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-rw-r--r--engines/gob/inter_geisha.cpp4
-rw-r--r--engines/gob/inter_playtoons.cpp2
-rw-r--r--engines/gob/inter_v2.cpp4
3 files changed, 5 insertions, 5 deletions
diff --git a/engines/gob/inter_geisha.cpp b/engines/gob/inter_geisha.cpp
index 8102dbfa9b..34d0ebcadb 100644
--- a/engines/gob/inter_geisha.cpp
+++ b/engines/gob/inter_geisha.cpp
@@ -229,7 +229,7 @@ void Inter_Geisha::oGeisha_readData(OpFuncParams &params) {
if (!_vm->_saveLoad->load(file, dataVar, 0, 0)) {
- GUI::MessageDialog dialog(_("Failed to load game state from file."));
+ GUI::MessageDialog dialog(_("Failed to load saved game from file."));
dialog.runModal();
} else
@@ -260,7 +260,7 @@ void Inter_Geisha::oGeisha_writeData(OpFuncParams &params) {
if (!_vm->_saveLoad->save(file, dataVar, size, 0)) {
- GUI::MessageDialog dialog(_("Failed to save game state to file."));
+ GUI::MessageDialog dialog(_("Failed to save game to file."));
dialog.runModal();
} else
diff --git a/engines/gob/inter_playtoons.cpp b/engines/gob/inter_playtoons.cpp
index 13d24dc05d..58c671e481 100644
--- a/engines/gob/inter_playtoons.cpp
+++ b/engines/gob/inter_playtoons.cpp
@@ -252,7 +252,7 @@ void Inter_Playtoons::oPlaytoons_readData(OpFuncParams &params) {
WRITE_VAR(1, 1);
if (!_vm->_saveLoad->load(file.c_str(), dataVar, size, offset)) {
- GUI::MessageDialog dialog(_("Failed to load game state from file."));
+ GUI::MessageDialog dialog(_("Failed to load saved game from file."));
dialog.runModal();
} else
WRITE_VAR(1, 0);
diff --git a/engines/gob/inter_v2.cpp b/engines/gob/inter_v2.cpp
index 4b58819c01..3928985dcd 100644
--- a/engines/gob/inter_v2.cpp
+++ b/engines/gob/inter_v2.cpp
@@ -1464,7 +1464,7 @@ void Inter_v2::o2_readData(OpFuncParams &params) {
if (!_vm->_saveLoad->load(file, dataVar, size, offset)) {
- GUI::MessageDialog dialog(_("Failed to load game state from file."));
+ GUI::MessageDialog dialog(_("Failed to load saved game from file."));
dialog.runModal();
} else
@@ -1534,7 +1534,7 @@ void Inter_v2::o2_writeData(OpFuncParams &params) {
if (!_vm->_saveLoad->save(file, dataVar, size, offset)) {
- GUI::MessageDialog dialog(_("Failed to save game state to file."));
+ GUI::MessageDialog dialog(_("Failed to save game to file."));
dialog.runModal();
} else