diff options
Diffstat (limited to 'engines/griffon/resources.cpp')
-rw-r--r-- | engines/griffon/resources.cpp | 472 |
1 files changed, 236 insertions, 236 deletions
diff --git a/engines/griffon/resources.cpp b/engines/griffon/resources.cpp index e881845d1a..6f5b7e087f 100644 --- a/engines/griffon/resources.cpp +++ b/engines/griffon/resources.cpp @@ -55,7 +55,7 @@ namespace Griffon { void GriffonEngine::initialize() { // init char *_floatstri[kMaxFloat] for (int i = 0; i < kMaxFloat; i++) - _floatstri[i] = (char *)malloc(64); // 64 bytes each string (should be enough) + _floatStr[i] = (char *)malloc(64); // 64 bytes each string (should be enough) _video = new Graphics::TransparentSurface; _video->create(320, 240, g_system->getScreenFormat()); @@ -79,8 +79,8 @@ void GriffonEngine::initialize() { mapImg[i] = loadImage(name, true); } - cloudimg = loadImage("art/clouds.bmp", true); - cloudimg->setAlpha(96, true); + _cloudImg = loadImage("art/clouds.bmp", true); + _cloudImg->setAlpha(96, true); _saveLoadImg = loadImage("art/saveloadnew.bmp", true); @@ -191,7 +191,7 @@ void GriffonEngine::loadMap(int mapnum) { mapnum = mapnum + 100; for (int i = 0; i < kMaxSpell; i++) - spellinfo[i].frame = 0; + _spellInfo[i].frame = 0; _roomLock = false; @@ -215,7 +215,7 @@ void GriffonEngine::loadMap(int mapnum) { for (int x = 0; x <= 319; x++) { for (int y = 0; y <= 239; y++) - _triggerloc[x][y] = -1; + _triggerLoc[x][y] = -1; } // read *.trg file @@ -226,16 +226,16 @@ void GriffonEngine::loadMap(int mapnum) { if (!file.isOpen()) error("Cannot open file %s", name); - INPUT("%i", &_ntriggers); + INPUT("%i", &_triggerNbr); - for (int i = 0; i < _ntriggers; i++) { + for (int i = 0; i < _triggerNbr; i++) { int mapx, mapy, trig; INPUT("%i", &mapx); INPUT("%i", &mapy); INPUT("%i", &trig); - _triggerloc[mapx][mapy] = trig; + _triggerLoc[mapx][mapy] = trig; } file.close(); @@ -255,7 +255,7 @@ void GriffonEngine::loadMap(int mapnum) { } if (_scriptFlag[kScriptFindShield][0] == 1 && _curMap == 4) { - _triggerloc[9][7] = 5004; + _triggerLoc[9][7] = 5004; tempmap[9][7] = 41; tempmap[9][7 + 40] = 0; } @@ -387,10 +387,10 @@ void GriffonEngine::loadMap(int mapnum) { } _lastObj = 0; - _lastnpc = 0; + _lastNpc = 0; for (int i = 0; i < kMaxNPC; i++) - _npcinfo[i].onmap = false; + _npcInfo[i].onmap = false; for (int x = 0; x <= 19; x++) { for (int y = 0; y <= 19; y++) { @@ -412,7 +412,7 @@ void GriffonEngine::loadMap(int mapnum) { int o = tempmap[5 * 40 + x][y]; - if (_objmapf[_curMap][x][y] == 0) { + if (_objectMapFull[_curMap][x][y] == 0) { _objectMap[x][y] = o; if (_objectInfo[o][0] > 1) { @@ -437,25 +437,25 @@ void GriffonEngine::loadMap(int mapnum) { if (npc == 1) { int o = tempmap[4 * 40 + x][y]; - if (o > _lastnpc) - _lastnpc = o; + if (o > _lastNpc) + _lastNpc = o; - _npcinfo[o].x = x * 16 - 4; - _npcinfo[o].y = y * 16 - 5; + _npcInfo[o].x = x * 16 - 4; + _npcInfo[o].y = y * 16 - 5; - _npcinfo[o].walkdir = 1; - _npcinfo[o].onmap = true; + _npcInfo[o].walkdir = 1; + _npcInfo[o].onmap = true; } } } if (_curMap == 62 && _scriptFlag[kScriptGardenMasterKey][0] > 0) - _lastnpc = 0; + _lastNpc = 0; if (_curMap == 73 && _scriptFlag[kScriptArmourChest][0] > 0) - _lastnpc = 0; + _lastNpc = 0; if (_curMap == 81 && _scriptFlag[kScriptCitadelMasterKey][0] > 0) - _lastnpc = 0; + _lastNpc = 0; if (_curMap == 73 && _scriptFlag[kScriptArmourChest][0] == 0) _roomLock = true; @@ -475,262 +475,262 @@ void GriffonEngine::loadMap(int mapnum) { error("Cannot open file %s", name); for (int i = 0; i < kMaxNPC; i++) { - INPUT("%i", &_npcinfo[i].spriteset); - INPUT("%i", &_npcinfo[i].x1); - INPUT("%i", &_npcinfo[i].y1); - INPUT("%i", &_npcinfo[i].x2); - INPUT("%i", &_npcinfo[i].y2); - INPUT("%i", &_npcinfo[i].movementmode); - INPUT("%i", &_npcinfo[i].hp); - INPUT("%i", &_npcinfo[i].item1); - INPUT("%i", &_npcinfo[i].item2); - INPUT("%i", &_npcinfo[i].item3); - INPUT("%i", &_npcinfo[i].script); + INPUT("%i", &_npcInfo[i].spriteset); + INPUT("%i", &_npcInfo[i].x1); + INPUT("%i", &_npcInfo[i].y1); + INPUT("%i", &_npcInfo[i].x2); + INPUT("%i", &_npcInfo[i].y2); + INPUT("%i", &_npcInfo[i].movementmode); + INPUT("%i", &_npcInfo[i].hp); + INPUT("%i", &_npcInfo[i].item1); + INPUT("%i", &_npcInfo[i].item2); + INPUT("%i", &_npcInfo[i].item3); + INPUT("%i", &_npcInfo[i].script); // baby dragon - if (_npcinfo[i].spriteset == kMonsterBabyDragon) { - _npcinfo[i].hp = 12; - _npcinfo[i].attackdelay = 2000; + if (_npcInfo[i].spriteset == kMonsterBabyDragon) { + _npcInfo[i].hp = 12; + _npcInfo[i].attackdelay = 2000; - _npcinfo[i].attackdamage = 2; - _npcinfo[i].spelldamage = 0; + _npcInfo[i].attackdamage = 2; + _npcInfo[i].spelldamage = 0; - _npcinfo[i].walkspd = 1; + _npcInfo[i].walkspd = 1; if (RND() * 5 == 0) - _npcinfo[i].hp = 0; + _npcInfo[i].hp = 0; } // onewing - if (_npcinfo[i].spriteset == kMonsterOneWing) { - _npcinfo[i].hp = 200; - _npcinfo[i].attackdelay = 2000; - _npcinfo[i].swayspd = 1; + if (_npcInfo[i].spriteset == kMonsterOneWing) { + _npcInfo[i].hp = 200; + _npcInfo[i].attackdelay = 2000; + _npcInfo[i].swayspd = 1; - _npcinfo[i].attackdamage = 24; - _npcinfo[i].spelldamage = 30; + _npcInfo[i].attackdamage = 24; + _npcInfo[i].spelldamage = 30; - _npcinfo[i].walkspd = 1.4f; - _npcinfo[i].castpause = _ticks; + _npcInfo[i].walkspd = 1.4f; + _npcInfo[i].castpause = _ticks; } // boss1 - if (_npcinfo[i].spriteset == kMonsterBoss1) { - _npcinfo[i].hp = 300; - _npcinfo[i].attackdelay = 2200; + if (_npcInfo[i].spriteset == kMonsterBoss1) { + _npcInfo[i].hp = 300; + _npcInfo[i].attackdelay = 2200; - _npcinfo[i].attackdamage = 0; - _npcinfo[i].spelldamage = 30; + _npcInfo[i].attackdamage = 0; + _npcInfo[i].spelldamage = 30; - _npcinfo[i].walkspd = 1.2f; + _npcInfo[i].walkspd = 1.2f; } // black knights - if (_npcinfo[i].spriteset == kMonsterBlackKnight) { - _npcinfo[i].hp = 200; - _npcinfo[i].attackdelay = 2800; + if (_npcInfo[i].spriteset == kMonsterBlackKnight) { + _npcInfo[i].hp = 200; + _npcInfo[i].attackdelay = 2800; - _npcinfo[i].attackdamage = 0; - _npcinfo[i].spelldamage = 