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Diffstat (limited to 'engines/hdb/lua-script.h')
-rw-r--r-- | engines/hdb/lua-script.h | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/engines/hdb/lua-script.h b/engines/hdb/lua-script.h new file mode 100644 index 0000000000..bf2277364e --- /dev/null +++ b/engines/hdb/lua-script.h @@ -0,0 +1,53 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/system.h" +#include "common/file.h" + +#include "hdb/file-manager.h" + +#ifndef HDB_LUA_SCRIPT_H +#define HDB_LUA_SCRIPT_H + +struct lua_State; + +namespace HDB { + +class LuaScript { +public: + LuaScript(); + ~LuaScript(); + + bool init(); + //bool executeMPC(Common::SeekableReadStream *stream); + bool executeFile(const Common::String &filename); + +private: + lua_State *_state; + + bool registerStdLibs(); + bool executeChunk(const char *chunk, uint chunkSize, const Common::String &chunkName) const; +}; + +} + +#endif // !HDB_LUA_SCRIPT_H |