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-rw-r--r--engines/griffon/resources.cpp472
1 files changed, 236 insertions, 236 deletions
diff --git a/engines/griffon/resources.cpp b/engines/griffon/resources.cpp
index e881845d1a..6f5b7e087f 100644
--- a/engines/griffon/resources.cpp
+++ b/engines/griffon/resources.cpp
@@ -55,7 +55,7 @@ namespace Griffon {
void GriffonEngine::initialize() {
// init char *_floatstri[kMaxFloat]
for (int i = 0; i < kMaxFloat; i++)
- _floatstri[i] = (char *)malloc(64); // 64 bytes each string (should be enough)
+ _floatStr[i] = (char *)malloc(64); // 64 bytes each string (should be enough)
_video = new Graphics::TransparentSurface;
_video->create(320, 240, g_system->getScreenFormat());
@@ -79,8 +79,8 @@ void GriffonEngine::initialize() {
mapImg[i] = loadImage(name, true);
}
- cloudimg = loadImage("art/clouds.bmp", true);
- cloudimg->setAlpha(96, true);
+ _cloudImg = loadImage("art/clouds.bmp", true);
+ _cloudImg->setAlpha(96, true);
_saveLoadImg = loadImage("art/saveloadnew.bmp", true);
@@ -191,7 +191,7 @@ void GriffonEngine::loadMap(int mapnum) {
mapnum = mapnum + 100;
for (int i = 0; i < kMaxSpell; i++)
- spellinfo[i].frame = 0;
+ _spellInfo[i].frame = 0;
_roomLock = false;
@@ -215,7 +215,7 @@ void GriffonEngine::loadMap(int mapnum) {
for (int x = 0; x <= 319; x++) {
for (int y = 0; y <= 239; y++)
- _triggerloc[x][y] = -1;
+ _triggerLoc[x][y] = -1;
}
// read *.trg file
@@ -226,16 +226,16 @@ void GriffonEngine::loadMap(int mapnum) {
if (!file.isOpen())
error("Cannot open file %s", name);
- INPUT("%i", &_ntriggers);
+ INPUT("%i", &_triggerNbr);
- for (int i = 0; i < _ntriggers; i++) {
+ for (int i = 0; i < _triggerNbr; i++) {
int mapx, mapy, trig;
INPUT("%i", &mapx);
INPUT("%i", &mapy);
INPUT("%i", &trig);
- _triggerloc[mapx][mapy] = trig;
+ _triggerLoc[mapx][mapy] = trig;
}
file.close();
@@ -255,7 +255,7 @@ void GriffonEngine::loadMap(int mapnum) {
}
if (_scriptFlag[kScriptFindShield][0] == 1 && _curMap == 4) {
- _triggerloc[9][7] = 5004;
+ _triggerLoc[9][7] = 5004;
tempmap[9][7] = 41;
tempmap[9][7 + 40] = 0;
}
@@ -387,10 +387,10 @@ void GriffonEngine::loadMap(int mapnum) {
}
_lastObj = 0;
- _lastnpc = 0;
+ _lastNpc = 0;
for (int i = 0; i < kMaxNPC; i++)
- _npcinfo[i].onmap = false;
+ _npcInfo[i].onmap = false;
for (int x = 0; x <= 19; x++) {
for (int y = 0; y <= 19; y++) {
@@ -412,7 +412,7 @@ void GriffonEngine::loadMap(int mapnum) {
int o = tempmap[5 * 40 + x][y];
- if (_objmapf[_curMap][x][y] == 0) {
+ if (_objectMapFull[_curMap][x][y] == 0) {
_objectMap[x][y] = o;
if (_objectInfo[o][0] > 1) {
