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-rw-r--r--engines/groovie/saveload.cpp168
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diff --git a/engines/groovie/saveload.cpp b/engines/groovie/saveload.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "groovie/saveload.h"
+
+#include "common/system.h"
+
+#define SUPPORTED_SAVEFILE_VERSION 1
+// 0 - Just script variables, compatible with the original
+// 1 - Added one byte with version number at the beginning
+
+namespace Groovie {
+
+int SaveLoad::getMaximumSlot() {
+ return 9;
+}
+
+bool SaveLoad::isSlotValid(int slot) {
+ return slot >= 0 && slot <= getMaximumSlot();
+}
+
+Common::String SaveLoad::getSlotSaveName(const Common::String &target, int slot) {
+ return target + ".00" + ('0' + slot);
+}
+
+SaveStateList SaveLoad::listValidSaves(const Common::String &target) {
+ SaveStateList list;
+
+ // Get the list of savefiles
+ Common::String pattern = target + ".00?";
+ Common::StringList savefiles = g_system->getSavefileManager()->listSavefiles(pattern.c_str());
+
+ // Sort the list of filenames
+ sort(savefiles.begin(), savefiles.end());
+
+ // Fill the information for the existing savegames
+ Common::StringList::iterator it = savefiles.begin();
+ while (it != savefiles.end()) {
+ int slot = it->lastChar() - '0';
+ SaveStateDescriptor descriptor;
+ Common::InSaveFile *file = SaveLoad::openForLoading(target, slot, &descriptor);
+ if (file) {
+ // It's a valid savefile, save the descriptor
+ delete file;
+ list.push_back(descriptor);
+ }
+ it++;
+ }
+
+ return list;
+}
+
+Common::InSaveFile *SaveLoad::openForLoading(const Common::String &target, int slot, SaveStateDescriptor *descriptor) {
+ // Validate the slot number
+ if (!isSlotValid(slot)) {
+ return NULL;
+ }
+
+ // Open the savefile
+ Common::String savename = getSlotSaveName(target, slot);
+ Common::InSaveFile *savefile = g_system->getSavefileManager()->openForLoading(savename.c_str());
+ if (!savefile) {
+ return NULL;
+ }
+
+ // Read the savefile version
+ uint8 version;
+ if (savefile->size() == 1024) {
+ version = 0;
+ } else {
+ version = savefile->readByte();
+ }
+
+ // Verify we can read this version
+ if (version > SUPPORTED_SAVEFILE_VERSION) {
+ //TODO: show the error about unsupported savefile version
+ }
+
+ // Save the current position as the start for the engine data
+ int metaDataSize = savefile->pos();
+
+ // Fill the SaveStateDescriptor if it was provided
+ if (descriptor) {
+ // Initialize the SaveStateDescriptor
+ descriptor->setVal("save_slot", Common::String('0' + slot));
+ descriptor->setDeletableFlag(true);
+ descriptor->setWriteProtectedFlag(false);
+
+ // TODO: Add extra information
+ //setSaveDate(int year, int month, int day)
+ //setSaveTime(int hour, int min)
+ //setPlayTime(int hours, int minutes)
+
+ // Read the savegame description
+ Common::String description;
+ unsigned char c = 1;
+ for (int i = 0; (c != 0) && (i < 15); i++) {
+ c = savefile->readByte();
+ switch (c) {
+ case 0:
+ break;
+ case 16: // @
+ c = ' ';
+ break;
+ case 244: // $
+ c = 0;
+ break;
+ default:
+ c += 0x30;
+ }
+ if (c != 0) {
+ description += c;
+ }
+ }
+ descriptor->setVal("description", description);
+ }
+
+ // Return a substream, skipping the metadata
+ Common::SeekableSubReadStream *sub = new Common::SeekableSubReadStream(savefile, metaDataSize, savefile->size(), true);
+
+ // Move to the beginning of the substream
+ sub->seek(0, SEEK_SET);
+
+ return sub;
+}
+
+Common::OutSaveFile *SaveLoad::openForSaving(const Common::String &target, int slot) {
+ // Validate the slot number
+ if (!isSlotValid(slot)) {
+ return NULL;
+ }
+
+ // Open the savefile
+ Common::String savename = getSlotSaveName(target, slot);
+ Common::OutSaveFile *savefile = g_system->getSavefileManager()->openForSaving(savename.c_str());
+ if (!savefile) {
+ return NULL;
+ }
+
+ // Write the savefile version
+ savefile->writeByte(SUPPORTED_SAVEFILE_VERSION);
+
+ return savefile;
+}
+
+} // End of Groovie namespace