diff options
Diffstat (limited to 'engines/gob')
-rw-r--r-- | engines/gob/inter_geisha.cpp | 10 | ||||
-rw-r--r-- | engines/gob/minigames/geisha/penetration.cpp | 2 | ||||
-rw-r--r-- | engines/gob/minigames/geisha/penetration.h | 2 |
3 files changed, 7 insertions, 7 deletions
diff --git a/engines/gob/inter_geisha.cpp b/engines/gob/inter_geisha.cpp index 7f21ceb91d..99f834d4d7 100644 --- a/engines/gob/inter_geisha.cpp +++ b/engines/gob/inter_geisha.cpp @@ -272,12 +272,12 @@ void Inter_Geisha::oGeisha_writeData(OpFuncParams ¶ms) { } void Inter_Geisha::oGeisha_gamePenetration(OpGobParams ¶ms) { - uint16 var1 = _vm->_game->_script->readUint16(); - uint16 var2 = _vm->_game->_script->readUint16(); - uint16 var3 = _vm->_game->_script->readUint16(); - uint16 resultVar = _vm->_game->_script->readUint16(); + uint16 hasAccessPass = _vm->_game->_script->readUint16(); + uint16 hasMaxEnergy = _vm->_game->_script->readUint16(); + uint16 testMode = _vm->_game->_script->readUint16(); + uint16 resultVar = _vm->_game->_script->readUint16(); - bool result = _penetration->play(var1, var2, var3); + bool result = _penetration->play(hasAccessPass, hasMaxEnergy, testMode); WRITE_VAR_UINT32(resultVar, result ? 1 : 0); } diff --git a/engines/gob/minigames/geisha/penetration.cpp b/engines/gob/minigames/geisha/penetration.cpp index 121a45bc40..153f2a6766 100644 --- a/engines/gob/minigames/geisha/penetration.cpp +++ b/engines/gob/minigames/geisha/penetration.cpp @@ -62,7 +62,7 @@ Penetration::~Penetration() { delete _background; } -bool Penetration::play(uint16 var1, uint16 var2, uint16 var3) { +bool Penetration::play(bool hasAccessPass, bool hasMaxEnergy, bool testMode) { init(); initScreen(); diff --git a/engines/gob/minigames/geisha/penetration.h b/engines/gob/minigames/geisha/penetration.h index c346a7bf5a..3f9aac7963 100644 --- a/engines/gob/minigames/geisha/penetration.h +++ b/engines/gob/minigames/geisha/penetration.h @@ -39,7 +39,7 @@ public: Penetration(GobEngine *vm); ~Penetration(); - bool play(uint16 var1, uint16 var2, uint16 var3); + bool play(bool hasAccessPass, bool hasMaxEnergy, bool testMode); private: GobEngine *_vm; |