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-rw-r--r--engines/hdb/ai-funcs.cpp3
-rw-r--r--engines/hdb/ai-init.cpp485
2 files changed, 248 insertions, 240 deletions
diff --git a/engines/hdb/ai-funcs.cpp b/engines/hdb/ai-funcs.cpp
index 9e95b73945..bdbf997655 100644
--- a/engines/hdb/ai-funcs.cpp
+++ b/engines/hdb/ai-funcs.cpp
@@ -98,6 +98,9 @@ bool AI::cacheEntGfx(AIEntity *e, bool init) {
Common::Array<const char *> *gfxFiles = g_hdb->_fileMan->findFiles(list[j].name, TYPE_TILE32);
uint32 size;
+ if (gfxFiles->size() == 0)
+ warning("AI::cacheEntGfx: no files for %s", list[j].name);
+
for (Common::Array<const char *>::iterator it = gfxFiles->begin(); it != gfxFiles->end(); it++) {
size = g_hdb->_fileMan->getLength((*it), TYPE_TILE32);
diff --git a/engines/hdb/ai-init.cpp b/engines/hdb/ai-init.cpp
index 85fd370e60..ede8b8e58f 100644
--- a/engines/hdb/ai-init.cpp
+++ b/engines/hdb/ai-init.cpp
@@ -35,43 +35,43 @@ AIStateDef none[] = {
};
AIStateDef guy[] = {
- { STATE_BLINK, "ent_guy_blink" },
- { STATE_STANDDOWN, "ent_guy_standdown" },
- { STATE_STANDUP, "ent_guy_standup" },
- { STATE_STANDLEFT, "ent_guy_standleft" },
- { STATE_STANDRIGHT, "ent_guy_standright" },
- { STATE_MOVEDOWN, "ent_guy_walkdown" },
- { STATE_MOVEUP, "ent_guy_walkup" },
- { STATE_MOVELEFT, "ent_guy_walkleft" },
- { STATE_MOVERIGHT, "ent_guy_walkright" },
- { STATE_PUSHDOWN, "ent_guy_pushdown" },
- { STATE_PUSHUP, "ent_guy_pushup" },
- { STATE_PUSHLEFT, "ent_guy_pushleft" },
- { STATE_PUSHRIGHT, "ent_guy_pushright" },
- { STATE_GRABDOWN, "ent_guy_getdown" },
- { STATE_GRABUP, "ent_guy_getup" },
- { STATE_GRABLEFT, "ent_guy_getleft" },
- { STATE_GRABRIGHT, "ent_guy_getright" },
- { STATE_PLUMMET, "ent_guy_plummet" },
- { STATE_ATK_STUN_DOWN, "ent_guy_stundown" },
- { STATE_ATK_STUN_UP, "ent_guy_stunup" },
- { STATE_ATK_STUN_LEFT, "ent_guy_stunleft" },
- { STATE_ATK_STUN_RIGHT, "ent_guy_stunright" },
- { STATE_ATK_SLUG_DOWN, "ent_guy_slingdown" },
- { STATE_ATK_SLUG_UP, "ent_guy_slingup" },
- { STATE_ATK_SLUG_LEFT, "ent_guy_slingleft" },
- { STATE_ATK_SLUG_RIGHT, "ent_guy_slingright" },
- { STATE_DYING, "ent_guy_die" },
- { STATE_HORRIBLE1, "ent_guy_horrible1" },
- { STATE_HORRIBLE2, "ent_guy_horrible2" },
- { STATE_HORRIBLE3, "ent_guy_horrible3" },
- { STATE_HORRIBLE4, "ent_guy_horrible4" },
- { STATE_GOODJOB, "ent_guy_goodjob" },
- { STATE_ENDSTATES, "" }
+ { STATE_BLINK, GROUP_ENT_GUY_BLINK },
+ { STATE_STANDDOWN, GROUP_ENT_GUY_STANDDOWN },
+ { STATE_STANDUP, GROUP_ENT_GUY_STANDUP },
+ { STATE_STANDLEFT, GROUP_ENT_GUY_STANDLEFT },
+ { STATE_STANDRIGHT, GROUP_ENT_GUY_STANDRIGHT },
+ { STATE_MOVEDOWN, GROUP_ENT_GUY_WALKDOWN },
+ { STATE_MOVEUP, GROUP_ENT_GUY_WALKUP },
+ { STATE_MOVELEFT, GROUP_ENT_GUY_WALKLEFT },
+ { STATE_MOVERIGHT, GROUP_ENT_GUY_WALKRIGHT },
+ { STATE_PUSHDOWN, GROUP_ENT_GUY_PUSHDOWN },
+ { STATE_PUSHUP, GROUP_ENT_GUY_PUSHUP },
+ { STATE_PUSHLEFT, GROUP_ENT_GUY_PUSHLEFT },
+ { STATE_PUSHRIGHT, GROUP_ENT_GUY_PUSHRIGHT },
+ { STATE_GRABDOWN, GROUP_ENT_GUY_GETDOWN },
+ { STATE_GRABUP, GROUP_ENT_GUY_GETUP },
+ { STATE_GRABLEFT, GROUP_ENT_GUY_GETLEFT },
+ { STATE_GRABRIGHT, GROUP_ENT_GUY_GETRIGHT },
+ { STATE_PLUMMET, GROUP_ENT_GUY_PLUMMET },
+ { STATE_ATK_STUN_DOWN, GROUP_ENT_GUY_STUNDOWN },
+ { STATE_ATK_STUN_UP, GROUP_ENT_GUY_STUNUP },
+ { STATE_ATK_STUN_LEFT, GROUP_ENT_GUY_STUNLEFT },
+ { STATE_ATK_STUN_RIGHT, GROUP_ENT_GUY_STUNRIGHT },
+ { STATE_ATK_SLUG_DOWN, GROUP_ENT_GUY_SLINGDOWN },
+ { STATE_ATK_SLUG_UP, GROUP_ENT_GUY_SLINGUP },
+ { STATE_ATK_SLUG_LEFT, GROUP_ENT_GUY_SLINGLEFT },
+ { STATE_ATK_SLUG_RIGHT, GROUP_ENT_GUY_SLINGRIGHT },
+ { STATE_DYING, GROUP_ENT_GUY_DIE },
+ { STATE_HORRIBLE1, GROUP_ENT_GUY_HORRIBLE1 },
+ { STATE_HORRIBLE2, GROUP_ENT_GUY_HORRIBLE2 },
+ { STATE_HORRIBLE3, GROUP_ENT_GUY_HORRIBLE3 },
+ { STATE_HORRIBLE4, GROUP_ENT_GUY_HORRIBLE4 },
+ { STATE_GOODJOB, GROUP_ENT_GUY_GOODJOB },
+ { STATE_ENDSTATES, "" } // end of list indicator
};
AIStateDef gemAttack[] = {
- { STATE_MOVEDOWN, "ent_gem_white_sit" },
+ { STATE_MOVEDOWN, GROUP_ENT_GEM_WHITE_SIT },
{ STATE_ENDSTATES, "" }
};
@@ -80,224 +80,225 @@ AIStateDef slugAttack[] = {
};
AIStateDef dolly[] = {
- { STATE_MOVEDOWN, "ent_sergeant_walkdown" },
- { STATE_MOVEUP, "ent_sergeant_walkup" },
- { STATE_MOVELEFT, "ent_sergeant_walkleft" },
- { STATE_MOVERIGHT, "ent_sergeant_walkright" },
- { STATE_DOLLYUSERIGHT, "ent_sergeant_userright" },
- { STATE_KISSRIGHT, "ent_sergeant_kissright" },
- { STATE_KISSLEFT, "ent_sergeant_kissleft" },
- { STATE_ANGRY, "ent_sergeant_angry"},
- { STATE_LAUGH, "ent_sergeant_laugh" },
- { STATE_PANIC, "ent_sergeant_panic" },
+ { STATE_MOVEDOWN, GROUP_ENT_DOLLY_WALKDOWN },
+ { STATE_MOVEUP, GROUP_ENT_DOLLY_WALKUP },
+ { STATE_MOVELEFT, GROUP_ENT_DOLLY_WALKLEFT },
+ { STATE_MOVERIGHT, GROUP_ENT_DOLLY_WALKRIGHT },
+ { STATE_DOLLYUSERIGHT, GROUP_ENT_DOLLY_USERIGHT },
+ { STATE_KISSRIGHT, GROUP_ENT_DOLLY_KISSRIGHT },
+ { STATE_KISSLEFT, GROUP_ENT_DOLLY_KISSLEFT },
+ { STATE_ANGRY, GROUP_ENT_DOLLY_ANGRY },
+ { STATE_LAUGH, GROUP_ENT_DOLLY_LAUGH },
+ { STATE_PANIC, GROUP_ENT_DOLLY_PANIC },
{ STATE_ENDSTATES, "" }
};
AIStateDef sergeant[] = {
- { STATE_STANDDOWN, "ent_sergeant_standdown" },
- { STATE_STANDUP, "ent_sergeant_standup" },
- { STATE_STANDLEFT, "ent_sergeant_standleft" },
- { STATE_STANDRIGHT, "ent_sergeant_standright" },
- { STATE_YELL, "ent_sergeant_yell" },
- { STATE_MOVEDOWN, "ent_sergeant_walkdown" },
- { STATE_MOVEUP, "ent_sergeant_walkup" },
- { STATE_MOVELEFT, "ent_sergeant_walkleft" },
- { STATE_MOVERIGHT, "ent_sergeant_walkright" },
+ { STATE_STANDDOWN, GROUP_ENT_SERGEANT_STANDDOWN },
+ { STATE_STANDUP, GROUP_ENT_SERGEANT_STANDUP },
+ { STATE_STANDLEFT, GROUP_ENT_SERGEANT_STANDLEFT },
+ { STATE_STANDRIGHT, GROUP_ENT_SERGEANT_STANDRIGHT },
+ { STATE_YELL, GROUP_ENT_SERGEANT_YELL },
+ { STATE_MOVEDOWN, GROUP_ENT_SERGEANT_WALKDOWN },
+ { STATE_MOVEUP, GROUP_ENT_SERGEANT_WALKUP },
+ { STATE_MOVELEFT, GROUP_ENT_SERGEANT_WALKLEFT },
+ { STATE_MOVERIGHT, GROUP_ENT_SERGEANT_WALKRIGHT },
{ STATE_ENDSTATES, "" }
};
AIStateDef spacedude[] = {
- { STATE_MOVEDOWN, "ent_spacedude_walkdown" },
- { STATE_MOVEUP, "ent_spacedude_walkup" },
- { STATE_MOVELEFT, "ent_spacedude_walkleft" },
- { STATE_MOVERIGHT, "ent_spacedude_walkright" },
+ { STATE_MOVEDOWN, GROUP_ENT_SPACEDUDE_WALKDOWN },
+ { STATE_MOVEUP, GROUP_ENT_SPACEDUDE_WALKUP },
+ { STATE_MOVELEFT, GROUP_ENT_SPACEDUDE_WALKLEFT },
+ { STATE_MOVERIGHT, GROUP_ENT_SPACEDUDE_WALKRIGHT },
{ STATE_ENDSTATES, "" }
};
AIStateDef chicken[] = {
- { STATE_STANDDOWN, "ent_chicken_standdown" },
- { STATE_STANDUP, "ent_chicken_standup" },
- { STATE_STANDLEFT, "ent_chicken_standleft" },
- { STATE_STANDRIGHT, "ent_chicken_standright" },
- { STATE_MOVEDOWN, "ent_chicken_walkdown" },
- { STATE_MOVEUP, "ent_chicken_walkup" },
- { STATE_MOVELEFT, "ent_chicken_walkleft" },
- { STATE_MOVERIGHT, "ent_chicken_walkright" },
+ { STATE_STANDDOWN, GROUP_ENT_CHICKEN_STANDDOWN },
+ { STATE_STANDUP, GROUP_ENT_CHICKEN_STANDUP },
+ { STATE_STANDLEFT, GROUP_ENT_CHICKEN_STANDLEFT },
+ { STATE_STANDRIGHT, GROUP_ENT_CHICKEN_STANDRIGHT },
+ { STATE_MOVEDOWN, GROUP_ENT_CHICKEN_WALKDOWN },
+ { STATE_MOVEUP, GROUP_ENT_CHICKEN_WALKUP },
+ { STATE_MOVELEFT, GROUP_ENT_CHICKEN_WALKLEFT },
+ { STATE_MOVERIGHT, GROUP_ENT_CHICKEN_WALKRIGHT },
{ STATE_ENDSTATES, "" }
};
AIStateDef vortexian[] = {
- { STATE_STANDDOWN, "ent_vortexian_standdown" },
+ { STATE_STANDDOWN, GROUP_ENT_VORTEXIAN_STANDDOWN },
{ STATE_ENDSTATES, "" }
};
AIStateDef maintBot[] = {
- { STATE_STANDDOWN, "ent_maintbot_standdown" },
- { STATE_STANDUP, "ent_maintbot_standup" },
- { STATE_STANDLEFT, "ent_maintbot_standleft" },
- { STATE_STANDRIGHT, "ent_maintbot_standright" },
- { STATE_MOVEDOWN, "ent_maintbot_walkdown" },
- { STATE_MOVEUP, "ent_maintbot_walkup" },
- { STATE_MOVELEFT, "ent_maintbot_walkleft" },
- { STATE_MOVERIGHT, "ent_maintbot_walkright" },
- { STATE_USEDOWN, "ent_maintbot_usedown" },
- { STATE_USEUP, "ent_maintbot_useup" },
- { STATE_USELEFT, "ent_maintbot_useleft" },
- { STATE_USERIGHT, "ent_maintbot_useright" },
+ { STATE_STANDDOWN, GROUP_ENT_MAINTBOT_STANDDOWN },
+ { STATE_STANDUP, GROUP_ENT_MAINTBOT_STANDUP },
+ { STATE_STANDLEFT, GROUP_ENT_MAINTBOT_STANDLEFT },
+ { STATE_STANDRIGHT, GROUP_ENT_MAINTBOT_STANDRIGHT },
+ { STATE_MOVEDOWN, GROUP_ENT_MAINTBOT_WALKDOWN },
+ { STATE_MOVEUP, GROUP_ENT_MAINTBOT_WALKUP },
+ { STATE_MOVELEFT, GROUP_ENT_MAINTBOT_WALKLEFT },
+ { STATE_MOVERIGHT, GROUP_ENT_MAINTBOT_WALKRIGHT },
+ { STATE_USEDOWN, GROUP_ENT_MAINTBOT_USEDOWN },
+ { STATE_USEUP, GROUP_ENT_MAINTBOT_USEUP },
+ { STATE_USELEFT, GROUP_ENT_MAINTBOT_USELEFT },
+ { STATE_USERIGHT, GROUP_ENT_MAINTBOT_USERIGHT },
{ STATE_ENDSTATES, "" }
};
AIStateDef scientist[] = {
- { STATE_BLINK, "ent_scientist_blink" },
- { STATE_STANDDOWN, "ent_scientist_standdown" },
- { STATE_STANDUP, "ent_scientist_standup" },
- { STATE_STANDLEFT, "ent_scientist_standleft" },
- { STATE_STANDRIGHT, "ent_scientist_standright" },
- { STATE_MOVEDOWN, "ent_scientist_walkdown" },
- { STATE_MOVEUP, "ent_scientist_walkup" },
- { STATE_MOVELEFT, "ent_scientist_walkleft" },
- { STATE_MOVERIGHT, "ent_scientist_walkright" },
+ { STATE_BLINK, GROUP_ENT_SCIENTIST_BLINK },
+ { STATE_STANDDOWN, GROUP_ENT_SCIENTIST_STANDDOWN },
+ { STATE_STANDUP, GROUP_ENT_SCIENTIST_STANDUP },
+ { STATE_STANDLEFT, GROUP_ENT_SCIENTIST_STANDLEFT },
+ { STATE_STANDRIGHT, GROUP_ENT_SCIENTIST_STANDRIGHT },
+ { STATE_MOVEDOWN, GROUP_ENT_SCIENTIST_WALKDOWN },
+ { STATE_MOVEUP, GROUP_ENT_SCIENTIST_WALKUP },
+ { STATE_MOVELEFT, GROUP_ENT_SCIENTIST_WALKLEFT },
+ { STATE_MOVERIGHT, GROUP_ENT_SCIENTIST_WALKRIGHT },
{ STATE_ENDSTATES, "" }
};
AIStateDef worker[] = {
- { STATE_BLINK, "ent_worker_blink" },
- { STATE_STANDDOWN, "ent_worker_standdown" },
- { STATE_STANDUP, "ent_worker_standup" },
- { STATE_STANDLEFT, "ent_worker_standleft" },
- { STATE_STANDRIGHT, "ent_worker_standright" },
- { STATE_MOVEDOWN, "ent_worker_walkdown" },
- { STATE_MOVEUP, "ent_worker_walkup" },
- { STATE_MOVELEFT, "ent_worker_walkleft" },
- { STATE_MOVERIGHT, "ent_worker_walkright" },
+ { STATE_BLINK, GROUP_ENT_WORKER_BLINK },
+ { STATE_STANDDOWN, GROUP_ENT_WORKER_STANDDOWN },
+ { STATE_STANDUP, GROUP_ENT_WORKER_STANDUP },
+ { STATE_STANDLEFT, GROUP_ENT_WORKER_STANDLEFT },
+ { STATE_STANDRIGHT, GROUP_ENT_WORKER_STANDRIGHT },
+ { STATE_MOVEDOWN, GROUP_ENT_WORKER_WALKDOWN },
+ { STATE_MOVEUP, GROUP_ENT_WORKER_WALKUP },
+ { STATE_MOVELEFT, GROUP_ENT_WORKER_WALKLEFT },
+ { STATE_MOVERIGHT, GROUP_ENT_WORKER_WALKRIGHT },
{ STATE_ENDSTATES, "" }
};
AIStateDef deadWorker[] = {