@@ -437,25 +437,25 @@ void GriffonEngine::loadMap(int mapnum) {
if (npc == 1) {
int o = tempmap[4 * 40 + x][y];
- if (o > _lastnpc)
- _lastnpc = o;
+ if (o > _lastNpc)
+ _lastNpc = o;
- _npcinfo[o].x = x * 16 - 4;
- _npcinfo[o].y = y * 16 - 5;
+ _npcInfo[o].x = x * 16 - 4;
+ _npcInfo[o].y = y * 16 - 5;
- _npcinfo[o].walkdir = 1;
- _npcinfo[o].onmap = true;
+ _npcInfo[o].walkdir = 1;
+ _npcInfo[o].onmap = true;
}
}
}
if (_curMap == 62 && _scriptFlag[kScriptGardenMasterKey][0] > 0)
- _lastnpc = 0;
+ _lastNpc = 0;
if (_curMap == 73 && _scriptFlag[kScriptArmourChest][0] > 0)
- _lastnpc = 0;
+ _lastNpc = 0;
if (_curMap == 81 && _scriptFlag[kScriptCitadelMasterKey][0] > 0)
- _lastnpc = 0;
+ _lastNpc = 0;
if (_curMap == 73 && _scriptFlag[kScriptArmourChest][0] == 0)
_roomLock = true;
@@ -475,262 +475,262 @@ void GriffonEngine::loadMap(int mapnum) {
error("Cannot open file %s", name);
for (int i = 0; i < kMaxNPC; i++) {
- INPUT("%i", &_npcinfo[i].spriteset);
- INPUT("%i", &_npcinfo[i].x1);
- INPUT("%i", &_npcinfo[i].y1);
- INPUT("%i", &_npcinfo[i].x2);
- INPUT("%i", &_npcinfo[i].y2);
- INPUT("%i", &_npcinfo[i].movementmode);
- INPUT("%i", &_npcinfo[i].hp);
- INPUT("%i", &_npcinfo[i].item1);
- INPUT("%i", &_npcinfo[i].item2);
- INPUT("%i", &_npcinfo[i].item3);
- INPUT("%i", &_npcinfo[i].script);
+ INPUT("%i", &_npcInfo[i].spriteset);
+ INPUT("%i", &_npcInfo[i].x1);
+ INPUT("%i", &_npcInfo[i].y1);
+ INPUT("%i", &_npcInfo[i].x2);
+ INPUT("%i", &_npcInfo[i].y2);
+ INPUT("%i", &_npcInfo[i].movementmode);
+ INPUT("%i", &_npcInfo[i].hp);
+ INPUT("%i", &_npcInfo[i].item1);
+ INPUT("%i", &_npcInfo[i].item2);
+ INPUT("%i", &_npcInfo[i].item3);
+ INPUT("%i", &_npcInfo[i].script);
// baby dragon
- if (_npcinfo[i].spriteset == kMonsterBabyDragon) {
- _npcinfo[i].hp = 12;
- _npcinfo[i].attackdelay = 2000;
+ if (_npcInfo[i].spriteset == kMonsterBabyDragon) {
+ _npcInfo[i].hp = 12;
+ _npcInfo[i].attackdelay = 2000;
- _npcinfo[i].attackdamage = 2;
- _npcinfo[i].spelldamage = 0;
+ _npcInfo[i].attackdamage = 2;
+ _npcInfo[i].spelldamage = 0;
- _npcinfo[i].walkspd = 1;
+ _npcInfo[i].walkspd = 1;
if (RND() * 5 == 0)
- _npcinfo[i].hp = 0;
+ _npcInfo[i].hp = 0;
}
// onewing
- if (_npcinfo[i].spriteset == kMonsterOneWing) {
- _npcinfo[i].hp = 200;
- _npcinfo[i].attackdelay = 2000;
- _npcinfo[i].swayspd = 1;
+ if (_npcInfo[i].spriteset == kMonsterOneWing) {
+ _npcInfo[i].hp = 200;
+ _npcInfo[i].attackdelay = 2000;
+ _npcInfo[i].swayspd = 1;
- _npcinfo[i].attackdamage = 24;
- _npcinfo[i].spelldamage = 30;
+ _npcInfo[i].attackdamage = 24;
+ _npcInfo[i].spelldamage = 30;
