aboutsummaryrefslogtreecommitdiff
path: root/engines/hopkins/dialogs.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/hopkins/dialogs.cpp')
-rw-r--r--engines/hopkins/dialogs.cpp270
1 files changed, 268 insertions, 2 deletions
diff --git a/engines/hopkins/dialogs.cpp b/engines/hopkins/dialogs.cpp
index a77c919c8f..f979caa4b6 100644
--- a/engines/hopkins/dialogs.cpp
+++ b/engines/hopkins/dialogs.cpp
@@ -460,9 +460,10 @@ LABEL_7:
if (_vm->_eventsManager.btsouris == 1)
showOptionsDialog();
if (_vm->_eventsManager.btsouris == 3)
- _vm->_menuManager.CHARGE_PARTIE();
+ _vm->_dialogsManager.CHARGE_PARTIE();
if (_vm->_eventsManager.btsouris == 2)
- _vm->_menuManager.SAUVE_PARTIE();
+ _vm->_dialogsManager.SAUVE_PARTIE();
+
_vm->_eventsManager.btsouris = 4;
_vm->_eventsManager.CHANGE_MOUSE(4);
_vm->_objectsManager.old_cady = 0;
@@ -534,4 +535,269 @@ void DialogsManager::TEST_INVENT() {
}
}
+// Load Game
+void DialogsManager::CHARGE_PARTIE() {
+ int v1;
+ char v3;
+ byte *v4;
+ int v5;
+ Common::String s;
+ Common::String v8;
+ char v9;
+ char v10;
+ char v11;
+ Common::String v12;
+ char v13;
+ char v14;
+ char v15;
+ char v16;
+ char v17;
+ Common::File f;
+
+ _vm->_eventsManager.VBL();
+ LOAD_SAUVE(2);
+ do {
+ do {
+ v1 = CHERCHE_PARTIE();
+ _vm->_eventsManager.VBL();
+ } while (_vm->_eventsManager.BMOUSE() != 1);
+ } while (!v1);
+ _vm->_objectsManager.SL_FLAG = 0;
+ _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, _vm->_eventsManager.start_x + 183, 60, 274, 353, _vm->_graphicsManager.VESA_BUFFER, _vm->_eventsManager.start_x + 183, 60);
+ _vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_eventsManager.start_x + 183, 60, 457, 413);
+ _vm->_objectsManager.BOBTOUS = 1;
+ _vm->_objectsManager.SL_SPR = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR);
+ _vm->_objectsManager.SL_SPR2 = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR2);
+ _vm->_objectsManager.SL_X = 0;
+ _vm->_objectsManager.SL_Y = 0;
+ if (v1 != 7) {
+ s = Common::String::format("%d", v1);
+ v8 = 80;
+ v9 = 65;
+ v10 = 82;
+ v11 = 84;
+ v12 = s;
+ v13 = 46;
+ v14 = 68;
+ v15 = 65;
+ v16 = 84;
+ v17 = 0;
+ _vm->_fileManager.CONSTRUIT_LINUX(v8);
+ if (f.open(_vm->_globals.NFICHIER)) {
+ f.close();
+
+ v3 = _vm->_globals.SAUVEGARDE->data[svField10];
+ _vm->_fileManager.CONSTRUIT_LINUX(v8);
+ _vm->_fileManager.bload(_vm->_globals.NFICHIER, &_vm->_globals.SAUVEGARDE->data[0]);
+
+ v4 = &_vm->_globals.SAUVEGARDE->data[svField1300];
+ v5 = 0;
+ do {
+ _vm->_globals.INVENTAIRE[v5] = (int16)READ_LE_UINT16(v4 + 2 * v5);
+ ++v5;
+ } while (v5 <= 34);
+
+ _vm->_globals.SAUVEGARDE->data[svField10] = v3;
+ _vm->_globals.SORTIE = _vm->_globals.SAUVEGARDE->data[svField5];
+ _vm->_globals.SAUVEGARDE->data[svField6] = 0;
+ _vm->_globals.ECRAN = 0;
+ }
+ }
+
+ _vm->_objectsManager.CHANGE_OBJET(14);
+}
+
+// Save Game
+void DialogsManager::SAUVE_PARTIE() {
+ byte *v1;
+ int slotNumber;
+ byte *invItemP;
+ int v4;
+ Common::String s;
+ Common::String v7;
+ char v12;
+ char v13;
+ char v14;
+ char v15;
+ char v16;
+
+ _vm->_eventsManager.VBL();
