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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/engines/groovie/script.cpp $
+ * $Id: script.cpp 35096 2008-11-16 20:20:31Z lordhoto $
+ *
+ */
+
+#include "groovie/cell.h"
+
+namespace Groovie {
+
+CellGame::CellGame(byte *board) :
+ _board(board) {
+
+ //printf ("*** In cellgame constructor ***");
+}
+
+byte CellGame::getStartX() {
+ return 0; // TODO: implement something here
+}
+
+byte CellGame::getStartY() {
+ return 6; // TODO: implement something here
+}
+
+byte CellGame::getEndX() {
+ return 1; // TODO: implement something here
+}
+
+byte CellGame::getEndY() {
+ return 6; // TODO: implement something here
+}
+
+CellGame::~CellGame() {
+}
+
+} // End of Groovie namespace