- _npcinfo[i].walkspd = 1.4f;
- _npcinfo[i].castpause = _ticks;
+ _npcInfo[i].walkspd = 1.4f;
+ _npcInfo[i].castpause = _ticks;
}
// boss1
- if (_npcinfo[i].spriteset == kMonsterBoss1) {
- _npcinfo[i].hp = 300;
- _npcinfo[i].attackdelay = 2200;
+ if (_npcInfo[i].spriteset == kMonsterBoss1) {
+ _npcInfo[i].hp = 300;
+ _npcInfo[i].attackdelay = 2200;
- _npcinfo[i].attackdamage = 0;
- _npcinfo[i].spelldamage = 30;
+ _npcInfo[i].attackdamage = 0;
+ _npcInfo[i].spelldamage = 30;
- _npcinfo[i].walkspd = 1.2f;
+ _npcInfo[i].walkspd = 1.2f;
}
// black knights
- if (_npcinfo[i].spriteset == kMonsterBlackKnight) {
- _npcinfo[i].hp = 200;
- _npcinfo[i].attackdelay = 2800;
+ if (_npcInfo[i].spriteset == kMonsterBlackKnight) {
+ _npcInfo[i].hp = 200;
+ _npcInfo[i].attackdelay = 2800;
- _npcinfo[i].attackdamage = 0;
- _npcinfo[i].spelldamage = 30;
+ _npcInfo[i].attackdamage = 0;
+ _npcInfo[i].spelldamage = 30;
- _npcinfo[i].walkspd = 1;
+ _npcInfo[i].walkspd = 1;
}
// boss2 firehydra
- if (_npcinfo[i].spriteset == kMonsterFireHydra) {
- _npcinfo[i].hp = 600;
- _npcinfo[i].attackdelay = 2200;
+ if (_npcInfo[i].spriteset == kMonsterFireHydra) {
+ _npcInfo[i].hp = 600;
+ _npcInfo[i].attackdelay = 2200;
- _npcinfo[i].attackdamage = 50;
- _npcinfo[i].spelldamage = 30;
+ _npcInfo[i].attackdamage = 50;
+ _npcInfo[i].spelldamage = 30;
- _npcinfo[i].walkspd = 1.3f;
+ _npcInfo[i].walkspd = 1.3f;
- _npcinfo[i].swayangle = 0;
+ _npcInfo[i].swayangle = 0;
}
// baby fire dragon
- if (_npcinfo[i].spriteset == kMonsterRedDragon) {
- _npcinfo[i].hp = 20;
- _npcinfo[i].attackdelay = 1500;
+ if (_npcInfo[i].spriteset == kMonsterRedDragon) {
+ _npcInfo[i].hp = 20;
+ _npcInfo[i].attackdelay = 1500;
- _npcinfo[i].attackdamage = 0;
- _npcinfo[i].spelldamage = 12;
+ _npcInfo[i].attackdamage = 0;
+ _npcInfo[i].spelldamage = 12;
- _npcinfo[i].walkspd = 1;
+ _npcInfo[i].walkspd = 1;
if (RND() * 5 == 0)
- _npcinfo[i].hp = 0;
+ _npcInfo[i].hp = 0;
}
// priest1
- if (_npcinfo[i].spriteset == kMonsterPriest) {
- _npcinfo[i].hp = 40;
- _npcinfo[i].attackdelay = 5000;
+ if (_npcInfo[i].spriteset == kMonsterPriest) {
+ _npcInfo[i].hp = 40;
+ _npcInfo[i].attackdelay = 5000;
- _npcinfo[i].attackdamage = 0;
- _npcinfo[i].spelldamage = 8;
+ _npcInfo[i].attackdamage = 0;
+ _npcInfo[i].spelldamage = 8;
- _npcinfo[i].walkspd = 1;
+ _npcInfo[i].walkspd = 1;
if (RND() * 8 == 0)
- _npcinfo[i].hp = 0;
+ _npcInfo[i].hp = 0;
}
// yellow fire dragon
- if (_npcinfo[i].spriteset == kMonsterYellowDragon) {
- _npcinfo[i].hp = 100;
- _npcinfo[i].attackdelay = 1500;
+ if (_npcInfo[i].spriteset == kMonsterYellowDragon) {
