aboutsummaryrefslogtreecommitdiff
path: root/engines/griffon
diff options
context:
space:
mode:
Diffstat (limited to 'engines/griffon')
-rw-r--r--engines/griffon/engine.cpp461
-rw-r--r--engines/griffon/gfx.cpp171
-rw-r--r--engines/griffon/griffon.h39
-rw-r--r--engines/griffon/module.mk1
-rw-r--r--engines/griffon/sound.cpp12
5 files changed, 366 insertions, 318 deletions
diff --git a/engines/griffon/engine.cpp b/engines/griffon/engine.cpp
index 1c7cac9fff..8809e8c817 100644
--- a/engines/griffon/engine.cpp
+++ b/engines/griffon/engine.cpp
@@ -98,92 +98,206 @@ float GriffonEngine::RND() {
return (float)_rnd->getRandomNumber(32767) * (1.0f / 32768.0f);
}
-void GriffonEngine::addFloatIcon(int ico, float xloc, float yloc) {
- for (int i = 0; i < kMaxFloat; i++) {
- if (ABS(_floaticon[i][0]) < kEpsilon) {
- _floaticon[i][0] = 32;
- _floaticon[i][1] = xloc;
- _floaticon[i][2] = yloc;
- _floaticon[i][3] = ico;
- return;
- }
+void GriffonEngine::mainLoop() {
+ swash();
+
+ if (_pmenu) {
+ haltSoundChannel(_menuchannel);
+ _pmenu = false;
}
+
+ do {
+ if (!_forcepause) {
+ updateAnims();
+ updateNPCs();
+ }
+
+ checkTrigger();
+ checkInputs();
+
+ if (!_forcepause)
+ handleWalking();
+
+ updateY();
+ drawView();
+
+ updateMusic();
+
+ _console->onFrame();
+
+ updateEngine();
+ } while (!_shouldQuit);
}
-void GriffonEngine::addFloatText(const char *stri, float xloc, float yloc, int col) {
+void GriffonEngine::updateEngine() {
+ g_system->updateScreen();
+ g_system->getEventManager()->pollEvent(_event);
+
+ _tickspassed = _ticks;
+ _ticks = g_system->getMillis();
+
+ _tickspassed = _ticks - _tickspassed;
+ _fpsr = (float)_tickspassed / 24.0;
+
+ _fp++;
+ if (_ticks > _nextticks) {
+ _nextticks = _ticks + 1000;
+ _fps = _fp;
+ _fp = 0;
+ _secsingame = _secsingame + 1;
+ }
+
+ if (attacking) {
+ _player.attackframe += _player.attackspd * _fpsr;
+ if (_player.attackframe >= 16) {
+ attacking = false;
+ _player.attackframe = 0;
+ _player.walkframe = 0;
+ }
+
+ int pa = (int)(_player.attackframe);
+
+ for (int i = 0; i <= pa; i++) {
+ if (ABS(_playerattackofs[_player.walkdir][i][2]) < kEpsilon) {
+ _playerattackofs[_player.walkdir][i][2] = 1;
+
+ float opx = _player.px;
+ float opy = _player.py;
+
+ _player.px = _player.px + _playerattackofs[_player.walkdir][i][0];
+ _player.py = _player.py + _playerattackofs[_player.walkdir][i][1];
+
+ int sx = (int)(_player.px / 2 + 6);
+ int sy = (int)(_player.py / 2 + 10);
+ uint32 *temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
+ uint32 bgc = *temp;
+ if (bgc > 0) {
+ _player.px = opx;
+ _player.py = opy;
+ }
+ }
+ }
+
+ _player.opx = _player.px;
+ _player.opy = _player.py;
+
+ checkHit();
+ }
+
for (int i = 0; i < kMaxFloat; i++) {
- if (ABS(_floattext[i][0]) < kEpsilon) {
- _floattext[i][0] = 32;
- _floattext[i][1] = xloc;
- _floattext[i][2] = yloc;
- _floattext[i][3] = col;
- strcpy(_floatstri[i], stri);
- return;
+ if (_floattext[i][0] > 0) {
+ float spd = 0.5 * _fpsr;
+ _floattext[i][0] = _floattext[i][0] - spd;
+ _floattext[i][2] = _floattext[i][2] - spd;
+ if (_floattext[i][0] < 0)
+ _floattext[i][0] = 0;
+ }
+
+ if (_floaticon[i][0] > 0) {
+ float spd = 0.5 * _fpsr;
+ _floaticon[i][0] = _floaticon[i][0] - spd;
