diff options
Diffstat (limited to 'engines/hopkins/events.cpp')
-rw-r--r-- | engines/hopkins/events.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/engines/hopkins/events.cpp b/engines/hopkins/events.cpp index b0be096dc6..2f3dc413df 100644 --- a/engines/hopkins/events.cpp +++ b/engines/hopkins/events.cpp @@ -148,7 +148,7 @@ void EventsManager::changeMouseCursor(int id) { cursorId = 0; if (cursorId == 25) cursorId = 5; - + if (_oldIconId != cursorId || !cursorId) { _oldIconId = cursorId; _mouseSpriteId = cursorId; @@ -191,7 +191,7 @@ void EventsManager::delay(int totalMilli) { while (!g_system->getEventManager()->shouldQuit() && g_system->getMillis() < delayEnd) { g_system->delayMillis(10); - } + } } void EventsManager::pollEvents() { @@ -236,7 +236,7 @@ void EventsManager::pollEvents() { void EventsManager::handleKey(Common::Event &event) { _escKeyFl = (event.kbd.keycode == Common::KEYCODE_ESCAPE); - + if (event.kbd.keycode == Common::KEYCODE_i || event.kbd.keycode == Common::KEYCODE_TAB) _gameKey = KEY_INVENTORY; else if (event.kbd.keycode == Common::KEYCODE_F5) @@ -306,13 +306,13 @@ int EventsManager::waitKeyPress() { void EventsManager::VBL() { int v1; - int v2; - int v3; + int v2; + int v3; signed int v11 = 0; signed int v12 = 0; - int v13 = 0; - unsigned int v14 = 0; - int v15 = 0; + int v13 = 0; + unsigned int v14 = 0; + int v15 = 0; int yp = 0; if (_vm->_graphicsManager.REDRAW) { @@ -438,7 +438,7 @@ LABEL_65: if (_vm->_graphicsManager.DOUBLE_ECRAN != true || _vm->_graphicsManager.no_scroll == 1) { _vm->_graphicsManager.Affiche_Segment_Vesa(); } else { - int v4; + int v4; if (_vm->_graphicsManager.no_scroll != 2) { if (getMouseX() > _vm->_graphicsManager.SCROLL + 620) _vm->_graphicsManager.SCROLL += _vm->_graphicsManager.SPEED_SCROLL; @@ -529,7 +529,7 @@ LABEL_113: #endif _vm->_soundManager.VERIF_SOUND(); refreshEvents(); -} +} void EventsManager::updateCursor() { // Backup the current sprite clipping bounds and reset them @@ -559,7 +559,7 @@ void EventsManager::updateCursor() { _vm->_graphicsManager.max_x = clipBounds.right; _vm->_graphicsManager.max_y = clipBounds.bottom; _vm->_graphicsManager.nbrligne2 = pitch; - + // Convert the cursor to the pixel format. At the moment, it's hardcoded // to expect the game to be in 16-bit mode uint16 *cursorPixels = new uint16[_vm->_globals.OBJH * _vm->_globals.OBJL]; @@ -585,7 +585,7 @@ void EventsManager::updateCursor() { CursorMan.replaceCursor(cursorPixels, _vm->_globals.OBJL, _vm->_globals.OBJH, xOffset, 0, *((uint16 *)cursorPixels), true, &pixelFormat); - // Delete the cursor surface + // Delete the cursor surface delete[] cursorPixels; delete[] cursorSurface; } |