+ _npcInfo[i].hp = 100;
+ _npcInfo[i].attackdelay = 1500;
- _npcinfo[i].attackdamage = 0;
- _npcinfo[i].spelldamage = 24;
+ _npcInfo[i].attackdamage = 0;
+ _npcInfo[i].spelldamage = 24;
- _npcinfo[i].walkspd = 1;
+ _npcInfo[i].walkspd = 1;
if (RND() * 5 == 0)
- _npcinfo[i].hp = 0;
+ _npcInfo[i].hp = 0;
}
// twowing
- if (_npcinfo[i].spriteset == kMonsterTwoWing) {
- _npcinfo[i].hp = 140;
- _npcinfo[i].attackdelay = 2000;
- _npcinfo[i].swayspd = 1;
+ if (_npcInfo[i].spriteset == kMonsterTwoWing) {
+ _npcInfo[i].hp = 140;
+ _npcInfo[i].attackdelay = 2000;
+ _npcInfo[i].swayspd = 1;
- _npcinfo[i].attackdamage = 30;
- _npcinfo[i].spelldamage = 0;
+ _npcInfo[i].attackdamage = 30;
+ _npcInfo[i].spelldamage = 0;
- _npcinfo[i].walkspd = 1;
+ _npcInfo[i].walkspd = 1;
- _npcinfo[i].castpause = 0;
+ _npcInfo[i].castpause = 0;
}
// dragon2
- if (_npcinfo[i].spriteset == kMonsterDragon2) {
- _npcinfo[i].hp = 80;
- _npcinfo[i].attackdelay = 1500;
+ if (_npcInfo[i].spriteset == kMonsterDragon2) {
+ _npcInfo[i].hp = 80;
+ _npcInfo[i].attackdelay = 1500;
- _npcinfo[i].attackdamage = 24;
- _npcinfo[i].spelldamage = 0;
+ _npcInfo[i].attackdamage = 24;
+ _npcInfo[i].spelldamage = 0;
- _npcinfo[i].walkspd = 1;
+ _npcInfo[i].walkspd = 1;
- _npcinfo[i].floating = RND() * 16;
+ _npcInfo[i].floating = RND() * 16;
}
// end boss
- if (_npcinfo[i].spriteset == kMonsterFinalBoss) {
- _npcinfo[i].hp = 1200;
- _npcinfo[i].attackdelay = 2000;
+ if (_npcInfo[i].spriteset == kMonsterFinalBoss) {
+ _npcInfo[i].hp = 1200;
+ _npcInfo[i].attackdelay = 2000;
- _npcinfo[i].attackdamage = 100;
- _npcinfo[i].spelldamage = 60;
+ _npcInfo[i].attackdamage = 100;
+ _npcInfo[i].spelldamage = 60;
- _npcinfo[i].walkspd = 1;
+ _npcInfo[i].walkspd = 1;
- _npcinfo[i].floating = RND() * 16;
+ _npcInfo[i].floating = RND() * 16;
}
// bat kitty
- if (_npcinfo[i].spriteset == kMonsterBatKitty) {
- _npcinfo[i].hp = 800;
- _npcinfo[i].attackdelay = 2000;
+ if (_npcInfo[i].spriteset == kMonsterBatKitty) {
+ _npcInfo[i].hp = 800;
+ _npcInfo[i].attackdelay = 2000;
- _npcinfo[i].attackdamage = 100;
- _npcinfo[i].spelldamage = 50;
+ _npcInfo[i].attackdamage = 100;
+ _npcInfo[i].spelldamage = 50;
- _npcinfo[i].walkspd = 1;
+ _npcInfo[i].walkspd = 1;
- _npcinfo[i].floating = RND() * 16;
+ _npcInfo[i].floating = RND() * 16;
}
- if (!_npcinfo[i].onmap)
- _npcinfo[i].hp = 0;
-
- _npcinfo[i].maxhp = _npcinfo[i].hp;
-
- _npcinfo[i].attacking = false;
- _npcinfo[i].attackframe = 0;
- _npcinfo[i].cattackframe = 0;
- _npcinfo[i].attackspd = 1.5;
- _npcinfo[i].attacknext = _ticks + _npcinfo[i].attackdelay * (1 + RND() * 2);
