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path: root/engines/hopkins/anim.cpp
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Diffstat (limited to 'engines/hopkins/anim.cpp')
-rw-r--r--engines/hopkins/anim.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/hopkins/anim.cpp b/engines/hopkins/anim.cpp
index 75f6c26215..1263f6281b 100644
--- a/engines/hopkins/anim.cpp
+++ b/engines/hopkins/anim.cpp
@@ -103,7 +103,7 @@ void AnimationManager::playAnim(const Common::String &filename, uint32 rate1, ui
_vm->_eventsManager->_escKeyFl = false;
_vm->_soundManager->loadAnimSound();
- if (_vm->_globals->iRegul == 1) {
+ if (_vm->_globals->_eventMode == 1) {
// Do pre-animation delay
do {
if (_vm->_eventsManager->_escKeyFl)
@@ -130,7 +130,7 @@ void AnimationManager::playAnim(const Common::String &filename, uint32 rate1, ui
f.read(screenP, READ_LE_UINT32(imageStr + 8));
- if (_vm->_globals->iRegul == 1) {
+ if (_vm->_globals->_eventMode == 1) {
do {
if (_vm->_eventsManager->_escKeyFl)
break;
@@ -154,7 +154,7 @@ void AnimationManager::playAnim(const Common::String &filename, uint32 rate1, ui
}
}
- if (_vm->_globals->iRegul == 1 && !_vm->_eventsManager->_escKeyFl) {
+ if (_vm->_globals->_eventMode == 1 && !_vm->_eventsManager->_escKeyFl) {
// Do post-animation delay
do {
if (_vm->_eventsManager->_escKeyFl)
@@ -261,7 +261,7 @@ void AnimationManager::playAnim2(const Common::String &filename, uint32 rate1, u
_vm->_eventsManager->_rateCounter = 0;
_vm->_eventsManager->_escKeyFl = false;
_vm->_soundManager->loadAnimSound();
- if (_vm->_globals->iRegul == 1) {
+ if (_vm->_globals->_eventMode == 1) {
while (!_vm->_eventsManager->_escKeyFl && _vm->_eventsManager->_rateCounter < rate1) {
_vm->_eventsManager->refreshEvents();
}
@@ -286,7 +286,7 @@ void AnimationManager::playAnim2(const Common::String &filename, uint32 rate1, u
break;
f.read(screenP, READ_LE_UINT32(imageStr + 8));
- if (_vm->_globals->iRegul == 1) {
+ if (_vm->_globals->_eventMode == 1) {
while (!_vm->_eventsManager->_escKeyFl && _vm->_eventsManager->_rateCounter < rate2) {
_vm->_eventsManager->refreshEvents();
_vm->_soundManager->checkSoundEnd();
@@ -305,7 +305,7 @@ void AnimationManager::playAnim2(const Common::String &filename, uint32 rate1, u
_vm->_soundManager->checkSoundEnd();
}
- if (_vm->_globals->iRegul == 1) {
+ if (_vm->_globals->_eventMode == 1) {
while (!_vm->_eventsManager->_escKeyFl && _vm->_eventsManager->_rateCounter < rate3) {
_vm->_eventsManager->refreshEvents();
_vm->_soundManager->checkSoundEnd();
@@ -616,7 +616,7 @@ void AnimationManager::playSequence(const Common::String &file, uint32 rate1, ui
_vm->_eventsManager->_rateCounter = 0;
_vm->_eventsManager->_escKeyFl = false;
_vm->_soundManager->loadAnimSound();
- if (_vm->_globals->iRegul == 1) {
+ if (_vm->_globals->_eventMode == 1) {
do {
if (_vm->shouldQuit() || (_vm->_eventsManager->_escKeyFl && !skipEscFl)) {
skipFl = true;
@@ -643,7 +643,7 @@ void AnimationManager::playSequence(const Common::String &file, uint32 rate1, ui
break;
f.read(screenP, READ_LE_UINT32(imageStr + 8));
- if (_vm->_globals->iRegul == 1) {
+ if (_vm->_globals->_eventMode == 1) {
do {
if (_vm->shouldQuit() || (_vm->_eventsManager->_escKeyFl && !skipEscFl)) {
skipFl = true;
@@ -671,7 +671,7 @@ void AnimationManager::playSequence(const Common::String &file, uint32 rate1, ui
}
}
- if (_vm->_globals->iRegul == 1 && !skipFl) {
+ if (_vm->_globals->_eventMode == 1 && !skipFl) {
do {
if (_vm->shouldQuit() || (_vm->_eventsManager->_escKeyFl && !skipEscFl)) {
skipFl = true;
@@ -737,7 +737,7 @@ void AnimationManager::playSequence2(const Common::String &file, uint32 rate1, u
_vm->_eventsManager->_rateCounter = 0;
_vm->_eventsManager->_escKeyFl = false;
_vm->_soundManager->loadAnimSound();
- if (_vm->_globals->iRegul == 1) {
+ if (_vm->_globals->_eventMode == 1) {
do {
_vm->_eventsManager->refreshEvents();
_vm->_soundManager->checkSoundEnd();
@@ -761,7 +761,7 @@ void AnimationManager::playSequence2(const Common::String &file, uint32 rate1, u
break;
f.read(screenP, READ_LE_UINT32(imageStr + 8));
- if (_vm->_globals->iRegul == 1) {
+ if (_vm->_globals->_eventMode == 1) {
do {
_vm->_eventsManager->refreshEvents();
} while (!_vm->shouldQuit() && !_vm->_eventsManager->_escKeyFl && _vm->_eventsManager->_rateCounter < rate2);
@@ -779,7 +779,7 @@ void AnimationManager::playSequence2(const Common::String &file, uint32 rate1, u
}
}
- if (_vm->_globals->iRegul == 1) {
+ if (_vm->_globals->_eventMode == 1) {
// Wait for third rate delay
do {
_vm->_eventsManager->refreshEvents();