+ _floaticon[i][2] = _floaticon[i][2] - spd;
+ if (_floaticon[i][0] < 0)
+ _floaticon[i][0] = 0;
}
}
-}
-void GriffonEngine::eventText(const char *stri) {
- _videobuffer2->fillRect(Common::Rect(0, 0, _videobuffer2->w, _videobuffer2->h), 0);
- _videobuffer3->fillRect(Common::Rect(0, 0, _videobuffer3->w, _videobuffer3->h), 0);
+ if (_player.level == _player.maxlevel)
+ _player.exp = 0;
- int x = 160 - 4 * strlen(stri);
+ if (_player.exp >= _player.nextlevel) {
+ _player.level = _player.level + 1;
+ addFloatText("LEVEL UP!", _player.px + 16 - 36, _player.py + 16, 3);
+ _player.exp = _player.exp - _player.nextlevel;
+ _player.nextlevel = _player.nextlevel * 3 / 2; // 1.5
+ _player.maxhp = _player.maxhp + _player.level * 3;
+ if (_player.maxhp > 999)
+ _player.maxhp = 999;
+ _player.hp = _player.maxhp;
- _ticks = g_system->getMillis();
- int pause_ticks = _ticks + 500;
- int b_ticks = _ticks;
+ _player.sworddamage = _player.level * 14 / 10;
+ _player.spelldamage = _player.level * 13 / 10;
- _videobuffer->blit(*_videobuffer3);
- _videobuffer->blit(*_videobuffer2);
+ if (config.effects) {
+ int snd = playSound(_sfx[kSndPowerUp]);
+ setChannelVolume(snd, config.effectsvol);
+ }
+ }
- do {
- g_system->getEventManager()->pollEvent(_event);
+ _clipbg->copyRectToSurface(_clipbg2->getPixels(), _clipbg2->pitch, 0, 0, _clipbg2->w, _clipbg2->h);
- if (_event.type == Common::EVENT_KEYDOWN && pause_ticks < _ticks)
- break;
- _videobuffer2->blit(*_videobuffer);
+ Common::Rect rc;
- int fr = 192;
+ rc.left = _player.px - 2;
+ rc.top = _player.py - 2;
+ rc.setWidth(5);
+ rc.setHeight(5);
+
+ _clipbg->fillRect(rc, 1000);
+
+ if (!_forcepause) {
+ for (int i = 0; i < 5; i++) {
+ if (_player.foundspell[i] == 1)
+ _player.spellcharge[i] += 1 * _player.level * 0.01 * _fpsr;
+ if (_player.spellcharge[i] > 100)
+ _player.spellcharge[i] = 100;
+ }
+
+ if (_player.foundspell[0]) {
+ _player.spellstrength += 3 * _player.level * .01 * _fpsr;
+ }
- if (pause_ticks > _ticks)
- fr = 192 * (_ticks - b_ticks) / 500;
- if (fr > 192)
- fr = 192;
+ _player.attackstrength += (30 + 3 * (float)_player.level) / 50 * _fpsr;
+ }
- _windowimg->setAlpha(fr, true);
+ if (_player.attackstrength > 100)
+ _player.attackstrength = 100;
- _windowimg->blit(*_videobuffer);
- if (pause_ticks < _ticks)
- drawString(_videobuffer, stri, x, 15, 0);
+ if (_player.spellstrength > 100)
+ _player.spellstrength = 100;
- g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h);
- g_system->updateScreen();
+ _itemyloc += 0.75 * _fpsr;
+ while (_itemyloc >= 16)
+ _itemyloc -= 16;
- g_system->getEventManager()->pollEvent(_event);
- g_system->delayMillis(10);
+ if (_player.hp <= 0)
+ theEnd();
- _tickspassed = _ticks;
- _ticks = g_system->getMillis();
+ if (_roomlock) {
+ _roomlock = false;
+ for (int i = 1; i <= _lastnpc; i++)
+ if (_npcinfo[i].hp > 0)
+ _roomlock = true;
+ }
- _tickspassed = _ticks - _tickspassed;
- _fpsr = (float)_tickspassed / 24.0;
+ clouddeg += 0.1 * _fpsr;
+ while (clouddeg >= 360)
+ clouddeg = clouddeg - 360;
- _fp++;
- if (_ticks > _nextticks) {
- _nextticks = _ticks + 1000;
- _fps = _fp;
- _fp = 0;
+ _player.hpflash = _player.hpflash + 0.1 * _fpsr;
