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-rw-r--r--engines/gob/gob.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp
index b51a6382e6..dfbff33c63 100644
--- a/engines/gob/gob.cpp
+++ b/engines/gob/gob.cpp
@@ -429,6 +429,23 @@ Common::Error GobEngine::initGameParts() {
_map = new Map_v1(this);
_goblin = new Goblin_v1(this);
_scenery = new Scenery_v1(this);
+
+ // WORKAROUND: The EGA version of Gobliiins claims a few resources are
+ // larger than they actually are. The original happily reads
+ // past the resource structure boundary, but we don't.
+ // To make sure we don't throw an error like we normally do
+ // (which leads to these resources not loading), we enable
+ // this workaround that automatically fixes the resources
+ // sizes.
+ //
+ // This glitch is visible in levels
+ // - 03 (ICIGCAA)
+ // - 09 (ICVGCGT)
+ // - 16 (TCVQRPM)
+ // - 20 (NNGWTTO)
+ // See also ScummVM bug report #7162.
+ if (isEGA())
+ _resourceSizeWorkaround = true;
break;
case kGameTypeGeisha: