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Diffstat (limited to 'engines/hdb/ai-funcs.cpp')
-rw-r--r--engines/hdb/ai-funcs.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/hdb/ai-funcs.cpp b/engines/hdb/ai-funcs.cpp
index 771279ad76..c65c2672d0 100644
--- a/engines/hdb/ai-funcs.cpp
+++ b/engines/hdb/ai-funcs.cpp
@@ -730,7 +730,7 @@ void AI::animateEntity(AIEntity *e) {
// For non-players, check for trigger being hit
if (onEvenTile(e->x, e->y)) {
- warning("STUB: animateEntity: Check for Triggers being hit");
+ debug(9, "STUB: animateEntity: Check for Triggers being hit");
}
// If player, then scroll the screen with the player
@@ -1125,7 +1125,7 @@ void AI::animEntFrames(AIEntity *e) {
max = e->special1Frames;
break;
default:
- warning("AI-FUNCS: animEntFrames: Unintended State for entity %s", AIType2Str(e->type));
+ debug(9, "AI-FUNCS: animEntFrames: Unintended State for entity %s", AIType2Str(e->type));
break;
}