+ if (_player.hpflash >= 2) {
+ _player.hpflash = 0;
+ _player.hpflashb = _player.hpflashb + 1;
+ if (_player.hpflashb == 2)
+ _player.hpflashb = 0;
+ if (config.effects && _player.hpflashb == 0 && _player.hp < _player.maxhp / 4) {
+ int snd = playSound(_sfx[kSndBeep]);
+ setChannelVolume(snd, config.effectsvol);
}
+ }
- g_system->delayMillis(10);
- } while (1);
+ // cloudson = 0
- _videobuffer3->blit(*_videobuffer);
+ if (_itemselon == 1)
+ _player.itemselshade = _player.itemselshade + 2 * _fpsr;
+ if (_player.itemselshade > 24)
+ _player.itemselshade = 24;
- _itemticks = _ticks + 210;
+ for (int i = 0; i <= 4; i++)
+ if (_player.inventory[i] > 9)
+ _player.inventory[i] = 9;
}
-
void GriffonEngine::newGame() {
intro();
@@ -262,37 +376,6 @@ void GriffonEngine::newGame() {
mainLoop();
}
-void GriffonEngine::mainLoop() {
- swash();
-
- if (_pmenu) {
- haltSoundChannel(_menuchannel);
- _pmenu = false;
- }
-
- do {
- if (!_forcepause) {
- updateAnims();
- updateNPCs();
- }
-
- checkTrigger();
- checkInputs();
-
- if (!_forcepause)
- handleWalking();
-
- updateY();
- drawView();
-
- updateMusic();
-
- _console->onFrame();
-
- updateEngine();
- } while (!_shouldQuit);
-}
-
void GriffonEngine::updateAnims() {
for (int i = 0; i <= _lastObj; i++) {
int nframes = _objectInfo[i][0];
@@ -2613,203 +2696,5 @@ void GriffonEngine::updateSpellsUnder() {
}
}
-void GriffonEngine::drawLine(Graphics::TransparentSurface *buffer, int x1, int y1, int x2, int y2, int col) {
- int xdif = x2 - x1;
- int ydif = y2 - y1;
-
- if (xdif == 0) {
- for (int y = y1; y <= y2; y++) {
- uint32 *temp = (uint32 *)buffer->getBasePtr(x1, y);
- *temp = col;
- }
- }
-
- if (ydif == 0) {
- for (int x = x1; x <= x2; x++) {
- uint32 *temp = (uint32 *)buffer->getBasePtr(x, y1);
- *temp = col;
- }
- }
-}
-
-void GriffonEngine::drawString(Graphics::TransparentSurface *buffer, const char *stri, int xloc, int yloc, int col) {
- int l = strlen(stri);
-
- for (int i = 0; i < l; i++) {
- rcDest.left = xloc + i * 8;
- rcDest.top = yloc;
-
- _fontchr[stri[i] - 32][col]->blit(*buffer, rcDest.left, rcDest.top);
- }
-}
-
-void GriffonEngine::updateEngine() {
- g_system->updateScreen();
- g_system->getEventManager()->pollEvent(_event);
-
- _tickspassed = _ticks;
- _ticks = g_system->getMillis();
-
- _tickspassed = _ticks - _tickspassed;
- _fpsr = (float)_tickspassed / 24.0;
-
- _fp++;
- if (_ticks > _nextticks) {
- _nextticks = _ticks + 1000;
- _fps = _fp;
- _fp = 0;
- _secsingame = _secsingame + 1;
- }
-
- if (attacking) {
- _player.attackframe += _player.attackspd * _fpsr;
- if (_player.attackframe >= 16) {
- attacking = false;
- _player.attackframe = 0;
- _player.walkframe = 0;
- }
-
- int pa = (int)(_player.attackframe);
-
- for (int i = 0; i <= pa; i++) {
- if (ABS(_playerattackofs[_player.walkdir][i][2]) < kEpsilon) {
- _playerattackofs[_player.walkdir][i][2] = 1;
-
- float opx = _player.px;
- float opy = _player.py;
-
- _player.px = _player.px + _playerattackofs[_player.walkdir][i][0];
- _player.py = _player.py + _playerattackofs[_player.walkdir][i][1];
-
- int sx = (int)(_player.px / 2 + 6);
- int sy = (int)(_player.py / 2 + 10);
- uint32 *temp = (uint32 *)_clipbg->getBasePtr(sx, sy);