-
- if (_npcinfo[i].spriteset == kMonsterOneWing || _npcinfo[i].spriteset == kMonsterTwoWing) {
- _npcinfo[i].bodysection[0].sprite = 0;
- _npcinfo[i].bodysection[1].sprite = 1;
- _npcinfo[i].bodysection[2].sprite = 2;
- _npcinfo[i].bodysection[3].sprite = 3;
- _npcinfo[i].bodysection[4].sprite = 4;
- _npcinfo[i].bodysection[5].sprite = 3;
- _npcinfo[i].bodysection[6].sprite = 3;
- _npcinfo[i].bodysection[7].sprite = 5;
-
- _npcinfo[i].bodysection[0].bonelength = 8;
- _npcinfo[i].bodysection[1].bonelength = 7;
- _npcinfo[i].bodysection[2].bonelength = 6;
- _npcinfo[i].bodysection[3].bonelength = 4;
- _npcinfo[i].bodysection[4].bonelength = 4;
- _npcinfo[i].bodysection[5].bonelength = 4;
- _npcinfo[i].bodysection[6].bonelength = 4;
+ if (!_npcInfo[i].onmap)
+ _npcInfo[i].hp = 0;
+
+ _npcInfo[i].maxhp = _npcInfo[i].hp;
+
+ _npcInfo[i].attacking = false;
+ _npcInfo[i].attackframe = 0;
+ _npcInfo[i].cattackframe = 0;
+ _npcInfo[i].attackspd = 1.5;
+ _npcInfo[i].attacknext = _ticks + _npcInfo[i].attackdelay * (1 + RND() * 2);
+
+ if (_npcInfo[i].spriteset == kMonsterOneWing || _npcInfo[i].spriteset == kMonsterTwoWing) {
+ _npcInfo[i].bodysection[0].sprite = 0;
+ _npcInfo[i].bodysection[1].sprite = 1;
+ _npcInfo[i].bodysection[2].sprite = 2;
+ _npcInfo[i].bodysection[3].sprite = 3;
+ _npcInfo[i].bodysection[4].sprite = 4;
+ _npcInfo[i].bodysection[5].sprite = 3;
+ _npcInfo[i].bodysection[6].sprite = 3;
+ _npcInfo[i].bodysection[7].sprite = 5;
+
+ _npcInfo[i].bodysection[0].bonelength = 8;
+ _npcInfo[i].bodysection[1].bonelength = 7;
+ _npcInfo[i].bodysection[2].bonelength = 6;
+ _npcInfo[i].bodysection[3].bonelength = 4;
+ _npcInfo[i].bodysection[4].bonelength = 4;
+ _npcInfo[i].bodysection[5].bonelength = 4;
+ _npcInfo[i].bodysection[6].bonelength = 4;
for (int f = 0; f <= 7; f++) {
- _npcinfo[i].bodysection[f].x = _npcinfo[i].x + 12;
- _npcinfo[i].bodysection[f].y = _npcinfo[i].y + 14;
+ _npcInfo[i].bodysection[f].x = _npcInfo[i].x + 12;
+ _npcInfo[i].bodysection[f].y = _npcInfo[i].y + 14;
}
- _npcinfo[i].headtargetx[0] = _npcinfo[i].x + 12;
- _npcinfo[i].headtargety[0] = _npcinfo[i].y + 14;
+ _npcInfo[i].headtargetx[0] = _npcInfo[i].x + 12;
+ _npcInfo[i].headtargety[0] = _npcInfo[i].y + 14;
}
- if (_npcinfo[i].spriteset == kMonsterFireHydra) {
+ if (_npcInfo[i].spriteset == kMonsterFireHydra) {
for (int f = 0; f <= 29; f++) {
- _npcinfo[i].bodysection[f].x = _npcinfo[i].x + 12;
- _npcinfo[i].bodysection[f].y = _npcinfo[i].y + 14;
+ _npcInfo[i].bodysection[f].x = _npcInfo[i].x + 12;