- { STATE_STANDDOWN, "ent_dead_worker_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_DEAD_WORKER_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef accountant[] = {
- { STATE_STANDDOWN, "ent_accountant_standdown" },
- { STATE_STANDUP, "ent_accountant_standup" },
- { STATE_STANDLEFT, "ent_accountant_standleft" },
- { STATE_STANDRIGHT, "ent_accountant_standright" },
+ { STATE_STANDDOWN, GROUP_ENT_ACCOUNTANT_STANDDOWN },
+ { STATE_STANDUP, GROUP_ENT_ACCOUNTANT_STANDUP },
+ { STATE_STANDLEFT, GROUP_ENT_ACCOUNTANT_STANDLEFT },
+ { STATE_STANDRIGHT, GROUP_ENT_ACCOUNTANT_STANDRIGHT },
{ STATE_ENDSTATES, "" }
};
// Enemies
AIStateDef pushBot[] = {
- { STATE_MOVEDOWN, "ent_pushbot_walkdown" },
- { STATE_MOVEUP, "ent_pushbot_walkup" },
- { STATE_MOVELEFT, "ent_pushbot_walkleft" },
- { STATE_MOVERIGHT, "ent_pushbot_walkright" },
+ { STATE_MOVEDOWN, GROUP_ENT_PUSHBOT_WALKDOWN },
+ { STATE_MOVEUP, GROUP_ENT_PUSHBOT_WALKUP },
+ { STATE_MOVELEFT, GROUP_ENT_PUSHBOT_WALKLEFT },
+ { STATE_MOVERIGHT, GROUP_ENT_PUSHBOT_WALKRIGHT },
{ STATE_ENDSTATES, "" }
};
AIStateDef rightBot[] = {
- { STATE_MOVEDOWN, "ent_rightbot_walkdown" },
- { STATE_MOVEUP, "ent_rightbot_walkup" },
- { STATE_MOVELEFT, "ent_rightbot_walkleft" },
- { STATE_MOVERIGHT, "ent_rightbot_walkright" },
+ { STATE_MOVEDOWN, GROUP_ENT_RIGHTBOT_WALKDOWN },
+ { STATE_MOVEUP, GROUP_ENT_RIGHTBOT_WALKUP },
+ { STATE_MOVELEFT, GROUP_ENT_RIGHTBOT_WALKLEFT },
+ { STATE_MOVERIGHT, GROUP_ENT_RIGHTBOT_WALKRIGHT },
{ STATE_ENDSTATES, "" }
};
AIStateDef omniBot[] = {
- { STATE_MOVEDOWN, "ent_omnibot_walkdown" },
- { STATE_MOVEUP, "ent_omnibot_walkup" },
- { STATE_MOVELEFT, "ent_omnibot_walkleft" },
- { STATE_MOVERIGHT, "ent_omnibot_walkright" },
+ { STATE_MOVEDOWN, GROUP_ENT_OMNIBOT_WALKDOWN },
+ { STATE_MOVEUP, GROUP_ENT_OMNIBOT_WALKUP },
+ { STATE_MOVELEFT, GROUP_ENT_OMNIBOT_WALKLEFT },
+ { STATE_MOVERIGHT, GROUP_ENT_OMNIBOT_WALKRIGHT },
{ STATE_ENDSTATES, "" }
};
AIStateDef laser[] = {
- { STATE_STANDDOWN, "ent_laser_down" },
- { STATE_STANDUP, "ent_laser_up" },
- { STATE_STANDLEFT, "ent_laser_left" },
- { STATE_STANDRIGHT, "ent_laser_right" },
+ { STATE_STANDRIGHT, GROUP_ENT_LASER_RIGHT },
+ { STATE_STANDLEFT, GROUP_ENT_LASER_LEFT },
+ { STATE_STANDUP, GROUP_ENT_LASER_UP },
+ { STATE_STANDDOWN, GROUP_ENT_LASER_DOWN },
{ STATE_ENDSTATES, "" }
};
AIStateDef diverter[] = {
- { STATE_DIVERTER_BL, "ent_deflectorbl_sit" },
- { STATE_DIVERTER_BR, "ent_deflectorbr_sit" },
- { STATE_DIVERTER_TL, "ent_deflectortl_sit" },
- { STATE_DIVERTER_TR, "ent_deflectortr_sit" },
+ { STATE_DIVERTER_BL, GROUP_ENT_DEFLECTORBL_SIT },
+ { STATE_DIVERTER_BR, GROUP_ENT_DEFLECTORBR_SIT },
+ { STATE_DIVERTER_TL, GROUP_ENT_DEFLECTORTL_SIT },
+ { STATE_DIVERTER_TR, GROUP_ENT_DEFLECTORTR_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef turnBot[] = {
- { STATE_MOVEDOWN, "ent_turnbot_walkdown" },
- { STATE_MOVEUP, "ent_turnbot_walkup" },
- { STATE_MOVELEFT, "ent_turnbot_walkleft" },
- { STATE_MOVERIGHT, "ent_turnbot_walkright" },
+ { STATE_MOVEDOWN, GROUP_ENT_TURNBOT_WALKDOWN },
+ { STATE_MOVEUP, GROUP_ENT_TURNBOT_WALKUP },
+ { STATE_MOVELEFT, GROUP_ENT_TURNBOT_WALKLEFT },
+ { STATE_MOVERIGHT, GROUP_ENT_TURNBOT_WALKRIGHT },
{ STATE_ENDSTATES, "" }
};
AIStateDef deadEye[] = {
- { STATE_MOVEDOWN, "ent_deadeye_walkdown" },
- { STATE_MOVEUP, "ent_deadeye_walkup" },
- { STATE_MOVELEFT, "ent_deadeye_walkleft" },
- { STATE_MOVERIGHT, "ent_deadeye_walkright" },
+ { STATE_MOVEDOWN, GROUP_ENT_DEADEYE_WALKDOWN },
+ { STATE_MOVEUP, GROUP_ENT_DEADEYE_WALKUP },
+ { STATE_MOVELEFT, GROUP_ENT_DEADEYE_WALKLEFT },
+ { STATE_MOVERIGHT, GROUP_ENT_DEADEYE_WALKRIGHT },
{ STATE_ENDSTATES, "" }
};
AIStateDef meerkat[] = {
- { STATE_MEER_MOVE, "ent_meerkat_dirtmove" },
- { STATE_MEER_APPEAR, "ent_meerkat_appear" },
- { STATE_MEER_BITE, "ent_meerkat_bite" },
- { STATE_MEER_DISAPPEAR, "ent_meerkat_disappear" },
- { STATE_MEER_LOOK, "ent_meerkat_look" },
+ { STATE_MEER_MOVE, GROUP_ENT_MEERKAT_DIRTMOVE },
+ { STATE_MEER_APPEAR, GROUP_ENT_MEERKAT_APPEAR },
+ { STATE_MEER_BITE, GROUP_ENT_MEERKAT_BITE },
+ { STATE_MEER_DISAPPEAR, GROUP_ENT_MEERKAT_DISAPPEAR },
+ { STATE_MEER_LOOK, GROUP_ENT_MEERKAT_LOOK },
+ { STATE_ENDSTATES, "" }
};
AIStateDef goodFairy[] = {
- { STATE_MOVEDOWN, "ent_goodfairy_walkdown" },
- { STATE_MOVEUP, "ent_goodfairy_walkup" },
- { STATE_MOVELEFT, "ent_goodfairy_walkleft" },
- { STATE_MOVERIGHT, "ent_goodfairy_walkright" },
+ { STATE_MOVEDOWN, GROUP_ENT_GOODFAIRY_WALKDOWN },
+ { STATE_MOVEUP, GROUP_ENT_GOODFAIRY_WALKUP },
+ { STATE_MOVELEFT, GROUP_ENT_GOODFAIRY_WALKLEFT },
+ { STATE_MOVERIGHT, GROUP_ENT_GOODFAIRY_WALKRIGHT },
{ STATE_ENDSTATES, "" }
};
AIStateDef badFairy[] = {
- { STATE_MOVEDOWN, "ent_badfairy_walkdown" },
- { STATE_MOVEUP, "ent_badfairy_walkup" },
- { STATE_MOVELEFT, "ent_badfairy_walkleft" },
- { STATE_MOVERIGHT, "ent_badfairy_walkright" },
+ { STATE_MOVEDOWN, GROUP_ENT_BADFAIRY_WALKDOWN },
+ { STATE_MOVEUP, GROUP_ENT_BADFAIRY_WALKUP },
+ { STATE_MOVELEFT, GROUP_ENT_BADFAIRY_WALKLEFT },
+ { STATE_MOVERIGHT, GROUP_ENT_BADFAIRY_WALKRIGHT },
{ STATE_ENDSTATES, "" }
};
AIStateDef gatePuddle[] = {
- { STATE_MOVEDOWN, "ent_gatepuddle_standdown"},
+ { STATE_MOVEDOWN, GROUP_ENT_GATEPUDDLE_STANDDOWN },
{ STATE_ENDSTATES, "" }
};
AIStateDef icePuff[] = {
- { STATE_ICEP_PEEK, "ent_icepuff_peek" },
- { STATE_ICEP_APPEAR, "ent_icepuff_appear" },
- { STATE_ICEP_THROWDOWN, "ent_icepuff_throwdown" },
- { STATE_ICEP_THROWRIGHT, "ent_icepuff_throwright" },
- { STATE_ICEP_THROWLEFT, "ent_icepuff_throwleft" },
- { STATE_ICEP_DISAPPEAR, "ent_icepuff_disappear" },
+ { STATE_ICEP_PEEK, GROUP_ENT_ICEPUFF_PEEK },
+ { STATE_ICEP_APPEAR, GROUP_ENT_ICEPUFF_APPEAR },
+ { STATE_ICEP_THROWDOWN, GROUP_ENT_ICEPUFF_THROWDOWN },
+ { STATE_ICEP_THROWRIGHT,GROUP_ENT_ICEPUFF_THROWRIGHT },
+ { STATE_ICEP_THROWLEFT, GROUP_ENT_ICEPUFF_THROWLEFT },
+ { STATE_ICEP_DISAPPEAR, GROUP_ENT_ICEPUFF_DISAPPEAR },
{ STATE_ENDSTATES, "" }
};
AIStateDef buzzfly[] = {
- { STATE_MOVEDOWN, "ent_buzzfly_walkdown" },
- { STATE_MOVEUP, "ent_buzzfly_walkup" },
- { STATE_MOVELEFT, "ent_buzzfly_walkleft" },
- { STATE_MOVERIGHT, "ent_buzzfly_walkright" },
+ { STATE_MOVEDOWN, GROUP_ENT_BUZZFLY_WALKDOWN },
+ { STATE_MOVEUP, GROUP_ENT_BUZZFLY_WALKUP },
+ { STATE_MOVELEFT, GROUP_ENT_BUZZFLY_WALKLEFT },
+ { STATE_MOVERIGHT, GROUP_ENT_BUZZFLY_WALKRIGHT },
{ STATE_ENDSTATES, "" }
};
AIStateDef fatFrog[] = {
- { STATE_STANDDOWN, "ent_fatfrog_standdown" },
- { STATE_STANDLEFT, "ent_fatfrog_standleft" },
- { STATE_STANDRIGHT, "ent_fatfrog_standright" },
- { STATE_LICKDOWN, "ent_fatfrog_lickdown" },
- { STATE_LICKLEFT, "ent_fatfrog_lickleft" },
- { STATE_LICKRIGHT, "ent_fatfrog_lickright" },
+ { STATE_STANDDOWN, GROUP_ENT_FATFROG_STANDDOWN },
+ { STATE_STANDLEFT, GROUP_ENT_FATFROG_STANDLEFT },
+ { STATE_STANDRIGHT, GROUP_ENT_FATFROG_STANDRIGHT },
+ { STATE_LICKDOWN, GROUP_ENT_FATFROG_LICKDOWN },
+ { STATE_LICKLEFT, GROUP_ENT_FATFROG_LICKLEFT },
+ { STATE_LICKRIGHT, GROUP_ENT_FATFROG_LICKRIGHT },
{ STATE_ENDSTATES, "" }
};
