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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef HOPKINS_COMPUTER_H
+#define HOPKINS_COMPUTER_H
+
+#include "common/scummsys.h"
+#include "common/str.h"
+#include "common/rect.h"
+
+namespace Hopkins {
+
+class HopkinsEngine;
+
+struct MenuItem {
+ bool _actvFl;
+ int _lineSize;
+ char _line[90];
+};
+
+struct ScoreItem {
+ Common::String _name;
+ Common::String _score;
+};
+
+enum ComputerEnum { COMPUTER_HOPKINS = 1, COMPUTER_SAMANTHA = 2, COMPUTER_PUBLIC = 3 };
+
+class ComputerManager {
+private:
+ HopkinsEngine *_vm;
+ MenuItem _menuText[50];
+ char _inputBuf[200];
+ ScoreItem _score[6];
+ int _textColor;
+ Common::Point _textPosition;
+ Common::Point _ballPosition;
+ byte *_breakoutSpr;
+ int16 *_breakoutLevel;
+ int _breakoutBrickNbr;
+ int _breakoutScore;
+ int _breakoutLives;
+ int _breakoutSpeed;
+ bool _ballRightFl;
+ bool _ballUpFl;
+ int _breakoutLevelNbr;
+ int _padPositionX;
+ int _breakoutHiscore;
+ int _minBreakoutMoveSpeed;
+ int _maxBreakoutMoveSpeed;
+ int _lastBreakoutMoveSpeed;
+
+ void loadMenu();
+ void restoreFBIRoom();
+ void setVideoMode();
+ void setTextMode();
+ void clearScreen();
+ void setTextColor(int col);
+ void setTextPosition(int yp, int xp);
+ void outText(const Common::String &msg);
+ void outText2(const Common::String &msg);
+ void readText(int idx);
+ void loadHiscore();
+ void newLevel();
+ void setModeVGA256();
+ void displayLives();
+ void displayBricks();
+ void displayGamesSubMenu();
+ int displayHiscores();
+ void displayHiscoreLine(const byte *objectData, int x, int y, int curChar);
+ void displayMessage(int xp, int yp, int textIdx);
+ void displayScore();
+ void displayScoreChar(int charPos, int charDisp);
+ void getScoreName();
+ void playBreakout();
+ int moveBall();
+ void saveScore();
+ void checkBallCollisions();
+
+public:
+ ComputerManager(HopkinsEngine *vm);
+
+ void showComputer(ComputerEnum mode);
+};
+
+} // End of namespace Hopkins
+
+#endif /* HOPKINS_COMPUTER_H */