+ _npcInfo[i].bodysection[f].y = _npcInfo[i].y + 14;
}
for (int f = 0; f <= 2; f++) {
- _npcinfo[i].headtargetx[f] = _npcinfo[i].x + 12;
- _npcinfo[i].headtargety[f] = _npcinfo[i].y + 14;
+ _npcInfo[i].headtargetx[f] = _npcInfo[i].x + 12;
+ _npcInfo[i].headtargety[f] = _npcInfo[i].y + 14;
- _npcinfo[i].attacking2[f] = false;
- _npcinfo[i].attackframe2[f] = 0;
+ _npcInfo[i].attacking2[f] = false;
+ _npcInfo[i].attackframe2[f] = 0;
}
}
- if (_npcinfo[i].script == kScriptMasterKey) {
+ if (_npcInfo[i].script == kScriptMasterKey) {
_roomLock = true;
if (_scriptFlag[kScriptMasterKey][0] > 0) {
_roomLock = false;
- _npcinfo[i].hp = 0;
+ _npcInfo[i].hp = 0;
}
}
- if (_npcinfo[i].script == kScriptFindCrystal) {
+ if (_npcInfo[i].script == kScriptFindCrystal) {
_roomLock = true;
if (_scriptFlag[kScriptFindCrystal][0] > 0) {
_roomLock = false;
- _npcinfo[i].hp = 0;
+ _npcInfo[i].hp = 0;
}
}
- if (_npcinfo[i].script == kScriptFindSword) {
+ if (_npcInfo[i].script == kScriptFindSword) {
_roomLock = true;
if (_scriptFlag[kScriptFindSword][0] > 0) {
_roomLock = false;
- _npcinfo[i].hp = 0;
+ _npcInfo[i].hp = 0;
}
}
- if (_npcinfo[i].script == kScriptGetSword3) {
+ if (_npcInfo[i].script == kScriptGetSword3) {
_roomLock = true;
if (_scriptFlag[kScriptGetSword3][0] > 0) {
_roomLock = false;
- _npcinfo[i].hp = 0;
+ _npcInfo[i].hp = 0;
}
}
- _npcinfo[i].pause = _ticks;
+ _npcInfo[i].pause = _ticks;
}
file.close();
@@ -967,92 +967,92 @@ void GriffonEngine::loadAnims() {
_anims[2] = loadImage("art/anims2.bmp", true);
// huge
- _animset2[0].xofs = 8;
- _animset2[0].yofs = 7;
- _animset2[0].x = 123;
- _animset2[0].y = 0;
- _animset2[0].w = 18;
- _animset2[0].h = 16;
+ _animSet2[0].xofs = 8;
+ _animSet2[0].yofs = 7;
+ _animSet2[0].x = 123;
+ _animSet2[0].y = 0;
+ _animSet2[0].w = 18;
+ _animSet2[0].h = 16;
// big
- _animset2[1].xofs = 7;
- _animset2[1].yofs = 7;
- _animset2[1].x = 107;
- _animset2[1].y = 0;
- _animset2[1].w = 16;
- _animset2[1].h = 14;
+ _animSet2[1].xofs = 7;
+ _animSet2[1].yofs = 7;
+ _animSet2[1].x = 107;
+ _animSet2[1].y = 0;
+ _animSet2[1].w = 16;
+ _animSet2[1].h = 14;
// med
- _animset2[2].xofs = 6;
- _animset2[2].yofs = 6;
- _animset2[2].x = 93;
- _animset2[2].y = 0;
- _animset2[2].w = 14;
- _animset2[2].h = 13;
+ _animSet2[2].xofs = 6;
+ _animSet2[2].yofs = 6;
+ _animSet2[2].x = 93;
+ _animSet2[2].y = 0;
+ _animSet2[2].w = 14;
+ _animSet2[2].h = 13;
// small
- _animset2[3].xofs = 4;
- _animset2[3].yofs = 4;
- _animset2[3].x = 83;
- _animset2[3].y = 0;
- _animset2[3].w = 10;
- _animset2[3].h = 10;
+ _animSet2[3].xofs = 4;
+ _animSet2[3].yofs = 4;