+ v1 = _vm->_globals.dos_malloc2(0x2DB4u);
+ _vm->_graphicsManager.Reduc_Ecran(_vm->_graphicsManager.VESA_BUFFER, v1, _vm->_eventsManager.start_x, 20,
+ SCREEN_WIDTH, SCREEN_HEIGHT - 40, 80);
+ _vm->_graphicsManager.INIT_TABLE(45, 80, _vm->_graphicsManager.Palette);
+ _vm->_graphicsManager.Trans_bloc2(v1, _vm->_graphicsManager.TABLE_COUL, 11136);
+ LOAD_SAUVE(1);
+ do {
+ do {
+ slotNumber = CHERCHE_PARTIE();
+ _vm->_eventsManager.VBL();
+ } while (_vm->_eventsManager.BMOUSE() != 1);
+ } while (!slotNumber);
+ _vm->_objectsManager.SL_FLAG = 0;
+ _vm->_graphicsManager.SCOPY(_vm->_graphicsManager.VESA_SCREEN, _vm->_eventsManager.start_x + 183, 60, 274, 353, _vm->_graphicsManager.VESA_BUFFER, _vm->_eventsManager.start_x + 183, 60);
+ _vm->_graphicsManager.Ajoute_Segment_Vesa(_vm->_eventsManager.start_x + 183, 60, _vm->_eventsManager.start_x + 457, 413);
+ _vm->_objectsManager.BOBTOUS = 1;
+ _vm->_objectsManager.SL_SPR = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR);
+ _vm->_objectsManager.SL_SPR2 = _vm->_globals.dos_free2(_vm->_objectsManager.SL_SPR2);
+ _vm->_objectsManager.SL_X = 0;
+ _vm->_objectsManager.SL_Y = 0;
+
+ if (slotNumber != 7) {
+ // Set the selected slot number
+ _vm->_globals.SAUVEGARDE->data[svField10] = slotNumber;
+
+ // Set up the inventory
+ invItemP = &_vm->_globals.SAUVEGARDE->data[svField1300];
+ v4 = 0;
+ do {
+ WRITE_LE_UINT16(invItemP + 2 * v4, _vm->_globals.INVENTAIRE[v4]);
+ ++v4;
+ } while (v4 <= 34);
+
+ _vm->_fileManager.CONSTRUIT_LINUX(v7);
+// SAUVE_FICHIER(_vm->_globals.NFICHIER, &_vm->_globals.SAUVEGARDE->data[0], 0x7D0u);
+ v12 = 46;
+ v13 = 69;
+ v14 = 67;
+ v15 = 82;
+ v16 = 0;
+ _vm->_fileManager.CONSTRUIT_LINUX(v7);
+ _vm->_saveLoadManager.SAUVE_FICHIER(_vm->_globals.NFICHIER, v1, 0x2B80u);
+ }
+ _vm->_globals.dos_free2(v1);
+}
+
+
+// Load Save
+void DialogsManager::LOAD_SAUVE(int a1) {
+ int v1;
+// byte *v2;
+// byte *v3;
+ Common::String s;
+ Common::File f;
+
+ switch (_vm->_globals.FR) {
+ case 0:
+ _vm->_fileManager.CONSTRUIT_SYSTEM("SAVEAN.SPR");
+ break;
+ case 1:
+ _vm->_fileManager.CONSTRUIT_SYSTEM("SAVEFR.SPR");
+ break;
+ case 2:
+ _vm->_fileManager.CONSTRUIT_SYSTEM("SAVEES.SPR");
+ break;
+ }
+
+ _vm->_objectsManager.SL_SPR = _vm->_objectsManager.CHARGE_SPRITE(_vm->_globals.NFICHIER);
+ _vm->_fileManager.CONSTRUIT_SYSTEM("SAVE2.SPR");
+ _vm->_objectsManager.SL_SPR2 = _vm->_objectsManager.CHARGE_SPRITE(_vm->_globals.NFICHIER);
+ _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 483, 360, 0);
+
+ if (_vm->_globals.FR) {
+ if (a1 == 1)
+ _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 525, 375, 1);
+ if (a1 == 2)
+ _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 515, 375, 2);
+ } else {
+ if (a1 == 1)
+ _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 535, 372, 1);
+ if (a1 == 2)
+ _vm->_graphicsManager.Sprite_Vesa(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 539, 372, 2);
+ }
+
+ v1 = 1;
+ do {
+ s = Common::String::format("ART%d.ECR", v1);
+
+ _vm->_fileManager.CONSTRUIT_LINUX(s);