30; + _npcInfo[i].attackdamage = 0; + _npcInfo[i].spelldamage = 30; - _npcinfo[i].walkspd = 1; + _npcInfo[i].walkspd = 1; } // boss2 firehydra - if (_npcinfo[i].spriteset == kMonsterFireHydra) { - _npcinfo[i].hp = 600; - _npcinfo[i].attackdelay = 2200; + if (_npcInfo[i].spriteset == kMonsterFireHydra) { + _npcInfo[i].hp = 600; + _npcInfo[i].attackdelay = 2200; - _npcinfo[i].attackdamage = 50; - _npcinfo[i].spelldamage = 30; + _npcInfo[i].attackdamage = 50; + _npcInfo[i].spelldamage = 30; - _npcinfo[i].walkspd = 1.3f; + _npcInfo[i].walkspd = 1.3f; - _npcinfo[i].swayangle = 0; + _npcInfo[i].swayangle = 0; } // baby fire dragon - if (_npcinfo[i].spriteset == kMonsterRedDragon) { - _npcinfo[i].hp = 20; - _npcinfo[i].attackdelay = 1500; + if (_npcInfo[i].spriteset == kMonsterRedDragon) { + _npcInfo[i].hp = 20; + _npcInfo[i].attackdelay = 1500; - _npcinfo[i].attackdamage = 0; - _npcinfo[i].spelldamage = 12; + _npcInfo[i].attackdamage = 0; + _npcInfo[i].spelldamage = 12; - _npcinfo[i].walkspd = 1; + _npcInfo[i].walkspd = 1; if (RND() * 5 == 0) - _npcinfo[i].hp = 0; + _npcInfo[i].hp = 0; } // priest1 - if (_npcinfo[i].spriteset == kMonsterPriest) { - _npcinfo[i].hp = 40; - _npcinfo[i].attackdelay = 5000; + if (_npcInfo[i].spriteset == kMonsterPriest) { + _npcInfo[i].hp = 40; + _npcInfo[i].attackdelay = 5000; - _npcinfo[i].attackdamage = 0; - _npcinfo[i].spelldamage = 8; + _npcInfo[i].attackdamage = 0; + _npcInfo[i].spelldamage = 8; - _npcinfo[i].walkspd = 1; + _npcInfo[i].walkspd = 1; if (RND() * 8 == 0) - _npcinfo[i].hp = 0; + _npcInfo[i].hp = 0; } // yellow fire dragon - if (_npcinfo[i].spriteset == kMonsterYellowDragon) { - _npcinfo[i].hp = 100; - _npcinfo[i].attackdelay = 1500; + if (_npcInfo[i].spriteset == kMonsterYellowDragon) { + _npcInfo[i].hp = 100; + _npcInfo[i].attackdelay = 1500; - _npcinfo[i].attackdamage = 0; - _npcinfo[i].spelldamage = 24; + _npcInfo[i].attackdamage = 0; + _npcInfo[i].spelldamage = 24; - _npcinfo[i].walkspd = 1; + _npcInfo[i].walkspd = 1; if (RND() * 5 == 0) - _npcinfo[i].hp = 0; + _npcInfo[i].hp = 0; } // twowing - if (_npcinfo[i].spriteset == kMonsterTwoWing) { - _npcinfo[i].hp = 140; - _npcinfo[i].attackdelay = 2000; - _npcinfo[i].swayspd = 1; + if (_npcInfo[i].spriteset == kMonsterTwoWing) { + _npcInfo[i].hp = 140; + _npcInfo[i].attackdelay = 2000; + _npcInfo[i].swayspd = 1; - _npcinfo[i].attackdamage = 30; - _npcinfo[i].spelldamage = 0; + _npcInfo[i].attackdamage = 30; + _npcInfo[i].spelldamage = 0; - _npcinfo[i].walkspd = 1; + _npcInfo[i].walkspd = 1; - _npcinfo[i].castpause = 0; + _npcInfo[i].castpause = 0; } // dragon2 - if (_npcinfo[i].spriteset == kMonsterDragon2) { - _npcinfo[i].hp = 80; - _npcinfo[i].attackdelay = 1500; + if (_npcInfo[i].spriteset == kMonsterDragon2) { + _npcInfo[i].hp = 80; + _npcInfo[i].attackdelay = 1500; - _npcinfo[i].attackdamage = 24; - _npcinfo[i].spelldamage = 0; + _npcInfo[i].attackdamage = 24; + _npcInfo[i].spelldamage = 0; - _npcinfo[i].walkspd = 1; + _npcInfo[i].walkspd = 1; - _npcinfo[i].floating = RND() * 16; + _npcInfo[i].floating = RND() * 16; } // end boss - if (_npcinfo[i].spriteset == kMonsterFinalBoss) { - _npcinfo[i].hp = 1200; - _npcinfo[i].attackdelay = 2000; + if (_npcInfo[i].spriteset == kMonsterFinalBoss) { + _npcInfo[i].hp = 1200; + _npcInfo[i].attackdelay = 2000; - _npcinfo[i].attackdamage = 100; - _npcinfo[i].spelldamage = 60; + _npcInfo[i].attackdamage = 100; + _npcInfo[i].spelldamage = 60; - _npcinfo[i].walkspd = 1; + _npcInfo[i].walkspd = 1; - _npcinfo[i].floating = RND() * 16; + _npcInfo[i].floating = RND() * 16; } // bat kitty - if (_npcinfo[i].spriteset == kMonsterBatKitty) { - _npcinfo[i].hp = 800; - _npcinfo[i].attackdelay = 2000; + if (_npcInfo[i].spriteset == kMonsterBatKitty) { + _npcInfo[i].hp = 800; + _npcInfo[i].attackdelay = 2000; - _npcinfo[i].attackdamage = 100; - _npcinfo[i].spelldamage = 50; + _npcInfo[i].attackdamage = 100; + _npcInfo[i].spelldamage = 50; - _npcinfo[i].walkspd = 1; + _npcInfo[i].walkspd = 1; - _npcinfo[i].floating = RND() * 16; + _npcInfo[i].floating = RND() * 16; } - if (!_npcinfo[i].onmap) - _npcinfo[i].hp = 0; - - _npcinfo[i].maxhp = _npcinfo[i].hp; - - _npcinfo[i].attacking = false; - _npcinfo[i].attackframe = 0; - _npcinfo[i].cattackframe = 0; - _npcinfo[i].attackspd = 1.5; - _npcinfo[i].attacknext = _ticks + _npcinfo[i].attackdelay * (1 + RND() * 2); - - if (_npcinfo[i].spriteset == kMonsterOneWing || _npcinfo[i].spriteset == kMonsterTwoWing) { - _npcinfo[i].bodysection[0].sprite = 0; - _npcinfo[i].bodysection[1].sprite = 1; - _npcinfo[i].bodysection[2].sprite = 2; - _npcinfo[i].bodysection[3].sprite = 3; - _npcinfo[i].bodysection[4].sprite = 4; - _npcinfo[i].bodysection[5].sprite = 3; - _npcinfo[i].bodysection[6].sprite = 3; - _npcinfo[i].bodysection[7].sprite = 5; - - _npcinfo[i].bodysection[0].bonelength = 8; - _npcinfo[i].bodysection[1].bonelength = 7; - _npcinfo[i].bodysection[2].bonelength = 6; - _npcinfo[i].bodysection[3].bonelength = 4; - _npcinfo[i].bodysection[4].bonelength = 4; - _npcinfo[i].bodysection[5].bonelength = 4; - _npcinfo[i].bodysection[6].bonelength = 4; + if (!_npcInfo[i].onmap) + _npcInfo[i].hp = 0; + + _npcInfo[i].maxhp = _npcInfo[i].hp; + + _npcInfo[i].attacking = false; + _npcInfo[i].attackframe = 0; + _npcInfo[i].cattackframe = 0; + _npcInfo[i].attackspd = 1.5; + _npcInfo[i].attacknext = _ticks + _npcInfo[i].attackdelay * (1 + RND() * 2); + + if (_npcInfo[i].spriteset == kMonsterOneWing || _npcInfo[i].spriteset == kMonsterTwoWing) { + _npcInfo[i].bodysection[0].sprite = 0; + _npcInfo[i].bodysection[1].sprite = 1; + _npcInfo[i].bodysection[2].sprite = 2; + _npcInfo[i].bodysection[3].sprite = 3; + _npcInfo[i].bodysection[4].sprite = 4; + _npcInfo[i].bodysection[5].sprite = 3; + _npcInfo[i].bodysection[6].sprite = 3; + _npcInfo[i].bodysection[7].sprite = 5; + + _npcInfo[i].bodysection[0].bonelength = 8; + _npcInfo[i].bodysection[1].bonelength = 7; + _npcInfo[i].bodysection[2].bonelength = 6; + _npcInfo[i].bodysection[3].bonelength = 4; + _npcInfo[i].bodysection[4].bonelength = 4; + _npcInfo[i].bodysection[5].bonelength = 4; + _npcInfo[i].bodysection[6].bonelength = 4; for (int f = 0; f <= 7; f++) { - _npcinfo[i].bodysection[f].x = _npcinfo[i].x + 12; - _npcinfo[i].bodysection[f].y = _npcinfo[i].y + 14; + _npcInfo[i].bodysection[f].x = _npcInfo[i].x + 12; + _npcInfo[i].bodysection[f].y = _npcInfo[i].y + 14; } - _npcinfo[i].headtargetx[0] = _npcinfo[i].x + 12; - _npcinfo[i].headtargety[0] = _npcinfo[i].y + 14; + _npcInfo[i].headtargetx[0] = _npcInfo[i].x + 12; + _npcInfo[i].headtargety[0] = _npcInfo[i].y + 14; } - if (_npcinfo[i].spriteset == kMonsterFireHydra) { + if (_npcInfo[i].spriteset == kMonsterFireHydra) { for (int f = 0; f <= 29; f++) { - _npcinfo[i].bodysection[f].x = _npcinfo[i].x + 12; - _npcinfo[i].bodysection[f].y = _npcinfo[i].y + 14; + _npcInfo[i].bodysection[f].x = _npcInfo[i].x + 12; + _npcInfo[i].bodysection[f].y = _npcInfo[i].y + 14; } for (int f = 0; f <= 2; f++) { - _npcinfo[i].headtargetx[f] = _npcinfo[i].x + 12; - _npcinfo[i].headtargety[f] = _npcinfo[i].y + 14; + _npcInfo[i].headtargetx[f] = _npcInfo[i].x + 12; + _npcInfo[i].headtargety[f] = _npcInfo[i].y + 14; - _npcinfo[i].attacking2[f] = false; - _npcinfo[i].attackframe2[f] = 0; + _npcInfo[i].attacking2[f] = false; + _npcInfo[i].attackframe2[f] = 0; } } - if (_npcinfo[i].script == kScriptMasterKey) { + if (_npcInfo[i].script == kScriptMasterKey) { _roomLock = true; if (_scriptFlag[kScriptMasterKey][0] > 0) { _roomLock = false; - _npcinfo[i].hp = 0; + _npcInfo[i].hp = 0; } } - if (_npcinfo[i].script == kScriptFindCrystal) { + if (_npcInfo[i].script == kScriptFindCrystal) { _roomLock = true; if (_scriptFlag[kScriptFindCrystal][0] > 0) { _roomLock = false; - _npcinfo[i].hp = 0; + _npcInfo[i].hp = 0; } } - if (_npcinfo[i].script == kScriptFindSword) { + if (_npcInfo[i].script == kScriptFindSword) { _roomLock = true; if (_scriptFlag[kScriptFindSword][0] > 0) { _roomLock = false; - _npcinfo[i].hp = 0; + _npcInfo[i].hp = 0; } } - if (_npcinfo[i].script == kScriptGetSword3) { + if (_npcInfo[i].script == kScriptGetSword3) { _roomLock = true; if (_scriptFlag[kScriptGetSword3][0] > 0) { _roomLock = false; - _npcinfo[i].hp = 0; + _npcInfo[i].hp = 0; } } - _npcinfo[i].pause = _ticks; + _npcInfo[i].pause = _ticks; } file.close(); @@ -967,92 +967,92 @@ void GriffonEngine::loadAnims() { _anims[2] = loadImage("art/anims2.bmp", true); // huge - _animset2[0].xofs = 8; - _animset2[0].yofs = 7; - _animset2[0].x = 123; - _animset2[0].y = 0; - _animset2[0].w = 18; - _animset2[0].h = 16; + _animSet2[0].xofs = 8; + _animSet2[0].yofs = 7; + _animSet2[0].x = 123; + _animSet2[0].y = 0; + _animSet2[0].w = 18; + _animSet2[0].h = 16; // big - _animset2[1].xofs = 7; - _animset2[1].yofs = 7; - _animset2[1].x = 107; - _animset2[1].y = 0; - _animset2[1].w = 16; - _animset2[1].h = 14; + _animSet2[1].xofs = 7; + _animSet2[1].yofs = 7; + _animSet2[1].x = 107; + _animSet2[1].y = 0; + _animSet2[1].w = 16; + _animSet2[1].h = 14; // med - _animset2[2].xofs = 6; - _animset2[2].yofs = 