- uint32 bgc = *temp;
- if (bgc > 0) {
- _player.px = opx;
- _player.py = opy;
- }
- }
- }
-
- _player.opx = _player.px;
- _player.opy = _player.py;
-
- checkHit();
- }
-
- for (int i = 0; i < kMaxFloat; i++) {
- if (_floattext[i][0] > 0) {
- float spd = 0.5 * _fpsr;
- _floattext[i][0] = _floattext[i][0] - spd;
- _floattext[i][2] = _floattext[i][2] - spd;
- if (_floattext[i][0] < 0)
- _floattext[i][0] = 0;
- }
-
- if (_floaticon[i][0] > 0) {
- float spd = 0.5 * _fpsr;
- _floaticon[i][0] = _floaticon[i][0] - spd;
- _floaticon[i][2] = _floaticon[i][2] - spd;
- if (_floaticon[i][0] < 0)
- _floaticon[i][0] = 0;
- }
- }
-
- if (_player.level == _player.maxlevel)
- _player.exp = 0;
-
- if (_player.exp >= _player.nextlevel) {
- _player.level = _player.level + 1;
- addFloatText("LEVEL UP!", _player.px + 16 - 36, _player.py + 16, 3);
- _player.exp = _player.exp - _player.nextlevel;
- _player.nextlevel = _player.nextlevel * 3 / 2; // 1.5
- _player.maxhp = _player.maxhp + _player.level * 3;
- if (_player.maxhp > 999)
- _player.maxhp = 999;
- _player.hp = _player.maxhp;
-
- _player.sworddamage = _player.level * 14 / 10;
- _player.spelldamage = _player.level * 13 / 10;
-
- if (config.effects) {
- int snd = playSound(_sfx[kSndPowerUp]);
- setChannelVolume(snd, config.effectsvol);
- }
- }
-
- _clipbg->copyRectToSurface(_clipbg2->getPixels(), _clipbg2->pitch, 0, 0, _clipbg2->w, _clipbg2->h);
-
- Common::Rect rc;
-
- rc.left = _player.px - 2;
- rc.top = _player.py - 2;
- rc.setWidth(5);
- rc.setHeight(5);
-
- _clipbg->fillRect(rc, 1000);
-
- if (!_forcepause) {
- for (int i = 0; i < 5; i++) {
- if (_player.foundspell[i] == 1)
- _player.spellcharge[i] += 1 * _player.level * 0.01 * _fpsr;
- if (_player.spellcharge[i] > 100)
- _player.spellcharge[i] = 100;
- }
-
- if (_player.foundspell[0]) {
- _player.spellstrength += 3 * _player.level * .01 * _fpsr;
- }
-
- _player.attackstrength += (30 + 3 * (float)_player.level) / 50 * _fpsr;
- }
-
- if (_player.attackstrength > 100)
- _player.attackstrength = 100;
-
- if (_player.spellstrength > 100)
- _player.spellstrength = 100;
-
- _itemyloc += 0.75 * _fpsr;
- while (_itemyloc >= 16)
- _itemyloc -= 16;
-
- if (_player.hp <= 0)
- theEnd();
-
- if (_roomlock) {
- _roomlock = false;
- for (int i = 1; i <= _lastnpc; i++)
- if (_npcinfo[i].hp > 0)
- _roomlock = true;
- }
-
- clouddeg += 0.1 * _fpsr;
- while (clouddeg >= 360)
- clouddeg = clouddeg - 360;
-
- _player.hpflash = _player.hpflash + 0.1 * _fpsr;
- if (_player.hpflash >= 2) {
- _player.hpflash = 0;
- _player.hpflashb = _player.hpflashb + 1;
- if (_player.hpflashb == 2)
- _player.hpflashb = 0;
- if (config.effects && _player.hpflashb == 0 && _player.hp < _player.maxhp / 4) {
- int snd = playSound(_sfx[kSndBeep]);
- setChannelVolume(snd, config.effectsvol);
- }
- }
-
- // cloudson = 0
-
- if (_itemselon == 1)
- _player.itemselshade = _player.itemselshade + 2 * _fpsr;
- if (_player.itemselshade > 24)
- _player.itemselshade = 24;
-
- for (int i = 0; i <= 4; i++)
- if (_player.inventory[i] > 9)
- _player.inventory[i] = 9;
-}
} // end of namespace Griffon
diff --git a/engines/griffon/gfx.cpp b/engines/griffon/gfx.cpp
new file mode 100644
index 0000000000..31dfc6a73f