+/* TODO: Get from save file manager as part of save files
+ if (f.exists(_vm->_globals.NFICHIER)) {
+ v2 = _vm->_fileManager.CHARGE_FICHIER(_vm->_globals.NFICHIER);
+ v3 = v2;
+ if (v1 == 1)
+ _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v2, _vm->_eventsManager.start_x + 190, 112, 0x80u, 87);
+ if (v1 == 2)
+ _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 323, 112, 0x80u, 87);
+ if (v1 == 3)
+ _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 190, 203, 0x80u, 87);
+ if (v1 == 4)
+ _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 323, 203, 0x80u, 87);
+ if (v1 == 5)
+ _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 190, 294, 0x80u, 87);
+ if (v1 == 6)
+ _vm->_graphicsManager.Restore_Mem(_vm->_graphicsManager.VESA_BUFFER, v3, _vm->_eventsManager.start_x + 323, 294, 0x80u, 87);
+ _vm->_globals.dos_free2(v3);
+ }
+*/
+ ++v1;
+ } while (v1 <= 6);
+ _vm->_graphicsManager.Capture_Mem(_vm->_graphicsManager.VESA_BUFFER, _vm->_objectsManager.SL_SPR, _vm->_eventsManager.start_x + 183, 60, 0x112u, 353);
+ _vm->_objectsManager.SL_FLAG = 1;
+ _vm->_objectsManager.SL_MODE = a1;
+ _vm->_objectsManager.SL_X = 0;
+ _vm->_objectsManager.SL_Y = 0;
+}
+
+// Search Game
+int DialogsManager::CHERCHE_PARTIE() {
+ int v0;
+ int v1;
+ int v2;
+
+ v0 = 0;
+ v1 = _vm->_eventsManager.XMOUSE();
+ v2 = _vm->_eventsManager.YMOUSE();
+ _vm->_graphicsManager.ofscroll = _vm->_eventsManager.start_x;
+ if ((uint16)(v2 - 112) <= 0x56u) {
+ if (v1 > _vm->_eventsManager.start_x + 189 && v1 < _vm->_eventsManager.start_x + 318)
+ v0 = 1;
+ if ((uint16)(v2 - 112) <= 0x56u && v1 > _vm->_graphicsManager.ofscroll + 322 && v1 < _vm->_graphicsManager.ofscroll + 452)
+ v0 = 2;
+ }
+ if ((uint16)(v2 - 203) <= 0x56u) {
+ if (v1 > _vm->_graphicsManager.ofscroll + 189 && v1 < _vm->_graphicsManager.ofscroll + 318)
+ v0 = 3;
+ if ((uint16)(v2 - 203) <= 0x56u && v1 > _vm->_graphicsManager.ofscroll + 322 && v1 < _vm->_graphicsManager.ofscroll + 452)
+ v0 = 4;
+ }
+ if ((uint16)(v2 - 294) <= 0x56u) {
+ if (v1 > _vm->_graphicsManager.ofscroll + 189 && v1 < _vm->_graphicsManager.ofscroll + 318)
+ v0 = 5;
+ if ((uint16)(v2 - 294) <= 0x56u && v1 > _vm->_graphicsManager.ofscroll + 322 && v1 < _vm->_graphicsManager.ofscroll + 452)
+ v0 = 6;
+ }
+ if ((uint16)(v2 - 388) <= 0x10u && v1 > _vm->_graphicsManager.ofscroll + 273 && v1 < _vm->_graphicsManager.ofscroll + 355)
+ v0 = 7;
+ if (v0 == 1) {
+ _vm->_objectsManager.SL_X = 189;
+ _vm->_objectsManager.SL_Y = 111;
+ }
+ if (v0 == 2) {
+ _vm->_objectsManager.SL_X = 322;
+ _vm->_objectsManager.SL_Y = 111;
+ }
+ if (v0 == 3) {
+ _vm->_objectsManager.SL_X = 189;
+ _vm->_objectsManager.SL_Y = 202;
+ }
+ if (v0 == 4) {
+ _vm->_objectsManager.SL_X = 322;
+ _vm->_objectsManager.SL_Y = 202;
+ }
+ if (v0 == 5) {
+ _vm->_objectsManager.SL_X = 189;
+ _vm->_objectsManager.SL_Y = 293;
+ }
+ if (v0 == 6) {
+ _vm->_objectsManager.SL_X = 322;
+ _vm->_objectsManager.SL_Y = 293;
+ }
+ if (v0 == 7 || !v0) {
+ _vm->_objectsManager.SL_X = 0;
+ _vm->_objectsManager.SL_Y = 0;
+ }
+ return v0;
+}
+
} // End of namespace Hopkins