6; - _animset2[2].x = 93; - _animset2[2].y = 0; - _animset2[2].w = 14; - _animset2[2].h = 13; + _animSet2[2].xofs = 6; + _animSet2[2].yofs = 6; + _animSet2[2].x = 93; + _animSet2[2].y = 0; + _animSet2[2].w = 14; + _animSet2[2].h = 13; // small - _animset2[3].xofs = 4; - _animset2[3].yofs = 4; - _animset2[3].x = 83; - _animset2[3].y = 0; - _animset2[3].w = 10; - _animset2[3].h = 10; + _animSet2[3].xofs = 4; + _animSet2[3].yofs = 4; + _animSet2[3].x = 83; + _animSet2[3].y = 0; + _animSet2[3].w = 10; + _animSet2[3].h = 10; // wing - _animset2[4].xofs = 4; - _animset2[4].yofs = 20; - _animset2[4].x = 42; - _animset2[4].y = 0; - _animset2[4].w = 41; - _animset2[4].h = 33; + _animSet2[4].xofs = 4; + _animSet2[4].yofs = 20; + _animSet2[4].x = 42; + _animSet2[4].y = 0; + _animSet2[4].w = 41; + _animSet2[4].h = 33; // head - _animset2[5].xofs = 20; - _animset2[5].yofs = 18; - _animset2[5].x = 0; - _animset2[5].y = 0; - _animset2[5].w = 42; - _animset2[5].h = 36; + _animSet2[5].xofs = 20; + _animSet2[5].yofs = 18; + _animSet2[5].x = 0; + _animSet2[5].y = 0; + _animSet2[5].w = 42; + _animSet2[5].h = 36; _anims[9] = loadImage("art/anims9.bmp", true); // huge - _animset9[0].xofs = 8; - _animset9[0].yofs = 7; - _animset9[0].x = 154; - _animset9[0].y = 0; - _animset9[0].w = 18; - _animset9[0].h = 16; + _animSet9[0].xofs = 8; + _animSet9[0].yofs = 7; + _animSet9[0].x = 154; + _animSet9[0].y = 0; + _animSet9[0].w = 18; + _animSet9[0].h = 16; // big - _animset9[1].xofs = 7; - _animset9[1].yofs = 7; - _animset9[1].x = 138; - _animset9[1].y = 0; - _animset9[1].w = 16; - _animset9[1].h = 14; + _animSet9[1].xofs = 7; + _animSet9[1].yofs = 7; + _animSet9[1].x = 138; + _animSet9[1].y = 0; + _animSet9[1].w = 16; + _animSet9[1].h = 14; // med - _animset9[2].xofs = 6; - _animset9[2].yofs = 6; - _animset9[2].x = 93 + 31; - _animset9[2].y = 0; - _animset9[2].w = 14; - _animset9[2].h = 13; + _animSet9[2].xofs = 6; + _animSet9[2].yofs = 6; + _animSet9[2].x = 93 + 31; + _animSet9[2].y = 0; + _animSet9[2].w = 14; + _animSet9[2].h = 13; // small - _animset9[3].xofs = 4; - _animset9[3].yofs = 4; - _animset9[3].x = 83 + 31; - _animset9[3].y = 0; - _animset9[3].w = 10; - _animset9[3].h = 10; + _animSet9[3].xofs = 4; + _animSet9[3].yofs = 4; + _animSet9[3].x = 83 + 31; + _animSet9[3].y = 0; + _animSet9[3].w = 10; + _animSet9[3].h = 10; // wing - _animset9[4].xofs = 36; - _animset9[4].yofs = 20; - _animset9[4].x = 42; - _animset9[4].y = 0; - _animset9[4].w = 72; - _animset9[4].h = 33; + _animSet9[4].xofs = 36; + _animSet9[4].yofs = 20; + _animSet9[4].x = 42; + _animSet9[4].y = 0; + _animSet9[4].w = 72; + _animSet9[4].h = 33; // head - _animset9[5].xofs = 20; - _animset9[5].yofs = 18; - _animset9[5].x = 0; - _animset9[5].y = 0; - _animset9[5].w = 42; - _animset9[5].h = 36; + _animSet9[5].xofs = 20; + _animSet9[5].yofs = 18; + _animSet9[5].x = 0; + _animSet9[5].y = 0; + _animSet9[5].w = 42; + _animSet9[5].h = 36; _anims[3] = loadImage("art/anims3.bmp", true); _anims[4] = loadImage("art/anims4.bmp", true); |