--- /dev/null
+++ b/engines/griffon/gfx.cpp
@@ -0,0 +1,171 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ *
+ * Originally written by Syn9 in FreeBASIC with SDL
+ * http://syn9.thehideoutgames.com/index_backup.php
+ *
+ * Ported to plain C for GCW-Zero handheld by Dmitry Smagin
+ * http://github.com/dmitrysmagin/griffon_legend
+ *
+ *
+ * Programming/Graphics: Daniel "Syn9" Kennedy
+ * Music/Sound effects: David Turner
+ *
+ * Beta testing and gameplay design help:
+ * Deleter, Cha0s, Aether Fox, and Kiz
+ *
+ */
+
+#include "common/system.h"
+
+#include "griffon/griffon.h"
+
+namespace Griffon {
+
+void GriffonEngine::addFloatIcon(int ico, float xloc, float yloc) {
+ for (int i = 0; i < kMaxFloat; i++) {
+ if (ABS(_floaticon[i][0]) < kEpsilon) {
+ _floaticon[i][0] = 32;
+ _floaticon[i][1] = xloc;
+ _floaticon[i][2] = yloc;
+ _floaticon[i][3] = ico;
+ return;
+ }
+ }
+}
+
+void GriffonEngine::addFloatText(const char *stri, float xloc, float yloc, int col) {
+ for (int i = 0; i < kMaxFloat; i++) {
+ if (ABS(_floattext[i][0]) < kEpsilon) {
+ _floattext[i][0] = 32;
+ _floattext[i][1] = xloc;
+ _floattext[i][2] = yloc;
+ _floattext[i][3] = col;
+ strcpy(_floatstri[i], stri);
+ return;
+ }
+ }
+}
+
+void GriffonEngine::eventText(const char *stri) {
+ _videobuffer2->fillRect(Common::Rect(0, 0, _videobuffer2->w, _videobuffer2->h), 0);
+ _videobuffer3->fillRect(Common::Rect(0, 0, _videobuffer3->w, _videobuffer3->h), 0);
+
+ int x = 160 - 4 * strlen(stri);
+
+ _ticks = g_system->getMillis();
+ int pause_ticks = _ticks + 500;
+ int b_ticks = _ticks;
+
+ _videobuffer->blit(*_videobuffer3);
+ _videobuffer->blit(*_videobuffer2);
+
+ do {
+ g_system->getEventManager()->pollEvent(_event);
+
+ if (_event.type == Common::EVENT_KEYDOWN && pause_ticks < _ticks)
+ break;
+ _videobuffer2->blit(*_videobuffer);
+
+ int fr = 192;
+
+ if (pause_ticks > _ticks)
+ fr = 192 * (_ticks - b_ticks) / 500;
+ if (fr > 192)
+ fr = 192;
+
+ _windowimg->setAlpha(fr, true);
+
+ _windowimg->blit(*_videobuffer);
+ if (pause_ticks < _ticks)
+ drawString(_videobuffer, stri, x, 15, 0);
+
+ g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h);
+ g_system->updateScreen();
+
+ g_system->getEventManager()->pollEvent(_event);
+ g_system->delayMillis(10);
+
+ _tickspassed = _ticks;
+ _ticks = g_system->getMillis();
+
+ _tickspassed = _ticks - _tickspassed;
+ _fpsr = (float)_tickspassed / 24.0;
+
+ _fp++;
+ if (_ticks > _nextticks) {
+ _nextticks = _ticks + 1000;
+ _fps = _fp;
+ _fp = 0;
+ }
+
+ g_system->delayMillis(10);
+ } while (1);
+
+ _videobuffer3->blit(*_videobuffer);
+
+ _itemticks = _ticks + 210;
+}
+
+void GriffonEngine::drawLine(Graphics::TransparentSurface *buffer, int x1, int y1, int x2, int y2, int col) {
+ int xdif = x2 - x1;
+ int ydif = y2 - y1;
+
+ if (xdif == 0) {
+ for (int y = y1; y <= y2; y++) {
+ uint32 *temp = (uint32 *)buffer->getBasePtr(x1, y);
+ *temp = col;
+ }
+ }
+
+ if (ydif == 0) {
+ for (int x = x1; x <= x2; x++) {
+ uint32 *temp = (uint32 *)buffer->getBasePtr(x, y1);
+ *temp = col;
+ }
+ }
+}
+
+void GriffonEngine::drawString(Graphics::TransparentSurface *buffer, const char *stri, int xloc, int yloc, int col) {
+ int l = strlen(stri);
+
