diff options
Diffstat (limited to 'engines/gob')
-rw-r--r-- | engines/gob/inter_geisha.cpp | 4 | ||||
-rw-r--r-- | engines/gob/inter_playtoons.cpp | 2 | ||||
-rw-r--r-- | engines/gob/inter_v2.cpp | 4 |
3 files changed, 5 insertions, 5 deletions
diff --git a/engines/gob/inter_geisha.cpp b/engines/gob/inter_geisha.cpp index 8102dbfa9b..34d0ebcadb 100644 --- a/engines/gob/inter_geisha.cpp +++ b/engines/gob/inter_geisha.cpp @@ -229,7 +229,7 @@ void Inter_Geisha::oGeisha_readData(OpFuncParams ¶ms) { if (!_vm->_saveLoad->load(file, dataVar, 0, 0)) { - GUI::MessageDialog dialog(_("Failed to load game state from file.")); + GUI::MessageDialog dialog(_("Failed to load saved game from file.")); dialog.runModal(); } else @@ -260,7 +260,7 @@ void Inter_Geisha::oGeisha_writeData(OpFuncParams ¶ms) { if (!_vm->_saveLoad->save(file, dataVar, size, 0)) { - GUI::MessageDialog dialog(_("Failed to save game state to file.")); + GUI::MessageDialog dialog(_("Failed to save game to file.")); dialog.runModal(); } else diff --git a/engines/gob/inter_playtoons.cpp b/engines/gob/inter_playtoons.cpp index 13d24dc05d..58c671e481 100644 --- a/engines/gob/inter_playtoons.cpp +++ b/engines/gob/inter_playtoons.cpp @@ -252,7 +252,7 @@ void Inter_Playtoons::oPlaytoons_readData(OpFuncParams ¶ms) { WRITE_VAR(1, 1); if (!_vm->_saveLoad->load(file.c_str(), dataVar, size, offset)) { - GUI::MessageDialog dialog(_("Failed to load game state from file.")); + GUI::MessageDialog dialog(_("Failed to load saved game from file.")); dialog.runModal(); } else WRITE_VAR(1, 0); diff --git a/engines/gob/inter_v2.cpp b/engines/gob/inter_v2.cpp index 4b58819c01..3928985dcd 100644 --- a/engines/gob/inter_v2.cpp +++ b/engines/gob/inter_v2.cpp @@ -1464,7 +1464,7 @@ void Inter_v2::o2_readData(OpFuncParams ¶ms) { if (!_vm->_saveLoad->load(file, dataVar, size, offset)) { - GUI::MessageDialog dialog(_("Failed to load game state from file.")); + GUI::MessageDialog dialog(_("Failed to load saved game from file.")); dialog.runModal(); } else @@ -1534,7 +1534,7 @@ void Inter_v2::o2_writeData(OpFuncParams ¶ms) { if (!_vm->_saveLoad->save(file, dataVar, size, offset)) { - GUI::MessageDialog dialog(_("Failed to save game state to file.")); + GUI::MessageDialog dialog(_("Failed to save game to file.")); dialog.runModal(); } else |