@@ -305,272 +306,276 @@ AIStateDef dragon[] = {
{ STATE_ENDSTATES, "" }
};
+// These are in the demo
+
AIStateDef omniBotMissile[] = {
- { STATE_MOVEDOWN, "ent_omnibot_missile"},
+ { STATE_MOVEDOWN, GROUP_ENT_OMNIBOT_MISSILE },
{ STATE_ENDSTATES, "" }
};
AIStateDef fourFirer[] = {
- { STATE_STANDDOWN, "ent_four_laser_down" },
- { STATE_STANDUP, "ent_four_laser_up" },
- { STATE_STANDLEFT, "ent_four_laser_left" },
- { STATE_STANDRIGHT, "ent_four_laser_right" },
+ { STATE_STANDDOWN, GROUP_ENT_FOUR_LASER_DOWN },
+ { STATE_STANDUP, GROUP_ENT_FOUR_LASER_UP },
+ { STATE_STANDLEFT, GROUP_ENT_FOUR_LASER_LEFT },
+ { STATE_STANDRIGHT, GROUP_ENT_FOUR_LASER_RIGHT },
{ STATE_ENDSTATES, "" }
};
AIStateDef railRider[] = {
- { STATE_STANDDOWN, "ent_railrider_standdown" },
- { STATE_STANDUP, "ent_railrider_standup" },
- { STATE_MOVEDOWN, "ent_railrider_walkdown" },
- { STATE_MOVEUP, "ent_railrider_walkup" },
- { STATE_MOVELEFT, "ent_railrider_walkleft" },
- { STATE_MOVERIGHT, "ent_railrider_walkright" },
+ { STATE_STANDDOWN, GROUP_ENT_RAILRIDER_STANDDOWN },
+ { STATE_STANDUP, GROUP_ENT_RAILRIDER_STANDUP },
+ { STATE_MOVEDOWN, GROUP_ENT_RAILRIDER_WALKDOWN },
+ { STATE_MOVEUP, GROUP_ENT_RAILRIDER_WALKUP },
+ { STATE_MOVELEFT, GROUP_ENT_RAILRIDER_WALKLEFT },
+ { STATE_MOVERIGHT, GROUP_ENT_RAILRIDER_WALKRIGHT },
{ STATE_ENDSTATES, "" }
};
AIStateDef shockBot[] = {
- { STATE_MOVEDOWN, "ent_shockbot_walk" },
- { STATE_SHOCKING, "ent_shock_spark_sit" },
+ { STATE_MOVEDOWN, GROUP_ENT_SHOCKBOT_WALK },
+ { STATE_SHOCKING, GROUP_SHOCK_SPARK_SIT },
{ STATE_ENDSTATES, "" }
};
// Pushables
AIStateDef crate[] = {
- { STATE_STANDDOWN, "ent_crate_sit" },
- { STATE_FLOATING, "ent_crate_float" },
+ { STATE_STANDDOWN, GROUP_ENT_CRATE_SIT },
+ { STATE_FLOATING, GROUP_ENT_CRATE_FLOAT },
{ STATE_ENDSTATES, "" }
};
AIStateDef barrelLight[] = {
- { STATE_STANDDOWN, "ent_barrel_light_sit" },
- { STATE_FLOATING, "ent_barrel_light_float" },
- { STATE_MELTED, "ent_barrel_light_melt" },
+ { STATE_FLOATING, GROUP_ENT_BARREL_LIGHT_FLOAT },
+ { STATE_MELTED, GROUP_ENT_BARREL_LIGHT_MELT },
+ { STATE_STANDDOWN, GROUP_ENT_BARREL_LIGHT_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef barrelHeavy[] = {
- { STATE_STANDDOWN, "ent_barrel_heavy_sit" },
- { STATE_FLOATING, "ent_barrel_heavy_float" },
- { STATE_MELTED, "ent_barrel_heavy_melt" },
+ { STATE_FLOATING, GROUP_ENT_BARREL_HEAVY_FLOAT },
+ { STATE_MELTED, GROUP_ENT_BARREL_HEAVY_MELT },
+ { STATE_STANDDOWN, GROUP_ENT_BARREL_HEAVY_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef barrelExplode[] = {
- { STATE_STANDDOWN, "ent_barrel_explode_sit" },
- { STATE_EXPLODING, "explosion_boom_sit" },
+ { STATE_EXPLODING, GROUP_EXPLOSION_BOOM_SIT },
+ { STATE_STANDDOWN, GROUP_ENT_BARREL_EXPLODE_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef frogStatue[] = {
- { STATE_STANDDOWN, "ent_frogstatue_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_FROGSTATUE_SIT },
{ STATE_ENDSTATES, "" }
};
// Weapons
AIStateDef club[] = {
- { STATE_STANDDOWN, "ent_club_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_CLUB_SIT },
{ STATE_ENDSTATES, "" }
};
+
AIStateDef roboStunner[] = {
- { STATE_STANDDOWN, "ent_robostunner_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_ROBOSTUNNER_SIT },
{ STATE_ENDSTATES, "" }
};
+
AIStateDef slugSlinger[] = {
- { STATE_STANDDOWN, "ent_slugslinger_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_SLUGSLINGER_SIT },
{ STATE_ENDSTATES, "" }
};
// Items
AIStateDef itemChicken[] = {
- { STATE_STANDDOWN, "ent_chicken_standdown" },