+ for (int i = 0; i < l; i++) {
+ rcDest.left = xloc + i * 8;
+ rcDest.top = yloc;
+
+ _fontchr[stri[i] - 32][col]->blit(*buffer, rcDest.left, rcDest.top);
+ }
+}
+
+void GriffonEngine::drawProgress(int w, int wm) {
+ long ccc = _videobuffer->format.RGBToColor(0, 255, 0);
+
+ rcDest.setWidth(w * 74 / wm);
+ _videobuffer->fillRect(rcDest, ccc);
+
+ g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h);
+ g_system->updateScreen();
+
+ g_system->getEventManager()->pollEvent(_event);
+}
+
+
+} // end of namespace Griffon
diff --git a/engines/griffon/griffon.h b/engines/griffon/griffon.h
index 26fe9b684f..e5b98adc14 100644
--- a/engines/griffon/griffon.h
+++ b/engines/griffon/griffon.h
@@ -306,6 +306,27 @@ private:
void drawView();
void swash();
+ // engine.cpp
+ float RND();
+
+ void newGame();
+ void mainLoop();
+ void updateAnims();
+ void updateY();
+ void updateNPCs();
+ void updateSpells();
+ void updateSpellsUnder();
+
+ void updateEngine();
+
+ // gfx.cpp
+ void addFloatIcon(int ico, float xloc, float yloc);
+ void addFloatText(const char *stri, float xloc, float yloc, int col);
+ void eventText(const char *stri);
+ void drawLine(Graphics::TransparentSurface *buffer, int x1, int y1, int x2, int y2, int col);
+ void drawString(Graphics::TransparentSurface *buffer, const char *stri, int xloc, int yloc, int col);
+ void drawProgress(int w, int wm);
+
// input.cpp
void checkInputs();
void handleWalking();
@@ -340,24 +361,6 @@ private:
void setupAudio();
void updateMusic();
- float RND();
-
- void addFloatIcon(int ico, float xloc, float yloc);
- void addFloatText(const char *stri, float xloc, float yloc, int col);
- void eventText(const char *stri);
- void newGame();
- void mainLoop();
- void updateAnims();
- void updateY();
- void updateNPCs();
- void updateSpells();
- void updateSpellsUnder();
-
- void drawLine(Graphics::TransparentSurface *buffer, int x1, int y1, int x2, int y2, int col);
- void drawString(Graphics::TransparentSurface *buffer, const char *stri, int xloc, int yloc, int col);
- void drawProgress(int w, int wm);
- void updateEngine();
-
private:
Graphics::TransparentSurface *_video, *_videobuffer, *_videobuffer2, *_videobuffer3;
diff --git a/engines/griffon/module.mk b/engines/griffon/module.mk
index 4eecec679d..43a198b99d 100644
--- a/engines/griffon/module.mk
+++ b/engines/griffon/module.mk
@@ -9,6 +9,7 @@ MODULE_OBJS := \
dialogs.o \
draw.o \
engine.o \
+ gfx.o \
griffon.o \
input.o \
resources.o \
diff --git a/engines/griffon/sound.cpp b/engines/griffon/sound.cpp
index eaa99c3038..f488c5b757 100644
--- a/engines/griffon/sound.cpp
+++ b/engines/griffon/sound.cpp
@@ -111,18 +111,6 @@ DataChunk *cacheSound(const char *name) {
return res;
}
-void GriffonEngine::drawProgress(int w, int wm) {
- long ccc = _videobuffer->format.RGBToColor(0, 255, 0);
-
- rcDest.setWidth(w * 74 / wm);
- _videobuffer->fillRect(rcDest, ccc);
-
- g_system->copyRectToScreen(_videobuffer->getPixels(), _videobuffer->pitch, 0, 0, _videobuffer->w, _videobuffer->h);
- g_system->updateScreen();
-
- g_system->getEventManager()->pollEvent(_event);
-}
-
void GriffonEngine::setupAudio() {
// FIXME
//Mix_OpenAudio(22050, MIX_DEFAULT_FORMAT, 2, 1024);