 offset, uint32 n) {
+ for (uint32 i = 0; i < n; i++)
+ writeSize(offset + i * 4, kSize32);
+
+ return ((uint32 *) (_vars + offset));
+}
+
+const char *Variables::getAddressOffString(uint32 offset) const {
+ return ((const char *) (_vars + offset));
+}
+
+char *Variables::getAddressOffString(uint32 offset, uint32 n) {
+ writeSizeString(offset, (n == 0xFFFFFFFF) ? strlen((char *) (_vars + offset)) : n);
+
+ return ((char *) (_vars + offset));
+}
+
+bool Variables::copyTo(uint32 offset, byte *variables, byte *sizes, uint32 n) const {
+ if ((offset + n) > _size)
+ return false;
+
+ if (variables)
+ memcpy(variables, _vars + offset, n);
+ if (sizes)
+ memcpy(sizes, _sizes + offset, n);
+
+ return true;
+}
+
+bool Variables::copyFrom(uint32 offset, const byte *variables, const byte *sizes, uint32 n) {
+ if (((offset + n) > _size) || !variables || !sizes)
+ return false;
+
+ memcpy(_vars + offset, variables, n);
+ memcpy(_sizes + offset, sizes, n);
+
+ return true;
+}
+
+
+VariablesLE::VariablesLE(uint32 size) : Variables(size) {
+}
+
+VariablesLE::~VariablesLE() {
+}
+
+void VariablesLE::write8(byte *buf, uint8 data) const {
+ *buf = (byte) data;
+}
+
+void VariablesLE::write16(byte *buf, uint16 data) const {
+ WRITE_LE_UINT16(buf, data);
+}
+
+void VariablesLE::write32(byte *buf, uint32 data) const {
+ WRITE_LE_UINT32(buf, data);
+}
+
+uint8 VariablesLE::read8(const byte *buf) const {
+ return (uint8) *buf;
+}
+
+uint16 VariablesLE::read16(const byte *buf) const {
+ return READ_LE_UINT16(buf);
+}
+
+uint32 VariablesLE::read32(const byte *buf) const {
+ return READ_LE_UINT32(buf);
+}
+
+
+VariablesBE::VariablesBE(uint32 size) : Variables(size) {
+}
+
+VariablesBE::~VariablesBE() {
+}
+
+void VariablesBE::write8(byte *buf, uint8 data) const {
+ *buf = (byte) data;
+}
+
+void VariablesBE::write16(byte *buf, uint16 data) const {
+ WRITE_BE_UINT16(buf, data);
+}
+
+void VariablesBE::write32(byte *buf, uint32 data) const {
+ WRITE_BE_UINT32(buf, data);
+}
+
+uint8 VariablesBE::read8(const byte *buf) const {
+ return (uint8) *buf;
+}
+
+uint16 VariablesBE::read16(const byte *buf) const {
+ return READ_BE_UINT16(buf);
+}
+
+uint32 VariablesBE::read32(const byte *buf) const {
+ return READ_BE_UINT32(buf);
+}
+
+} // End of namespace Gob