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-rw-r--r--engines/gob/driver_vga.cpp24
-rw-r--r--engines/gob/game_v1.cpp17
-rw-r--r--engines/gob/video.cpp8
-rw-r--r--engines/gob/video.h1
4 files changed, 29 insertions, 21 deletions
diff --git a/engines/gob/driver_vga.cpp b/engines/gob/driver_vga.cpp
index 13e6aca4a8..8b7f5105a8 100644
--- a/engines/gob/driver_vga.cpp
+++ b/engines/gob/driver_vga.cpp
@@ -113,18 +113,26 @@ void VGAVideoDriver::drawSprite(SurfaceDesc *source, SurfaceDesc *dest,
byte *srcPos = source->getVidMem() + (top * source->getWidth()) + left;
byte *destPos = dest->getVidMem() + (y * dest->getWidth()) + x;
- while (height--) {
- if (transp) {
+ if (transp)
+ {
+ while (height--) {
for (int16 i = 0; i < width; ++i) {
if (srcPos[i])
destPos[i] = srcPos[i];
- }
- } else
- for (int16 i = 0; i < width; ++i)
- destPos[i] = srcPos[i];
+ }
- srcPos += source->getWidth();
- destPos += dest->getWidth();
+ srcPos += source->getWidth();
+ destPos += dest->getWidth();
+ }
+ }
+ else
+ {
+ while (height--) {
+ memcpy(destPos, srcPos, width);
+
+ srcPos += source->getWidth();
+ destPos += dest->getWidth();
+ }
}
}
diff --git a/engines/gob/game_v1.cpp b/engines/gob/game_v1.cpp
index 9c18ec1151..d8ebcf1802 100644
--- a/engines/gob/game_v1.cpp
+++ b/engines/gob/game_v1.cpp
@@ -345,6 +345,7 @@ int16 Game_v1::checkCollisions(byte handleMouse, int16 deltaTime,
int16 oldIndex;
int16 oldId;
uint32 timeKey;
+ bool firstIteration = true;
if (deltaTime >= -1) {
_lastCollKey = 0;
@@ -357,6 +358,8 @@ int16 Game_v1::checkCollisions(byte handleMouse, int16 deltaTime,
resIndex = 0;
+ timeKey = _vm->_util->getTimeKey();
+
if ((_vm->_draw->_cursorIndex == -1) && (handleMouse != 0) &&
(_lastCollKey == 0)) {
_lastCollKey = checkMousePoint(1, &_lastCollId, &_lastCollAreaIndex);
@@ -374,7 +377,6 @@ int16 Game_v1::checkCollisions(byte handleMouse, int16 deltaTime,
if (handleMouse != 0)
_vm->_draw->animateCursor(-1);
- timeKey = _vm->_util->getTimeKey();
while (1) {
if (_vm->_inter->_terminate) {
if (handleMouse)
@@ -395,7 +397,7 @@ int16 Game_v1::checkCollisions(byte handleMouse, int16 deltaTime,
// Additionally, I added a 'deltaTime == -1' check there, since
// when this function is called with deltaTime == -1 in inputArea,
// and the return value is then discarded.
- if (deltaTime < 0) {
+ if (deltaTime < 0 && !firstIteration) {
uint32 curtime = _vm->_util->getTimeKey();
if ((deltaTime == -1) || ((curtime + deltaTime) > timeKey)) {
if (pResId != 0)
@@ -538,7 +540,10 @@ int16 Game_v1::checkCollisions(byte handleMouse, int16 deltaTime,
if (handleMouse != 0)
_vm->_draw->animateCursor(-1);
- _vm->_util->delay(10);
+ if (deltaTime < -10)
+ _vm->_util->delay(10);
+
+ firstIteration = false;
}
}
@@ -617,7 +622,7 @@ void Game_v1::collisionsBlock(void) {
int16 var_26;
int16 collStackPos;
Collision *collPtr;
- int16 timeKey;
+ uint32 timeKey;
byte *savedIP;
if (_shouldPushColls)
@@ -910,9 +915,9 @@ void Game_v1::collisionsBlock(void) {
_shouldPushColls = 0;
_vm->_global->_inter_execPtr = savedIP;
+
deltaTime = timeVal -
- ((_vm->_util->getTimeKey() - timeKey)
- - _vm->_video->_lastRetraceLength);
+ (_vm->_util->getTimeKey() - timeKey);
if (deltaTime < 2)
deltaTime = 2;
diff --git a/engines/gob/video.cpp b/engines/gob/video.cpp
index 0dc15a8657..ffedd6d1f6 100644
--- a/engines/gob/video.cpp
+++ b/engines/gob/video.cpp
@@ -94,7 +94,6 @@ Video::Video(GobEngine *vm) : _vm(vm) {
_splitHeight1 = 200;
_splitHeight2 = 0;
_splitStart = 0;
- _lastRetraceLength = 0;
_curSparse = 0;
_lastSparse = 0xFFFFFFFF;
@@ -162,8 +161,6 @@ SurfaceDesc *Video::initSurfDesc(int16 vidMode, int16 width, int16 height,
}
void Video::retrace(bool mouse) {
- uint32 time = _vm->_util->getTimeKey();
-
if (mouse)
CursorMan.showMouse((_vm->_draw->_showCursor & 2) != 0);
if (_vm->_global->_primarySurfDesc) {
@@ -176,13 +173,12 @@ void Video::retrace(bool mouse) {
_vm->_height - _splitHeight2, _vm->_width, _splitHeight2);
g_system->updateScreen();
}
-
- _lastRetraceLength = _vm->_util->getTimeKey() - time;
}
void Video::waitRetrace(bool mouse) {
+ uint32 time = _vm->_util->getTimeKey();
retrace(mouse);
- _vm->_util->delay(MAX(1, 10 - (int) _lastRetraceLength));
+ _vm->_util->delay(MAX(1, 10 - (int)(_vm->_util->getTimeKey() - time)));
}
void Video::sparseRetrace(int max) {
diff --git a/engines/gob/video.h b/engines/gob/video.h
index dc23bda81e..51d02bd219 100644
--- a/engines/gob/video.h
+++ b/engines/gob/video.h
@@ -104,7 +104,6 @@ public:
int16 _splitHeight1;
int16 _splitHeight2;
int16 _splitStart;
- uint32 _lastRetraceLength;
void freeDriver();
void initPrimary(int16 mode);