+ _animSet2[3].x = 83;
+ _animSet2[3].y = 0;
+ _animSet2[3].w = 10;
+ _animSet2[3].h = 10;
// wing
- _animset2[4].xofs = 4;
- _animset2[4].yofs = 20;
- _animset2[4].x = 42;
- _animset2[4].y = 0;
- _animset2[4].w = 41;
- _animset2[4].h = 33;
+ _animSet2[4].xofs = 4;
+ _animSet2[4].yofs = 20;
+ _animSet2[4].x = 42;
+ _animSet2[4].y = 0;
+ _animSet2[4].w = 41;
+ _animSet2[4].h = 33;
// head
- _animset2[5].xofs = 20;
- _animset2[5].yofs = 18;
- _animset2[5].x = 0;
- _animset2[5].y = 0;
- _animset2[5].w = 42;
- _animset2[5].h = 36;
+ _animSet2[5].xofs = 20;
+ _animSet2[5].yofs = 18;
+ _animSet2[5].x = 0;
+ _animSet2[5].y = 0;
+ _animSet2[5].w = 42;
+ _animSet2[5].h = 36;
_anims[9] = loadImage("art/anims9.bmp", true);
// huge
- _animset9[0].xofs = 8;
- _animset9[0].yofs = 7;
- _animset9[0].x = 154;
- _animset9[0].y = 0;
- _animset9[0].w = 18;
- _animset9[0].h = 16;
+ _animSet9[0].xofs = 8;
+ _animSet9[0].yofs = 7;
+ _animSet9[0].x = 154;
+ _animSet9[0].y = 0;
+ _animSet9[0].w = 18;
+ _animSet9[0].h = 16;
// big
- _animset9[1].xofs = 7;
- _animset9[1].yofs = 7;
- _animset9[1].x = 138;
- _animset9[1].y = 0;
- _animset9[1].w = 16;
- _animset9[1].h = 14;
+ _animSet9[1].xofs = 7;
+ _animSet9[1].yofs = 7;
+ _animSet9[1].x = 138;
+ _animSet9[1].y = 0;
+ _animSet9[1].w = 16;
+ _animSet9[1].h = 14;
// med
- _animset9[2].xofs = 6;
- _animset9[2].yofs = 6;
- _animset9[2].x = 93 + 31;
- _animset9[2].y = 0;
- _animset9[2].w = 14;
- _animset9[2].h = 13;
+ _animSet9[2].xofs = 6;
+ _animSet9[2].yofs = 6;
+ _animSet9[2].x = 93 + 31;
+ _animSet9[2].y = 0;
+ _animSet9[2].w = 14;
+ _animSet9[2].h = 13;
// small
- _animset9[3].xofs = 4;
- _animset9[3].yofs = 4;
- _animset9[3].x = 83 + 31;
- _animset9[3].y = 0;
- _animset9[3].w = 10;
- _animset9[3].h = 10;
+ _animSet9[3].xofs = 4;
+ _animSet9[3].yofs = 4;
+ _animSet9[3].x = 83 + 31;
+ _animSet9[3].y = 0;
+ _animSet9[3].w = 10;
+ _animSet9[3].h = 10;
// wing
- _animset9[4].xofs = 36;
- _animset9[4].yofs = 20;
- _animset9[4].x = 42;
- _animset9[4].y = 0;
- _animset9[4].w = 72;
- _animset9[4].h = 33;
+ _animSet9[4].xofs = 36;
+ _animSet9[4].yofs = 20;
+ _animSet9[4].x = 42;
+ _animSet9[4].y = 0;
+ _animSet9[4].w = 72;
+ _animSet9[4].h = 33;
// head
- _animset9[5].xofs = 20;
- _animset9[5].yofs = 18;
- _animset9[5].x = 0;
- _animset9[5].y = 0;
- _animset9[5].w = 42;
- _animset9[5].h = 36;
+ _animSet9[5].xofs = 20;
+ _animSet9[5].yofs = 18;
+ _animSet9[5].x = 0;
+ _animSet9[5].y = 0;
+ _animSet9[5].w = 42;
+ _animSet9[5].h = 36;
_anims[3] = loadImage("art/anims3.bmp", true);
_anims[4] = loadImage("art/anims4.bmp", true);