+ { STATE_STANDDOWN, GROUP_ENT_CHICKEN_STANDDOWN },
{ STATE_ENDSTATES, "" }
};
AIStateDef envelopeWhite[] = {
- { STATE_STANDDOWN, "ent_envelope_white_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_ENVELOPE_WHITE_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef envelopeBlue[] = {
- { STATE_STANDDOWN, "ent_envelope_blue_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_ENVELOPE_BLUE_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef envelopeRed[] = {
- { STATE_STANDDOWN, "ent_envelope_red_sit" },
- { STATE_ENDSTATES, "" }
-};
-
-AIStateDef envelopeGreen[] = {
- { STATE_STANDDOWN, "ent_envelope_green_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_ENVELOPE_RED_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef transceiver[] = {
- { STATE_STANDDOWN, "ent_transceiver_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_TRANSCEIVER_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef cell[] = {
- { STATE_STANDDOWN, "ent_cell_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_CELL_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef gooCup[] = {
- { STATE_STANDDOWN, "ent_goo_cup_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_GOO_CUP_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef gemWhite[] = {
- { STATE_STANDDOWN, "ent_gem_white_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_GEM_WHITE_SIT },
{ STATE_ENDSTATES, "" }
};
-AIStateDef gemBlue[] = {
- { STATE_STANDDOWN, "ent_gem_blue_sit" },
- { STATE_ENDSTATES, "" }
-};
-
-AIStateDef gemRed[] = {
- { STATE_STANDDOWN, "ent_gem_red_sit" },
- { STATE_ENDSTATES, "" }
-};
-
-AIStateDef gemGreen[] = {
- { STATE_STANDDOWN, "ent_gem_green_sit" },
+AIStateDef cabKey[] = {
+ { STATE_STANDDOWN, "ent_cabkey_sit" },
{ STATE_ENDSTATES, "" }
};
-AIStateDef cabKey[] = {
- { STATE_STANDDOWN, "ent_cabkey_sit" },
+AIStateDef envelopeGreen[] = {
+ { STATE_STANDDOWN, GROUP_ENT_ENVELOPE_GREEN_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef teaCup[] = {
- { STATE_STANDDOWN, "ent_teacup_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_TEACUP_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef cookie[] = {
- { STATE_STANDDOWN, "ent_cookie_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_COOKIE_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef burger[] = {
- { STATE_STANDDOWN, "ent_burger_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_BURGER_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef pda[] = {
- { STATE_STANDDOWN, "ent_pda_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_PDA_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef book[] = {
- { STATE_STANDDOWN, "ent_book_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_BOOK_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef clipboard[] = {
- { STATE_STANDDOWN, "ent_clipboard_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_CLIPBOARD_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef note[] = {
- { STATE_STANDDOWN, "ent_note_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_NOTE_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef keycardWhite[] = {
- { STATE_STANDDOWN, "ent_keycard_white_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_KEYCARD_WHITE_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef keycardBlue[] = {
- { STATE_STANDDOWN, "ent_keycard_blue_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_KEYCARD_BLUE_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef keycardRed[] = {
