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Diffstat (limited to 'engines/groovie/cell.cpp')
-rw-r--r-- | engines/groovie/cell.cpp | 55 |
1 files changed, 55 insertions, 0 deletions
diff --git a/engines/groovie/cell.cpp b/engines/groovie/cell.cpp new file mode 100644 index 0000000000..5ec060c2d9 --- /dev/null +++ b/engines/groovie/cell.cpp @@ -0,0 +1,55 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/engines/groovie/script.cpp $ + * $Id: script.cpp 35096 2008-11-16 20:20:31Z lordhoto $ + * + */ + +#include "groovie/cell.h" + +namespace Groovie { + +CellGame::CellGame(byte *board) : + _board(board) { + + //printf ("*** In cellgame constructor ***"); +} + +byte CellGame::getStartX() { + return 0; // TODO: implement something here +} + +byte CellGame::getStartY() { + return 6; // TODO: implement something here +} + +byte CellGame::getEndX() { + return 1; // TODO: implement something here +} + +byte CellGame::getEndY() { + return 6; // TODO: implement something here +} + +CellGame::~CellGame() { +} + +} // End of Groovie namespace |