- { STATE_STANDDOWN, "ent_keycard_red_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_KEYCARD_RED_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef keycardGreen[] = {
- { STATE_STANDDOWN, "ent_keycard_green_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_KEYCARD_GREEN_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef keycardPurple[] = {
- { STATE_STANDDOWN, "ent_keycard_purple_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_KEYCARD_PURPLE_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef keycardBlack[] = {
- { STATE_STANDDOWN, "ent_keycard_black_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_KEYCARD_BLACK_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef magicEgg[] = {
- { STATE_STANDDOWN, "ent_magic_egg_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_MAGIC_EGG_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef iceBlock[] = {
- { STATE_STANDDOWN, "ent_ice_block_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_ICE_BLOCK_SIT },
+ { STATE_ENDSTATES, "" }
+};
+
+AIStateDef gemBlue[] = {
+ { STATE_STANDDOWN, GROUP_ENT_GEM_BLUE_SIT },
+ { STATE_ENDSTATES, "" }
+};
+
+AIStateDef gemRed[] = {
+ { STATE_STANDDOWN, GROUP_ENT_GEM_RED_SIT },
+ { STATE_ENDSTATES, "" }
+};
+
+AIStateDef gemGreen[] = {
+ { STATE_STANDDOWN, GROUP_ENT_GEM_GREEN_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef dollyTool1[] = {
- { STATE_STANDDOWN, "ent_dolly_tool1_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_DOLLY_TOOL1_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef dollyTool2[] = {
- { STATE_STANDDOWN, "ent_dolly_tool2_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_DOLLY_TOOL2_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef dollyTool3[] = {
- { STATE_STANDDOWN, "ent_dolly_tool3_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_DOLLY_TOOL3_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef dollyTool4[] = {
- { STATE_STANDDOWN, "ent_dolly_tool4_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_DOLLY_TOOL4_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef seed[] = {
- { STATE_STANDDOWN, "ent_seed_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_SEED_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef soda[] = {
- { STATE_STANDDOWN, "ent_soda_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_SODA_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef router[] = {
- { STATE_STANDDOWN, "ent_router_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_ROUTER_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef slicer[] = {
- { STATE_STANDDOWN, "ent_slicer_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_SLICER_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef package[] = {
- { STATE_STANDDOWN, "ent_package_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_PACKAGE_SIT },
{ STATE_ENDSTATES, "" }
};
AIStateDef monkeystone[] = {
- { STATE_STANDDOWN, "ent_monkeystone_sit" },
+ { STATE_STANDDOWN, GROUP_ENT_MONKEYSTONE_SIT },
{ STATE_ENDSTATES, "" }
};
@@ -773,7 +778,7 @@ bool AI::init() {
_kcHolderBlackOn = g_hdb->_gfx->getTileIndex("t32_kcholder_black_on");
// icepuff snowball
- _icepSnowballGfxDown = _icepSnowballGfxLeft =
+ _icepSnowballGfxDown = _icepSnowballGfxLeft =
_icepSnowballGfxRight = NULL;
// Frogglick
@@ -903,7 +908,7 @@ void AI::restartSystem() {
_gfxDragonBreathe[0]->free();
_gfxDragonBreathe[1]->free();
_gfxDragonBreathe[2]->free();
- _gfxDragonBreathe[0] = _gfxDragonBreathe[1] =
+ _gfxDragonBreathe[0] = _gfxDragonBreathe[1] =
_gfxDragonBreathe[2] = NULL;
}